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Marci icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 3.3
20 + 2.4
19 + 1.9
Level 0 1 15 25 30
Health 200 660 1580 2480 2840
+0.25 +2.55 +7.17 +11.67 +13.52
Mana 75 303 615 987 1131
+0 +0.95 +2.28 +3.83 +4.41
Armor 0 3.33 8.93 14.93 17.27
Damage Block 16 (50%)
Magic Resistance 25%
Status Resistance 0%
Damage 33‒37 56‒60 102‒106 147‒151 165‒169
Attack Rate 0.59/s 0.71/s 0.9/s 1.12/s 1.2/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.3+0.5
Projectile Speed Instant
Movement Speed ▶️ 310
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 24
Vision Range (G) 1800 • 800
Legs 2
Gib Type Default
Ability Upgrades
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Shard.
No Scepter Upgrade
No Shard Upgrade

Marci is a melee strength hero who is a living proof that undying loyalty yields unrivaled power, she always marches into battle ready to raise fists in defense of her companions. Effortlessly flings friends and foes around the battlefield, happily bounds into any brawl, able to grant allies a deadly edge and unleash a hidden power strong enough to make even gods reconsider the wisdom of a hostile path.


Marci minimap icon.pngMarci
▶️ *Whistle*
Admired by many, Marci's origins are known to nameless few. She travels mostly in the company of the Princess Mirana, but the roots of their friendship are entwined in secrets neither would ever needlessly reveal. To allies, she serves as fierce and honest companion. To enemies, she acts as dauntless deterrence against harming any she deems friend. Though unwise opponents may consider her size unremarkable, Marci possesses an inner power that imbues her strikes with incredible might. She'll decimate those who think to test her, but those who earn her favor will have an unflappable confidant for life.
Herself (Responses)


Dispose icon.png
Allies / Enemies
Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and stunning the unit if it's an enemy. Any enemy units in the landing area will also be damaged and stunned.
Cast Animation: 0.2+1.04
Cast Range: 175
Landing Radius: 275
Landing Distance: 350
Landing Damage: 70/120/170/220
Throw Duration: 0.5
Stun Duration: 0.9/1.3/1.7/2.1 (Talent 1.4/1.8/2.2/2.6)
Cooldown: 16/14/12/10
Mana: 90
Partially pierces spell immunity. Can be cast on spell immune allies.
Cannot be cast on spell immune enemies.
Buff or Debuff, based on the target's alliance modifier_marci_grapple_victim_motion: Dispellable with death only.
Debuff modifier_stunned: Dispellable with strong dispels.
Marci excels at removing obstacles from Princess Mirana's path.


  • Although seeming like a melee ability, the cast range can be further increased by other cast range bonuses. However, it is not affected by attack range bonuses.
  • Moves the target in an arc over Marci's head, with a height of 150. The throw always takes 0.5 seconds.
    • The target is fully disabled during the throw, and always lands 350 range behind Marci, so the throw distance varies based on the target's location.
    • With the throw and stun duration, the affected enemy is disabled for 1.4/1.8/2.2/2.6 (Talent 1.9/2.3/2.7/3.1) seconds.
  • The damage and stun are applied upon landing, and affects the target as well if it was an enemy. Thrown allies are not affected.
    • Dispose first applies the stun, then the damage.
  • Can be cast on, but cannot move Roshan icon.png Roshan. The area damage and stun are applied instantly around Roshan.
  • The throw can only be interrupted by death or by other sources of forced movement.
    • When interrupted, the area damage and stun are applied prematurely at the unit's current location.

Rebound's vector targeting interface

Rebound icon.png
Self / Enemies
Vector targeted. Marci bounds to the targeted unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and slowing enemies in the area.

If the unit she runs to is an ally, it receives 35% bonus movement speed for 5s.
Cast Animation: 0.1+0
Cast Range: 800 (Talent 1000)
Min Leap Distance: 450
Max Leap Distance: 800 (Talent 1000)
Landing Position Offset: 64
Landing Radius: 325
Landing Damage: 90/160/230/300
Landing Move Speed Slow: 30%/40%/50%/60%
Ally Move Speed Bonus: 35%
Slow Duration: 3
Ally Buff Duration: 5
Cooldown: 17/15/13/11
Mana: 70/80/90/100
Partially pierces spell immunity. Can be cast on any spell immune unit. Can place the buff on spell immune enemies.
Does not affect spell immune enemies within the area.
Not blocked by Linken's Sphere. Neither triggers Spell Block, nor Spell Reflection.
Can be disjointed. When disjointed, Marci stops at the target's last location before the disjoint.
Cannot be cast while rooted or leashed. Cannot be cast while rooted.
Getting rooted after cast does not cancel the cast.
Buff modifier_marci_lunge_tracking_motion: Dispellable with death only.
Buff modifier_marci_lunge_arc: Undispellable. Persists death.
Buff modifier_marci_lunge_landing_anim: Dispellable with any dispel.
Buff modifier_marci_companion_run_ally_movespeed: Dispellable with any dispel.
Debuff modifier_marci_lunge_debuff: Dispellable with any dispel.
With a friendly or brazen boost, Marci can find her way into the midst of any fight.


