Version History[]
Version
Description
Talents:
- LVL 15+25 attack damage increased to +30.LVL 15+325 health increased to +350.
- Reduced Rage cooldown from 21/20/19/18 to 20/19/18/17.
- Increased Ghoul Frenzy movement speed slow from 10%/15%/20%/25% to 15%/20%/25%/30%.
- Reduced Infest cooldown from 100/75/50 to 80/65/50.
- Reduced base health from 200 to 120.
- Rage now grants Debuff Immunity with 80% magic resistance bonus. [?]
- Increased Ghoul Frenzy attack speed bonus from 20/30/40/50 to 25/40/55/70.
Talents:
- LVL 10+10% Rage movement speed bonus increased to +12%.LVL 10+30 attack speed ➜ +150 Consume damage.LVL 20+10% Ghoul Frenzy movement speed slow increased to +15%.
- Increased Rage cooldown from 18 on each level to 21/20/19/18.
- Aghanim's Shard upgrade:
- Open Wounds
- Now spreads to a random enemy within 700 radius, prioritizing heroes around the affected target when the affected target receives a total of 500 damage.
- Reduced duration from 8 to 7.
- Open Wounds
- Increased base health regeneration from 0 to 0.25.
- Reduced base movement speed from 325 to 320.
- Infest
- Can no longer be cast on Undying Zombies.
- Reduced mana cost from 100/150/200 to 100/125/150.
- Aghanim's Scepter upgrade:
- Infest
- Now also disarms affected enemy heroes.
- Now starts instant attacking the target immediately, instead of 1.25 seconds after the debuff is placed. [?]
- Infest
- Reduced base attack damage from 24-30 to 22-28.
- Reduced Feast enemy max health as lifesteal from 1.8%/2.4%/3%/3.6% to 1.6%/2.2%/2.8%/3.4%.
- Reduced base attack damage from 27-33 to 24-30.
- Reduced turn rate from 1 to 0.9.
- Feast now also deals 0.6%/0.8%/1%/1.2% of the enemy max health as damage. [?]
- Aghanim's Scepter upgrade:
- Infest
- Increased hero duration from 4 to 5.
- Reduced cooldown from 25 to 20.
- Infest
- Aghanim's Shard upgrade:
- Open Wounds
- Now also causes hero attacks against the target to deal 2% of the target's max health as damage. [?]
- Reduced cooldown from 25 to 15.
- Open Wounds
- AddedAttribute Bonus.
Talents:
- LVL 10+30 attack speed ➜ +20 movement speed.LVL 10+200 health ➜ +30 attack speed.LVL 15+20 movement speed ➜ +25 attack damage.LVL 15+25 attack damage ➜ +325 health.LVL 20+8% Ghoul Frenzy movement speed slow increased to +10%.
- Increased base attack damage from 24‒30 to 27‒33.
- Increased Feast enemy max health as lifesteal from 1.6%/2.2%/2.8%/3.4% to 1.8%/2.4%/3%/3.6%.
- Increased base attack damage from 21‒27 to 24‒30.
- Increased Rage self movement speed bonus from 15% on each level to 15%/16%/17%/18%.
- Increased Ghoul Frenzy movement speed slow from 6%/12%/18%/24% to 10%/15%/20%/25%.
- Aghanim's Shard upgrade:
- Reduced Open Wounds mana cost from 125 to 75.
- Reduced base attack speed from 130 to 120.
- Increased Rage mana cost from 75 on each level to 75/100/125/150.
- Feast
- No longer grants 15/30/45/60 attack speed bonus.
- Increased enemy max health as lifesteal from 1.5%/2%/2.5%/3% to 1.6%/2.2%/2.8%/3.4%.
- ReplacedOpen Wounds with Ghoul Frenzy.
- NewGhoul Frenzy
- Causes Lifestealer's attacks to slow enemies' movement speed. Increases attack speed.
- Attack speed bonus: 20/30/40/50
- Movement speed slow: 6%/12%/18%/24%
- Slow duration: 1.5
- Notes: Passive ability. Disabled by Break.
- Increased Infest mana cost from 50 on each level to 100/150/200.
- ReworkedAghanim's Scepter upgrade:
- Infest
- No longer applies current level of Rage to the Infested unit.
