Version History[]
Version
Description
- Increased Summon Spirit Bear Cooldown from 120 to 150/140/130/120.
- Reduced Spirit Bear Movement Speed from 340/360/380/400 to 300/330/360/390.
- Spirit Bear is now properly affected by Monkey King's Jingu Mastery.
- Reduced strength gain from 2 to 1.8.
- Reduced Savage Roar enemy radius from 375 to 350.
- Spirit Bear
- Reduced armor from 3/4/5/6 to 0/2/4/6.
- UReduced Savage Roar enemy radius from 375 to 350.
- Aghanim's Shard upgrade:
- Fetch
- No longer applies a 20% self movement speed slow.
- Increased debuff duration from 2.25 to 2.5.
- Fetch
Talents:
- LVL 15+8 Spirit Bear armor reduced to +7.LVL 15-8s Savage Roar cooldown reduced to -7s.
- Increased base armor from -2 to 0.
- Increased Spirit Link attack speed bonus from 16/32/48/64 to 20/35/50/65.
- Spirit Bear [?]
- The unit is now a
Universal Creep-Hero Unit that has an attribute base and gain of 0 + 0
/
/
per level.
- Attribute granting sources now fully work for the unit.
- UIllusion creating sources that fully affect the Spirit Bear now creates Spirit Bear illusions.
- USpell Reflection sources fully works with the Spirit Bear.
- AddedAghanim's Scepter upgrade for Spirit Bear:
- Return
- Now increases attack proximity range from 1100 to Global. [?]
- The Spirit Bear is no longer instantly killed when Lone Druid dies.
Spirit Link casts no longer apply fear on the Spirit Bear for its duration.
- Return
- Aghanim's Shard upgrade:
- Now also grants the Spirit Bear the Fetch ability. [?]
- Roots the targeted unit or rune and uncontrollably drags them toward Lone Druid with a 2.25-second duration. [?]
- Applies a 20% self-movement speed slow when dragging a unit. [?]
- Deals 300 damage in 0.5-second intervals if the affected target is an enemy.
- Has a 30-second cooldown and 75-mana cost.
- Now also grants the Spirit Bear the Fetch ability. [?]
- The unit is now a
- True Form no longer set base attack time to 1.6.
- ReworkedAghanim's Scepter upgrade:.
- MovedSummon Spirit Bear Ability Upgrade component to Return.
- NewAdds an active component to Spirit Link.
- The ability effects are now applied on the ally hero, damage done by the ally heals Lone Druid and vice versa.
- Has a 1200-cast range and can now be cast onto an ally hero as a 20-second buff.
- Grants the following ability effects while active:
- 35% shared armor bonus and 35 attack speed bonus.
- The Spirit Bear is feared back to the fountain unless it has Aghanim's Scepter equipped before the ability cast.
- Has a 40-second cooldown and 50-mana cost.
- Reduced base attack damage from 4‒8 to 1‒5.
- Lone Druid no longer has Agility as a primary attribute and is now a Universal hero.
- Reduced strength gain from 2.5 to 2.
- Reduced agility gain from 2.8 to 2.
- Increased intelligence gain from 1.4 to 2.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 18‒22 to 4‒8.
- Reduced Savage Roar enemy duration from 1.1/1.6/2.1/2.6 to 0.8/1.2/1.6/2.
- Aghanim's Shard upgrade:
- Savage Roar
- Reduced ally movement speed bonus from 20% to 15%.
- Reduced ally attack speed bonus from 60 to 40.
- Savage Roar
- Reduced Savage Roar enemy duration from 1.4/1.8/2.2/2.6 to 1.1/1.6/2.1/2.6.
- Spirit Link
- Reduced attack speed bonus from 16/34/52/70 to 16/32/48/64.
- Reduced shared armor from 10%/15%/20%/25% to 8%/12%/16%/20%.
Talents:
- LVL 15-10s Savage Roar cooldown reduced to -8s.
- Spirit Bear
- Increased base attack damage from 20 to 28.
- Entangling Claws
- Now deals its first tick of damage immediately, instead of 0.25 seconds after the debuff is placed.
- Reduced damage interval from 0.25 to 0.2.
- Rescaled duration from 0.75/1.5/2.25/3 to 1/1.6/2.2/2.8.
- Reduced number of damage intervals from 3/6/9/12 to 6/9/12/15.
- Reduced damage per second from 60 on each level to 30/40/50/60.
- Spirit Link now also shares 10%/15%/20%/25% of Lone Druid's armor with the Spirit Bear and vice versa.
- Dying during True Form transformation time now resets the ability's cooldown.
- Increased Spirit Link attack speed bonus from 15/30/45/60 to 16/34/52/70.
