Hero
Marci | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Dashes around pummeling enemies with rapid attacks. | |
Proving that undying loyalty yields unrivaled power, Marci always marches into battle ready to raise fists in defense of her companions. Effortlessly Disposing friends and foes around the battlefield. With a friendly or brazen boost, she happily finds her way into the midst of any fight. Using allies as an anchor, she Rebounds into and out of any brawl with deadly speed, dauntlessly deterring against harming any she deems friend. Those who attempt to undermine her stature, or as Princess Mirana's rookie Sidekick, will be single-targetly crushed as she Unleashes a hidden power strong enough to make even gods reconsider the wisdom of a hostile path. | |
Roles: | Support Carry Initiator Disabler Escape |
Complexity: | |
Adjectives: | Cape, Cute, Female, Nose Legs ( 2 )
|
Bio[]
▶️ *Whistle*
Lore:
Admired by many, Marci's origins are known to nameless few. She travels mostly in the company of the Princess Mirana, but the roots of their friendship are entwined in secrets neither would ever needlessly reveal. To allies, she serves as fierce and honest companion. To enemies, she acts as dauntless deterrence against harming any she deems friend. Though unwise opponents may consider her size unremarkable, Marci possesses an inner power that imbues her strikes with incredible might. She'll decimate those who think to test her, but those who earn her favor will have an unflappable confidant for life.
Voice:
Herself (Responses)
Abilities[]
Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.
Facing Angle: 115°
Throw Duration: 0.5
Move Speed Slow: 20%/30%/40%/50%
Slow Duration: 3
Marci excels at removing obstacles from Princess Mirana's path.
- Although seeming like a melee ability, the cast range can be further increased by other cast range bonuses. However, it is not affected by attack range bonuses.
- Dispose has a circular segment with a radius of 175, and cutting off and at a total angle of 230°.
- This means Marci can Dispose units in front of her, and to her left and right up to a certain degree without turning.
- Moves the target in an arc over Marci's head, with a height of 150. The throw always takes 0.5 seconds.
- The target is fully disabled and prevented from acting during the throw, and always lands 250 range behind Marci, so the throw distance varies based on the target's location.
- Destroys trees within 275 radius around the target upon landing.
- Applies both the landing damage and movement speed slow within the landing radius on all enemies.
- The ability effects are fully applied as well on the affected target when throwing an enemy target. Thrown allies are not affected, applying only the landing damage and movement speed slow.
- Applies the movement speed slow and area damage around Roshan, but does not move him.
- Dispose first applies the movement speed slow, then the damage.
- The throw can only be interrupted by death or by other forced movement sources.
- When interrupted, the area damage and movement speed slow are applied prematurely at the unit's current location.
- Cannot be cast on the following units:
- On allies who have ☐ Disabled Help from Marci.
- Courier, wards, buildings, and invulnerable units.
- On units affected by Chronosphere and Black Hole.
- Releases 1 Unleash pulse based on its current level at the enemy's landing location.
- If Unleash is not leveled, no pulses are released.
- Unleash notes fully apply.
Vector targeted. Marci bounds to the targeted unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies in the area.
The ally receives 25%/30%/35%/40% bonus movement speed for 5s.
The ally receives 25%/30%/35%/40% bonus movement speed for 5s.
Min Leap Distance: 150
Landing Position Offset: 64
Landing Damage: 75/150/225/300
Buff Duration: 5
Decreases the cooldown of Rebound, it can be cast on enemies, and causes Marci to also get the speed boost when she casts it.
Ability Disjoint Notes:
When disjointed, Marci stops at the target's last location before the disjoint, no other effects are applied.
Modifiers [?]
With a friendly or brazen boost, Marci can find her way into the midst of any fight.
- Launches a projectile and periodically drags Marci along with it at a speed of 1700 upon cast. The visual effects around Marci come from that projectile.
- Can dash over impassable terrain and through trees.
- If the distance between the target and Marci becomes greater than the sum of the current cast range and 700 at any time, the dash stops.
- With the cast range and the range limit buffer, Rebound has a maximum leap distance of 1150/1250/1350/1450 ( 1250/1350/1450/1550).
- However, the projectile itself does not stop. If re-cast before the projectile reaches the target, it may cause the leap of the new cast to trigger earlier.
- Upon reaching the target, Marci leaps and faces toward the targeted direction.
- The leap has a min and max duration of 0.1 ‒ 0.2 seconds, and a height of 200 ‒ 250 respectively.
- During the dash and the leap, Marci is fully disabled.