- Now increases self max health as health regeneration to 6%/8%/10%.
- Now can be cast on enemy heroes for 4 seconds, instantly attacking them from the inside every 1.25 seconds.
- Reduced cast range from 600 to 500.
- Increased cooldown from 20 to 25.
- Infest
- AddedAghanim's Shard upgrade for Lifestealer:
- Grants Lifestealer the Open Wounds ability.
- Open Wounds
- Increased cast range from 200/300/400/500 to 800.
- Increased lifesteal from 35% to 50%.
- Reduced the 8-second slow duration progression from 70%/70%/60%/50%/30%/10%/10%/10% to 50%/50%/40%/30%/20%/10%/10%/10%.
- Reduced mana cost from 140 to 125.
- Increased cooldown from 24/20/16/12 to 25.
- Open Wounds
- Grants Lifestealer the Open Wounds ability.
Talents:
- LVL 20
- Increased base attack damage from 17‒27 to 21‒27.
Talents:
- LVL 10+30 attack speed reduced to +25.LVL 10+200 health reduced to +150.LVL 15+25 movement speed reduced to +20.LVL 15+30 attack damage reduced to +25.LVL 20+50% Open Wounds lifesteal reduced to +40%.LVL 2020% evasion reduced to 16%.LVL 25+2s Rage duration reduced to +1.5s.LVL 25+1.5% Feast max health as lifesteal reduced to +1.2%.
- Reduced base attack damage from 20‒30 to 17‒27.
- Reduced base attack speed from 140 to 130.
- Infest
- Changedcooldown from counting down upon cast to begin its countdown upon leaving the affected unit.
- Reduced target hero movement speed bonus from 30%/40%/50% to 15%/20%/25%. [?]
- Reduced target max health bonus from 750/1000/1250 to 400/800/1200.
- Aghanim's Scepter upgrade:
- Increased Infest cooldown from 20 to 25.
- Reduced strength gain from 2.9 to 2.4.
- Reduced base attack damage from 27‒37 to 20‒30.
- Reduced base attack time from 1.85 to 1.7.
- Increased base attack speed from 100 to 140.
- Increased base armor from 0 to 1.
- Rage
- No longer grants 40/50/60/70 attack speed bonus.
- Now grants 15% self movement speed bonus.
- Feast
- Now grants 15/30/45/60 attack speed bonus.
- No longer deals conditional attack damage bonus based on enemy max health.
- Reduced enemy max health as lifesteal from 1.5%/2.25%/3%/3.75% to 1.5%/2%/2.5%/3%.
- Reduced Open Wounds lifesteal from 50% to 35%.
- ReworkedInfest.
- Consume no longer heals Lifestealer based on the host's current health upon cast.
- URemovedControl.
- OldInfest
- Lifestealer infests the body of a target unit, becoming undetectable inside. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit with the help of the Control sub-ability. To get out of the infested unit, the Consume sub-ability needs to be used, which causes area damage when used. If the host is a creep, it also gets killed, and Lifestealer gets healed based on its current health.
- Cast range: 150
- Mana cost: 50
- Cooldown: 100/75/50
- Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Control can be used to take control over infested creeps, and set their movement speed equal to Lifestealer's. Consume can be used to burst out of the host.
- NewInfest
- Lifestealer infests target creep or allied hero, becoming undetectable inside. The infested unit has its max health increased, and gets healed for the same amount. If the target is a hero, their movement speed gets increased. If the target is a creep, its movement speed gets increased by less than heroes, and Lifestealer takes control over it. While infested, Lifestealer regenerates health based on his maximum health.
- Cast range: 150
- Max health increase: 750/1000/1250
- Hero movement speed bonus: 30%/40%/50%
- Creep movement speed bonus: 15%/20%/25%
- Max health restored per second: 3%/4%/5%
- Mana cost: 50
- Cooldown: 100/75/50
- Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Consume can be used to burst out of the host.
- ReworkedAghanim's Scepter upgrade:
- OldGrants Lifestealer the Assimilate ability and Eject sub-ability.
- NewApplies the ability effects of Rage based on the current level to the Infested unit.
- Increases cast range to 600.
