Sounds
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Attacks[]
- Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound (1.25 pitch) and one spatter sound (0.67%-100% vol).
Movement[]
- Play on each step while moving (25%-45% vol).
Abilities[]
Dispose[]
- ▶️ Plays on Marci upon cast.
- ▶️ Plays on target upon cast.
- ▶️ Plays on target ally upon impact.
- ▶️ Plays on target enemy upon impact.
- ▶️ Plays on each enemy within the impact area upon getting stunned.
- ▶️ Full cast sound example.
Rebound[]
- ▶️ Plays on Marci upon cast.
- ▶️ Plays on the target ally upon boucing off of them.
- ▶️ Plays on the target ally upon boucing off of them. (1.25 pitch)
- ▶️ Plays at the targeted area upon landing.
- ▶️ Plays on each enemy within the impact area upon getting landing. Also plays the attack impact sound as a layer.
- ▶️ Full cast sound example.
Sidekick[]
- ▶️ Plays on Marci and the ally upon cast.
Unleash[]
- ▶️ Plays on Marci upon cast.
- ▶️ Plays globally for the player whenever Marci gains the Flurry buff.
- ▶️ Plays locally for all other players whenever Marci gains the Flurry buff.
- ▶️ Plays whenever a pulse is released.
- ▶️ Full attack sound example.
- During Unleash, Marci's regular attack sounds are slightly louder.