Lycan

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Lycan
Lycan icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
26 + 3.4
16 + 1.7
23 + 1.7
Level 0 1 15 25 30
Health 200 720 1660 2580 2960
Health regen 0 2.6 7.36 11.96 13.86
Mana 75 351 627 975 1107
Mana regen 0 1.15 2.34 3.79 4.32
Armor 0 2.67 6.63 11.47 13.22
Att/sec 0.59 0.68 0.82 0.99 1.05
Damage 24‒29 50‒55 97‒102 143‒148 162‒167
Magic resistance 25%
▶️ Movement speed 315
▶️ Attack speed 100
Turn rate 0.6
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.55+0.25
Base attack time 1.7
Damage block 16
Collision size 8
Legs
Gib type Default

Banehallow, the Lycan, is a melee strength hero who is capable of immense physical damage and considerable movement speed, who also excels at pushing buildings and bolstering his team's damage and health. He is capable of summoning Wolves who make excellent sources of damage and objective control. His Howl gives a large reduction in attack damage and armor to his enemies, while Feral Impulse turns Lycan and his pack into prime fighters on their own with bonus attack damage and health regeneration. When the time is right, Shapeshift allows the Lycan himself to join in the hunt, overwhelming foes with deadly critical strikes and incredible movement speed.

Bio[edit]

Lycan minimap icon.pngBanehallow, the Lycan
▶️ "A wolf in man's clothing."
Banehallow was noble-born to the house of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before the Fall, as the King's wants grew strange, and his court grew crowded with sorcerers and charlatans, the house of Ambry was the first to rise against the avarice of the throne. No longer willing to pay homage and fealty, they instead sent six-thousand swords into the capital, where they were wiped out in the Massacre of the Apostates. And then came the teeth behind the old truth: When you strike a king's neck, you had better take his head.

Enraged by the betrayal, the king exterminated the vast Ambry bloodline, sparing only the lord of the house and his youngest son, Banehallow. Before all the royal court, with the disgraced lord chained to the ornate marble floor, the King bade his magicians transform the boy into a wolf so that he might tear out his own father's throat. "Do this," the king said, "so that Lord Ambry will understand the bite of betrayal." Powerful magic was invoked, and the child was transformed. But though his body was changed, his spirit remained intact, and instead of biting the exposed neck of his father, he attacked his handlers, tearing them to pieces. A dozen of the King's knights perished under the wolf's teeth before they managed to drive it off into the night. Lord Ambry laughed from his chains even as the King ran him through with a sword. Now the heir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost.

Abilities[edit]

The wolves' formations.
Lycan Lane Wolf
Lycan Wolf model.png
Summon
Level 3
Health 450 (Talent 650)
Health regeneration 0.5
Armor 0
Magic resistance 70%
Status resistance 0%
Attack damage 48‒52
Acquisition range 500
Attack range 90
Base attack time 0.9
Attack animation 0.33+0.64
Movement speed 325
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 1200800 (G)
Bounty 15
Experience 10
Model scale 0.99
Abilities Cripple
Notes Requires Aghanim's Shard icon.png Aghanim's Shard to be unlocked.

Summon Wolves
Summon Wolves icon.png
Ability
No Target
Summons two wolves to fight for Lycan. Level 3-4 wolves have Permanent Invisibility, and level 4 wolves have Cripple.
Cast Animation: 0.3+0.73
Number of Wolves: 2 (Talent 4)
Duration: 50
With Aghanim's Shard Number of Lane Wolves: 1
Cooldown: 30 (Talent 26.4)
Mana: 125/130/135/140
Aghanim's Shard upgrade: Causes one of your creep waves to include an uncontrollable wolf that moves with each wave.
Modifiers
Buff modifier_kill: Dispellable with death only.
The very enchantment that twisted his being also summons canine familiars.