- True Form [?]
- Increased Entangling Claws proc chance from 20% to 30%.
- Increased Demolish building attack damage bonus from 10%/20%/30%/40% to 15%/30%/45%/60%.
- Increased Summon Spirit Bear health bonus per level from 75 to 90.
- Increased Savage Roar enemy duration from 1.2/1.6/2/2.4 to 1.4/1.8/2.2/2.6.
- Reduced base attack time from 1.7 to 1.6.
- Increased turn rate from 0.5 to 0.6.
- True Form now also increases base attack time to 1.7.
- Aghanim's Shard upgrade:
- Savage Roar
- Now also apply basic dispel on Lone Druid and the Spirit Bear on cast.
- Ability now casts simultaneously by the other even when they would not be able to cast it normally (e.g. while stunned or silenced).
- Savage Roar
- AddedAttribute Bonus.
- Aghanim's Shard upgrade:
- Increased Savage Roar ally buff duration from 4 to 5.
- AddedAghanim's Shard upgrade for Lone Druid:
- Savage Roar grant allies within 700 radius a 4-second 20% movement speed and 60 attack speed bonus upon cast.
- Reduced strength gain from 2.7 to 2.5.
- Savage Roar is no longer cast simultaneously by the other when they would not be able to cast it normally (e.g. while stunned or silenced). [?]
- Summon Spirit Bear
- Changedfrom granting attack damage bonus per level to increasing base attack damage per level.
- Increased max health as backlash damage from 10% to 20%.
- Reduced Entangling Claws creep duration from 2.25/4.5/6.75/9 to 0.75/1.5/2.25/3. [?]
- Reduced True Form armor bonus from 10/15/20 to 8/10/12.
Talents:
- LVL 25-0.15s Spirit Bear base attack time reduced to -0.1s..
Talents:
- LVL 25+800 True Form max health increased to +1000.LVL 25-0.16s Spirit Bear base attack time reduced to -0.15s.
Talents:
- LVL 10+30 Spirit Bear movement speed reduced to +25.LVL 10+250 health reduced to +200.LVL 15+10 Spirit Bear armor reduced to +8.LVL 15-12s Savage Roar cooldown reduced to -10s.LVL 20-40s True Form cooldown reduced to -32s.LVL 25+1000 True Form max health reduced to +800.LVL 25-0.2s Spirit Bear base attack time reduced to -0.16s.
Talents:
- LVL 25-0.25s Spirit Bear base attack time reduced to -0.2s.
Talents:
- LVL 10+125 attack range ➜ +30 Spirit Bear movement speed.
- Spirit Bear
- Reduced base attack damage from 25 to 20.
- Spirit Bear
- Reduced base attack damage from 30 to 25.
- Spirit Bear
- Increased base attack time from 1.7/1.6/1.5/1.4 to 1.75/1.65/1.55/1.45.
- Spirit Bear
- Increased base attack time from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4.
Talents:
- LVL 25-0.5s Spirit Bear base attack time reduced to -0.25s.
- Spirit Bear
- Reduced level from 7 to 1.
- Spirit Bear now levels up together with Lone Druid.
- Now grants 5 attack damage bonus per level.
- Now gains 75 health per level.
- Reduced base attack damage from 30‒40/50‒60/70‒80/90‒100 to 30 on each level.
- Reduced base health from 1500/2000/2500/3000 to 1100/1400/1700/2000.
- Increased attack range from 128 to 150.
- Changedattack type from Basic to Hero.
- Changedarmor type from Basic to Hero.
- ReworkedReturn.
- No longer has a 3-second damage cooldown. [?]
- No longer instantly teleports the Spirit Bear to Lone Druid.
- Now has a 3-second channel time. [?]
- Changedlevel requirement from Summon Spirit Bear Level 2+ to available on all levels.
- Increased cooldown from 5 to 30.
- Entangling Claws
- Changedlevel requirement from Summon Spirit Bear Level 3+ to available on all levels.
- Changeddamage type from Physical to Magical.
- Reduced damage interval from 1 to 0.25. [?]
- Reduced hero duration from 3 on each level to 0.75/1.5/2.25/3.
- Reduced non-hero duration from 9 on each level to 2.25/4.5/6.75/9.
- RemovedDefender.
- Demolish
- Changedlevel requirement from Summon Spirit Bear Level 4 to available on all levels.
- Reduced attack damage bonus against buildings from 40% on each level to 10%/20%/30%/40%.
- ReworkedSpirit Link.
- OldSpirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
- Attack speed bonus: 20/40/60/80
- Shared lifesteal: 40%/50%/60%/70%
- Duration: 10
- Mana cost: 50
- Cooldown: 43/36/29/22
- Notes: Instant-cast ability that buffs Lone Druid and the Spirit Bear, wherever it is.
- NewSpirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage dealt by the Spirit Bear to heal Lone Druid.
- Attack speed bonus: 15/30/45/60
- Shared lifesteal: 20%/35%/50%/65%
- Notes: Passive ability.
- Savage Roar
- Now always applies the effect around Lone Druid and the Spirit Bear, no matter who of them casts it.
- Increased radius from 325 to 375.
- ReworkedTrue Form.
- No longer reduces movement speed upon transformation.
- Now has a 40-second duration.
- Reduced attack range loss from 400 to 325.
- Increased armor bonus from 4/6/8 to 10/15/20
- Increased health bonus from 300/700/1000 to 500/1000/1500.
- Now heals Lone Druid for the same amount as the health bonus upon transformation.
- Increased mana cost from 25 to 200.
- Increased cooldown from 0 to 100.
- Removedthe following sub-abilities:
- AddedEntangling Claws and Demolish.
- These abilities now take the fourth and fifth slot while True Form is active.
- Ability values are based on the current level of Summon Spirit Bear.
Talents:
- LVL 20LVL 25
- Increased agility gain from 2.4 to 2.8.
- Reduced base movement speed from 330 to 325.
- Spirit Bear
- Increased movement speed from 340/355/370/385 to 340/360/380/400.
- Increased attack damage from 35/50/65/80 to 30‒40/50‒60/70‒80/90‒100.
Talents:
- LVL 20LVL 25
- Reduced base movement speed from 340 to 330.
- Spirit Bear
- Increased movement speed from 340/350/360/370 to 340/355/370/385.
Talents:
- LVL 10+150 attack range reduced to +125.LVL 20-0.2s Spirit Bear base attack time increased to -0.3s.
- Reduced base agility and gain from 24 + 2.7 to 20 + 2.4.
- Reduced armor from 0 to -2.
- Rescaled Spirit Link cooldown from 44/36/28/20 to 43/36/29/22.
Talents:
- LVL 10+175 attack range reduced to +150.LVL 20
- Spirit Link
- Reduced attack speed bonus from 30/50/70/90 to 20/40/60/80.
- Increased cooldown from 42/34/26/18 to 44/36/28/20.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- Increased base movement speed from 320 to 340.
- Spirit Bear
- Increased movement speed from 320/330/340/350 to 340/350/360/370.
- Reduced attack backswing from 0.67 to 0.4.
- Increased attack damage from 35/45/55/65 to 35/50/65/80.
- Entangling Claws
- No longer interrupts the target.
- No longer pierces spell immunity.
- Addedthe Defender ability.
- Spirit Bear absorbs a portion of the damage dealt to Lone Druid while within the leash range.
- Damage redirected: 30%
- Notes: This ability is available on all levels of Summon Spirit Bear. Spirit Bear has to be within the attack proximity range of Lone Druid to absorb the damage. The damage is still credited to the orginal source, and is lethal to Spirit Bear.
- Spirit Bear absorbs a portion of the damage dealt to Lone Druid while within the leash range.
- ReplacedRabid with Spirit Link.
- OldRabid
- Increases the attack and movement speed of Lone Druid and the Spirit Bear.
- Move speed bonus: 10%/15%/20%/25%
- Attack speed bonus: 20/30/40/50
- Duration: 25
- Mana cost: 50
- Cooldown: 35
- NewSpirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
- Attack speed bonus: 30/50/70/90
- Shared lifesteal: 40%/50%/60%/70%
- Duration: 10
- Mana cost: 50/60/70/80
- Cooldown: 42/34/26/18
- Notes: Works like lifesteal, only reacting on attack damage dealt.
Talents:
- LVL 20
- Spirit Bear
- Increased health regeneration from 4/5/6/7 to 5/6/7/8.
Talents:
- LVL 10-8s Savage Roar cooldown increased to -12s.
- Spirit Bear
- Increased health from 1400/1800/2300/2700 to 1500/2000/2500/3000.
- Spirit Bear
- Increased health regeneration from 2/3/4/5 to 4/5/6/7.
- Increased base health regeneration from 0.25 to 1.75.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced movement speed from 325 to 320.
- Increased turn rate from 0.4 to 0.5.
- Battle Cry
- Reduced cooldown from 60 to 45.
- Reduced duration from 6 to 5.
- Spirit Bear
- Reduced base attack time from 1.75/1.65/1.55/1.45 to 1.65/1.55/1.45/1.35.
- Increased strength gain from 2.1 to 2.4.
