Banehallow, the Lycan, is a melee strength hero who is capable of immense physical damage and considerable movement speed, who also excels at pushing buildings and bolstering his team's damage and health. He is capable of summoning Wolves who make excellent sources of damage and objective control. His Howl gives a large reduction in attack damage and armor to his enemies, while Feral Impulse turns Lycan and his pack into prime fighters on their own with bonus attack damage and health regeneration. When the time is right, Shapeshift allows the Lycan himself to join in the hunt, overwhelming foes with deadly critical strikes and incredible movement speed.
|Lycan Lane Wolf|
- Casting Summon Wolves replaces currently active wolves from a previous cast.
- The wolves are summoned 200 range in front on Lycan, with 120 range distance between the wolves. Lycan is always at the center of the line.
- The wolves gain on level 3 and on level 4.
- Already summoned wolves do not get new abilities when the spell is leveled. Only wolves summoned after leveling get them.
- Has a cast backswing of 0.6 during .
upgrade requires Summon Wolves to be leveled at least once for the to spawn.
- The Lane Wolf is not the same wolves as spawned with a manual cast.
- Although the Lane Wolf is uncontrollable, Lycan is considered their owner, meaning last hits they make grant bounty and experience to Lycan.
- They are affected by haste speed.
and can gain critical strike from , but not the
- Lane Wolf has , but not .
- The lane for Lane Wolf is selected at complete random each time.
- The debuff does not stack, so if an enemy is within range of more than one source, it gets affected by the debuff once.
- Lycan and his wolves (both and ) apply the effects around them simultaneously, there is no delay.
- The attack damage reduction only affects base damage and that given by the primary attribute of affected units. Raw bonus damage is not decreased.
- Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
- Affects all units under Lycan's control, not just himself and his wolves.
- Does not affect invulnerable units.
- Can regenerate up to 120/240/360/480 ( 600/720/840/960) health in one minute.
- The aura's buff lingers for 0.5 seconds.
- Lycan illusions created by abilities (e.g. , , ) do provide their owner and its units the bonuses.
- However, illusions that are do not grant ' units the bonuses, only the illusion itself keeps them.
to be unlocked.
- In Ability Draft, Wolf Bite can be unlocked by the player that drafted .
- Applies all effects of crit chance and the haste speed but only to the target and not the units it owns. on the ally, including the transformation time, the night vision, the
- Grants regular lifesteal and shared lifesteal to both, the caster and the target.
- This means, no matter who of them attacks, both always get healed.
- Lifesteal amplification affects shared lifesteal as well, but only if the amplification source is the healed unit.
- The lifesteal is granted immediately upon cast. It does not rely on the transformation to finish.
- The shared lifesteal requires the caster and the target to be within 1200 of each other. The regular lifesteal works regardless of distance.
is not learned, the targeted ally goes through the transformation time, but does not transform.
- This means, in such case, this ability effectively only stuns the ally, and grants the lifesteal to both for seconds.
- If the level 20 Shapeshift duration talent is chosen, the ally transforms for 6 seconds, gains the lifesteal, but does not get the speed, night vision, or the crit chance.
- During the transformation, Lycan cannot do anything. Cannot be interrupted.
- Increases Lycan's night vision to a total of 1800.
- Turns the caster into a melee unit for its duration (relevant for Ability Draft). and
- The movement speed and crit chance are provided by a global aura which affects all units owned by Lycan. The aura's effects linger for 0.1 seconds.
- Does not affect invulnerable units.
- The critical strike increases the attack damage of Lycan and all his units by an average of 20%/30%/40% ( 36%/54%/72%).
- The critical strike uses pseudo-random distribution.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Shapeshift is fully canceled on death.
- Available for level 4 wolves.
- Deals damage in 1-second intervals, starting 1 second after proccing, resulting in 15% instances.
- Can deal up to 32 damage to the target (before reductions).
- Multiple procs on the same target do not stack, but refresh the duration instead.
- The proccing attack first applies the debuff, then its own damage.
|+2Summoned||25||+32% ChanceCritical Strike|
|12% Cooldown Reduction||15||+200Health|
|+15 Damage||10||+8HP Regen|
- Increased agility gain from 1.4 to 1.7.
- Increased intelligence gain from 1.4 to 1.7.
- Increased base armor from -1 to 0.
- Increased health from 300/350/400/450 to 325/375/425/475.
- now also slows movement speed by 15%.
- Increased health bonus from 150/250/350 to 200/300/400.