Notes:

  • Casting Summon Wolves replaces currently active wolves from a previous cast.
  • The wolves are summoned 200 range in front on Lycan, with 120 range distance between the wolves. Lycan is always at the center of the line.
  • Already summoned wolves do not get new abilities when the spell is leveled. Only wolves summoned after leveling get them.
  • With Aghanim's Shard icon.png Aghanim's Shard, 1 Lycan Wolf icon.png Lane Wolf is spawned together with each creep wave in one random lane.
    • The lane for the wolf is selected at complete random each time.
    • If Summon Wolves is not learned, the Lane Wolf does not spawn.
    • Although the Lane Wolf is uncontrollable, Lycan is considered their owner, meaning last hits they make grant bounty and experience to Lycan.
    • This also means they are affected by Feral Impulse and can gain critical strike from Shapeshift, but not the haste speed.
    • The Lane Wolf has Cripple, but not Invisibility.


Howl
Howl icon.png
Ability
No Target
Affects
Enemies
Strikes fear into enemies, reducing armor and attack damage to all enemies within 2000 range of Lycan and his wolves.
Cast Animation: 0.3+0
Radius: 2000
Attack Damage Reduction: 25%/30%/35%/40%
Armor Reduction: 5/6/7/8
Duration: 5/6/7/8
Cooldown: 18 (Talent 15.84)
Mana: 35/40/45/50
Modifiers
Debuff modifier_lycan_howl: Dispellable with any dispel.
Blood-curdling wolf cries signal to opponents that Banehallow is among them.

Notes:

  • The debuff does not stack, so if an enemy is within range of more than one source, it gets affected by the debuff once.
  • Lycan and his wolves (both Lycan Wolf icon.png Lycan Wolf and Lycan Wolf icon.png Lane Wolf) apply the effects around them simultaneously, there is no delay.
  • The attack damage reduction only affects base damage and that given by the primary attribute of affected units. Raw bonus damage is not decreased.


Feral Impulse
Can be used by illusions. Disabled by Break. Pierces spell immunity. EI
Feral Impulse icon.png
Ability
Aura
Affects
Self
Increases the HP regeneration and damage of Lycan and all units under his control.
Radius: Global
Attack Damage Bonus: 12%/24%/36%/48% (Talent 42%/54%/66%/78%)
Health Regen Bonus: 2/4/6/8 (Talent 10/12/14/16)
Aura Linger Duration: 0.5
Modifiers
Buff modifier_lycan_feral_impulse_aura: Undispellable. Persists death.
Buff modifier_lycan_feral_impulse: Dispellable with death only.
His animalistic symbiosis with canine kind gives Banehallow enhanced reflexes and hunting capabilities.

Notes:

  • Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
  • Affects all units under Lycan's control, not just himself and his wolves.
  • Can regenerate up to 120/240/360/480 (Talent 600/720/840/960) health in one minute.
  • The aura's buff lingers for 0.5 seconds.


Wolf Bite
Wolf Bite icon.png
Lycan bites an ally, granting them Shapeshift properties. Lycan and the bitten target gain 30% Lifesteal and share Lifesteal with each other as long as they are within 1200 range of each other.
Cast Animation: 0.3+0.73
Lifesteal Radius: 1200
Lifesteal: 30%
Shared Lifesteal: 30%
Cooldown: 80 (Talent 70.4)
Mana: 150
Partially usable by illusions. Illusions get their own Shapeshift buff lasting its regular duration. Illusions benefit from the aura's effects (movement speed and critical strike), but do not bestow it. Red critical numbers are before illusion and armor reduction. Illusions gain the night vision as well.
Modifiers
Buff modifier_lycan_wolf_bite_lifesteal: Dispellable with death only.
Buff modifier_lycan_shapeshift_transform: Dispellable with death only.
Buff modifier_lycan_shapeshift: Dispellable with death only.
Buff modifier_lycan_shapeshift_aura: Dispellable with death only.
Buff modifier_lycan_shapeshift_speed: Undispellable. Persists death.
Does this bite look infected?

