Old Abilities
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Feast (Pre 6.49)[]
Ability
Passive
Passive
Affects
Self
Self
N'aix restores some of his life force by eating flesh.
Lifesteal: 10%/20%/30%/40%
After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.
Drain Life (Pre 4.10)[]
Drain Life
QI
Absorbs some hit points away from a target unit. Lasts 3 seconds
- This ability was replaced by Poison Sting in the 4.10 gameplay patch.
Feast (6.49-7.22h)[]
- The damage is directly added to Lifestealer's attack damage. It can be reduced with e.g. Static Link and also be increased with e.g. Empower.
- On top of the skill's own lifesteal, Lifestealer additionally can lifesteal the damage dealt by this ability with other sources of lifesteal. It also can crit or cleave.
- The heal is fully independent from the bonus damage dealt, meaning it always heals for the full amount, regardless of how much damage Feast did to the target.
Poison Sting (Pre 6.49)[]
- This ability was in Lifestealer's second ability slot and was removed in the 6.49 gameplay patch.
- Poison Sting is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
- Debuffs of successive attacks do not stack, but refresh the duration instead.
- The damage ticks in 1 second intervals, starting immediately when the debuff is placed, resulting in 2 damage ticks.
- Can deal up to 4/8/14/20 damage (before reductions).
Anabolic Frenzy (Pre 6.49)[]
Ability
Passive
Passive
Affects
Self
Self
Increases attack speed and movement of N'aix.
Movement Speed Bonus: 3%/5%/7%/9%
Attack Speed Bonus: 10/20/30/40
- This ability got replaced by Open Wounds in the 6.49 gameplay patch.
- Fully stacks with other attack speed and movement speed increasing effects.
Infest, Control & Consume (6.72-7.22h)[]
Infest (6.72-7.22h)
Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and when consumed the creep will heal Lifestealer's health equal to the creep's current health. Does not work on enemy heroes.
Cast Range: 150
Grants new ability: Assimilate. Swallows an allied hero, allowing them to hide within him.
With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.
- Applies a basic dispel on Lifestealer and disjoints projectiles upon cast.
- This basic dispel removes buffs as well, and not only debuffs.
- Lifestealer is invulnerable and hidden during Infest.
- Lifestealer still gains experience and gold during Infest.
- During Infest, all three spells of Lifestealer are turned inactive, Infest is replaced by Consume, and Control is added.
- During Infest, Lifestealer is periodically moved to the host's current position. This affects multiple things such as:
- When Infest ends (be it via Consume, or the host dies), Lifestealer appears at the host's location.
- Every aura Lifestealer has (including Gem of True Sight and Radiance) affects units around the host.
- Effects which react on heroes' presence, such as Smoke of Deceit, Marksmanship or Blur, react on the host's presence.
- Relocate forces Lifestealer out of the infested unit, dealing area damage.
- Holy Persuasion gets dispelled as soon as Lifestealer casts Infest.
- Can be cast on, but cannot take control over allied heroes and allied creep-heroes.
- When on level 2 or higher, can be cast on and take control over ancient creeps.
- The infested unit receives the Infest Effect modifier, which creates the visual effect above it, visible to allies only.
- Once purchased, Lifestealer cannot drop or sell his Aghanim's Scepter.
Ability
No Target
No Target
Affects
Allied Units / Enemy Units
Allied Units / Enemy Units
Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
- This ability got removed in the 7.23 gameplay patch.
- Appears when Infest is cast and stays until Lifestealer gets out of the host.
- Cannot take control over heroes, creep-heroes and units already owned by Lifestealer. All other infestable units can be controlled.
- When the host cannot be controlled, this spell is inactive.
- Upon cast, Lifestealer gets de-selected and the infested unit gets selected automatically.
- The unit also gains the Consume ability, allowing Lifestealer to consume it from the unit's HUD. It disappears when the unit's ownership changes again.
- Unlike other dominating spells, Control does not applies any dispel on the target.
- Fully restores the unit's mana upon cast. Its health stays unaffected.
- Constantly sets the unit's movement speed to Lifestealer's current movement speed, regardless of its default movement speed.
- If the infested unit was an ally of the opposing team, it still appears as an ally to them after taking control over it.
- However, since its ownership changes to that of Lifestealer's, they can attack it by ordering it. It is not automatically attacked.
- Control can take over a unit only once per host. This means if an enemy takes over it with another dominating spell, Control cannot take it back.
Consume (6.72-7.22h)
Lifestealer eats the host body from the inside out, exploding from within.
- Appears when Infest is cast and stays until Lifestealer gets out of the host.
