“ | ▶️ Light channels through you!!
— Keeper of the Light
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Mana Regeneration determines the amount of mana a unit regains each second. It is shown as a small number with a + sign at the right side of the unit's mana bar.
Heroes gain mana regeneration based on their intelligence. Each point of intelligence increases the hero's mana regeneration by 0.05.
Mana regeneration restores the unit in 0.1 second intervals. This rate cannot be changed by anything. Mana regeneration has no cap, although the HUD does not show regeneration over 500 mana per second.
Mana regeneration is affected by mana restore manipulation. When increased or reduced, the HUD shows the increased/reduced values.
Base mana regeneration
Most units with a mana pool have a set base mana regeneration, differing from unit to unit. Heroes have no base regeneration, while some non-hero units may not have any base regen.
Creeps
Units | Mana regen |
---|---|
Mega Ranged Creep, Ranged Creep, Super Ranged Creep | 0.75 |
Summons
All summons without a mana pool also have no mana regeneration. All other summons have the following mana regen:
Summons | Mana regen |
---|---|
Spirit Bear | 0.5 |
Fire, Storm, Void | 1.5 |
Mars Soldier | 10 |
Earth | 2 |
Mana regen amplification
Mana regeneration is affected by mana restore manipulation. However, mana regeneration also has its own amplifier, increasing it the same way as mana restore amplification does.
Mana regen amplification stacks additively with the amplification provided by mana restore amplifications, meaning if both are present, they do not amplify each other.
- Mana regen amplification: Lua error: Error: No field named "bonus_mana_regeneration_percent" found for any of the specified database tables..%
Modifying mana regeneration
Just like for health, there are many abilities and items which can change how fast a unit regenerates mana. Most of them increase mana regeneration rate by adding a flat bonus, but some also increase it based on certain things, like mana or attributes. They can be passive bonuses which grant a permanent bonus or be conditionally activated, or be short, but grant a strong bonus.
Mana regeneration affecting abilities
The following abilities affect a unit's mana regeneration:
- Mana regen bonus: 30/45/60
Duration: 30
Affects the caster. - Allies mana regen bonus: 1200
Self mana regen bonus: 0.4/0.6/0.8/1
Aura, affects allies on the map if they have a mana pool. The buff lingers for 7 seconds. - Max mana as mana regen bonus: 6%
Aura, affects nearby allies. The buff lingers for 3 seconds. - Hill Troll Priest - [[Hill Troll Priest#|]]Mana regen bonus: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
Aura, affects nearby allies. The buff lingers for Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). seconds. - Mana regen bonus per stack: 4/5/6/7
Stack duration: 7
Passive. Grants 6 stacks for killing heroes and 1 stacks for non-hero units. The stacks have independent durations. - Max mana as mana regen reduction: 1/1.2/1.4/1.6
Aura, affects nearby enemies. The debuff lingers for 18/22/26/30 seconds. - Base mana regen bonus: 50
Max mana as mana regen bonus: 2%
Duration: 5
Aura, affects nearby allies. The buff lingers for 0.5 seconds.This is an old ability.
- Max mana as mana regen bonus: 240
Duration: 20%
Affects the owner when expiring on them. - Bloodstone - [[Bloodstone#|]]Mana regen bonus per charge: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
Passive. Starts with charges. Gains Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). charge per kill or when an enemy dies within range. Loses Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). charges upon death. - Mana regen bonus: 2
Duration: 2.7
Affects the target allied hero. The effect is canceled upon taking damage from players or Roshan. - Mana regen bonus: 25
Duration:
Affects the target allied hero. The effect is canceled upon taking damage from players or Roshan. - Max mana as mana regen bonus: 6%
Duration: 1%
Affects the user. - Mana regen bonus: 1
Aura, affects nearby allies. The buff lingers for seconds. - Vladmir's Offering - [[Vladmir's Offering#|]]Mana regen bonus: 18%
Aura, affects nearby allies. The buff lingers for seconds.
Mana regeneration granting talents
The following heroes have a talent that grants them a flat mana regeneration bonus.
Bonus | Level 10 | Level 15 | Level 20 | Level 25 | ||||
---|---|---|---|---|---|---|---|---|
Left | Right | Left | Right | Left | Right | Left | Right | |
Mana Regen |
Mana regeneration granting items
These items grant a flat mana regeneration bonus to the hero who has them equipped.
These items increase the hero's mana regeneration through the intelligence they provide.