Changelogs
Contents
Version History[]
Version
Description
- Spirit Link
- Reduced attack speed bonus from 16/34/52/70 to 16/32/48/64.
- Reduced shared armor from 10%/15%/20%/25% to 8%/12%/16%/20%.
Talents:
- Level 15 right talent: -10s Savage Roar cooldown reduced to -8s.
- Spirit Bear
- Increased base attack damage from 20 to 28.
- Entangling Claws
- Now deals its first tick of damage immediately, instead of 0.25 second after the debuff is placed.
- Reduced damage interval from 0.25 to 0.2.
- Rescaled duration from 0.75/1.5/2.25/3 to 1/1.6/2.2/2.8. [?]
- Reduced damage per second from 60 on each level to 30/40/50/60. ?]
- Spirit Link now also shares 10%/15%/20%/25% of Lone Druid's armor with the Spirit Bear and vice versa.
- True Form's cooldown now resets when Lone Druid dies during the transformation time.
- Increased Spirit Link attack speed bonus from 15/30/45/60 to 16/34/52/70.
- True Form
- Increased Entangling Claws proc chance from 20% to 30%. [?]
- Increased Demolish building attack damage bonus from 10%/20%/30%/40% to 15%/30%/45%/60%. [?]
- Increased Summon Spirit Bear health bonus per level from 75 to 90.
- Increased Savage Roar enemy duration from 1.2/1.6/2/2.4 to 1.4/1.8/2.2/2.6.
Talents:
- Level 20 right talent: -40s True Form cooldown increased to -50s.
- Reduced base attack time from 1.7 to 1.6.
- Increased turn rate from 0.5 to 0.6.
- True Form now increases base attack time to 1.7.
- Aghanim's Shard upgrade:
- Savage Roar
- Now also makes it cast simultaneously by the other even when they would not be able to cast it normally (e.g. they are stunned or silenced).
- Now also makes it apply a basic dispel on Lone Druid and the Spirit Bear on cast.
- Savage Roar
- Aghanim's Shard upgrade:
- Increased Savage Roar allied buff duration from 4 to 5.
- Added Aghanim's Shard upgrade for Lone Druid:
- Causes Savage Roar to grant allies within 700 radius 20% movement speed and 60 attack speed for 4 seconds upon cast.
Talents:
- Level 20 right talent: -32s True Form cooldown increased to -40s.
- Level 25 left talent changed: +1000 True Form health ➜ +1000 True Form and Spirit Bear health.
- Reduced strength gain from 2.7 to 2.5.
- Savage Roar is no longer cast simultaneously by the other when they would not be able to cast it normally (e.g. they are stunned or silenced). [?]
- Summon Spirit Bear
- Now increases the bear's base attack damage per level, instead of granting bonus attack damage.
- Increased max health as backlash damage from 10% to 20%.
- Reduced Entangling Claws creep duration from 2.25/4.5/6.75/9 to 0.75/1.5/2.25/3. [?]
- Reduced True Form armor bonus from 10/15/20 to 8/10/12.
Talents:
- Level 25 right talent: -0.15s Spirit Bear base attack time reduced to -0.1s.
- Level 25 left talent: +800 True Form health increased to +1000.
- Level 25 right talent: -0.16s Spirit Bear base attack time reduced to -0.15s.
- Level 10 left talent: +30 Spirit Bear movement speed reduced to +25.
- Level 10 right talent: +250 health reduced to +200.
- Level 15 left talent: +10 Spirit Bear armor reduced to +8.
- Level 15 right talent: -12s Savage Roar cooldown reduced to -10s.
- Level 20 right talent: -40s True Form cooldown reduced to -32s.
- Level 25 left talent: +1000 True Form health reduced to +800.
- Level 25 right talent: -0.2s Spirit Bear base attack time reduced to -0.16s.
- Level 25 right talent: -0.25s Spirit Bear base attack time reduced to -0.2s.