- Reduced base health regeneration from 0.5 to 0.25.
- Increased base mana from 50 to 75.
- Rabid
- Increased attack speed bonus from 10/20/30/40 to 20/30/40/50.
- Rescaled duration from 18/22/26/30 to 25 on each level.
- Reduced cooldown from 45 to 35.
Talents:
- LVL 20-40s respawn time ➜ +50% Spirit Bear magic resistance.
Talents:
- LVL 15+30 Spirit Bear attack damage increased to +50.
- Reduced base attack damage from 22‒26 to 18‒22.
- Increased Rabid cooldown from 30 to 45.
Talents:
- LVL 15+55 attack damage reduced to +50.
Talents:
- LVL 10+200 attack range reduced to +175.LVL 15+65 attack damage reduced to +55.LVL 20+7 Spirit Bear armor increased to +12.LVL 25-50s respawn time reduced to -40s.
- Spirit Bear
- Now has 0.5 mana regeneration.
- True Form
- No longer disjoints projectiles.
- Druid Form
- No longer disjoints projectiles.
- Reduced transformation time 1.9 to 0.8.
- RemovedAttribute Bonus.
- added
Talents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Spirit Bear
- Entangling Claws now uses pseudo-random distribution.
- True Form
- Reduced attack range loss from 422 to 400. [?]
- Reduced Battle Cry attack damage bonus from 90/120/150 to 70/100/130.
- Increased Savage Roar cooldown from 28/24/20/16 to 38/32/26/20.
- Addedto Captain's Mode.
- Removedfrom Captain's Mode.
- Increased base health from 150 to 180.
- Spirit Bear
- Increased attack damage from 28‒38 on each level to 35/45/55/65.
- Increased movement speed from 320/320/330/340 to 320/330/340/350.
- ReplacedSynergy with Savage Roar.
- OldSynergy
- Increases the Lone Druid's synergy with his Spirit Bear and himself, upgrading attributes and abilities.
- Spirit Bear attack damage bonus: 10/20/30/40
- Spirit Bear move speed bonus: 10/20/30/40
- Rabid duration bonus: 10/20/30/40
- True Form health bonus: 100/200/300/400
- NewSavage Roar
- Lone Druid or Spirit Bear roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased.
- Cast time: 0.1
- Radius: 325
- Movement speed bonus: 20%
- Duration: 1.2/1.6/2/2.4
- Mana cost: 50
- Cooldown: 28/24/20/16
- Notes: Rooted enemies will not be able to run away. Spirit Bear also has this ability, but the cooldown between it and Lone Druid are shared.
- Reduced Summon Spirit Bear cooldown from 180/160/140/120 to 120 on each level.
- Battle Cry
- Increased attack damage bonus from 60/90/120 to 90/120/150.
- Increased armor bonus from 6/12/18 to 10/15/20.
- Spirit Bear
- Hero kills by the Spirit Bear now provide ExperienceXP credit to Lone Druid.
- Entangling Claws damage is no longer reduced by Damage Block.
- True Form
- Now persists through death.
- Battle Cry
- Increased armor bonus from 5/10/15 to 6/12/18.
- Increased attack damage bonus from 50/75/100 to 60/90/120.
- AddedAghanim's Scepter upgrade for Lone Druid:
- Spirit Bear
- Increases attack proximity range to Global. [?]
- Prevents the Spirit Bear from dying if Lone Druid dies.
- Spirit Bear
- Spirit Bear
- Reduced Return cast point from 0.3 to 0.
- Battle Cry
- Increased cooldown from 30 to 60.
- Reduced duration from 8 to 6.
- Increased armor bonus from 2/4/6 to 5/10/15.
- Increased attack damage bonus from 20/40/60 to 50/75/100.
- Spirit Bear
- Now has 300 mana.
- Transmute now grants the experienceXP to Lone Druid when used by Spirit Bear.
- Spirit Bear
- Increased health regeneration from 2 on each level to 2/3/4/5.
- Spirit Bear
- Entangling Claws is no longer a Unique Attack Modifier.
- Increased base movement speed from 315 to 325.
- Spirit Bear
- Increased experience bounty from 196XP to 300XP.
- Increased True Form movement speed reduction from 35 to 45. [?]
- Fixed Armlet of Mordiggian not granting its health regeneration bonus to the Spirit Bear.
- Spirit Bear
- Is now affected by Unholy Strength health drain.
- Increased gold bounty from 100
to 300
.
- Summon Spirit Bear can no longer be cast if the Spirit Bear has taken damage from a player unit in the last 3 seconds.
- Spirit Bear
- Return can no longer be cast if Spirit Bear has taken damage from a player unit in the last 3 seconds.