  • Launches a projectile on cast, and periodically drags Marci along with it at a speed of 2000. The visual effects around Marci come from that projectile.
    • Can dash over impassable terrain and through trees.
  • If the distance between the target and Marci becomes greater than the sum of current cast range and 700 at any time, the dash stops.
    • With the cast range and the range limit buffer, Rebound has a maximum leap distance of 1500 (Talent 1700).
    • However, the projectile itself does not stop. If re-cast before the projectile reaches the target, it may cause the leap of the new cast to trigger earlier.
  • Upon reaching the target, Marci leaps towards the targeted direction, facing towards that direction.
    • The leap has a minimum and maximum duration of 0.1 and 0.2 seconds, and a height of 200 and 250 respectively.
  • If targeted unit is an ally, they receive 35% movement speed bonus. Targeted enemies are neither debuffed nor damaged.
  • Marci does not land at the center of the area of effect. Instead, she lands 64 range away from the center, towards where she leapt from.
    • With the position offset and leap distance, the actual minimum and maximum distance is 386 – 736 (Talent 936).
    • This means the damage and slow radius is always located 64 range in front of Marci upon landing.
  • The dash can only be interrupted by death or by other sources of Forced Movement.
    • The leap can only be interrupted by other sources of forced movement.
    • If interrupted at any point, the ability fully cancels.
  • Rebound first applies the damage, then the slow within the area.

Sidekick icon.png
Self / Allied Heroes
Marci's loyalty helps ensure survival, imbuing a chosen allied hero and herself with lifesteal and attack damage.
Cast Animation: 0+0.54
Cast Range: 700
Ally Search Radius: 700
Attack Damage Bonus: 20/35/50/65
Lifesteal: 35%/40%/45%/50% (Talent 60%/65%/70%/75%)
Buff Duration: 6
Talent Spell Immunity Duration: 1.5
Cooldown: 36/28/20/12
Mana: 45/40/35/30
Buff modifier_marci_guardian_buff: Dispellable with any dispel.
Buff modifier_marci_guardian_magic_immunity: Dispellable with death only.
Marci learned at a young age that the best asset in a scrap is a steady companion.


  • ↓↓ Double-tapping automatically targets self.
    • When cast on self, Sidekick searches for the nearest ally within a 700 radius around Marci. If no ally is found, Marci gets the buff normally.
    • The 0.54 cast backswing is only used when there is an ally within the search radius, self-casting has no cast backswing.
    • Cast range increasing effects increases the search radius as well.
  • Stacks additively with other sources of lifesteal.
    • Cannot lifesteal off of buildings or allied units.
    • Can lifesteal off of wards that do not require a fixed amount of attacks to be destroyed.
  • With the level 25 Talent talent, Sidekick also applies a basic dispel and grants spell immunity to Marci and the ally.
    • The spell immunity granted does not apply a spell immunity dispel. Therefore certain debuffs (e.g. Pounce) only dispellable by spell immunity are not removed.
    • Sidekick first applies the buff, and then the spell immunity buff.

Unleash's Fury status buff icon.

Unleash icon.png
No Target
Self / Enemies
Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes. The last strike in every Fury combo creates a damaging pulse around the target that slows movement and attack speed for 2s. In between Fury combos, Marci is unable to attack for 1.75s.

Marci receives a basic dispel when Unleash is cast and gains 15% movement speed.
Cast Animation: 0.2+0.34
Self Move Speed Bonus: 15%
Attacks per Flurry: 3/4/5
Flurry Attack Speed Bonus: 700/975/1325
Flurry Time Window: 1
Flurry Cooldown: 1.75
Pulse Radius: 800
Pulse Damage: 60/130/200
Pulse Move Speed Slow: 30%
Pulse Attack Speed Slow: 60/80/100
Pulse Debuff Duration: 2
Duration: 16
Talent Pulse Silence Duration: 1.5
Cooldown: 110/90/70
Mana: 100/125/150
Partially pierces spell immunity. Can be cast while spell immune.
Attacks against spell immune units fully count.
Pulse does not affect spell immune enemies.
Buff modifier_marci_unleash: Dispellable with death only.
Buff modifier_marci_unleash_flurry: Dispellable with death only.
Debuff modifier_marci_unleash_flurry_cooldown: Dispellable with death only.
Debuff modifier_marci_unleash_flurry_pulse_debuff: Dispellable with any dispel.
Debuff modifier_marci_unleash_pulse_silence: Dispellable with any dispel.
Though some have sought to understand its origins, Marci rebuffs all attempts to divine the source of her power.


