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Version History[]

Version
Description
  • Reduced Moon Glaives icon Moon Glaives damage reduction per bounce from 56%/50%/44%/38% to 50%/45%/40%/35%.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Moon Glaives icon Moon Glaives
      • Increased damage reduction from 20% to 25%.
      • Increased buff duration from 6 to 7.
  • Reduced Eclipse icon Eclipse cooldown from 140/130/120 to 110 on each level.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Moon Glaives icon Moon Glaives
      • Increased orbit radius from 150 to 175.
      • Increased glavies collsion radius from 90 to 115.
  • Reworked
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Old
      Grants self a 15-second 17 attack damage bonus buff every time an enemy hero is hit by Lucent Beam icon Lucent Beam. This includes beams fired from Eclipse icon Eclipse.
    • New
      Adds an active component to Moon Glaives icon Moon Glaives.
      • Grants 20% incoming damage reduction while active.
      • Creates 4 glaives that have a 6-second duration, orbiting around Luna minimap icon Luna in 150 radius.
      • If any of the glaives collide with an enemy unit, it deals 75% of Luna's attack damage as damage once per its revolution.
      • U
        The glaives has a 90-collision radius.
      • Has a 25-mana cost and 25-second cooldown.
  • Reduced base health from 200 to 120.
  • Reduced Lucent Beam icon Lucent Beam stun duration from 0.8 to 0.6.
  • Lunar Blessing icon Lunar Blessing
    • Increased self-bonus factor from 1 to 2.
    • Reduced attack damage bonus from 6/14/20/28 to 3/9/15/21.
  • Lunar Blessing icon Lunar Blessing
    • Increased Nighttime nighttime radius from 1200 to Global. [?]
    • Rescaled attack damage bonus from 5/15/25/35 to 6/14/20/28.
  • Reworked
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Lucent Beam icon Lucent Beam
      • Old
        • Reduces mana cost by 50.
        • Adds ground-targeting functionality, launches an instant attack on random enemies within 325 radius of the targeted point upon cast. [?]
    • New
      • Grants self a 12-second 15 attack damage bonus buff every time an enemy hero is hit by the ability.
      • U
        This includes beams fired from Eclipse icon Eclipse.
  • Increased Lucent Beam icon Lucent Beam damage from 75/150/225/300 to 80/160/240/320.
  • Reduced Eclipse icon Eclipse cooldown from 140 on each level to 140/130/120.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Lucent Beam icon Lucent Beam
      • Reduced the number of instant attacks from 2 to 1.
      • Increased instant attack search radius from 325 to 500.
  • Increased Lucent Beam icon Lucent Beam cooldown from 6 on each level to 9/8/7/6.
  • Increased Moon Glaives icon Moon Glaives damage reduction per bounce from 50%/44%/38%/32% to 56%/50%/44%/38%.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Reduced Lucent Beam icon Lucent Beam instant attack search radius from 500 to 325.
  • Reduced Eclipse icon Eclipse cast time from 0.6 to 0.5.
  • Reworked
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Lucent Beam icon Lucent Beam
      • No longer increases stun duration by 0.4.
      • No longer grants 30% self movement speed bonus upon cast.
      • Now reduces mana cost by 50.
      • Now launches 2 instant attacks on random enemies within 500 radius of the targeted point upon cast. [?]
  • Added
    Attribute Bonus icon Attribute Bonus.
  • Increased base Agility attribute symbol agility from 18 to 24.
  • Reduced base attack damage from 32‒38 to 26‒32.
  • Reduced Moon Glaives icon Moon Glaives bounce damage reduction from 52%/46%/40%/34% to 50%/44%/38%/32%.
  • Lunar Blessing icon Lunar Blessing
    • Changed
      attack damage bonus from 10%/18%/26%/34% to a flat 5/15/25/35.
    • Increased Nighttime nighttime vision bonus from 200/400/600/800 to 250/500/750/1000.
  • Added
    Aghanim's Shard icon Aghanim's Shard upgrade for Luna minimap icon Luna:
    • Lucent Beam icon Lucent Beam
      • Adds ground-targeting functionality with a 325 search radius.
      • Grants ground vision when cast on the ground.
      • Grants 30% self movement speed bonus upon cast.
      • Increases stun duration by 0.3.
  • Increased base armor from 0 to 2.
  • Increased base attack damage from 29‒35 to 32‒38.
  • Moon Glaives icon Moon Glaives
    • Increased number of bounces from 1/2/3/6 to 3/4/5/6.
    • Increased bounce damage reduction from 35% on each level to 52%/46%/40%/34%.
  • Lunar Blessing icon Lunar Blessing
    • No longer increases base armor by 15%/20%/25%/30%.