- Level 10 left talent changed: +125 attack range ➜ +30 Spirit Bear movement speed.
- Spirit Bear
- Reduced base attack damage from 25 to 20.
- Spirit Bear
- Reduced base attack damage from 30 to 25.
- Spirit Bear
- Increased base attack time from 1.7/1.6/1.5/1.4 to 1.75/1.65/1.55/1.45.
- Spirit Bear
- Increased base attack time from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4.
Talents:
- Level 25 right talent: -0.5s Spirit Bear base attack time reduced to -0.25s.
- Spirit Bear
- Reduced level from 7 to 1.
- Spirit Bear now levels up together with Lone Druid.
- Now gains 5 attack damage per level.
- Now gains 75 health per level.
- Reduced base attack damage from 30-40/50-60/70-80/90-100 to 30 on each level.
- Reduced base health from 1500/2000/2500/3000 to 1100/1400/1700/2000.
- Increased attack range from 128 to 150.
- Changed armor type from Basic to Hero.
- Changed attack damage type from Basic to Hero.
- Reworked Return
- New Return
- Teleports the Spirit Bear to Lone Druid after a channel time.
- Channel time: 3
- Mana cost: 0
- Cooldown: 30
- Notes: Available at all levels. Disjoints projectiles upon teleporting. Is not disabled upon taking damage, but can be interrupted, since it now requires channeling (Summon Spirit Bear is still prevented from re-summoning the bear as before).
- Entangling Claws
- Removed Defender.
- Demolish
- Is now available at Level 1, instead of Level 4.
- Reduced attack damage bonus against buildings from 40% on each level to 10%/20%/30%/40%.
- Reworked Spirit Link
- Old Spirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
- Attack speed bonus: 20/40/60/80
- Shared lifesteal: 40%/50%/60%/70%
- Duration: 10
- mana cost: 50
- Cooldown: 43/36/29/22
- Notes: Instant-cast ability that buffs Lone Druid and the Spirit Bear, wherever it is.
- New Spirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage dealt by the Spirit Bear to heal Lone Druid.
- Attack speed bonus: 15/30/45/60
- Transfered lifesteal: 20%/35%/50%/65%
- Notes: Passive ability.
- Savage Roar
- Now always applies the effect around Lone Druid and the Spirit Bear, no matter who of them casts it.
- Increased radius from 325 to 375.
- Reworked True Form
- Removed Druid Form.
- Old True Form
- Lone Druid learns to morph himself into a raging bear, losing his ranged advantage and some base movement speed, but health, armor, improved base attack time, as well as the Battle Cry ability. He can morph freely between druid and bear form.
- Transformation Time: 1.933
- Base attack time: 1.5
- Armor bonus: 4/6/8
- Health bonus: 300/700/1100
- Movement speed loss: 45
- Attack range loss: 400
- Mana cost: 25
- Cooldown: 0
- Notes: Stays transformed until Druid Form is used.
- Battle Cry
- Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.
- Radius: 1000
- Attack damge bonus: 70/100/130
- Armor bonus: 10/15/20
- Duration: 5
- Mana cost: 50
- Cooldown: 45
- Notes: This ability is only available while in True Form.
- New True Form
- Morphs into a raging bear, losing his ranged advantage,but gaining health and armor, and gaining Entangling Claws and Demolish.
- Transformation Time: 1.933
- Base attack time: 1.5
- Armor bonus: 10/15/20
- Health bonus: 500/1000/1500
- Attack range loss: 325
- Duration: 40
- Mana cost: 200
- Cooldown: 100
- Notes: Entangling Claws and Demolish are based on Summon Spirit Bear's level. Also heals Lone Druid for the same amount as the health bonus.
- [U] Removed Battle Cry.
Talents:
- Level 20 right talent changed: -25s Battle Cry cooldown ➜ -40s True Form cooldown.
- Level 25 left talent changed: Battle Cry grants spell immunity ➜ +1000 True Form max health.