Notes:

  • Applies all effects of Shapeshift on the ally, including the transformation time, the night vision, the critical strike and the haste speed.
    • However, the aura only affects the targeted ally, meaning units owned by them do not gain the bonuses.
  • Grants regular lifesteal and shared lifesteal to both, the caster and the target.
    • This means, no matter who of them attacks, both always get healed.
    • Lifesteal amplification affects shared lifesteal as well, but only if the amplification source is the healed unit.
  • The lifesteal is granted immediately upon cast. It does not rely on the transformation to finish.
  • The shared lifesteal requires the caster and the target to be within 1200 of each other. The regular lifesteal works regardless of distance.
  • If Shapeshift is not learned, the targeted ally goes through the transformation time, but does not transform.
    • This means, in such case, this ability effectively only stuns the ally, and grants the lifesteal to both for seconds.
    • If the level 20 Talent Shapeshift duration talent is chosen, the ally transforms for 6 seconds, gains the lifesteal, but does not get the speed, night vision, or the crit chance.


Shapeshift
Shapeshift icon.png
Ability
No Target
Affects
Self
Lycan assumes his lupine form, granting him and his units critical strikes and added vision at night. During Shapeshift, Lycan and all units under his control move at increased speed, cannot be slowed and have a 40% chance to deal a critical strike doing 150%/175%/200% damage.
Cast Animation: 0+0
Transformation Time: 1.1
Night Vision Bonus: 1000
Base Attack Range: 150
Radius: Global
Haste Speed: 550
Health Bonus: 200/300/400
Critical Chance: 40% (Talent 72%)
Critical Damage: 150%/175%/200%
Aura Linger Duration: 0.1
Duration: 28 (Talent 34)
Cooldown: 125/110/95 (Talent 110/96.8/83.6)
Mana: 100
Aghanim's Scepter upgrade: Grants a new ability: Wolf Bite.
Partially usable by illusions. Illusions get their own Shapeshift buff lasting its regular duration. Illusions benefit from the aura's effects (movement speed and critical strike), but do not bestow it. Red critical numbers are before illusion and armor reduction. Illusions gain the night vision as well.
Modifiers
Buff modifier_lycan_shapeshift_transform: Dispellable with death only.
Buff modifier_lycan_shapeshift: Dispellable with death only.
Buff modifier_lycan_shapeshift_aura: Dispellable with death only.
Buff modifier_lycan_shapeshift_speed: Undispellable. Persists death.
Forever a slave to his lycanthropy, Banehallow has come to accept his curse, and embrace his own savagery.

Notes:

  • During the transformation, Lycan cannot do anything. Cannot be interrupted.
  • Turns the caster into a melee unit with 150 attack range for its duration (relevant for Wolf Bite, Rubick minimap icon.png Rubick and Ability Draft).
    • This means items treat the caster as a melee hero (e.g. Manta Style icon.png Manta Style, Skull Basher icon.png Skull Basher, etc).
    • Attack range bonuses are not overridden and still work normally.
  • The movement speed boost is a haste, meaning affected units cannot be slowed below the set value.
  • The critical strike increases the attack damage of Lycan and all his units by an average of 20%/30%/40% (Talent 36%/54%/72%/).
    • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
    • The critical strike uses pseudo-random distribution.
  • Lycan gets his maximum and current health increased by the given value. This does not count as a heal.
    • Upon losing the buff, his current health stays the same and only the maximum health bonus gets reverted.
  • Shapeshift is fully canceled on death.


Lycan Wolf[edit]

Lycan Wolf
Lycan Wolf model.png
Summon
Level 1/2/3/3
Duration 50
Health 325/375/425/475 (Talent 525/575/625/675)
Health regeneration 0.5
Armor 0
Magic resistance 70%
Status resistance 0%
Attack damage 24/32/40/48‒28/36/44/52
Acquisition range 500
Attack range 90
Base attack time 1.2/1.1/1/0.9
Attack animation 0.33+0.64
Movement speed 400/420/440/460
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 1200800 (G)
Bounty 21/26/36/41
Experience 20
Model scale 0.9/0.95/0.975/0.99
Abilities Invisibility
Cripple

Invisibility
Not disabled by Break. Pierces spell immunity.
Invisibility (Lycan Wolf) icon.png
Ability
Passive
Affects
Self
Permanently invisible when not attacking.
Fade Delay: 1.7
Modifiers
Buff modifier_lycan_summon_wolves_invisibility: Dispellable with death only.
Buff modifier_invisible: Dispellable with death only.