    • Reduced attack damage bonus from 15%/20%/25%/30% to 10%/18%/26%/34%.
  • Reduced attack point from 0.46 to 0.35.
  • Lunar Blessing icon Lunar Blessing
    • Changed
      armor bonus granted from ΣArmor based to Main Armor based.
    • Increased attack damage bonus from 10%/15%/20%/25% to 15%/20%/25%/30%.
    • Increased armor bonus from 10%/15%/20%/25% to 15%/20%/25%/30%.
  • Increased base Strength attribute symbol strength from 16 to 18.
  • Increased base Intelligence attribute symbol intelligence from 16 to 18.
  • Increased base attack damage from 26‒32 to 29‒35.
  • Changed
    Moon Glaives icon Moon Glaives ability operations.
    • Now the spell damage uses the calculated damage of the launched attack, instead of being based on Luna minimap icon Luna's average attack damage.
    • Old
      The damage dealt previously is fixed, e.g. if Luna had an average attack damage of 100 (97‒103 attack damage), the glaives would always deal 65/42/27/18/12/8 spell damage.
    • New
      Now, it looks for the actual damage calculated for that attack, e.g. when rolling 97 damage, it now deals less damage; when rolling 103 damage, it deals more damage.
  • Reworked
    Lunar Blessing icon Lunar Blessing.
Old
Lunar Blessing icon Lunar Blessing
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
New
Lunar Blessing icon Lunar Blessing
Increases the attack damage and total armor of all nearby allies. Luna is also blessed with increased vision range at night.
Radius: 1200
Attack damage bonus: 10%/15%/20%/25%
Total armor bonus: 10%/15%/20%/25%
Night vision bonus: 200/400/600/800
Notes: Affects all allies. Grants flat attack damage bonus based on main attack damage. Grants armor based on total armor.
  • Increased Eclipse icon Eclipse number of beams from 5/8/11 to 6/9/12.
  • Increased Intelligence attribute symbol intelligence gain from 1.85 to 1.9.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked
    Lunar Blessing icon Lunar Blessing.
Old
Lunar Blessing icon Lunar Blessing
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 1200
Attack damage bonus: 14/12/30/38
Night vision bonus: 200/400/600/800
Notes: Only affects heroes. The damage bonus is flat.
New
Lunar Blessing icon Lunar Blessing
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
  • Increased Strength attribute symbol strength gain from 2.2 to 2.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Lucent Beam icon Lucent Beam cast time from 0.6 to 0.5.
  • Reduced base armor from 1 to 0.
  • Increased Agility attribute symbol agility gain from 2.8 to 3.3.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased base armor from 0 to 1.
  • Eclipse icon Eclipse no longer ignores ancient creeps, Roshan icon Roshan and creep-heroes.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Eclipse icon Eclipse
      • Adds a 2500-cast range unit-targeting and ground-targeted functionality.
      • When ground-targeted, grants ground vision within its area.
      • When cast on an ally, the ability effects follow them, similar to how a regular Eclipse cast follows Luna.
      • Added
        ↓↓ Double-tapping support, doing so self-casts Eclipse.
  • Reduced base Agility attribute symbol agility from 22 to 18.
  • Moon Glaives icon Moon Glaives
    • Can now bounce back on the same units if it already hit all other units nearby.
    • Increased damage reduction per bounce from 30% to 35%.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increased Eclipse icon Eclipse max beams per unit from 6 to Indefinite.
  • Increased Lunar Blessing icon Lunar Blessing attack damage bonus from 14/20/26/32 to 14/22/30/38.
  • Increased Moon Glaives icon Moon Glaives number of bounces from 1/2/3/4 to 1/2/3/5.
  • Reduced Moon Glaives icon Moon Glaives bounce damage reduction from 35% to 30%.
  • Increased Lunar Blessing icon Lunar Blessing attack damage bonus from 8/16/24/32 to 14/20/26/32.
  • Added
    new Bound Radius mechanic. [?]
    • Luna minimap icon Luna has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Lunar Blessing icon Lunar Blessing
    • Increased attack damage bonus from 6/12/18/24 to 8/16/24/32.
    • Increased Nighttime nighttime vision bonus from 250/500/750/1000 to 1000 on each level.
  • Eclipse icon Eclipse now turns Daytime daytime into Nighttime nighttime for 10 seconds.
Old
Lunar Blessing icon Lunar Blessing
Nearby ranged units gain the power of the moon, increasing their attack damage.