- If the infested unit dies before Lifestealer consumes it, no health is gained. Though the area damage is always applied.
- Does not kill or harm an allied unit (except for lane creeps) that Lifestealer has infested, unless Control was used.
- The damage is applied instantly in the area.
- When not taking control over the creep, Consume's legacy hotkey is T. When using Control, it changes and is different based on the controlled creep.
Infest & Consume (Pre 6.72)[]
Infest (Pre 6.72)
Ability
Target Unit
Target Unit
Affects
Self
Self
The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
Cast Range: 150
Level 1 Allowed Targets: Allied & Neutral Units
Level 2 Allowed Targets: Allied, Enemy & Neutral Units
Level 3 Allowed Targets: Allied, Enemy & Neutral Units
With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.
- Applies a Strong Dispel on Lifestealer upon cast.
- Lifestealer gains experience and gold while under the effect of Infest.
- Lifestealer is invulnerable and hidden during Infest.
- During Infest, all of Lifestealer's other spells are turned inactive, and Infest is replaced by Consume.
- During Infest, Lifestealer is periodically moved to the host's current position. This affects multiple things such as:
- When Infest ends (be it via Consume, or the host dies), Lifestealer appears at the host's location.
- Every aura Lifestealer has (including Gem of True Sight and Radiance) affect units around the host.
- Effects which react on heroes' presence, such as Smoke of Deceit, Marksmanship or Blur, react on the host's presence.
- Infest does not stop any regeneration. So Lifestealer returns with the health and mana he had before Infest + the Infest heal + what he could regenerate during it.
- Cannot be cast on heroes and creep-heroes.
- The infested unit is marked with a visual effect above it, visible to allies only.
Consume (Pre 6.72)
Ability
No Target
No Target
Affects
Self
Self
Lifestealer consumes this unit's life, healing him and bursting out of it.
Level 1: Heals for the unit's current health
Level 2: Heals for the unit's current health
Level 3: Heals for the unit's maximum health
Assimilate & Eject (Pre 7.23)[]
Assimilate
Ability
Target Unit
Target Unit
Affects
Allied Heroes
Allied Heroes
Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.
Cast Range: 150
Heal Transfer: 100%
Ally Order Lock Duration: 2
How can Lifestealer resist the chance to sample an ally?
- This ability got removed in the 7.23 gameplay patch.
- Requires Aghanim's Scepter to be unlocked.
- Can only be cast on allied heroes, including Meepo clones and Tempest Doubles, excluding illusions.
- Unlike Infest, Assimilate applies a strong dispel on the target and disjoints projectiles upon cast.
- The allied hero is invulnerable, hidden and spell immune during Assimilate.
- The allied hero still gains experience and gold during Assimilate.
- The hero can simply get out of N'aix themself, still dealing the area damage, by issuing any order 2 seconds after being assimilated.
- During Assimilate, the allied hero is periodically moved to Lifestealer's current position. This affects multiple things such as:
- When Assimilate ends (be it via Eject, or Lifestealer dies), the allied hero appears at Lifestealer's location.
- Every aura the allied hero has (including Gem of True Sight and Radiance) affects units around Lifestealer.
- Relocate and Holy Persuasion forces the ally out of Lifestealer, dealing area damage.
- Lifestealer receives the Assimilate Effect buff, which creates the visual effect above him, visible to allies only.
Eject
- This ability got removed in the 7.23 gameplay patch.
- Replaces Assimilate until the ally gets out of Lifestealer.
- Interrupts Lifestealer's channeling spells upon cast.
- If Lifestealer dies before the ally is ejected, the AoE damage is still applied.
- Does not kill or harm Lifestealer upon ejecting the ally.
- The damage is applied instantly in the area.
Rage (5.55-Pre 6.49)[]
Rage (Pre 6.49)
RR
Ability
No Target
No Target
Affects
Self
Self
Shrugging off magic spells as if they were insects, N'aix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
Attack Damage Bonus: 10/15/20
Duration: 10/15/20
The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.
- This ability got moved into the first ability slot and reworked into the current Rage in the 6.49 gameplay patch.
- Interrupts Lifestealer's channeling spells upon cast.
- Applies a basic dispel on Lifestealer upon cast.
- When using Manta Style while Rage is active, Rage ends prematurely.
- Increases Lifestealer's size by 25% for its duration.
Siphon Strength (Pre 5.55)[]
Siphon Strength
RG
Instantly reduces the hit points of all enemies in the area of efecty by 33%. Absorbs some of this damage into the form of hit points.
- This Ability was replaced by Rage (Pre 6.49) in the 5.55 gameplay patch.