Patches (latest) | ← March 12, 2011 Patch | March 17, 2011 Patch | March 22, 2011 Patch → |
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Sources
Source: Quick Update
Patch Notes
- Fixed crash when attacking a dropped item.
- Fixed crash that could be caused on server wakeup, also in games with bots if any players disconnected.
- Fixed Necrolyte's Death Pulse projectiles moving at 900 instead of 400.
- Fixed Lion's impale starting too far away from him.
- Fixed Juggernaut being able to do melee damage to unitswhile Blade Furying (except for units that are not susceptible to Blade Fury like towers).
- Fixed case where a bot would take a human player's spot if that player was disconnected when the game started.
- Added Quick Stats which appear when you hold ALT.
- Fixed Lifesteal working against illusions (and being amplified by it).
- Fixed Critical Strike on denies.
- Fixed Dragon Form from being purgeable.
- Fixed bot bug that would cause them to freeze in place when trying to defend towers and barracks in their base.
- Tuned the minimap FoW values to be slightly less dark.
- Numerous other crash and memory leak fixes.