- Increased True Form collision size from 12 to 24.
- Reduced True Form collision size from 24 to 12.
- Fixed ability interactions between Bash and the Spirit Bear.
- Fixed various abilities, including item abilities, malfunctioning during transformation abilities (e.g. True Form).
- Addednew Bound Radius mechanic. [?]
- Lone Druid has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Lone Druid has the
- Summon Spirit Bear
- No longer cancels the cast and prints an error message while Spirit Bear is active.
- Can now be cast while the Spirit Bear is still alive, restoring its health and returning it to Lone Druid.
- Increased attack proximity range from 925 to 1100.
- Spirit Bear
- Fixed unit sometimes missing its attacks when its target was moving away.
- Fixed unit losing items on death in certain conditions.
- Reduced True Form movement speed reduction from 45 to 35.
- Fixed ability interactions between Pierce and Spirit Bear with invisible units.
- Fixed ability interactions between Summon Spirit Bear and Bash.
- Fixed ability interactions between Essence Shift with enemy transformation abilities:
- Increased base movement speed from 305 to 315.
- Summon Spirit Bear
- Changedhaving a 1500 leashed range to having a 925 attack proximity range.
- Attempting to attack an enemy outside the leash range now causes the bear to stop attacking, instead of returning it back to Lone Druid.
- True Form
- Now reduces movement speed by 45 on each level.
- Increased transformation time from 1.45 to 1.933.
- Increased armor bonus from 2/4/6 to 4/6/8.
- Fixed ability interactions between Entangling Claws and Overgrowth.
- Spirit Bear
- Entangling Claws
- No longer disarms the target.
- Increased damage per second from 40 to 60.
- Entangling Claws
- Summon Spirit Bear
- Now grants the Spirit Bear inventory on all levels, instead of only Level 4.
- ChangedDemolish level requirement from Level 3+ to available on all levels.
- Spirit Bear
- Updated unit model size.
- Changedunit type from creep to creep-hero. [?]
- ReworkedRabid.
- OldRabid
- Syllabear can create an intense combative fury in either himself or his Spirit Bear companion.
- Cast range: 300
- Movement speed bonus: 5%/10%/15%/20%
- Attack speed bonus: 10/20/30/40
- Duration: 10
- Mana cost: 50
- Cooldown: 30
- Notes: Only buffs the targeted unit. Can be cast on any of Lone Druid's units. Can be set to Autocast.
- NewRabid
- Increases the attack and movement speed of Lone Druid and the Spirit Bear.
- Movement speed bonus: 5%/10%/15%/20%
- Attack speed bonus: 10/20/30/40
- Duration: 10
- Mana cost: 50
- Cooldown: 30
- Notes: Has an instant cast time and only buffs Lone Druid and the Spirit Bear. Does not require a target and has no auto-cast.
- True Form
- Updated unit model size.
- Increased attack range from 100 to 150.
- Battle Cry
- Changedlevel requirement from Level 2+ to available on all levels.
- Increased attack damage bonus from 0/20/20 to 20/40/60.
- Increased armor bonus from 0/2/2 to 2/4/6.
- Reduced duration from 10 to 8.
- RemovedOne.
- Spirit Bear
- Entangling Claws
- Increased proc chance from 16% to 20%.
- Reduced cooldown from 6 to 5.
- Entangling Claws
- Increased base armor from -1 to 0.
- Fixed ability interactions between Sprout and Summon Spirit Bear.
- Summon Spirit Bear
- Reduced cooldown from 180 on each level to 180/160/140/120.
- Fixed ability interactions with Sprout.
- ChangedEntangling Claws level requirement from Level 4 Summon Spirit Bear to Level 3+.
- Updated hero sound effects.
- Summon Spirit Bear
- Now cancels the cast instead of wasting mana and cooldown
- Added an error message when attempting to cast while Spirit Bear is alive.
- Spirit Bear
- Entangling Claws no longer works against ancient creeps.
- Updated Synergy ability icon.
- Summon Spirit Bear
- ChangedEntangling Claws level requirement from all levels of to Level 4. [?]
- Fixed Burn ability particles appearing at the center of the map when Spirit Bear dies with it.
- Fixed ability interactions between Shallow Grave and True Form.
- Spirit Bear
- Increased base attack time from 1.75/1.6/1.45/1.3 to 1.75/1.65/1.55/1.45.
- Fixed ability interactions between True Form and Chronosphere.
- Spirit Bear
- Is now properly affected by Black Hole.
- Spirit Bear
- Fixed unit with Radiance equipped.
- Summon Spirit Bear
- No longer causes the Spirit Bear to automatically return to Lone Druid upon leveling the ability while the bear is alive.