- Grants the targeted ally the movement speed bonus once Marci reaches them.
- Marci does not land at the center of the area of effect. Instead, she lands 64 range away from the center, towards where she leaped from.
- With the position offset and leap distance, the actual minimum and maximum distance is 86 – 386/486/586/686 ( 486/586/686/786).
- This means the damage and slow radius are always located 64 range in front of Marci upon landing.
- Destroy trees within 275 radius upon landing.
- The dash can only be interrupted by death or by other sources of forced movement.
- However, the leap can only be interrupted by other sources of forced movement.
- If interrupted at any point, the ability fully cancels.
- Rebound first applies the landing damage, then the stun within the area.
- Cannot be cast on Courier, wards, buildings, and invulnerable units.
- Releases 1 Unleash pulse based on its current level at Marci's location upon landing.
- If Unleash is not leveled, no pulses are released.
- Unleash notes fully apply.
- Now allows targeting and using an enemy unit as an anchor point, leaping and facing towards the targeted direction.
- Grants self 25%/30%/35%/40% ( 35%/40%/45%/50%) movement speed bonus once Marci reaches the enemy target.
- All Rebound's leap notes fully apply.
- The movement speed buff is applied at the same time while leaping. Therefore, with the leap duration, the buff can last up to 4.9 seconds.
Sidekick
Marci's loyalty helps ensure survival, imbuing a chosen allied hero and herself with shared lifesteal and attack damage. If Marci and her ally are further apart from each other than 2500, the ally receives no bonuses and Marci only gets 0.5 until they get close again. Marci's lifesteal also heals her ally and the ally lifesteal also heals Marci.
Passive Component
Self Bonus Factor: 0.5
Max Affected Allies: 1
Creep Lifesteal Multiplier: 0.6
Penalty Distance: 2500
Ally Penalty Reduction: 100%
Buff Duration: Permanent
Marci learned at a young age that the best asset in a scrap is a steady companion.
- Grants unique flat bonus attack damage.
- Although the bonus attack damage is displayed on the HUD, Sidekick grants the attack damage bonus upon the affected targets' attack point.
- For ranged units, it grants the attack damage bonus upon projectile hit.
- Passively grants Marci the following bonuses:
- For the affected ally hero, the ability values are reduced by 100% when the distance between both Marci and the affected ally is greater than 2500 distance
- Can only be cast on allied heroes, including illusions, clones, and creep-heroes.
- Cannot be cast on self, invulnerable and hidden heroes.
- Grants lifesteal and shared lifesteal to both Marci and the affected ally.
- Sidekick first heals Marci, then the affected ally. For the affected ally, Sidekick first heals the affected ally, then Marci.
- Both lifesteal components are affected by lifesteal amplification, but only if the amplification source is on the affected units themselves.
- Stacks additively with other lifesteal sources.
- Sidekick's lifesteal can only heal as much as the attacked target's max health.
- The Sidekick buff icon appears overhead on both Marci and the affected ally, with blue ability particles on both hands as long as they are within 2500 distance apart.
- The ability particles on either Marci or the affected ally can be seen by everyone, even when the enemies have no vision on either of them.
- The buff can only be dispelled in the following conditions:
- If either Marci or the affected ally hero dies.
- When casting Sidekick onto another ally hero.
- However, the buff is not dispelled when the affected ally is Forced Killed.
- Release 2 Unleash pulses in total, at both Marci's and the targeted ally's location upon cast.
- The debuff from successive Unleash pulses does not stack, an enemy within the radius of both pulses can only be affected by one of them.
- If Unleash is not leveled, no pulses are released.
- Unleash notes fully apply.
Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes. The last strike in every Fury combo creates a damaging pulse around the target that slows movement and attack speed for 2s. In between Fury combos, Marci is unable to attack for 1.5s.
Marci gains 15% movement speed when Unleash is cast.
Marci gains 15% movement speed when Unleash is cast.
Attacks per Flurry: 4/5/6
Flurry Attack Speed Bonus: 700/975/1325
Flurry Time Window: 1
Flurry Cooldown: 1.5
Flurry Target Move Speed Slow: 30%
Flurry Target Base Attack Speed Slow: 60/80/100
Flurry Target Debuff Duration: 2
Pulse Damage: 50/100/150
Duration: 16
Reduces Unleash cooldown by 10 seconds and causes Unleash to apply a basic dispel on Marci. While Unleash is Active, all of Marci's abilities unleash pulses when cast. All of Marci's unleash pulses will silence units for 1 seconds.
Modifiers [?]
