Dota 2 Wiki
Patches (latest) February 22, 2019 Patch March 02, 2019 Patch March 05, 2019 Patch

Sources

Version Notes

Updated to game version 7.21c.

General

  • XP earned when being denied increased from 30% to 35%

Heroes

  • Mist Coil damage/heal increased from 100/150/200/250 to 120/165/210/255
  • Acid Spray radius increased from 400/475/550/625 to 475/525/575/625
  • Intelligence gain increased from 3 to 3.4
  • Ice Blast duration increased from 9/10/11 to 10/11/12
  • Agility gain reduced from 3.1 to 2.6
  • Agility gain increased from 2.5 to 2.8
  • Level 15 Talent increased from +15 Agility to +20
  • Divine Favor bonus damage reduced from 12/24/36/48 to 8/16/24/32
  • Divine Favor non-hero damage multiplier increased from 2x to 3x
  • Silence cast point reduced from 0.5 to 0.4
  • Crypt Swarm mana cost reduced from 105/120/140/165 to 85/110/135/160
  • Level 15 Talent increased from +150 Cast Range to +175
  • Astral Spirit bonus damage from creeps reduced from 6/9/12/15 to 3/7/11/15
  • Impetus damage increased from 16/20/24% to 16/22/28%
  • Healing Ward movement speed reduced from 400 to 350
  • Tidebringer no longer provides a bonus on denies
  • Strength gain reduced from 3.2 to 2.9
  • Level 20 Talent increased from +25/2% Fiery Soul Per Stack to +30/2%
  • Level 20 Talent increased from +12% Spell Amplification to +14%
  • Eclipse max beams increased from 5/8/11 to 6/9/12
  • Strength gain reduced from 3.8 to 3.4
  • Intelligence gain increased from 2.1 to 2.6
  • Agility increased from 23 + 1.6 to 24 + 1.8
  • Strength gain increased from 1.6 to 1.8
  • Intelligence increased from 17 + 1.7 to 19 + 1.9
  • Mischief now makes you immune to damage briefly, rather than invulnerable
  • Strength gain increased from 2.6 to 3.0
  • Nature's Call treant damage reduced from 36 to 27/30/33/36
  • Lucky Shot no longer triggers off of Pangolier illusions
  • Lucky Shot slow reduced from 40% to 35%
  • Agility gain reduced from 3.7 to 3.4
  • Phantom Rush bonus agility increased from 9/18/27/36 to 11/22/33/44
  • Base intelligence increased by 3 (base damage unchanged)
  • Sonic Wave damage increased from 320/410/500 to 340/430/520
  • U
    Sonic Wave Aghanim's Scepter's damage increased from 370/480/590 to 390/500/610
  • Base movement speed increased by 5
  • Base intelligence increased by 3
  • Base strength increased by 2
  • Shackles cooldown increased from 10 to 16/14/12/10
  • Headshot damage increased from 20/50/80/110 to 30/60/90/120
  • Shrapnel charge replenish rate improved from 55 to 50
  • Base health regen increased by 0.75
  • Electric Vortex no longer slows your hero
  • Strength gain reduced from 3.5 to 3.2
  • Remote Mines cooldown reduced from 10 to 8
  • Agility gain increased from 2.6 to 2.8
  • Refraction bonus damage increased from 20/40/60/80 to 25/50/75/100
  • Strength gain reduced from 3.8 to 3.5
  • Level 20 talent reduced from +50 damage to +40
  • Movement speed reduced by 5
  • Agility gain reduced from 3.3 to 2.8
  • Nethertoxin aoe damage no longer stacks with itself
  • Nethertoxin mana cost increased from 75 to 70/80/90/100
  • Poison Attack slow reduced from 25/30/35/40% to 10/20/30/40%
  • Shackleshot cooldown reduced from 18/16/14/12 to 16/14/12/10
  • Focus Fire attack speed increased from 400 to 425

Items

  • Recipe cost increased from 500 to 600
  • Gold bonus reduced from 180 to 160

Patch Notes