- Spirit Bear
- Return now has a 5-second cooldown.
- True Form
- Fixed base attack damage during True Form still being 22‒29, instead of 22‒26.
- No longer increases armor by 1.
- Attribute Bonus can now be seen in the HUD when available.
- Spirit Bear
- Updated Entangling Claws ability tooltips.
- Reduced Summon Spirit Bear mana cost from 125 to 75.
- Spirit Bear
- Fixed Spirit Bear's items being lost when dying in Deathmatch mode.
- Reduced collision size from 48 to 24.
- Updated hero description.
- Fixed the Spirit Bear not disappearing upon repicking Lone Druid.
- Increased attack range from 500 to 550.
- Updated Battle Cry ability tooltips.
- Spirit Bear
- Updated Entangling Claws ability tooltips.
- Spirit Bear
- Fixed ability interactions with Demonic Conversion.
- Spirit Bear
- Fixed an issue with Manta Style and Illusion Rune.
- Can no longer be targeted by Demonic Conversion.
- Spirit Bear
- Fixed model animation issues.
- Fixed Rabid being unable to be cast on self.
- True Form now grants 250/400/600 health bonus while active.
- Updated all Lone Druid's and the Spirit Bear's ability tooltips.
- Reduced base attack damage from 22‒29 to 22‒26.
- Spirit Bear now only gets moved back to the Lone Druid upon starting an attack on a unit, instead of always when leaving its leash range.
Happened between 5.69 and 5.71
- Spirit Bear
- Can now attack units with Flying Movement.
- Now has 33% magic resistance on level 4.
- Rescaled health from 1600/1900/2200/2500 to 1400/1800/2300/2700.
- Increased Entangling Claws proc chance from 3%/6%/9%/12% to 4%/8%/12%/16%.
- Created
Patch History[]
Patch
Description
-
- Fixed Transmute granting experience to the Spirit Bear.
- Fixed ability interactions between Soulbind, Parting Shot and the Spirit Bear.
-
- Spirit Bear
- Fixed the unit being not able to disassemble items.
- Fixed the following abilities treating the unit as heroes:
- Spirit Bear
- Typing
Bear
orSylla
in the hero selection now highlights Lone Druid.
-
- Updated Summon Spirit Bear ability tooltips.
- Typing
Sylla
orBear
in the hero selection now highlights Lone Druid.
- Spirit Bear
- Fixed displayed as the unit name on the minimap.
- The following abilities no longer treat the unit as heroes:
- Attacks against ward-type units that require a fixed amount of attacks to destroy.
- Culling Blade cooldown skip on kill.
Focus Fire cooldown skip on kill.
- Jingu Mastery hits.
- Fixed kill rewards interactions with the Tormentor.
- Fixed not granting the unit Aghanim's Shard - Roshan if Lone Druid already has one.
- Fixed kill rewards not granting the Gold
and ExperienceXP bounty if all allies already have Aghanim's Shard.
- Reduced versus scale from 0.86 to 0.79.
- Reduced loadout scale from 0.87 to 0.79.
- Addednew Adjectives attributes. [?]
- Lone Druid has the following values: Arachnophobic
1
, Bearded1
, Fuzzy1
, Legs2
and Nose1
.
- Lone Druid has the following values: Arachnophobic
- Increased True Form default model texture width from
512px x 512px
to512px x 1024px
.
- Updated
Entangling Claws ability backend strings.
- Updated
Entangling Claws ability modifiers.
- Spirit Bear
- Updated unit modifier.
- Updated unit abilities' Hotkey.
- Fixed the Parting Shot Clone summoning a permanent Spirit Bear clone with
Summon Spirit Bear.
- Removed
Jungler role from hero.
- Updated Demolish ability tooltips.
- Updated Summon Spirit Bear ability tooltips.
- Increased Spirit Bear default model texture width from
512px x 512px
to1024px x 1024px
.
- Updated
Savage Roar ability descriptions.
-
- Updated
Summon Spirit Bear ability descriptions.
- Updated
- Fixed Savage Roar ability duration values.
- Spirit Bear
- Transmute now grants experience and gold to its caster.
- Now can gain Magic Stick-based item charges.
- Updated True Form ability descriptions.
- The following abilities are now marked as Ultimate abilities:
- Fixed Aghanim's Shard upgraded Savage Roar granting 40 bonus attack speed to allies instead of 60.
- Increased max polygon counts.
- Fixed Magic Lamp preventing instant kill effects.
- Fixes item preventing the Spirit Bear from dying when Lone Druid dies.
- Fixed being able to put skill points into Entangling Claws and Demolish during True Form.
