|Shapeshifts into a ferocious beast.|
|Part man and part wolf, Banehallow stands as the lone surviving heir to the noble House of Ambry. Not one to squander his curse, Banehallow Summon Wolves to scout ahead and aid him in the hunt. A blood-curdling Howl empowers his animal companions, sinking fang and claw to Cripple his prey. But these abilities pale in comparison to the true manifestation of his lycanthropy. Under the full moon, he Shapeshift and Bites his ally, transforming both of them into great wolves, and takes on supernatural haste with Feral Impulse as they sprint unhindered across the battlefield to tear the throats from their enemies.|
|Roles:||Carry Pusher Jungler Durable Escape|
|Lycan Lane Wolf|
|Summoned Lane Creep|
- Casting Summon Wolves replaces currently active wolves from a previous cast.
- The wolves gain
on level 3 and on level 4.
- Already summoned wolves do not get new abilities when the ability is leveled. Only wolves summoned after leveling get them.
- Leveling up the ability or the talent do not upgrade any of Lycan's currently living wolves.
- However, the talent does immediately upgrade all of Lycan's currently living wolves.
- The wolves are summoned 200 range in front of Lycan, with 120 range distance between the wolves. Lycan is always at the center of the line.
- Has a cast backswing of 0.6 during .
, is spawned together with each creep wave in one random lane.
- The lane for the wolf is selected at complete random each time.
- If Summon Wolves is not learned, the Lane Wolf does not spawn.
- Although the Lane Wolf is uncontrollable, Lycan is considered their owner, meaning last hits they make grant bounty and experience to Lycan.
- This also means they are affected by critical strike from , but not the haste speed. and can gain
- The Lane Wolf has buildings. , but not Invisibility. The Lane Wolf's Cripple can proc on
- The Lane Wolf have the lowest target priority than any other unit, so they are targeted by auto-attacks as last.
- The debuff does not stack, so if an enemy is within range of more than one source, it gets affected by the debuff once.
- Reduces the main attack damage of affected units. Bonus attack damage is not reduced.
- Grants flat bonus attack damage based on the affected units' main attack damage. Does not further increase bonus attack damage.
- Feral Impulse affects all units under Lycan's control, not just himself and his wolves.
- Does not affect invulnerable units.
- Can regenerate up to 60/180/300/420 health in one minute.
- The aura's buff lingers for 0.5 seconds.
- Lycan illusions created by abilities (e.g. etc.) do provide their owner and units the bonuses.
- However, illusions that are do not grant ' units the bonuses, only the illusion itself keeps them.
to be unlocked.
- This ability automatically levels up with and cannot be leveled up separately.
- If the item is acquired before Shapeshift was learned, Wolf Bite will be at level 1.
- However, casting it without having Shapeshift has no effect, wasting the mana and cooldown.
- Applies all effects of Shapeshift based on its current level on the ally, including the transformation time, the night vision, the critical strike and the haste speed.
- However, the aura only affects the targeted ally, other player-controlled units owned by them do not gain these bonuses.
- Other Shapeshift notes fully apply.
- Grants regular lifesteal and shared lifesteal to both, the caster and the target.
- This means, no matter who of them attacks, both always get healed.
- Lifesteal amplification affects shared lifesteal as well, but only if the amplification source is the healed unit.
- Stacks additively with other sources of lifesteal.
- The lifesteal is granted immediately upon cast. It does not rely on the transformation to finish.
- The shared lifesteal requires the caster and the target to be within 1200 range of each other.
- The regular lifesteal works regardless of distance.
- During the transformation, Lycan cannot do anything. Cannot be interrupted.
- Increases Lycan's night vision to a total of 1800.
- Turns the caster into a melee unit with 150 attack range for its duration.
- This causes items that use different values for melee and ranged heroes (e.g. ) treat the caster as a melee hero.
- Attack range bonuses are fully overridden, including passive item bonuses.
- The movement speed and critical strike are provided by a global aura which affects all units owned by Lycan.
- The aura's effects linger for 0.1 seconds.
- Does not affect invulnerable units.
- The critical strike increases the attack damage of Lycan and all his units by an average of 20%/30%/40% ( ).
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- The critical strike uses pseudo-random distribution.
- Lycan gets his maximum and current health increased by the given value. This does not count as a heal.
- Upon losing the buff, his current health stays the same and only the maximum health bonus gets reverted.
- Shapeshift is fully canceled on death.
- Requires level 4 to be unlocked.
- Deals damage in 1-second intervals, starting second after proccing, resulting in 4 instances.
- Can deal up to 32 damage to the target (before reductions).