- Reduced attack backswing from 0.55 to 0.25.
- Increased turn rate from 0.5 to 0.6.
- Increased agility gain from 1 to 1.4.
- Reduced mana cost from 145 on each level to 125/130/135/140.
- Increased attack damage bonus from 12%/22%/32%/42% to 12%/24%/36%/48%.
- Now increases health by 150/250/350.
- Reduced transformation time from 1.25 to 1.1.
- Reduced movement speed bonus from 650 to 550.
- Increased duration from 22 to 28.
- Can now target creep-heroes (e.g. and .
- Now grants to the target only, rather than the target and units it controls.
- Reduced duration from 55 to 50.
- sustains health in lane.
- restores good amount of health in the early game.
- gives attributes for cheap; use with Tango to get more heal.
- helps Lycan with getting last hits.
- give basic movement speed bonus.
- will improve wolves' damage output by reducing targets' armor. It can build into or .
- gives you movement speed, attack speed, and ability to switch to suitable attributes.
- controls a neutral creep, which will also benefit from Lycan's abilities.
- gives armor and attack speed to Lycan and his allies (including his summons), and reduces the opponents' armor (including their towers').
- tower pushing and increases his damage. It also synergizes with an pickup and creates a huge armor disparity. improves Lycan's
- gives more strength and temporary spell immunity so Lycan can shred his targets without worrying about disables.
- lets Lycan and teammates slip into Roshan's pit unnoticed by the enemies.
- Roshan. applies armor reduction to take down enemies as well as
- boosts damage output of strength heroes efficiently with bonus attack speed, attack damage, and strength. It also increases survivability with health regeneration, armor, and toggling of Unholy Strength to create more health.
- greatly increases attack speed to farm creeps and heroes.
- gives lifesteal, damage, and armor in an aura, so his wolves get more powerful as well. The mana regeneration also helps with his small mana pool.
- applies double attacks and movement speed slow for Lycan to gank easier.
- slows the target, so they will have a harder time retaliate or flee from Lycan.
- status resistance, and evasion. The bonus attack damage and disarm also helps him fight enemy heroes better. boosts Lycan's survivability with strength,
- gives superb navigation in the late game, allowing Lycan to teleport to and push down lanes or join allies in ganks. You can target any friendly creeps, including your wolves.
- provides a reliable stun and random bashes to lockdown a target, aiding to Lycan's lacks of disables.
- greatly increases health and health regeneration allowing Lycan to tank more effectively. The damage gained from it is also entirely from strength, which is amplified by both Feral Impulse and Vladmir's Offering. Lycan can also run out of a fight with Shapeshift at very low HP and come right back into it after a short rest.
|Roles:||Carry Pusher Jungler Durable Escape|
|Playstyle:||Part man and part wolf, Banehallow stands as the lone surviving heir to the noble house of Ambry. Not one to squander his curse, Banehallow Summons Wolves to scout ahead and aid him in the hunt. A blood-curdling Howl empowers his animal companions, sinking fang and claw into his prey with Feral Impulse. But these abilities pale in comparison to the true manifestation of his lycanthropy. Under the full moon, Banehallow Shapeshifts into the great wolf, and takes on supernatural haste as he sprints unhindered across the battlefield to tear the throats from his enemies.|
- Lycanthropy refers to the ability of a human to transform into a wolf, or gain wolf-like characteristics. The term derives from the Greek word lykànthropos, which translates to "wolf man", or "werewolf" in English.
- The name Banehallow was derived from a Warcraft 3 hero unit called Dreadlord.
- The line ▶️ "Was I a wolf who dreamed he was a man?" refers to a quote by Chinese philosopher Zhuangzi - "Now I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly, dreaming I am a man."
- The line ▶️ "Are you an air wolf?", refers to the American famous television series "Airwolf", counting this response is said to Gyrocopter.
- The line ▶️ "Who fears the wolf should fear the forest." is a reference to Russian novelist Fyodor Mikhailovich Dostoyevsky quote from 'The Gambler' : 'Who fears the wolf should never enter the forest'
- The line ▶️ "I thought you were Team Yakov!" is a reference (and pun) to Jacob Black from the Twilight series, who is a werewolf. Fans divide themselves into "teams" by who their most preferred main character is, one of such teams is "Team Jacob".
- The line ▶️ "One eye is better than none." indicates that Lycan was supposed to have only one functioning eye, with the other one probably covered by an eye patch, as seen in one of the concept arts below.