- Added lore text to Spirit Link.
- Neutral items held by Spirit Bear now show as held by Lone Druid in the neutral items tab.
- Change mixgroup of Savage Roar cast sound from Ultimates to Weapons.
- Entangling Claws
- Fixed ability not being affected by status resistance.
- Fixed the 0s Entangling Claws
talent not affecting Lone Druid's Entangling Claws in True Form.
- Spirit Link lifesteal is now disabled by Break.
-
- Updated Savage Roar descriptions to say that it is always cast on Lone Druid and the Spirit Bear.
- Added description to True Form buff.
- Fixed Spirit Bear base attack time
talent showing two minus symbols.
- Fixed any items (such as Gem of True Sight) being movable to the Spirit Bear's designated Town Portal Scroll slot.
- Fixed the Spirit Bear missing spec, normal and detail masks.
-
- Fixed Spirit Link sound not playing on the Spirit Bear.
- Added a boolean variable to Savage Roar that allows switching between affecting only player units, and affecting all enemy units including lane and neutral creeps.
- Fixed an issue with Return.
- Updated Savage Roar icon.
- Added a second placeholder empty slot on the Spirit Bear for when the abilities are not unlocked.
- Fixed True Form transformation time.
-
- Empty ability column for the Spirit Bear now has an icon with the tooltip
Empty
. - This has been added to support a filler ability entry that is put into place when no abilities on the bear are active.
- Gets replaced by the respective ability when the Spirit Bear level reaches level 3.
- Empty ability column for the Spirit Bear now has an icon with the tooltip
- Added Arcane Rune responses.
- Fixed bug where items in Spirit Bear backpack get unmuted upon death.
- Fixed the K/D/A scoreboard overlapping with multi-unit portraits.
- Added Spirit Bear's items to the Additional Items display.
- Fixed Spirit Bear not tracking Black King Bar usage properly.
- Fixed a bug with the Auto Select Summoned Units option when re-summoning Spirit Bear.
- Corrected the default 'Disabled animation for the Spirit Bear submission template.
- True Form
- Added True Form as officially supported workshop submissions.
- To function with animation layers and cloth, these need to use Valve's skeleton and animations.
- Added rare loadout animation to True Form.
- Added True Form as officially supported workshop submissions.
- Fixed ability interactions between Savage Roar and Last Word.
- Fixed Spirit Bear appearing grayscale even when Lone Druid had an Aghanim's Scepter.
- Added missing death and Savage Roar animations to several True Form cosmetics.
- Spirit Bear
- Added Savage Roar animations to Spirit Bear. [?]
- Fixed Rabid effects with Rage of the Dark Wood equipped.
- Fixed Savage Roar ability values on the Spirit Bear not being updated to 6.86e.
- Fixed Illusory Orb not damaging Spirit Bear.
- Fixed Savage Roar affecting and overriding Dueling targets.
- Fixed Spirit Bear not respecting Auto Select Summoned Units options when re-summoning.
- Savage Roar
-
- Fixed ability not causing channeling heroes to run away.
-
- Fixed Legacy Keys on Spirit Bear.
- The ability is now always in the third slot regardless of Spirit Bear's level.
- Fixed ability affecting lane creeps and neutral creeps.
-
- Fixed Alt+
Left Click items on Spirit Bear.
- Fixed some cases where Spirit Bear was not displaying the disarm state correctly.
- Fixed server exploit Lone Druid.
- Fixed server crash with Spirit Bear using Hex on an enemy.
- Fixed Fate's Edict not properly disarming Spirit Bear.
- Fixed Spirit Bear incorrectly drawing a model using Blink Dagger.
- Fixed Consume not working on Spirit Bear.
- Fixed Spirit Bear not playing its animations sometimes.
-
- Fixed an ability interaction crash with Lone Druid and Hybrid.
-
- Fixed Spirit Bear being able to consume Moon Shard.
- Fixed Spirit Bear's Necronomicon units and Dominate units not giving kill credit to Lone Druid.
- Fixed Spirit Bear healing its health from picking up and dropping Vitality Booster.
- Spirit Bear
- Fixed unit being unable to pick up Bounty Rune.
- Added new health bars.
- Fixed Transmute on Spirit Bear not granting ExperienceXP to Lone Druid.
-
- Fixed Avatar duration not being tracked properly on Spirit Bear.
-
- Spirit Bear
- Fixed unit interaction with summons.
- Fixed unit's mana capacity.
- Spirit Bear
- Summon Spirit Bear
- Fixed a bug preventing casting the ability immediately after using Return.
- Fixed a bug casting the ability immediately after a Spirit Bear died.