Notes:

  • Available for level 3-4 wolves.
  • The invisibility is broken upon landing an attack. Missed attacks or attacking items do break it.
  • Does not allow to pass through other units.


Cripple
Cripple (Lycan Wolf) icon.png
Ability
Passive
Affects
Enemies / Allies
Gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.
Proc Chance: 20%
Damage per Second: 8
Move Speed Slow: 15%
Attack Speed Slow: 60
Duration: 4
Modifiers
Buff modifier_lycan_summon_wolves_critical_strike: Undispellable. Persists death.
Debuff modifier_lycan_summon_wolves_crit_maim: Dispellable with any dispel.

Notes:

  • Available for level 4 wolves.
  • Deals damage in 1-second intervals, starting 1 second after proccing, resulting in 4 instances.
  • Multiple procs on the same target do not stack, but refresh the duration instead.
  • The proccing attack first applies the debuff, then its own damage.
  • Can proc on allied units as well. Does not proc on buildings and wards.


Talents[edit]

Hero Talents
+2 Lycan Wolf icon.png Wolves Summoned25+32% Chance Shapeshift Critical Strike
+30% Feral Impulse Damage20+6s Shapeshift Duration
12% Cooldown Reduction15+200 Summon Wolves Health
+20 Damage10+8 Feral HP Regen
Notes:
  • This attack damage talent is added as raw attack damage.
    • Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.

Recent Changes[edit]

Main Article: Lycan/Changelogs
Version
Description
Level 10 left talent: +15 attack damage increased to +20.
  • Increased Agility attribute symbol.png agility gain from 1.4 to 1.7.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.4 to 1.7.
  • Increased armor from -1 to 0.
  • Lycan Wolf icon.png Lycan Wolf
    • Increased health from 300/350/400/450 to 325/375/425/475.
    • Cripple now also slows movement speed by 15%.
  • Increased Shapeshift health bonus from 150/250/350 to 200/300/400.
  • Talents:
Level 15 left talent: 8% cooldown reduction increased to 12%.
Level 15 right talent: +175 Lycan Wolf icon.png Lycan Wolves health increased to +200.
Level 20 left talent: +25% Feral Impulse attack damage increased to +30%.
Level 20 right talent: +5s Shapeshift duration increased to +6s.
  • Increased Agility attribute symbol.png agility gain from 1 to 1.4.
  • Reduced attack backswing from 0.55 to 0.25.
  • Increased turn rate from 0.5 to 0.6.
  • Reduced Summon Wolves mana cost from 145 on each level to 125/130/135/140.
  • Increased Feral Impulse attack damage bonus from 12%/22%/32%/42% to 12%/24%/36%/48%.
  • Shapeshift
    • Now also increases health by 150/250/350.
    • Reduced transformation time from 1.25 to 1.1.
    • Reduced movement speed from 650 to 550.
    • Increased duration from 22 to 28.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Talents:
Level 15 right talent changed: +75 Shapeshift movement speed ➜ +175 Lycan Wolf icon.png Lycan Wolves health.

Recommended Items[edit]

Starting items:

  • Tango icon.png Tango sustains health in lane.
  • Healing Salve icon.png Healing Salve restores good amount of health in the early game.
  • Iron Branch icon.png Iron Branch gives attributes for cheap; use with Tango to get more heal.
  • Quelling Blade icon.png Quelling Blade helps Lycan with getting last hits.

Early game:

Mid game:

  • Power Treads icon.png Power Treads gives you movement speed, attack speed, and ability to switch to suitable attributes.
  • Helm of the Dominator icon.png Helm of the Dominator controls a neutral creep, which will also benefit from Lycan's abilities.

Late game:

  • Assault Cuirass icon.png Assault Cuirass gives armor and attack speed to Lycan and his allies (including his summons), and reduces the opponents' armor (including their towers').
  • Desolator icon.png Desolator improves Lycan's tower pushing and increases his damage. It also synergizes with an Assault Cuirass icon.png Assault Cuirass pickup and creates a huge armor disparity.
  • Black King Bar icon.png Black King Bar gives more strength and temporary spell immunity so Lycan can shred his targets without worrying about disables.

