Magic Wand is an item purchasable at the Base Shop, under Accessories.
A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike. | ||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 66 health and 0.3 health regeneration.
- 36 mana, 0.15 mana regeneration and 0.3% flat base magic resistance.
- 3 attack speed and 0.5 main armor.
- 3 main attack damage to all / / heroes.
- 6.3 main attack damage to universal heroes.
Ability[]
Energy Charge
Ability
No Target
No Target
Affects
Self
Self
Instantly restores 15 health and mana per charge stored.
Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Radius: 1200
Charges per Cast Spell: 1
Max Charges: 20
Health and Mana Restored per Charge: 15
- Interrupts the caster's channeling abilities upon cast.
- Gains 1 charge whenever a visible enemy unit, including neutral creeps, uses an ability within 1200 radius.
- Does not gain charges from toggle abilities, active attack modifiers and the abilities listed here.
- Does not gain charges from passively triggered abilities (e.g. Quill Spray, Borrowed Time) as well.
- Does not gain charges when an enemy casts an ability while breaking out from invisibility (e.g. Moonlight Shadow).
- Can gain charges from Return and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Walrus PUNCH!"..
- When having multiple Magic Stick-based items in the inventory, only the oldest one will gain charges from cast abilities. If it is full, the second oldest one starts gaining charges.
- All current charges are carried over when upgrading Magic Stick-based items.
- Shares cooldown with Magic Stick and Holy Locket.
Recommended Heroes[]
- With Mana Shield, Medusa's mana can be used as effective health, and if she runs out of mana, Magic Wand can be used to restore enough mana to cast Mystic Snake, further replenishing mana.
- During Ghost Shroud, the ability increases all restoration on Necrophos by 1.45/1.55/1.65/1.75, providing a very cost efficient burst heal with Energy Charge throughout his laning stage and the game.
Others[]
Support heroes and spellcasting heroes gain a lot of early charges, quickly filling up the Magic Wand.
Gallery[]
Recent Changes[]
Main Article: Magic Wand/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Increased Energy Charge cooldown from 13 to 15.
- Now builds into Holy Locket.
- Increased Energy Charge max charges from 17 to 20
- Reworkedrecipe and stats.
Recipe: Magic Stick (200 ), Enchanted Mango (100 ), Iron Branch (50 ), Iron Branch (50 )
Total cost: 400
Strength bonus: 2
Agility bonus: 2
Intelligence bonus: 2
Health regeneration bonus: 1.5
Total cost: 400
Strength bonus: 2
Agility bonus: 2
Intelligence bonus: 2
Health regeneration bonus: 1.5
Recipe: Magic Stick (200 ), Iron Branch (50 ), Iron Branch (50 ), Recipe (150 )
Total cost: 450
Strength bonus: 3
Agility bonus: 3
Intelligence bonus: 3
Total cost: 450
Strength bonus: 3
Agility bonus: 3
Intelligence bonus: 3
</div> </div>
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