- Reduces cooldown to 20.
Talents:
- LVL 10+20 attack speed increased to +30.
- Increased strength gain from 3.1 to 3.6.
- Increased base movement speed from 310 to 325.
- Increased base armor from -2 to 0.
Talents:
- LVL 15+30 movement speed reduced to +25.
- Increased intelligence gain from 1.75 to 1.8.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Feast
- Changed4.5%/5.5%/6.5%/7.5% current health as damage to 1.75%/2.5%/3.25%/4% max health as damage.
- Changed4.5%/5.5%/6.5%/7.5% current health as lifesteal to 1.75%/2.5%/3.25%/4% max health as lifesteal.
- Level 15 left talent: +35 movement speed reduced to +30.
- Reduced base armor from -1 to -2.
- Reduced base movement speed from 315 to 310.
- Increased Open Wounds mana cost from 140/130/120/110 to 140 on each level.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
Talents:
- LVL 10+15 attack speed ➜ +20 attack speed.LVL 15+25 attack damage ➜ +35 movement speed.LVL 15+250 health ➜ +30 attack damage.LVL 20+25 movement speed ➜ +50% Open Wounds lifesteal.LVL 2015% evasion increased to 20%.LVL 25+1s Rage duration increased to +2s.LVL 25+15 armor ➜ +2% Feast current health as damage/lifesteal.
- Reduced Rage attack speed bonus from 50/60/70/80 to 40/50/60/70.
- Increased Open Wounds mana cost from 110 on each level to 140/130/120/110.
- Reduced base attack damage from 29‒39 to 27‒37.
- Reduced base attack damage from 32‒42 to 29‒39.
- RemovedAttribute Bonus.
- added
Talents:
- Increased base attack time from 1.7 to 1.85.
- Increased strength gain from 2.4 to 3.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Infest now requires at least level 2 to target ancient creeps.
- Increased base health from 150 to 180.
- Increased Rage attack speed bonus from 30/45/60/80 to 50/60/70/80.
- Feast
- Increased enemy current health as lifesteal from 4%/5%/6%/7% to 4.5%/5.5%/6.5%/7.5%.
- Increased enemy current health as damage from 4%/5%/6%/7% to 4.5%/5.5%/6.5%/7.5%.
- Reduced Infest cooldown from 100 on each level to 100/75/50.
- Reduced Rage cooldown from 19 to 16.
- Infest is now castable on ancient creeps.
- Control also works on ancient creeps.
- Feast is now considered as a conditional attack damage bonus.
- Increased Open Wounds lifesteal from 15%/20%/25%/30% to 50% on each level.
- AddedAghanim's Scepter upgrade for Lifestealer:
- Grants Lifestealer the Assimilate ability and the Eject sub-ability.
- Assimilate
- Allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer. Any healing Lifestealer receives is shared with the assimilated hero. The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal damage to enemies in an area.
- Cast range: 150
- Duration: Until ally leaves or is ejected
- Mana cost: 50
- Cooldown: 50
- Notes: If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit. Issuing any order with your hero, a few seconds after being assimilated, will take you out.
- Eject
- Ejects an assimilated hero, damaging nearby enemies.
- Damage: 300
- Damage radius: 700
- Notes: Has an instant cast time. The damage is also applied when the ally leaves by itself or when Lifestealer dies.
- Addedthe Control sub-ability.
- This sub-ability allows Lifestealer to control the unit he is in, including their abilities.
- The controlled unit is attackable by the enemy.
- Sets the controlled unit's movement speed equal of Lifestealer's movement speed.
- If used on allied units, the unit will die upon casting Consume.
- Increased Rage cooldown from 17 to 19.
- Increased the following abilities' cast point from 0.01 to 0.2:
- Fixed ability interactions between Rage and Fade.
- Reduced Open Wounds cast range from 600 on each level to 200/300/400/500.
- Increased Rage duration from 2.5/3.25/4/4.75 to 3/4/5/6.
- Fixed ability interactions between Infest and the Tempest Double.
- Fixed the following interactions with Open Wounds
- When cast on neutral creeps.
- When the target is affected by the Fog of War.
- ChangedLifestealer hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Reduced collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Fixed ability interactions between Devour and Infest.