- Increased agility gain from 2.4 to 2.8.
- Reduced movement speed from 330 to 325.
- Spirit Bear
- Increased movement speed from 340/355/370/385 to 340/360/380/400.
- Increased attack damage from 35/50/65/80 to 30-40/50-60/70-80/90-100.
Talents:
- Level 20 left talent changed: -0.3s Spirit Bear base attack time ➜ 0s Entangling Claws cooldown.
- Level 25 right talent changed: 0s Entangling Claws cooldown ➜ -0.5s Spirit Bear base attack time.
- Reduced movement speed from 340 to 330.
- Spirit Bear
- Increased movement speed from 340/350/360/370 to 340/355/370/385.
Talents:
- Level 10 left talent: +150 attack range reduced to +125.
- Level 20 left talent: -0.2s Spirit Bear base attack time increased to -0.3s.
- Reduced base agility and gain from 24 + 2.7 to 20 + 2.4.
- Reduced armor from 0 to -2.
- Rescaled Spirit Link cooldown from 44/36/28/20 to 43/36/29/22.
Talents:
- Level 10 left talent: +175 attack range reduced to +150.
- Level 20 left talent changed: +40 Spirit Link attack speed ➜ -0.2s Spirit Bear base attack time.
- Spirit Link
- Reduced attack speed from 30/50/70/90 to 20/40/60/80.
- Increased cooldown from 42/34/26/18 to 44/36/28/20.
- Increased movement speed from 320 to 340.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- Spirit Bear
- Increased movement speed from 320/330/340/350 to 340/350/360/370.
- Reduced attack backswing from 0.67 to 0.4.
- Increased attack damage from 35/45/55/65 to 35/50/65/80.
- Entangling Claws
- No longer interrupts the target.
- No longer pierces spell immunity.
- Added the Defender ability to Spirit Bear.
- Defender
- Spirit Bear absorbs a portion of the damage dealt to Lone Druid while within the leash range.
- Damage redirected: 30%
- Notes: This ability is available on level 1. The bear has to be within the leash range of Lone Druid to absorb the damage. The damage is still credited to the orginal source, and is lethal to the bear.
- Replaced Rabid with Spirit Link.
- Old Rabid
- Increases the attack and movement speed of Lone Druid and the Spirit Bear.
- Move speed bonus: 10%/15%/20%/25%
- Attack speed bonus: 20/30/40/50
- Duration: 25
- Mana cost: 50
- Cooldown: 35
- New Spirit Link
- Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
- Attack speed bonus: 30/50/70/90
- Shared lifesteal: 40%/50%/60%/70%
- Duration: 10
- Mana cost: 50/60/70/80
- Cooldown: 42/34/26/18
- Notes: Works like lifesteal, only reacting on attack damage dealt.
- Level 20 left talent changed: +40 Rabid attack speed ➜ +40 Spirit Link attack speed.
- Spirit Bear
- Increased health regeneration from 4/5/6/7 to 5/6/7/8.
Talents:
- Level 15 right talent: -8s Savage Roar cooldown increased to -12s.
- Spirit Bear
- Increased health from 1400/1800/2300/2700 to 1500/2000/2500/3000.
- Spirit Bear
- Increased health regeneration from 2/3/4/5 to 4/5/6/7.
- Reduced movement speed from 325 to 320.
- Increased turn rate from 0.4 to 0.5.
- Increased base health regeneration from 0.25 to 1.75.
- Increased base mana regeneration from 0.01 to 0.9.
- Battle Cry
- Reduced cooldown from 60 to 45.
- Reduced duration from 6 to 5.