Radius: 900
Ranged attack damage bonus: 6%/13%/20%/27%
New
Lunar Blessing icon Lunar Blessing
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 900
Attack damage bonus: 6/12/18/24
Night vision bonus: 250/500/750/1000
Notes: Only affects heroes. Grants flat attack damage bonus and Nighttime nighttime vision bonus.
  • Updated Eclipse icon Eclipse ability effects. [?]
  • Increased Lucent Beam icon Lucent Beam stun duration from 0.01/0.1/0.3/0.6 to 0.6 on each level.
  • Eclipse icon Eclipse
    • Now stops immediately when Luna minimap icon Luna dies.
    • Increased beam interval from 0.5 to 0.6.
    • Increased cooldown from 140 on each level to 160/150/140.
  • Lucent Beam icon Lucent Beam
    • Increased cast range from 600 to 800.
    • Increased stun duration from 0.01 on each level to 0.01/0.1/0.3/0.6.
    • Reduced mana cost from 95/110/125/140 to 90/100/110/120.
  • Updated Moon Glaives icon Moon Glaives warning message.
  • Eclipse icon Eclipse
    • Changed
      damage per beam from always using damage values of Level 4 to damage based on the current level of Lucent Beam icon Lucent Beam.
    • Reduced stun duration from 0.6 to 0. [?]
    • Reduced mana cost from 250/350/450 to 150/200/250.
    • Increased cooldown from 140/120/100 to 140 on each level.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Eclipse icon Eclipse
      • No longer reduces mana cost to 225/325/425.
      • Reduced cooldown from 130/110/90 to 90 on each level.
  • Eclipse icon Eclipse
    • Changed
      damage per beam from using values of the current level to always using values of a Level 4 Lucent Beam icon Lucent Beam.
    • Increased beam stun duration from 0.01/0.1/0.3/0.6 to 0.6 on each level.
  • Reduced Moon Glaives icon Moon Glaives bounce damage reduction from 40% to 35%.
  • Eclipse icon Eclipse's first beam now happens immediately upon cast, instead of 0.5 seconds after cast.
  • Increased Eclipse icon Eclipse beam interval from 0.1 to 0.5.
  • Increased Eclipse icon Eclipse cooldown from 130/95/50 to 130/110/65.
  • Reduced cast point from 0.5 to 0.4.
  • Reduced cast backswing from 0.83 to 0.6.
  • Added
    Aghanim's Scepter icon Aghanim's Scepter upgrade for Luna minimap icon Luna:
    • Eclipse icon Eclipse
      • Increases the number of beams to 5/8/12.
      • Increases the maximum beams per unit to 8.
      • Reduces cooldown to 125/90/45
      • Reduces mana cost to 225/325/425.
  • Reduced Eclipse icon Eclipse number of beams from 5/8/11 to 4/7/10.
  • Reduced Moon Glaives icon Moon Glaives bounce damage reduction from 40% to 35%.
  • Increased Eclipse icon Eclipse max beams per unit from 3/4/5 to 5 on each level.
  • Eclipse icon Eclipse
    • Reduced max beams per unit from Indefinite to 3/4/5.
    • Increased number of beams from 5/8/10 to 5/8/11.
  • Reduced Eclipse icon Eclipse search radius from 800 to 700.
  • Reduced Lucent Beam icon Lucent Beam mana cost from 100/115/135/150 to 95/110/125/140.
  • Moon Glaives icon Moon Glaives
    • Increased search radius from 300 to 400.
    • Reduced bounce damage reduction from 44% to 40%.
  • Reduced base Strength attribute symbol strength and gain from 16 + 2.25 to 15 + 2.
  • Reduced Agility attribute symbol agility gain from 3 to 2.85.
  • Reduced base Intelligence attribute symbol intelligence and gain from 15 + 1.8 to 14 + 1.75.
  • Increased Lucent Beam icon Lucent Beam mana cost from 95/110/125/140 to 100/115/135/150.
  • Increased Moon Glaives icon Moon Glaives bounce damage reduction from 17% to 19%.
  • Increased Eclipse icon Eclipse cooldown from 120/90/30 to 130/95/50.
  • Added -beamcounter to keep count number of Lucent Beam icon Lucent Beam cast.
  • Reduced Eclipse icon Eclipse number of beams from 6/8/10 to 5/8/10.
  • Added
    Aghanim's Scepter icon Aghanim's Scepter upgrade for Luna minimap icon Luna:
    • Eclipse icon Eclipse
      • Increases the number of beams to 8/10/12.
      • Increases cooldown to 120/90/60.
  • Rescaled Eclipse icon Eclipse cooldown from 120 on each level to 120/90/30.
  • Increased Lucent Beam icon Lucent Beam mana cost from 70/80/90/100 to 95/110/125/140.
