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Lycan Wolf
 
 
 
Lycan Wolf
Lycan Wolf model.png
Lycan Wolf icon.png
Summoned Creep
325/375/425/475
+0.5
Talent
525/575/625/675HP
This unit has no mana.
Level 1/2/3/3
Duration Ability Duration 50
Armor Defense Class Basic
0
Magic Resistance 70%
Status Resistance 0%
Attack Damage Attack Class Basic
24/32/40/48 ‒ 28/36/44/52 (Talent 37/45/53/6141/49/57/65)
Attack Range Melee 90
Acquisition Range 500
Attack Speed 0.83/0.91/1/1.11 attack(s) per second. 100 • 1.2/1.1/1/0.9s BAT
Attack Animation 0.33+0.64
Projectile Speed Instant
Movement Speed 400/420/440/460 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1200800
Bounty Gold 21/26/36/41
Experience 20
Model Scale 0.9/0.95/0.975/0.99
Abilities L3
L4
Invisibility
Cripple
Source Summon Wolves


Main Article: Lycan

Abilities[]

Invisibility
Not disabled by Break. Pierces spell immunity.
Invisibility (Lycan Wolf) icon.png
Ability
Passive
Affects
Self
Permanently invisible when not attacking.
Fade Delay: 1.7
Modifiers
Buff modifier_lycan_summon_wolves_invisibility: Dispellable with death only.
Buff modifier_invisible: Dispellable with death only.


Notes:

  • Requires level 3 Summon Wolves to be unlocked.
    • Available for level 3 and level 4 wolves.
  • The invisibility is broken upon landing an attack. Missed attacks or attacking items do break it.
  • Does not allow to pass through other units.


Cripple
Cripple (Lycan Wolf) icon.png
Ability
Passive
Affects
Enemies / Allies
Damage
Magical
Gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.
Proc Chance: 20%
Damage per Second: 8
Move Speed Slow: 15%
Attack Speed Slow: 60
Duration: 4
Modifiers
Buff modifier_lycan_summon_wolves_critical_strike: Undispellable. Persists death.
Debuff modifier_lycan_summon_wolves_crit_maim: Dispellable with any dispel.


Notes:

  • Requires level 4 Summon Wolves to be unlocked.
    • Available for level 4 wolves.
  • Deals damage in 1-second intervals, starting 1 second after proccing, resulting in 4 instances.
  • Multiple procs on the same target do not stack, but refresh the duration instead.
  • The proccing attack first applies the debuff, then its own damage.
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