Old Abilities
▶️
More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.
Spirit Link (Pre 7.23)[]
Spirit Link (Pre 7.23)
Ability
No Target
No Target
Affects
Self
Self
Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
Attack Speed Bonus: 20/40/60/80
Shared Lifesteal: 40%/50%/60%/70%
Duration: 10
- This ability got reworked into the current Spirit Link in the 7.23 gameplay patch.
- Interrupts Lone Druid's channeling spells upon cast.
- The buff is always placed on the Spirit Bear as well, no matter where it is.
- The Spirit Bear has to be alive while Spirit Link is cast in order to be affected by it.
- This also means that, when the Spirit Bear dies while under the effect of Spirit Link, the buff on the Spirit Bear is fully lost.
- However, when Lone Druid dies while having Aghanim's Scepter, the buff on the Spirit Bear are not lost.
- Buffs the Spirit Bear even when it's invulnerable or hidden.
- The heal works like lifesteal, with the difference being the attacking unit does not get healed.
- Attack damage dealt by the Spirit Bear heals Lone Druid and vice versa.
- Only heals from attack damage. Spell damage does not trigger the lifesteal.
- The visual effect on cast only appears when the Spirit Bear is within 1500 range of Lone Druid.
Rabid (6.60-7.19d)[]
Rabid (6.60-7.19d)
Ability
No Target
No Target
Affects
Self
Self
Increases the attack and movement speed of Lone Druid and the Spirit Bear.
Move Speed Bonus: 10%/15%/20%/25%
Speed Duration: 25
Bears are not commonly seen as being agile creatures, but can actually move rather quickly, especially when enraged.
- This ability got replaced by Spirit Link in the 7.20 gameplay patch.
- Rabid cancels Lone Druid's channeling spells upon cast.
- The effect radius is global but not provided by an aura.
- This means that the Spirit Bear has to be alive while Rabid is cast in order to be affected by it.
- This also means that, when the Spirit Bear dies while under the effect of Rabid, the buff on the Spirit Bear is fully lost.
- However, when Lone Druid dies while having Aghanim's Scepter, the effects on the Spirit Bear are not lost.
Rabid (Pre 6.60)[]
Affects
Self
Self
Syllabear can create an intense combative fury in either himself or his Spirit Bear companion. Lasts 10 seconds.
Cast Range: 300
Move Speed Bonus: 5%/10%/15%/20%
Attack Speed Bonus: 10/20/30/40
Duration: 10
Bears are not commonly seen as being agile creatures, but can actually move rather quickly, especially when enraged.
- This ability got reworked into the current Rabid in the 6.60 gameplay patch.
- Can target any unit owned by Lone Druid, not just him and the Spirit Bear.
- Causes the buffed unit's model size to increase by 30%/40%/50%/60% for the duration.
- Can be set to autocast.
- When on autocast, Lone Druid automatically casts this spell on the closest valid target that does not have the Rabid buff on.
- Interrupts Lone Druid's current order and makes him forget queued commands. It cannot occur while channeling a spell though.
Synergy (Pre 6.86)[]
Ability
Passive
Passive
Affects
Self
Self
Increases the Lone Druid's synergy with his Spirit Bear and himself, upgrading attributes and abilities.
Spirit Bear Attack Damage Bonus: 10/20/30/40
Spirit Bear Move Speed Bonus: 10/20/30/40
Rabid Duration Bonus: 10/20/30/40
True Form Health Bonus: 100/200/300/400
Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.
- This ability got replaced by Savage Roar in the 6.86 gameplay patch.
- Stats of the Spirit Bear on each level with each level of Synergy:
- Synergy Level 0: 28-38 attack damage, 320/320/330/340 move speed
- Synergy Level 1: 38-48 attack damage, 330/330/340/350 move speed
- Synergy Level 2: 48-58 attack damage, 340/340/350/360 move speed
- Synergy Level 3: 58-68 attack damage, 350/350/360/370 move speed
- Synergy Level 4: 68-78 attack damage, 360/360/370/380 move speed
- Rabid duration with each level of Synergy: 10/20/30/40/50
- True Form total health bonus on each level with each level of Synergy:
- Synergy Level 0: 250/400/600 health
- Synergy Level 1: 350/500/700 health
- Synergy Level 2: 450/600/800 health
- Synergy Level 3: 550/700/900 health
- Synergy Level 4: 650/800/1000 health
- None of these changes are reflected in the tooltips of the upgraded abilities.
True Form (Pre 7.23)[]
True Form (Pre 7.23)
Ability
No Target
No Target
Affects
Self
Self
Lone Druid learns to morph himself into a raging bear, losing his ranged advantage and some base movement speed, but gaining melee power as well as the Battle Cry ability. He can morph freely between druid and bear form.
Transformation Time: 1.933
Base Attack Time: 1.5
Armor Bonus: 4/6/8
Health Bonus: 300/700/1100
Move Speed Loss: 45
The mighty bear is the king of the forest, possessing the throne through raw power.
- Despite the lack of cooldown, True Form does proc all on-cast effects like a regular spell.
- During the transformation, Lone Druid cannot do anything. Cannot be interrupted.
- Reduces Lone Druid's movement speed to 280 and attack range to 150 while giving him melee attack properties.
- This means items treat him as a melee hero (e.g. Stout Shield, Manta Style, Vladmir's Offering, etc).
- True Form persists through Lone Druid's death. If he dies during it, he respawns in True Form.
- Changes Lone Druid's model and alters his voice.
- Replaced True Form until used.
- Despite being a sub-spell, Druid Form does proc all on-cast effects like a regular spell.
- During the transformation, Lone Druid cannot do anything. Cannot be interrupted.
Battle Cry (Pre 7.23)[]
Battle Cry
Ability
No Target
No Target
Affects
Self
Self
Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.
Radius: 1000
Attack Damage Bonus: 70/100/130
Armor Bonus: 10/15/20
Buff Duration: 5
When Sylla cries in the forest, the reverberations are felt for a great distance.
- This ability got removed in the 7.23 gameplay patch.
- Battle Cry is only available while True Form is active.
- Battle Cry's level is set equal to True Form's level.
- Affects all units owned by Lone Druid and his Spirit Bear, not just him and the bear.
- Plays a part of the sound at the beginning of the cast.
- Choosing the level 25 talent makes Battle Cry apply spell immunity on all units affected by Battle Cry.
One (Pre 6.60)[]
Ability
Target Unit
Target Unit
Affects
Self
Self
Links Syllabear and his Spirit Bear companion together by the soul. Damage they take is distributed equally between them.
Cast Range: 300
Max Bound Units: 2
Damage Distributed: 50%
Duration: 30
- This ability was removed in the 6.60 gameplay patch.
- This ability is only available while True Form is on level 3 and active.
- Can be cast on and only binds to any unit which belongs to Lone Druid.
- Binds the target to the closest unit to it, not necessarily to the caster.
- Distributes the damage before any reductions or amplifications.