Situational items:

  • Smoke of Deceit icon.png Smoke of Deceit lets Lycan and teammates slip into Roshan's pit unnoticed by the enemies.
  • Solar Crest icon.png Solar Crest applies armor reduction to take down enemies as well as Roshan.
  • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian boosts the damage output of strength heroes efficiently with bonus attack speed, attack damage, and strength. It also increases survivability with health regeneration, armor, and toggling of Unholy Strength to create more health.
  • Mask of Madness icon.png Mask of Madness greatly increases attack speed to farm creeps and heroes.
  • Vladmir's Offering icon.png Vladmir's Offering gives lifesteal, damage, and armor in an aura, so his wolves get more powerful as well. The mana regeneration also helps with his small mana pool.
  • Echo Sabre icon.png Echo Sabre applies double attacks and movement speed slow, easing ganking.
  • Diffusal Blade 1 icon.png Diffusal Blade slows the target, so they will have a harder time retaliating or fleeing from Lycan.
  • Heaven's Halberd icon.png Heaven's Halberd boosts Lycan's survivability with strength, status resistance, and evasion. The bonus attack damage and disarm also helps him fight enemy heroes better.
  • Boots of Travel 1 icon.png Boots of Travel gives superb navigation in the late game, allowing Lycan to teleport to and push down lanes or join allies in ganks. You can target any friendly creeps, including your wolves.
  • Abyssal Blade icon.png Abyssal Blade provides a reliable stun and random bashes to lockdown a target, ameliorating Lycan's lacks of disables.
  • Heart of Tarrasque icon.png Heart of Tarrasque greatly increases health and health regeneration allowing Lycan to tank more effectively. The damage gained from it is also entirely from strength, which is amplified by both Feral Impulse and Vladmir's Offering. Lycan can also run out of a fight with Shapeshift at very low HP and come right back into it after a short rest.

Gameplay[edit]

Roles: Carry Carry Pusher Pusher Jungler Jungler Durable Durable Escape Escape
Complexity: ★★☆
Playstyle: Part man and part wolf, Banehallow stands as the lone surviving heir to the noble house of Ambry. Not one to squander his curse, Banehallow Summons Wolves to scout ahead and aid him in the hunt. A blood-curdling Howl empowers his animal companions, sinking fang and claw into his prey with Feral Impulse. But these abilities pale in comparison to the true manifestation of his lycanthropy. Under the full moon, Banehallow Shapeshifts into the great wolf, and takes on supernatural haste as he sprints unhindered across the battlefield to tear the throats from his enemies.


Audio[edit]

History[edit]

Equipment[edit]

Trivia[edit]

  • Lycanthropy refers to the ability of a human to transform into a wolf, or gain wolf-like characteristics. The term derives from the Greek word lykànthropos, which translates to "wolf man", or "werewolf" in English.
  • The name Banehallow was derived from a Warcraft 3 hero unit called Dreadlord.
  • The line ▶️ "Was I a wolf who dreamed he was a man?" refers to a quote by Chinese philosopher Zhuangzi - "Now I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly, dreaming I am a man."
  • The line ▶️ "Are you an air wolf?", refers to the American famous television series "Airwolf", counting this response is said to Gyrocopter.
  • The line ▶️ "Who fears the wolf should fear the forest." is a reference to Russian novelist Fyodor Mikhailovich Dostoyevsky quote from 'The Gambler' : 'Who fears the wolf should never enter the forest'
  • The line ▶️ "I thought you were Team Yakov!" is a reference (and pun) to Jacob Black from the Twilight series, who is a werewolf. Fans divide themselves into "teams" by who their most preferred main character is, one of such teams is "Team Jacob".
  • The line ▶️ "One eye is better than none." indicates that Lycan was supposed to have only one functioning eye, with the other one probably covered by an eye patch, as seen in one of the concept arts below.

Gallery[edit]