- Reworked talents:
- Old:
- Level 10: +175 attack range or +250 health
- Level 15: +50 Spirit Bear attack damage or +50 attack damage
- Level 20: +50% Spirit Bear magic resistance or +12 Spirit Bear armor
- Level 25: -10s Savage Roar cooldown or +1.5s Entangling Claws duration
- New:
- Level 10: +175 attack range or +250 health
- Level 15: +10 Spirit Bear armor or -8s Savage Roar cooldown
- Level 20: +40 Rabid attack speed or -25s Battle Cry cooldown
- Level 25: Battle Cry grants spell immunity or 0s Entangling Claws cooldown
- Spirit Bear
- Reduced base attack time from 1.75/1.65/1.55/1.45 to 1.65/1.55/1.45/1.35.
- Increased strength gain from 2.1 to 2.4.
- Reduced base health regeneration from 0.5 to 0.25.
- Rabid
- Increased attack speed bonus from 10/20/30/40 to 20/30/40/50.
- Rescaled duration from 18/22/26/30 to 25.
- Reduced cooldown from 45 to 35.
Talents:
- Level 20 left talent changed: -40s respawn time ➜ +50% Spirit Bear magic resistance.
- Level 15 left talent: +30 Spirit Bear attack damage increased to +50.
- Level 15 right talent: +55 attack damage reduced to +50.
- Level 10 left talent: +200 attack range reduced to +175.
- Level 15 right talent: +65 attack damage reduced to +55.
- Level 20 right talent: +7 Spirit Bear armor increased to +12.
- Level 20 left talent: -50s respawn time reduced to -40s.
- Spirit Bear
- Now has 0.5 mana regeneration.
- True Form
- No longer disjoints projectiles.
- Druid Form
- No longer disjoints projectiles.
- Reduced transformation time 1.9 to 0.8.
- Added talents:
- Level 10: +200 attack range or +250 health
- Level 15: +30 Spirit Bear attack damage or +65 attack damage
- Level 20: -50s respawn time or +7 Spirit Bear armor
- Level 25: -10s Savage Roar cooldown or +1.5 Entangling Claws duration
- Spirit Bear
- Entangling Claws now uses pseudo-random distribution.
- True Form
- Reduced attack range loss from 422 to 400. [?]
- Reduced Battle Cry attack damage bonus from 90/120/150 to 70/100/130.
- Increased Savage Roar cooldown from 28/24/20/16 to 38/32/26/20.
- Fixed Lone Druid's health not increasing when leveling up True Form.
- Enabled in Captain's Mode.
- Removed from Captain's Mode.
- Spirit Bear
- Increased attack damage from 28-38 on each level to 35/45/55/65.
- Increased movement speed from 320/320/330/340 to 320/330/340/350.
- Replaced Synergy with Savage Roar.
- Old Synergy
- Increases the Lone Druid's synergy with his Spirit Bear and himself, upgrading attributes and abilities.
- Spirit Bear attack damage bonus: 10/20/30/40
- Spirit Bear move speed bonus: 10/20/30/40
- Rabid duration bonus: 10/20/30/40
- True Form health bonus: 100/200/300/400
- New Savage Roar
- Lone Druid or Spirit Bear roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased.
- Cast time: 0.1
- Radius: 325
- Movement speed bonus: 20%
- Duration: 1.2/1.6/2/2.4
- Mana cost: 50
- Cooldown: 28/24/20/16
- Notes: Rooted enemies will not be able to run away. Spirit Bear also has this ability, but the cooldown between it and Lone Druid are shared.
- Reduced Summon Spirit Bear cooldown from 180/160/140/120 to 120 on each level.
- Battle Cry
- Increased attack damage bonus from 60/90/120 to 90/120/150.
- Increased armor bonus from 6/12/18 to 10/15/20.
- Spirit Bear
- Hero kills by the Spirit Bear now provide ExperienceXP credit to the hero.
- Entangling Claws damage is no longer reduced by Damage Block.
- True Form
- is no longer deactivated upon death.
- Battle Cry
- Increased armor bonus from 5/10/15 to 6/12/18.
- Increased attack damage bonus from 50/75/100 to 60/90/120.
