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Lone Druid minimap icon.png Lone Druid is an adaptive carry who controls a durable Lone Druid Spirit Bear icon.png Spirit Bear to wreak havoc on the battlefield. With two separate item inventories, the pair acts like two complimentary heroes with variety playstyles, either Lone Druid providing buffs from the back while the Spirit Bear fights on the front lines, or Lone Druid attacking from long range while the Spirit Bear scouts and split pushes. These arrangements allow Lone Druid to stay on the fringes of conflict, thus risking his own life less often than most other carries. However, if the Spirit Bear falls in battle, Lone Druid himself becomes significantly less effective. Because of the micromanagement needed to control Spirit Bear, Lone Druid can be a daunting hero for newer players.
Pros Cons
  • Fast pusher.
  • Spirit Bear is extremely strong in early- and mid-game.
  • Scales well into the late game.
  • Versatile build options.
  • Efficient farmer.
  • Pretty durable in teamfights.
  • Spirit Bear scales slower and less than Druid.
  • Requires a moderate amount of micromanagement.
  • Often highly dependent on Spirit Bear.
  • Relatively fragile in Druid Form.
  • Will need more farm than other carries to stay relevant.

Spirit Bear Carry/Pusher[]

This build focuses on getting items on Spirit Bear. Spirit Bear will have tankiness and damage to sustain itself in the middle of fights, while Lone Druid mostly supports from behind with buffs. Hand of Midas icon.png Hand of Midas is often picked up to farm up Radiance (Active) icon.png Radiance for Spirit Bear, who can then run rampant through the enemy ranks, and called back with Return or escape from enemies with the help of Savage Roar under dire circumstances. Aghanim's Scepter icon.png Aghanim's Scepter can be uniquely strong for this build since it allows Spirit Bear to attack without Lone Druid being nearby or alive.

Ranged Carry[]

Due to talents that buff attack range, Spirit Link, and Battle Cry, Lone Druid has excellent carry potential. Getting Dragon Lance icon.png Dragon Lance and talent allows him to outrange towers. Build a Mjollnir icon.png Mjollnir afterwards for even higher attack speed (combined with Spirit Link) and Chain Lightning. Due to long attack range, you can forgo survivability items to focus on damage output. Use Spirit Bear for rooting enemies while you attack them from afar. Spirit Bear can also scout and collect Bounty Runes for you.

Ability Builds[]

Generic Lone Druid
Summon Spirit Bear icon.pngSavage Roar icon.pngSummon Spirit Bear icon.pngSpirit Link icon.pngSummon Spirit Bear icon.pngSpirit Link icon.pngSummon Spirit Bear icon.pngSpirit Link icon.pngSpirit Link icon.pngTalent icon.pngTrue Form icon.pngTrue Form icon.pngSavage Roar icon.pngSavage Roar icon.pngTalent icon.pngSavage Roar icon.pngUnknown icon.pngTrue Form icon.pngTalent icon.pngTalent icon.png


Hero Talents
+1000 True Form and Lone Druid Spirit Bear icon.png Spirit Bear Health25-0.1 Lone Druid Spirit Bear icon.png Spirit Bear Attack Time
0 Entangle Cooldown20-50s True Form Cooldown
+8 Lone Druid Spirit Bear icon.png Spirit Bear Armor15-10s Savage Roar Cooldown
+25 Lone Druid Spirit Bear icon.png Spirit Bear Movement Speed10+200 Health
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Tips & Tactics[]


  • Lone Druid is most dominant in the mid game as he can farm quickly enough to obtain level and gold advantage. Try to get objectives and gank during this period.
  • Focus on building items on either Lone Druid or the Spirit Bear. Trying to itemize both equally will only make each one weaker overall compared to other heroes.
    • If the match goes late, ranged carry Lone Druid should consider building more damage on his bear, making his bear as powerful as he is.
  • Lone Druid can be played with little micromanagement, but in order to be of maximum effectiveness Spirit Bear must be controlled separately, almost like a second hero.
  • Lone Druid can use his bear to pick up runes, you can send Spirit Bear to easily collect bounty runes while you stay in lane.
  • The Spirit Bear can buy and deliver items and act as personal courier if you either cannot get to the shop yourself or it is too much of a risk to send a courier, though you cannot transfer Town Portal Scroll icon.png Town Portal Scroll between Lone Druid and Spirit Bear.
  • Lone Druid has a powerful escape, the low cooldown Savage Roar, which both he and Spirit Bear can use in case either one is disabled.
  • More tips needed


Summon Spirit Bear[]