- ChangedLifestealer hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Fixed ability interactions between Hookshot with Spell Immune sources (e.g. Rage).
- OldInfest
- The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
- Cast range: 150
- Level 1: Allowed targets - Allied and neutral units
- Level 2: Allowed targets - Allied, enemy and neutral units.
- Level 3: Allowed targets - Allied, enemy and neutral units.
- Cooldown: 100/60/30
- Mana cost: 50
- Cast Range: 150
- Note: Consume kills the infested unit and heals Lifestealer.
- OldConsume
- Lifestealer consumes this unit's life, healing him and bursting out of it.
- Level 1: Heals for the unit's current health.
- Level 2: Heals for the unit's current health.
- Level 3: Heals for the unit's maximum health.
- NewInfest
- Naix infests a target, hiding in it. When he comes out, he deals damage to every enemy unit within range. If the infested unit is an enemy, he first consumes it, healing based on its current health and killing it.
- Damage: 150/275/400
- Damage radius: 700
- Cooldown: 100
- Mana cost: 50
- Cast Range: 150
- NewConsume
- Lifestealer eats the host body from the inside out, exploding from within.
- Damage: 150/275/400
- Damage radius: 700
- Notes: If the host was a non-hero unit, Lifestealer first gets healed based on the host's current health upon cast.
- Fixed the following abilities' interactions with Icarus Dive's disarm:
- Fixed ability interactions between Feast and the Phoenix Sun.
- Addednew Bound Radius mechanic. [?]
- Lifestealer has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Lifestealer has the
- Increased Open Wounds lifesteal from 10%/15%/20%/25% to 15%/20%/25%/30%.
- Increased base attack damage from 27‒37 to 32‒42.
- Casting Open Wounds now gives Lifestealer an attack order on the target.
- Reduced Open Wounds cooldown from 30/25/20/15 to 24/20/16/12.
- Increased base movement speed from 300 to 315.
- Fixed Open Wounds ability interaction with Infest.
- Now it can be cast on non-hero units again.
- Fixed ability interactions between Moonlight Shadow and Rage.
- Open Wounds
- Increased Open Wounds mana cost from 70/80/90/100 to 100 on each level.
- Fixed ability interactions between Holy Persuasion and Infest.
- Fixed ability interactions between Infest, Demonic Summoning and Reset Cooldowns.
- Fixed the following ability interactions with Rage:
- Rescaled Open Wounds 8-second slow duration progression from Stun/70%/50%/30%/10%/10%/10% to Stun/70%/30%/10%/10%/10%/10%
- Reduced Infest mana cost from 150/100/50 to 50 on each level.
- Increased base strength and gain from 15 + 1.4 to 25 + 2.4.
- Reduced base agility and gain from 26 + 4.05 to 18 + 1.9.
- Increased intelligence gain from 1.5 to 1.75.
- Increased base attack damage from 13‒23 to 27‒37.
- Reduced base armor from 1 to -1.
- Increased base movement speed from 295 to 300.
- RemovedAnabolic Frenzy.
- ReworkedRage.
- Movedto the first ability slot. This is a now a basic ability.
- OldRage
- Shrugging off magic spells as if they were insects, N'aix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
- Attack damage bonus: 10/15/20
- Duration: 10/15/20
- Mana cost: 150/200/250
- Cooldown: 90
- Notes: Is an ultimate. Turns N'aix spell immune for the duration. Has an instant cast time. Increases N'aix model size for the duration.
- NewRage
- N'aix goes into a maddened rage, becoming immune to magic spells and gaining increased attack speed.
- Attack speed bonus: 30%/45%/60%/80%
- Duration: 2.5/3.25/4/4.75
- Mana cost: 75
- Cooldown: 15
- Notes: Turns N'aix spell immune for the duration. Has an instant cast time. Turns N'aix pitch black for the duration.
- ReworkedFeast.
- Movedfrom the third to the second ability slot.
- OldGrants 10%/20%/30%/40% lifesteal bonus.
- NewNow deals 4%/5%/6%/7% of enemy current health as damage and lifesteals for the same amount per attack. [?]
- ReplacedPoison Sting with Open Wounds.
- Movedto the third ability slot.