- Added Aghanim's Scepter upgrade for Lone Druid:
- Allows Spirit Bear to attack at any range from Lone Druid and prevents Spirit Bear from dying if Lone Druid dies.
- Reduced Return cast point from 0.3 to 0.
- Battle Cry
- Increased cooldown from 30 to 60.
- Reduced duration from 8 to 6.
- Increased attack damage bonus from 20/40/60 to 50/75/100.
- Increased armor bonus from 2/4/6 to 5/10/15.
- Spirit Bear
- Now has 300 mana.
- Hand of Midas now grants the experience to Lone Druid when used by Spirit Bear.
- Spirit Bear
- Increased health regeneration from 2 on each level to 2/3/4/5.
- Spirit Bear
- Entangling Claws is no longer a Unique Attack Modifier.
- Increased base movement speed from 315 to 325.
- Spirit Bear
- Increased experience bounty from 196 to 300.
- Increased True Form movement speed reduction from 35 to 45. [?]
- Spirit Bear
- Is now affected by Armlet of Mordiggian's health drain when active.
- Increased gold bounty from 100 to 300.
- Summon Spirit Bear can no longer be cast if the Spirit Bear has taken damage from a player unit in the last 3 seconds.
- Spirit Bear
- Return can no longer be cast if Spirit Bear has taken damage from a player unit in the last 3 seconds.
- Increased collision size in True Form from 12 to 24.
- Summon Spirit Bear
- Can now be cast while the Spirit Bear is still alive, restoring its health and returning it to Lone Druid, instead of canceling the cast and giving an error message.
- Increased leash range from 925 to 1100.
- Fixed the Spirit Bear sometimes missing its attacks when its target was moving away.
- Reduced True Form movement speed reduction from 45 to 35.
- Increased base movement speed from 305 to 315.
- Spirit Bear
- Reduced leash range from 1500 to 925.
- Attempting to attack an enemy outside the leash range now causes the bear to stop attacking, instead of returning it back to Lone Druid.
- True Form
- Now reduces movement speed by 45 on each level.
- Increased transformation time from 1.45 to 1.933.
- Increased armor bonus from 2/4/6 to 4/6/8.
- Spirit Bear
- Entangling Claws
- No longer disarms the target.
- Increased damage per second from 40 to 60.
- Entangling Claws
- Spirit Bear
- Now has an inventory on every level, instead of only Level 4.
- No longer has Demolish on Level 3.
- Abilities cast on Spirit Bear now last the same duration as they do on heroes. [?]
- Reworked Rabid
- Old Rabid
- Syllabear can create an intense combative fury in either himself or his Spirit Bear companion.
- Cast range: 300
- Movement speed bonus: 5%/10%/15%/20%
- Attack speed bonus: 10/20/30/40
- Duration: 10
- Mana cost: 50
- Cooldown: 30
- Notes: Only buffs the targeted unit. Can be cast on any of Lone Druid's units. Can be set to autocast.
- New Rabid
- Increases the attack and movement speed of Lone Druid and the Spirit Bear.
- Movement speed bonus: 5%/10%/15%/20%
- Attack speed bonus: 10/20/30/40
- Duration: 10
- Mana cost: 50
- Cooldown: 30
- Notes: Has an instant cast time and only buffs Lone Druid and the Spirit Bear. Does not require a target and has no autocast.
- True Form
- Increased attack range from 100 to 150.
- Battle Cry
- Removed One.
- Spirit Bear
- Entangling Claws
- Increased proc chance from 16% to 20%
- Reduced cooldown from 6 to 5.
- Entangling Claws
- Reduced Summon Spirit Bear cooldown from 180 on each level to 180/160/140/120.
- Spirit Bear
- Entangling Claws is now available at level 3, instead of level 4.
- Summon Spirit Bear now cancels the cast and gives an error message when attempting to cast while the Spirit Bear is alive, instead of wasting mana and cooldown.