- Multiple procs on the same target do not stack, but refresh the duration instead.
- The proccing attack first applies the debuff, then its own damage.
|+2Summoned||25||+30% ChanceCritical Strike|
|+10Damage||10||+20%Attack Damage Reduction|
- The attack damage and health talents affect the regular
and the .
- Grants flat bonus attack damage.
Main Article: Lycan/Changelogs
- Increased base attack speed from 100 to 110.
- Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40.
- Increased attack damage from 35-38 to 38-40.
- Reduced attack damage from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38.
- Reduced attack damage from 48-52 to 35-38.
- Changed attack class from Basic to Default.
- Reduced attack damage bonus from 11%/22%/33%/44% to 10%/20%/30%/40%.
- Reduced duration from 28 to 25.
- Changed attack class from Basic to Default.
- Level 10 left talent: +13 attack damage reduced to +10.
- Level 10 right talent changed: +10 health regeneration ➜ +20% attack damage reduction.
- Level 25 right talent: +32% critical chance reduced to +30%.
- sustains health in lane.
- restores good amount of health in the early game.
- gives attributes for cheap; use with Tango to get more heal.
- helps Lycan with getting last hits.
- give a basic movement speed bonus.
- will improve wolves' damage output by reducing targets' armor. It can build into or .
- gives you movement speed, attack speed, and ability to switch to suitable attributes.
- controls a neutral creep, which will also benefit from Lycan's abilities.
- gives armor and attack speed to Lycan and his allies (including his summons), and reduces the opponents' armor (including their towers').
- tower pushing and increases his damage. It also synergizes with an pickup and creates a huge armor disparity. improves Lycan's
- gives more strength and temporary spell immunity so Lycan can shred his targets without worrying about disables.
- lets Lycan and teammates slip into Roshan's pit unnoticed by the enemies.
- Roshan. applies armor reduction to take down enemies as well as
- boosts the damage output of strength heroes efficiently with bonus attack speed, attack damage, and strength. It also increases survivability with health regeneration, armor, and toggling of Unholy Strength to create more health.
- greatly increases attack speed to farm creeps and heroes.
- gives lifesteal, damage, and armor in an aura, so his wolves get more powerful as well. The mana regeneration also helps with his small mana pool.
- applies double attacks and movement speed slow, easing ganking.
- slows the target, so they will have a harder time retaliating or fleeing from Lycan.
- status resistance, and evasion. The bonus attack damage and disarm also helps him fight enemy heroes better. boosts Lycan's survivability with strength,
- gives superb navigation in the late game, allowing Lycan to teleport to and push down lanes or join allies in ganks. You can target any friendly creeps, including your wolves.
- provides a reliable stun and random bashes to lockdown a target, ameliorating Lycan's lacks of disables.
- greatly increases health and health regeneration allowing Lycan to tank more effectively. The damage gained from it is also entirely from strength, which is amplified by both Feral Impulse and Vladmir's Offering. Lycan can also run out of a fight with Shapeshift at very low HP and come right back into it after a short rest.
- gives Lycan the ability, with which he can boost an allied hero with properties, giving them increased speed, immunity to slows, 40% chance to deal a critical strike doing 150% damage and lifesteal. Bear in mind, however, that the effect will stop if the hero affected with gets away from Lycan for more than 300 range besides him, and that the affected hero will have melee range attack if the hero affected with ability would happen to be ranged hero.
- Lycanthropy refers to the ability of a human to transform into a wolf, or gain wolf-like characteristics. The term derives from the Greek word lykànthropos, which translates to "wolf man", or "werewolf" in English.
- The name Banehallow was derived from a Warcraft 3 hero unit called Dreadlord.
- The line ▶️ "Was I a wolf who dreamed he was a man?" refers to a quote by Chinese philosopher Zhuangzi - "Now I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly, dreaming I am a man."
- The line ▶️ "Are you an air wolf?", refers to the American famous television series "Airwolf", counting this response is said to Gyrocopter.
- The line ▶️ "Who fears the wolf should fear the forest." is a reference to Russian novelist Fyodor Mikhailovich Dostoyevsky quote from 'The Gambler' : 'Who fears the wolf should never enter the forest'
- The line ▶️ "I thought you were Team Yakov!" is a reference (and pun) to Jacob Black from the Twilight series, who is a werewolf. Fans divide themselves into "teams" by who their most preferred main character is, one of such teams is "Team Jacob".
- The line ▶️ "One eye is better than none." indicates that Lycan was supposed to have only one functioning eye, with the other one probably covered by an eye patch, as seen in one of the concept arts below.