  • In the early game, the Spirit Bear is relatively durable; use it to tank lane creeps and jungle creeps.
  • An early Orb of Venom icon.png Orb of Venom or Blight Stone icon.png Blight Stone on the Spirit Bear makes it adept at harassing lane opponents.
  • When killed, the Spirit Bear gives a large bounty of gold and experience to the enemy, similar to losing a hero. It also deals backlash damage to Lone Druid himself, taking 10% of his max health. Therefore, do not let the bear die.
  • If you die, the Spirit Bear also dies. So always be aware of the bear summon cooldown. If you respawn and the bear summon is on a long cooldown, the lane can get very rough.
  • If you suspect an upcoming engagement, you can use Spirit Bear to scout and use Return to keep it from dying.
  • The Spirit Bear can deny Lone Druid, and vice versa, dealing no backlash damage in latter case. Your teammates can also help with denying Spirit Bear.
  • When ganking, try to control the Spirit Bear instead of Lone Druid as it has long attack backswing which you can cancel.
    • Doing so will keep the Spirit Bear close to target, providing more opportunities to proc Entangling Claws.
  • When retreating, use the Spirit Bear to root chasing enemies with Entangling Claws.
  • Send the Spirit Bear out to push and attack buildings, especially up the high ground to hit tier 3 towers.
  • Unlike heroes, the Spirit Bear does not gain attributes. Thus, it cannot scale as well to stand toe to toe against enemy hard carries in the late game. So, you should finish the game as quickly as possible.
    • Consider building Aghanim's Scepter icon.png Aghanim's Scepter to let the bear attack without Lone Druid, potentially succeed in split pushing as Lone Druid and teammates engage and distract the enemies elsewhere.
  • If the Spirit Bear is about to die in a teamfight, you can try to transfer its items to Lone Druid so he can continue the fight.
  • Control the Spirit Bear to collect bounty runes while you farm. It can also draw enemy creeps away or scout for heroes so your team can push towers faster and safer. With Radiance (Active) icon.png Radiance, it can burn and wipe creep waves without attacking, good to push the lanes to gain map control.
  • The Spirit Bear's attack damage type is basic, meaning that its attack damage is reduced by 25% when attacking heroes and creep-heroes.
  • The Spirit Bear can use Town Portal Scroll icon.png Town Portal Scroll to teleport to the fountain to heal and retrieve items, then use Return to get back to Lone Druid.
    • The Spirit Bear can use Town Portal Scroll to get to and collect bounty runes then Return back.
  • Leveling up Summon Spirit Bear refreshs cooldowns of Spirit Bear's abilities, so the bear can use Entangling Claws and Savage Roar again.
    • At early level, you may hold the skill point of Summon Spirit Bear until Entangling Claws proc during a gank, increasing the chance of getting a kill.
  • More tips needed.

Spirit Link[]

  • Spirit Link's lifesteal and Spirit Bear's Defender sustain Lone Druid in fights, so he sometimes can turn the tide against enemy gankers in the early to mid game.
  • Spirit Link works well for ranged carry Lone Druid by increasing his attack speed and lifestealing with Spirit Bear to keep himself alive in the frontline to tank enemy assaults.
  • It hugely increases the impact of early game harasses and teamfights of the Bear as it will help to proc Entangling Claws.
  • More tips needed.

Savage Roar[]

  • Have a value point in Savage Roar to drive enemies away when they are ganking Lone Druid in the early game.
  • Both Lone Druid and Spirit Bear can use Savage Roar, though they still share the same cooldown.
  • To save an outnumbered ally, send out the Spirit Bear and use Savage Roar to scatter the enemies.
  • Send the Spirit Bear into the Roshan Pit, and use Savage Roar to interrupt enemies attacking Roshan.
  • Savage Roar can be used to disrupt other taunt spells if it is used after them.
  • Use Savage Roar to cancel channeling abilities and Town Portal Scroll icon.png Town Portal Scroll.
  • Use Savage Roar after rooting with Entangling Claws. The affected targets cannot move, or use items and abilities to help themselves, effectively acting like a stun.
  • More tips needed.

True Form[]

  • True Form is usually leveled much later than other ultimate abilities, either due to Lone Druid's reliance on his Spirit Bear, or because his build is designed to attack at range with druid form. Spirit Bear builds tend to get more mileage out of the ability, as it makes Lone Druid tankier and lets him buff the Bear with Battle Cry.
  • True Form has a cast time, during which Lone Druid cannot move. Be careful when using it while retreating, as the transform time could allow enemies to catch up with Lone Druid.
  • Transform into bear form before a fight to make Lone Druid more durable.
  • Transform into bear form in an emergency to save Lone Druid by gaining extra health.
  • Although Lone Druid is much tankier in his bear form, he is usually not strong enough to last long in an intense fight, especially if his Spirit Bear has half of his items.
  • True Form lowers Lone Druid's base attack time, effectively increasing his attack speed and making all his attack speed and damage items more effective.
  • With access to Battle Cry and a lower base attack time, True Form is great for quickly taking towers.
  • More tips needed.