- Spirit Bear
- Entangling Claws no longer works against ancient creeps.
- Spirit Bear
- Entangling Claws is now available at level 4, instead of level 1. [?]
- Spirit Bear
- Increased base attack time from 1.75/1.6/1.45/1.3 to 1.75/1.65/1.55/1.45.
- Summon Spirit Bear no longer causes the Spirit Bear to automatically return to Lone Druid upon leveling the spell while the bear is alive.
- Spirit Bear
- Return now has a 5 second cooldown.
- Reduced Summon Spirit Bear mana cost from 125 to 75.
- Spirit Bear
- Fixed Spirit Bear's items being lost when dying in Deathmatch mode.
- Reduced collision size from 48 to 24.
- Fixed the Spirit Bear not disappearing upon repicking Lone Druid.
- Increased attack range from 500 to 550.
- Spirit Bear
- Fixed an issue with Manta Style and Illusion Rune.
- Can no longer be targeted by Demonic Conversion.
- Reduced base attack damage from 22-29 to 22-26.
- Spirit Bear now only gets moved back to the Lone Druid upon starting an attack on a unit, instead of always when leaving leash range.
Note: These changes could have happened between 5.69 and 5.71
- Spirit Bear
- Can now attack flying units.
- Now has 33% magic resistance on level 4.
- Rescaled health from 1600/1900/2200/2500 to 1400/1800/2300/2700.
- Increased Entangling Claws proc chance from 3%/6%/9%/12% to 4%/8%/12%/16%.
- Created.
Patch History[]
Patch
Description
- Spirit Bear
- Transmute now grants experience and gold to its caster.
- Now can gain Magic Stick-based item charges.
- Updated True Form ability descriptions.
- The following abilities are now marked as Ultimate abilities:
- Fixed Aghanim's Shard upgraded Savage Roar granting 40 bonus attack speed to allies instead of 60.
- Increased max polygon counts.
- Fixed Magic Lamp preventing instant kill effects.
- Fixes item preventing the Spirit Bear from dying when Lone Druid dies.
- Fixed being able to put skill points into Entangling Claws and Demolish during True Form.
- Added lore text to Spirit Link.
- Neutral items held by Spirit Bear now show as held by Lone Druid in the neutral items tab.
- Change mixgroup of Savage Roar cast sound from Ultimates to Weapons.
- Entangling Claws
- Fixed ability not being affected by status resistance.
- Fixed the 0s Entangling Claws
talent not affecting Lone Druid's Entangling Claws in True Form.
- Spirit Link lifesteal is now disabled by Break.
- Update 2
- Updated Savage Roar descriptions to say that it is always cast on Lone Druid and the Spirit Bear.
- Added description to True Form's buff.
- Fixed Spirit Bear base attack time
talent showing two minus symbols.
- Fixed any items (such as Gem of True Sight) being movable to the Spirit Bear's designated Town Portal Scroll slot.
- Fixed the Spirit Bear missing spec, normal and detail masks.
- Update 2
- Fixed Spirit Link sound not playing on the Spirit Bear.
- Added a boolean variable to Savage Roar that allows switching between affecting only player units, and affecting all enemy units including lane and neutral creeps.
- Fixed an issue with Return.
- Updated Savage Roar icon.
- Added a second placeholder empty slot on the Spirit Bear for when the abilities are not unlocked.
- Fixed True Form transformation time.
- Update 2 & 3
- Empty ability column for the Spirit Bear now has an icon with the tooltip
Empty
. - This has been added to support a filler ability entry that is put into place when no abilities on the bear are active.
- Gets replaced by the respective ability when the Spirit Bear level reaches level 3.
- Empty ability column for the Spirit Bear now has an icon with the tooltip
- Added Arcane Rune responses.
- Fixed bug where items in Spirit Bear backpack get unmuted upon death.
- Fixed the K/D/A scoreboard overlapping with multi-unit portraits.