Though some have sought to understand its origins, Marci rebuffs all attempts to divine the source of her power.
- While active, Unleash unlocks maximum attack speed and removes the 700 attack speed cap for Marci.
- The 700/975/1325 attack speed bonus is only gained while having the Flurry buff.
- An attack charge is consumed whenever an attack is executed (including attacks missed, from instant attack sources, and attacking allies).
- The number of remaining attacks is visible on the buff icon and on top of Marci. The buff and the visual effects of the ability are visible to everyone.
- Each attack first applies the 2-second movement speed and base attack speed slow debuff on the target, then deals its damage.
- This debuff is refreshed with each attack.
- Upon finishing the Flurry combo, Unleash releases a pulse around the attack target on the last attack and removes the Flurry buff.
- This pulse deals 50/100/150 damage within its radius and silences enemies affected.
- The attack releasing the pulse first applies pulse debuff, the pulse damage, the silence, then its own attack damage.
- Upon starting a Flurry combo, all attacks must be executed within 1 second, otherwise, the combo fails and the Flurry buff is lost.
- Upon losing the Flurry buff in any way, the cooldown debuff is applied.
- If the flurry combo was executed successfully, Marci's base attack rate is set to a fixed 2 seconds by this debuff afterward. This prevents her from performing attacks for 2 seconds after the last strike.
- The fixed attack rate resets as the next flurry starts, effectively preventing her from attacking for 1.5 seconds.
- If the Flurry cooldown was applied by failing the combo, her base attack rate will not be changed and she can attack normally.
- Once the cooldown debuff expires, she gains the Flurry buff again, with a new set of 4/5/6 charges.
- This repeats indefinitely while Unleash is active, there is no limit to how many Flurry buffs can be gained.
- Unleash now first apply the Flurry buff, then the basic dispel.
- While active, Unleash releases pulses only with Marci's abilities. It does not react to items cast or other abilities.
Talents[]
Hero Talents | ||
---|---|---|
+65 Sidekick Damage | 25 | +350 Dispose Throw Distance |
+15% Unleash Movement Speed | 20 | +0.75s Rebound Stun Duration |
+10% Rebound Movement Speed | 15 | +90 Dispose Damage |
+10% Sidekick Lifesteal | 10 | +100 Rebound Cast/Jump Range |
Recent Changes[]
Version
Description
Recommended Items[]
Starting items:
- Tango regenerates health early on until she can sustain herself with Sidekick.
- Quelling Blade helps last hitting early on and allows to cut trees.
- Double Gauntlets of Strength helps her last hitting and builds into Soul Ring.
Early game:
- Soul Ring synergizes well with Sidekick and provides her strength and armor early on.
- Phase Boots allows her to chase the target after Rebound and gives very useful damage and armor as well.
Mid game:
- Armlet of Mordiggian shines with the extra HP, armor, and damage from the active Unholy Strength synergizes well with Sidekick that negates the health loss.
- Skull Basher synergizes well with Unleash allowing to make short work of a target. Can be upgraded later into Abyssal Blade to have more lock-down and survivability.
- Maelstrom helps with farming and has a great cost damage ratio for her ultimate.
- Blink Dagger grants her the ability to position herself to easily cast Dispose, and paired with Rebound she gains great mobility easily closing the gap against distant enemies.
Late game:
- Black King Bar gives additional debuff immunity on top of her Sidekick talent. It is core on the hero as it helps Marci not get kited during her ultimate.
- Daedalus synergizes well with Sidekick and Unleash and amplifies her burst physical damage.
- Nullifier helps her deal with items that kite her like Ghost Scepter and Glimmer Cape.
- Eye of Skadi can help you stick to targets during Unleash while providing great stats.
Situational items:
- Desolator increases her damage output and helps push towers as well.
- Battle Fury increases farming speed and synergizes with Sidekick and Unleash allowing her to mop up heroes during clustered team fights.
- Orchid Malevolence is a decent alternative for Marci, as her offensive abilities would be amplified thanks to the active ability done by the end of its duration. This can later be upgraded into Bloodthorn, increasing her right-click power with 100% critical proc.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
|
Equipment[]
|
Trivia[]
- Marci first debuted in the Dota: Dragon's Blood series and her appearance was designed in cooperation with Studio Mir, the producing studio behind the series.
- Within the internal game files, Marci's abilities are named differently:
- The symbol featured on her Sidekick spell resembles the one emblazoned on the Invoker's Cape of the Dark Magic. It's unknown what this similarity signifies.
Gallery[]