Dota 2 Wiki

Version History[]

Version
Description
  • Heroes can now have non-standard base mana regeneration values.
  • Reworked
    mana regeneration from attributes.
    • Mana regeneration is no longer a multiplier of your regeneration value.
    • Intelligence now provides 0.05 flat mana regeneration per point.
    • Reduced hero base health regeneration by a flat 0.9. [?]
  • Rebalanced attribute bonuses. Primary attributes now provide 125% more benefit to the bonuses it provides.
  • Increased mana bonus per intelligence from 12 to 15 for intelligence heroes. No changes to non-intelligence heroes.
  • Mana regeneration amplification per intelligence rescaled from 2% [?] to 1.8% [?].
  • Increased mana per intelligence from 11 to 12.
  • Reworked
    mana regeneration formula to change percentage bonuses to raw bonuses.
    • Old
      0.01 + 0.04 * CurrentIntelligence * (1 + %Bonuses) + OtherFlatBonuses
    • New
      (BaseManaRegen + OtherFlatBonuses) + (0.02 * CurrentIntelligence)
    • Increased base mana regeneration for all heroes in the new formula by a flat 0.9. [?]
  • Each point of Intelligence amplifies mana regeneration by 2%.
    • Talents, abilities and items have been adjusted to account for the new formula.
  • The stats tooltip area now tells you how much mana percentage increase is provided by your attributes, and the absolute values of regeneration in addition of the intelligence based bonus values are.
  • Enemy mana regeneration values are now visible.
  • Increased hero base mana from 50 to 75
  • Reduced mana per intelligence from 12 to 11.
  • Increased hero base mana from 0 to 50.
  • Reduced mana per intelligence from 13 to 12.
  • Heroes now respawn with full mana.

Patch History[]

Patch
Description
  • Adjusted the size of the mana bars.
    • Mana bars are now once again permanently visible (without needing Alt) in Spectator mode.
    • Increased the text size of mana values.
    • Non-hero units now display their mana regeneration values.
  • Added mana bars to spectator view.
  • Fixed some scenarios where the base mana capacity could be lower than intended.
    • Fixed client mana display being incorrect by 1 in many cases.
  • Fixed Alt+ Left Click on your mana when your max mana is 0.
  • Fixed various minor bugs with different sources of mana regeneration adding up incorrectly.
  • Alt+ Left Click
    • Added support for self and enemies' mana bar to announce the current mana.
    • Added support for an item or ability but do not have enough mana, the amount of mana needed will be shared.
  • Fixed issues with negative mana regeneration.
  • Mana regeneration values are no longer drawn in the HUD when querying enemies.
  • Mana costs are now properly refreshed on the client for deciding whether an ability can be cast.
  • Ability error reporting prioritizes cooldown over lack of mana. This state is exposed in the top bar and scoreboard, they no longer shows the blue out of mana indicator over the ability cooldown timer.
  • Fixed Spectator UI mana bar being the same as the health bar.