- Added Spirit Bear's items to the Additional Items display.
- Fixed Spirit Bear not tracking Black King Bar usage properly.
- Fixed a bug with the Auto Select Summoned Units option when re-summoning Spirit Bear.
- Corrected the default Disabled animation for the Spirit Bear submission template.
- True Form
- Added True Form as officially supported workshop submissions.
- To function with animation layers and cloth, these need to use Valve's skeleton and animations.
- Added rare loadout animation to True Form.
- Added True Form as officially supported workshop submissions.
- Fixed ability interactions between Savage Roar and Last Word.
- Fixed Spirit Bear appearing grayscale even when Lone Druid had an Aghanim's Scepter.
- Added missing death and Savage Roar animations to several True Form cosmetics.
- Spirit Bear
- Added Savage Roar animations to Spirit Bear. [?]
- Fixed Rabid effects with Rage of the Dark Wood equipped.
- Fixed Savage Roar ability values on the Spirit Bear not being updated to 6.86e.
- Fixed Illusory Orb not damaging Spirit Bear.
- Fixed Savage Roar affecting and overriding Dueling targets.
- Fixed Spirit Bear not respecting Auto Select Summoned Units options when re-summoning.
- Savage Roar
- Update 3
- Fixed ability not causing channeling heroes to run away.
- Update 5
- Fixed Legacy Keys on Spirit Bear.
- The ability is now always in the third slot regardless of Spirit Bear's level.
- Fixed ability affecting lane creeps and neutral creeps.
- Update 3
- Fixed Alt+
Left Click items on Spirit Bear.
- Fixed some cases where Spirit Bear was not displaying the disarm state correctly.
- Fixed server exploit Lone Druid.
- Fixed server crash with Spirit Bear using Hex on an enemy.
- Fixed Fate's Edict not properly disarming Spirit Bear.
- Fixed Spirit Bear incorrectly drawing a model using Blink Dagger.
- Fixed Consume not working on Spirit Bear.
- Fixed Spirit Bear not playing its animations sometimes.
- Update 7
- Fixed an ability interaction crash with Lone Druid and Hybrid.
- Update 5
- Fixed Spirit Bear being able to consume Moon Shard.
- Fixed Spirit Bear's Necronomicon units and Dominate units not giving kill credit to Lone Druid.
- Fixed Spirit Bear healing its health from picking up and dropping Vitality Booster.
- Spirit Bear
- Fixed unit being unable to pick up Bounty Rune.
- Added new health bars.
- Fixed Transmute on Spirit Bear not granting ExperienceXP to Lone Druid.
- Update 4
- Fixed Avatar duration not being tracked properly on Spirit Bear.
- Update 2
- Spirit Bear
- Fixed unit interaction with summons.
- Fixed unit's mana capacity.
- Spirit Bear
- Summon Spirit Bear
- Fixed a bug preventing casting the ability immediately after using Return.
- Fixed a bug casting the ability immediately after a Spirit Bear died.
- Spirit Bear
- Adjust custom Spirit Bear hitboxes to be more consistent with default models.
- Fixed bug preventing Spirit Bear from being able to retrieve items from the stash.
- Fixed Insatiable Hunger not lifestealing from Spirit Bear.
- Fixed the following passive abilities not affecting Spirit Bear:
- Updated default hero and Spirit Bear workshop files, including separated fbx and smd.
- Fixed level 1 and 2 Spirit Bear having 1800 day vision instead of 1400.
- Fixed True Form last hit sound effects.
- Enchant now affects Spirit Bear.
- Fixed Battle Cry not having a radius limit (should be 1000).
- Fixed Frost Arrows slowing Spirit Bear for the full creep duration.
- Update 5
- Fixed Astral Spirit not counting Spirit Bear towards the creep count.
- Fixed Mystic Flare hitting Spirit Bear.