  • Eclipse icon Eclipse
    • Rescaled mana cost from 300 on each level to 250/350/450.
    • Increased search radius from 500 to 600.
  • Reduced Moon Glaives icon Moon Glaives damage reduction per bounce from 17% to 15%.
  • Rescaled Lucent Beam icon Lucent Beam mana cost from 70/80/90/100 to 100 on each level.
  • Added
    a 4th level to all basic abilities.
  • Lucent Beam icon Lucent Beam
    • Rescaled damage from 75/150/250 to 75/150/225/300.
    • Increased mana cost from 85 to 100.
    • Reduced cooldown from 8 to 6.
  • Lunar Blessing icon Lunar Blessing
    • Renamed
      from Trueshot Aura to Lunar Blessing.
    • Updated icon.
    • Changed
      Legacy Keys from A to L.
    • Rescaled Ranged ranged attack damage bonus from 10%/20%/30% to 8%/16%/26%/34%.
  • Moon Glaives icon Moon Glaives
    • Now reduces damage by 17% per bounce.
    • Rescaled number of bounces from 2/3/4 to 2/3/4/5.
  • Reworked
    Eclipse icon Eclipse.
Old
Eclipse icon Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
Radius: 500
Beam interval: 2/1.25/0.75
Damage per beam: 250
Initial mana to cast: 200
Mana per second: 175
Minimum mana cap: 100
Cooldown: 210
Notes: This is a toggle ability. Automatically toggles Off when the mana falls below the minimum required amount. Deals damage to every enemy within the area on each interval.
New
Eclipse icon Eclipse
Calls to the moon's magic, summoning concentrated bursts of Lucent Beams to damage targets around Luna.
Cast time: 1
Search radius: 500
Number of beams: 6/8/10
Beam interval: 0.1
Mana cost: 300
Cooldown: 120
Notes: Applies Lucent Beam icon Lucent Beam of the current level on enemies, including the mini-stun. If it is not leveled, Eclipse does nothing on cast.
Old
Spirit Form icon Lunar Elemental
Calls to the moon to summon a lunar being.
Number of ghosts: 1
Summons duration: 60
Mana cost: 50
Cooldown: 30
New
Lunar Blessing icon Trueshot Aura
An aura that gives friendly units around the Priestess bonus damage to their ranged attacks.
Ranged attack damage bonus: 10%/20%/30%
Radius: 900
  • Eclipse icon Eclipse
    • Reduced minimum mana cap from 400 to 100.
    • Reduced initial mana to cast from 500 to 200.
Old
Eclipse icon Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
Cast range: 600
Radius: 300
Beam interval: 1
Damage per beam: 250
Duration: 3/4/5
Mana cost: 200
Cooldown: 110/100/90
Notes: This is a channeled ability. Deals damage to every enemy within the area on each interval.
New
Eclipse icon Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
Radius: 500
Beam interval: 2/1.25/0.75
Damage per beam: 250
Initial mana to cast: 500
Mana per second: 175
Minimum mana cap: 400
Cooldown: 210
Notes: This is a toggle ability. Automatically toggles Off when the mana falls below the minimum required amount. Deals damage to every enemy within the area on each interval.
  • Created

Patch History[]

Patch
Description
  • Reduced versus scale from 0.75 to 0.74.
  • Added
    new Adjectives attributes. [?]
    • Luna minimap icon Luna has the following values: Blue 1, Female 1, Steed 1, Legs 2 and Nose 1.
  • Updated Eclipse icon Eclipse ability backend strings.
  • Lucent Beam icon Lucent Beam
    • Fixed ability not playing its target sound effect when targeting the ground.
    • Now plays the caster sound only when targeting a unit.
  • Eclipse icon Eclipse
    • Reduced hero target sound volume from 0.8 to 0.7.
    • Fixed Eclipse using Lucent Beam icon Lucent Beam's target sound when hitting enemies, instead of using its own.
  • Increased max polygon counts.
  • Updated default hero model.
  • Updated attack animations.
  • Added hero to New Player List pool.
    • Fixed ability interactions between Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Darkness (5.61-7.20)". and Lunar Blessing icon Lunar Blessing.
  • Minor updates to default hero model.
  • Added Russian voiceover.
    • Upgradable by Aghanim's Scepter. Eclipse icon Eclipse
      • Fixed upgraded ability sound effects.
      • Fixed upgraded ability not ending when the target dies.
      • Fixed various and other minor issues with the upgraded ability.
  • Added to Dota2 workshop with new model and texture files.
  • Updated default hero model.
    • Fixed default hero model missing its head.
  • Fixed various bounce abilities (i.e. Moon Glaives icon Moon Glaives) malfunctioning if the target dies during it.
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