Starting items:

  • Tango icon.png Tango keeps Lone Druid in lane with health sustain.
  • Iron Branch icon.png Iron Branch gives Lone Druid cheap attributes.
  • Healing Salve icon.png Healing Salve can heal both Lone Druid and Spirit Bear.

Starting items (Bear):

  • Quelling Blade icon.png Quelling Blade helps Spirit Bear score last hits with bonus damage against creeps.

Early game:

  • Boots of Speed icon.png Boots of Speed for movement speed boost; sometimes, Lone Druid will not upgrade his boots in favor of spending gold on Spirit Bear.
  • Magic Stick icon.png Magic Stick can save Lone Druid with burst health and mana.

Early game (Bear):

Core items:

  • Phase Boots icon.png Phase Boots give Lone Druid fast movement speed and attack damage, which combine well with Spirit Link's attack speed buff.
  • Magic Wand icon.png Magic Wand gives attributes, as well as more burst health and mana.
  • Hurricane Pike icon.png Hurricane Pike, along with attack range talent, gives Lone Druid incredible range for fights and tower sieges. The active abilitiy, Hurricane Thrust, allows Lone Druid to position better against enemies.
  • Mjollnir icon.png Mjollnir can deal large amounts of damage with Spirit Link's attack speed buff, and let Lone Druid farm and push quickly.

Core items (Bear):

  • Phase Boots icon.png Phase Boots increases Spirit Bear's movement speed to run down enemies and catch them with Entangling Claws.
  • Hand of Midas icon.png Hand of Midas grants gold and experience boost to help Lone Druid and Spirit Bear scale faster.
  • Radiance (Active) icon.png Radiance greatly increases Spirit Bear's damage output, as its high health allows it to stay in the center of fights.

Situational items:

  • Tranquil Boots (Active) icon.png Tranquil Boots heals Lone Druid and grants great movement speed to catch up with Spirit Bear.
  • Mask of Madness icon.png Mask of Madness increases Lone Druid's damage output and gives increased sustain, while his relative lack of active abilities makes the silence a non-issue.
  • Solar Crest icon.png Solar Crest buffs Spirit Bear's armor and attack speed, increasing effectiveness of Entangling Claws and Demolish when ganking and sieging.
  • Boots of Travel 1 icon.png Boots of Travel grants teleportation around the map for quick farm and pushes; you can teleport using Spirit Bear.
  • Aghanim's Scepter icon.png Aghanim's Scepter allows Spirit Bear to attack without having Lone Druid nearby or alive, making it a more autonomous farmer and pusher.
  • Black King Bar icon.png Black King Bar grants spell immunity so Lone Druid can continue to attack without fear of disables.
  • Pipe of Insight icon.png Pipe of Insight can be used on Bear-focused builds to patch up Lone Druid's relative weakness to magic damage and deal with nuke-heavy enemy teams.
  • Desolator icon.png Desolator greatly increases damage output and applies armor reduction debuff on attack targets, including buildings.
  • Butterfly icon.png Butterfly increases attack damage output, and evasion to survive in fights.

Situational items (Bear):

  • Helm of the Dominator icon.png Helm of the Dominator makes Lone Druid and the Spirit Bear regenerate health and attack much faster, while allowing them to control a neutral creep that bring useful abilities and auras. Furthermore, the dominated creep also benefits from Battle Cry's buff, increasing overall damage output.
  • Mask of Madness icon.png Mask of Madness lets the Spirit Bear attack faster for faster Entangling Claws procs and more building damage.
  • Vladmir's Offering icon.png Vladmir's Offering grants aura of lifesteal and attack damage for both Lone Druid and Spirit Bear.
  • Desolator icon.png Desolator lets Spirit Bear push extremely fast with the armor reduction on buildings combined with Demolish.
  • Mjollnir icon.png Mjollnir increases attack speed and damage, aiding in pushes.
  • Assault Cuirass icon.png Assault Cuirass's attack speed increases potency of Demolish on buildings and chance to proc Entangling Claws, as well as synergizes with Spirit Link and True Form's base attack time reduction.
  • Moon Shard icon.png Moon Shard gives Spirit Bear high attack speed to proc Entangling Claws. Spirit Bear can consume the Moon Shard.
  • Abyssal Blade icon.png Abyssal Blade keeps enemies immobilized with stun and bashes in addition to Entangling Claws.