- Fixed Entangling Claws working against ancient creeps and creep-heroes (e.g. Familiar and Warlock Golem).
- Update 2
- Undying Zombie now correctly disables Return.
- Added new micromanaging interface for heroes with multiple primary units (i.e. Lone Druid and Spirit Bear).
- Fixed creep aggro behavior with Spirit Bear.
- Update 4
- Fixed not being able to ⇱⇲ Drag-select Spirit Bear by dragging over the model.
- Update 5
- Fixed abilities with 0 cast point missing its ability effects:
- Spirit Bear
- Fixed Glimpse affecting Spirit Bear.
- Fixed Curse of the Silent affecting Spirit Bear
- Fixed Spirits detonating on non-hero units like Spirit Bear.
- Fixed Spirit Bear not aggro-ing creeps when it attacks a hero.
- Update 2
- Fixed Spirit Bear dying counting as denies.
- Fixed having 1.3 too little armor.
- Fixed having 1 more armor than intended.
- Spirit Bear
- Fixed Holy Persuasion working on Spirit Bear.
- Fixed Entangling Claws affecting wards.
- Fixed Battle Cry not affecting other units Lone Druid owns.
- Fixed turn rate.
- Fixed base health regeneration from 0.25 to 0.5.
- Spirit Bear
- Fixed getting trapped in Power Cogs and Sprout.
- Fixed kill bounty being too low.
- Fixed Entangling Claws working on wards.
- Fixed creep-heroes being able to purchase items directly into the Stash from the Secret Shop.
- Fixed Spirit Bear teleporting far away from you with Return and causing it to get stuck in trees sometimes.
- Spirit Bear
- Fixed unit from breaking Disguise.
- Fixed unit attributes tooltip not showing the correct values.
- Fixed True Form and Druid Form being cancelled and interruptable.
- Spirit Bear
- Added a visual effect at the Spirit Bear's old location when it is recast.
- Fixed a bug when Spirit Bear would disassemble an item, causing it to have no owner.
- Fixed Spirit Bear having incorrect damage type.
- Added to Captain's Mode.
- Spirit Bear
- Entangling Claws
- Fixed ability not affecting spell immune units.
- Fixed not interrupting channeling abilities when procced.
- Fixed Unstable Concoction being castable on Spirit Bear.
- Fixed the following abilities not hitting Spirit Bear:
- Entangling Claws
- Added Lone Druid.
- Test Client
- Fixed a few True Form lines would play when in Druid Form.
- Summon Spirit Bear
- Fixed where Spirit Bear would drop drop-on-death items when ability is leveled up.
- Fixed ability tooltip not working properly on hover.
- Spirit Bear
- Added overhead indicator when Spirit Bear is out of range.
- Fixed Gem of True Sight on Spirit Bear.
- Fixed Spirit Bear being killed when Lone Druid dies with Reincarnation.
- Fixed being unable to use Boots of Travel 2 to teleport to Spirit Bear.
- Fixed Sacrifice granting Spirit Bear mana permenantly.
- Fixed Unholy Strength ability interactions.
- Fixed Observer Ward and Sentry Ward usage by Spirit Bear.
- Fixed Spirit Bear being rooted by the following abilities:
- Fixed how Demolish works.
- Update 2
- Updated default hero portrait icon.
- Fixed bug with voice lines when picking up runes.
- Spirit Bear
- Fixed where leveling up Summon Spirit Bear would cause items with passive effects to stop working.
- Fixed Return Legacy Keys.
- Spirit Bear can now create illusions of itself.
- No longer can pick up Aegis of the Immortal.
- Entangling Claws
- Fixed ability working on Roshan.
- Fixed ability interactions and priority with Poison Attack.
- Added Rabid duration to its ability tooltip.
- Battle Cry
- Fixed Legacy Keys.
- Added duration to ability tooltip.
- The ability is now capped at 3 levels.
- Fixed leveling up Druid Form not automatically leveling up True Form.