- Spirit Bear
- Adjust custom Spirit Bear hitboxes to be more consistent with default models.
- Fixed bug preventing Spirit Bear from being able to retrieve items from the stash.
- Fixed Insatiable Hunger not lifestealing from Spirit Bear.
- Fixed the following passive abilities not affecting Spirit Bear:
- Updated default hero and Spirit Bear workshop files, including separated fbx and smd.
- Fixed level 1 and 2 Spirit Bear having 1800 day vision instead of 1400.
- Fixed True Form last hit sound effects.
- Enchant now affects Spirit Bear.
- Fixed Battle Cry not having a radius limit (should be 1000).
- Fixed Frost Arrows slowing Spirit Bear for the full creep duration.
-
- Fixed Astral Spirit not counting Spirit Bear towards the creep count.
- Fixed Mystic Flare hitting Spirit Bear.
- Fixed Entangling Claws working against ancient creeps and creep-heroes (e.g. Familiar and Warlock Golem).
-
- Undying Zombie now correctly disables Return.
- Added new micromanaging interface for heroes with multiple primary units (i.e. Lone Druid and Spirit Bear).
- Fixed creep aggro behavior with Spirit Bear.
-
- Fixed not being able to ⇱⇲ Drag-select Spirit Bear by dragging over the model.
-
- Fixed abilities with 0 cast point missing its ability effects:
{{PatchTableElement|2012-07-19|
- Fixed the following abilities from affecting Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query.. [[Spirit Bear}:}
|Spirit Bear}:}
- Fixed Spirit Bear not aggro-ing creeps when it attacks a hero.
-
- Fixed Spirit Bear dying counting as denies.
- Fixed having 1.3 too little armor.
- Fixed having 1 more armor than intended.
- Spirit Bear
- Fixed Holy Persuasion working on Spirit Bear.
- Fixed Entangling Claws affecting wards.
- Fixed Battle Cry not affecting other units Lone Druid owns.
- Fixed turn rate.
- Fixed base health regeneration from 0.25 to 0.5.
- Spirit Bear
- Fixed getting trapped in Power Cogs and Sprout.
- Fixed kill bounty being too low.
- Fixed Entangling Claws working on wards.
- Fixed creep-heroes being able to purchase items directly into the Stash from the Secret Shop.
- Fixed Spirit Bear teleporting far away from you with Return and causing it to get stuck in trees sometimes.
- Spirit Bear
- Fixed unit from breaking Disguise.
- Fixed unit attributes tooltip not showing the correct values.
- Fixed True Form and Druid Form being cancelled and interruptable.
- Spirit Bear
- Added a visual effect at the Spirit Bear's old location when it is recast.
- Fixed a bug when Spirit Bear would disassemble an item, causing it to have no owner.
- Fixed Spirit Bear having incorrect damage type.
- Addedto Captain's Mode.
- Spirit Bear
- Entangling Claws
- Fixed ability not affecting spell immune units.
- Fixed not interrupting channeling abilities when procced.
- Fixed Unstable Concoction being castable on Spirit Bear.
- Fixed the following abilities not hitting Spirit Bear:
- Entangling Claws
- AddedLone Druid.
-
- Fixed a few True Form lines would play when in Druid Form.
- Summon Spirit Bear
- Fixed where Spirit Bear would drop drop-on-death items when ability is leveled up.
- Fixed ability tooltip not working properly on hover.
- Spirit Bear
- Added overhead indicator when Spirit Bear is out of range.
- Fixed Gem of True Sight on Spirit Bear.
- Fixed Spirit Bear being killed when Lone Druid dies with Reincarnation.
- Fixed being unable to use Boots of Travel 2 to teleport to Spirit Bear.
- Fixed Sacrifice granting Spirit Bear mana permenantly.
- Fixed Unholy Strength ability interactions.
- Fixed Observer Ward and Sentry Ward usage by Spirit Bear.
- Fixed Spirit Bear being rooted by the following abilities:
- Fixed how Demolish works.
-
- Updated default hero portrait icon.
- Fixed bug with voice lines when picking up runes.
- Spirit Bear
- Fixed where leveling up Summon Spirit Bear would cause items with passive effects to stop working.
- Fixed Return Legacy Keys.
- Spirit Bear can now create illusions of itself.
- No longer can pick up Aegis of the Immortal.
- Entangling Claws
- Fixed ability working on Roshan.
- Fixed ability interactions and priority with Poison Attack.
- Added Rabid duration to its ability tooltip.
- Battle Cry
- Fixed Legacy Keys.
- Added duration to ability tooltip.
- The ability is now capped at 3 levels.
- Fixed leveling up Druid Form not automatically leveling up True Form.