  • While active, Unleash unlocks maximum attack speed and removes the 700 attack speed cap for Marci.
    • The 700/975/1325 attack speed bonus is only gained while having the Flurry buff.
    • An attack charge is consumed whenever an attack is executed, missed attacks use up charges as well.
    • The number of remaining attacks is visible on the buff icon and on top of Marci. The buff and the visual effects of the ability are visible to everyone.
  • Upon finishing the Flurry combo, Unleash releases a pulse around the attack target on the last attack and removes the Flurry buff.
    • This pulse deals 60/130/200 damage within its radius, slows and silences them.
    • The attack releasing the pulse first applies pulse debuff, then the pulse damage, then the silence, then its own attack damage.
  • Upon starting a Flurry combo, all attacks must be executed within 1 second, otherwise, the combo fails and the Flurry buff is lost.
  • Upon losing the Flurry buff in any way, the cooldown debuff is applied.
    • If the flurry combo was executed successfully, Marci's base attack rate is set to a fixed 2 seconds by this debuff afterward. This prevents her from performing attacks for 2 seconds after the last strike.
    • The fixed attack rate resets as the next flurry starts, effectively preventing her from attacking for 1.75 seconds.
    • If the Flurry cooldown was applied by failing the combo, her base attack rate will not be changed and she can attack normally.
  • Once the cooldown debuff expires, she gains the Flurry buff again, with a new set of 3/4/5 charges.
    • This repeats indefinitely while Unleash is active, there is no limit to how many Flurry buffs can be gained.


Hero Talents
1.5s Sidekick Spell Immunity25+1.5s Unleash Pulse Silence
+30 Movement Speed20+25% Sidekick Lifesteal
+200 Rebound Cast/Jump Range15+0.5s Dispose Stun Duration
+2 Mana Regen10+5 Armor

Recent Changes

Main Article: Marci/Changelogs
  • Created.

Recommended Items

Starting items:

Early game:

  • Soul Ring icon.png Soul Ring synergizes well with Sidekick and provides her strength and armor early on.
  • Phase Boots icon.png Phase Boots allows her to chase the target after Rebound and gives very useful damage and armor as well.

Mid game:

  • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian shines with the extra HP, armor, and damage from the active Unholy Strength synergizes well with Sidekick that negates the health loss.
  • Skull Basher icon.png Skull Basher synergizes well with Unleash allowing to make short work of a target. Can be upgraded later into Abyssal Blade icon.png Abyssal Blade to have more lock-down and survivability.
  • Maelstrom icon.png Maelstrom helps with farming and has a great cost damage ratio for her ultimate.
  • Blink Dagger icon.png Blink Dagger grants her the ability to position herself to easily cast Dispose, and paired with Rebound she gains great mobility easily closing the gap against distant enemies.

Late game:

  • Black King Bar icon.png Black King Bar gives additional spell-immunity on top of her Sidekick with level 20 talent. It is core on the hero as it helps Marci not getting kited during her ultimate.
  • Daedalus icon.png Daedalus synergizes well with Sidekick and Unleash and amplifies her burst physical damage.
  • Nullifier icon.png Nullifier helps her deal with items that kite her like Ghost Scepter icon.png Ghost Scepter and Glimmer Cape icon.png Glimmer Cape.
  • Eye of Skadi icon.png Eye of Skadi can help you stick to targets during Unleash while providing great stats.

Situational items:

  • Desolator icon.png Desolator increases her damage output and helps push towers as well.
  • Battle Fury icon.png Battle Fury increases farming speed and synergizes with Sidekick and Unleash allowing her to mop up heroes during clustered team fights.
  • Orchid Malevolence icon.png Orchid Malevolence is a decent alternative for Marci, as her offensive abilities would be amplified thanks to the active ability done by the end of its duration. This can later be upgraded into Bloodthorn icon.png Bloodthorn, increasing her right-click power with 100% critical proc.


Roles: Support Support Carry Carry Initiator Initiator Disabler Disabler Escape Escape
Complexity: ★★☆
Playstyle: Proving that undying loyalty yields unrivaled power, Marci always marches into battle ready to Unleash her fury in defense of her companions. Effortlessly Disposing enemies and lifting allies, throwing them around the battlefield, she happily Rebounds into any brawl, able to grant allies a deadly edge as their Sidekick and unleash a hidden power strong enough to make even gods reconsider the widsom of a hostile path.




  • Marci currently has no equipment.


  • Marci first debuted in the Dota: Dragon's Blood series and her appearance was designed in cooperation with Studio Mir, the producing studio behind the series.
  • Dispose is named "Grapple" within the internal game files.
  • Rebound is in some instances named "Companion Run" within the game files.
  • Sidekick is in some instances named "Guardian" within the game files.



External Links