Sounds
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Attacks[]
- Pre attack sound plays during the attack animation (80-100% vol).
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
Shock of the Anvil / Mallet of the Spiral Bore
- These replace the default impact sounds.
- ▶️ Full attack sound example.
Movement[]
- Play on each step while moving (60%-70% vol regularly, 100% vol during Skewer)
Abilities[]
Shockwave[]
- ▶️ Pre cast sound plays on Magnus during the cast animation.
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on hit enemy units.
- ▶️ Full sound example.
Empower[]
- ▶️ Cast sound plays on Magnus upon cast (50% vol).
- ▶️ Target sound plays on the target upon cast.
- Full sound example.
Skewer[]
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on hitting an enemy hero at a higher pitch.
- During Skewer, Magnus still uses his footstep sounds on each step, but with a different pattern.
- ▶️ Movement sound example during Skewer.
- ▶️ Full sound example, including movement.
Reverse Polarity[]
- ▶️ Pre cast sound plays on Magnus during the cast animation (50% vol).
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on each stunned enemy at a lower pitch (50% vol).
- ▶️ Full sound example.
Other[]
- ▶️ Death sound.