Patches (latest) | ← March 18, 2013 Patch | March 21, 2013 Patch | March 22, 2013 Patch → |
---|
Sources
Source: Update Notes - March 13, 2013
Patch Notes
GAMEPLAY
- Clockwerk: Fixed being able to break Hookshot movement with purge/ Stone Gaze/etc.
- Drow Ranger:
- Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).
- Reduced Marksmanship enemy detection AoE reduced from 400 to 375.
- Keeper of the Light:
- Illuminate mana cost increased from 150 to 150/160/170/180.
- Illuminate AoE reduced from 400 to 350.
- Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.
- Mirana: Fixed cast and attack behaviors during Leap.
- Nyx Assassin:
- Spiked Carapace duration reduced from 2.75 to 2.25.
- Spiked Carapace cooldown increased from 14 to 23/20/17/14.
- Timbersaw:
- Fixed Whirling Death debuff getting dispelled.
- Fixed attack capability getting reset while Magic Immune when Chakram is used.
- Fixed Whirling Death stat drain not affecting Magic Immune units.
- Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.
- Tranquil Boots:
- Disabled speed reduced from 50 to 25.
- Heal increased from 170 to 250.
- Cooldown increased from 40 to 60.
- Heal duration increased from 10 to 20.
- Fixed being able to drop the item to reset its state.
- Fixed damage detection threshold on Tranquil's heal.
- Heaven's Halberd: Disarm is no longer dispelled by Manta.
- Added Timbersaw to Captain's Mode (Tournament Version).
- Fixed attack acquisition range on Disruptor, Keeper of the Light, Io, Visage and Medusa.
- Fixed Towers sometimes attacking you too soon when moving out of range.
Bots
- Added Jakiro bot.
- Added Sand King bot.
- Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.
- Fixed a bug where bots would try to cast stuns when being wildly out of range.
UI
- Minimap now displays illusions for spectators.
- Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.
Visuals
- Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.
EFFECTS
- Updated Dagon visual effects and scaled it with level.
- Added an effect when Marksmanship is active.
Audio
- Fixed music volume bug.
- Fixed a bug preventing heroes from commenting on specific item purchases.
- Fixed Ancient Apparition's ult cast sounds to only play for teammates or nearby enemies that have vision.
- Added a unique sound for Viper's orb attack.
- Added sound to Diffusal Blade purge.
- Various mix tweaks across creeps, ui and the tutorial quest sounds.
Workshop
- Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.
- Submissions now have the option of including a PSD containing marketing materials for the submission.
- Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list.
- Attack animations now describe the animation timing required for the attack to match the character using them.
- Added in-game models for when Quelling Blade and Stout Shield are dropped.
- Added the following hero equipment sets:
- Weight of Omexe Set for Centaur Warrunner
- Dead Winter Set for Lich
- Ancestors' Pride Set for Phantom Lancer
- Armor of the Sanguine Moon Set for Lycan
- Empowered Vestments of the Gods Set for Keeper of the Light
- Heavy Armor of the World Runner Set for Spirit Breaker
- Bindings of Enduring Torment Set for Queen of Pain
- Added the Snowl courier.