Old Abilities
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Lunar Blessing (7.20-7.22h)[]
Ability
Aura
Aura
Affects
Allied Heroes
Allied Heroes
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
- This ability got reworked into the current Lunar Blessing in the 7.23 gameplay patch.
- Upon learning, Luna emits very faint pulsing particles around her.
- Increases Luna's night vision to a total of 1000/1200/1400/1600.
- Effective stats gain by primary attribute of buffed allies:
- Strength: 120/240/360/480 health, 0.6/1.2/1.8/2.4 health regeneration, 0.48%/0.96%/1.44%/1.92% magic resistance, and 6/12/18/24 attack damage.
- Agility: 0.3%/0.6%/0.9%/1.2% movement speed, 6/12/18/24 attack speed, 0.96/1.92/2.88/3.84 armor, and 6/12/18/24 attack damage.
- Intelligence: 72/144/216/288 mana, 0.3/0.6/0.9/1.2 mana regeneration, 0.42%/0.84%/1.26%/1.68% spell damage, and 6/12/18/24 attack damage.
- The aura's buff lingers for 0.5 seconds.
- Affects invulnerable and hidden units.
Lunar Blessing (6.67-7.19d)[]
Ability
Aura
Aura
Affects
Allied Heroes
Allied Heroes
Increases the damage dealt by attacks from Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
- This ability got reworked into the following Lunar Blessing in the 7.20 gameplay patch.
- Upon learning, Luna emits very faint pulsing particles around her.
- Increases Luna's night vision to a total of 1050/1300/1550/1800.
- The aura's buff lingers for 0.5 seconds.
- Affects invulnerable and hidden units.
Lunar Blessing (3.2a-Pre 6.67)[]
Ability
Aura
Aura
Affects
Allies
Allies
Nearby ranged units gain the power of the moon, dealing bonus damage with their attacks.
- This ability got reworked into the following Lunar Blessing (6.67-7.19d) in the 6.67 gameplay patch.
- Only affects ranged units.
- The bonus damage only increases base damage and damage gained via primary attribute.
- The buff lingers for 0.5 seconds.
- This ability was originally called Trueshot Aura, but it was renamed and reskinned in patch 4.00 to Lunar Blessing (Pre 6.67).
Lunar Elemental (Pre 3.2a)[]
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Lunar Elemental
EU
Ability
No Target
No Target
Calls to the moon to summon a lunar being.
- This ability was replaced by Trueshot Aura in patch 3.2a.
Eclipse (3.2a-Pre 4.00)[]
Beam Strike Interval: 2/1.25/0.75
Damage per Beam: 250
AoE: 500
Mana Drained per second: 175
Minimum Mana Cap: 100
The moon's magic is summoned, casting many Lucent Beams around Luna.
- This ability was replaced by Eclipse.
- Beams deal damage are not based on Luna's current level of Lucent Beam.
- Does not hit invisible units and units in the Fog of War.
- When Eclipse is toggled on the spell losses its description and data, so there was no information to let you know it was toggleable.
Eclipse (Pre 3.2a)[]
Calls to the moon's magic, summoning a concentrated burst of luncent beams to damage targets around luna.
Cast Range: 600
Beam Interval: 1
Damage per Beam: 250
AoE: 300
Channeled Duration: 3/4/5
- This ability was replaced by Eclipse (Pre 4.00).
- Beams deal damage are not based on Luna's current level of Lucent Beam.
- Does not hit invisible units and units in the Fog of War.
- When Luna is stunned, Eclipse stops.