- OldPoison Sting
- Adds poison damage to this hero's normal attacks, slightly slowing movement speeds.
- Damage per second: 6/8/9/10
- Movement speed slow: 5%/10%/21%/28%
- Duration: 3/5/6/7
- NewOpen Wounds
- N'aix rends the enemy, slowing his movement and allowing his allies to feast on his life force, regenerating a portion of the damage dealt. Victim slowly recovers movement speed over the duration.
- Cast range: 600
- Lifesteal: 10%/15%/20%/25% of any damage dealt
- Movement speed slow: Stun/70%/50%/30%/10%/10%/10%
- Duration: 7
- Notes: Stuns the target at the beginning. The slow gets weaker towards the end of the duration. Any damage an ally deals to the target heals the ally, including damage from spells. Cannot be dispelled.
- Infest
- The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
- Cast range: 150
- Level 1: Allowed targets - Allied and neutral units
- Level 2: Allowed targets - Allied, enemy and neutral units.
- Level 3: Allowed targets - Allied, enemy and neutral units.
- Mana cost: 150/100/50
- Cooldown: 100/70/40
- Notes: Cannot be cast on heroes. Lifestealer stays inside the host until the unit dies. While inside the host, he is hidden and invulnerable and cannot act. He still gains experience and gold from enemies dying around the host. Lifestealer can pop out the unit at any time using the Consume sub-ability. The host dies upon consuming it.
- Consume
- Lifestealer consumes this unit's life, healing him and bursting out of it.
- Level 1: Heals for the unit's current health.
- Level 2: Heals for the unit's current health.
- Level 3: Heals for the unit's maximum health.
- Updated Poison Sting ability icon.
- Updated Poison Sting ability icon.
- Increased base attack damage from 8‒18 to 13‒23.
- Reduced Anabolic Frenzy movement speed bonus from 3%/6%/9%/12% to 3%/5%/7%/9%.
- URage
- Reduced attack damage bonus from 10/20/30 to 10/15/20.
- Reduced duration from 15/20/25 to 10/15/20.
- Updated Poison Sting ability tooltips.
- Feast
- Is no longer a Unique Attack Modifier.
- Reduced lifesteal from 15%/30%/40%/50% to 9%/18%/27%/36%.
- Reduced Poison Sting duration from 3 to 2.
- Increased base attack time from 1.6 to 1.7.
- Addednew
-recreate
command. [?]- This is to temporarily fix losing control of the hero.
- Has a 200-second cooldown, must be in the range of Fountain (i.e. Rejuvenation Aura) to be used.
- Feast is now a Unique Attack Modifier.
- Reduced base attack time from 1.7 to 1.6.
- Reduced attack point from 0.46 to 0.39.
- Reduced attack backswing from 0.54 to 0.44.
- Reduced cast point from 0.4 to 0.
- Reduced cast backswing from 1.1 to 0.51.
- Increased turn rate from 0.25 to 2.1. [?]
- Added attack sound effects.
- Reduced base mana regeneration from 0.5 to 0.01.
- Reduced base movement speed from 299 to 295
- Reduced Feast lifesteal from 20%/35%/50%/65% to 15%/30%/45%/50%.
- Reduced agility gain from 5 to 4.15.
- Increased base attack damage from 18‒24 to 19‒29.
- Increased base attack time from 1.5 to 1.7.
- Increased agility gain from 4.5 to 5.
- ReplacedSiphon Strength with Rage.
- OldSiphon Strength
- Instantly reduces the hit points of all enemies in the area of effect by 33%. Absorbs some of this damage into the form of hit points.
- Radius: 200/300/400
- Absorption: 10%/20%/30%
- Enemy health reduction: 33%
- Mana cost: 250
- Cooldown: 75
- NewRage
- Shrugging off magic spells as if they were insects, Na'ix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
- Bonus damage: 10/20/30
- Duration: 15/20/25
- Mana cost: 150/200/250
- Cooldown: 180/165/150
- Increased base health from 100 to 150.
- Reduced base attack damage from 23‒29 to 18‒24.
- RemovedAghanim's Scepter upgrade for Lifestealer.
- No longer reduces Siphon Strength cooldown to 15.
- AddedAghanim's Scepter upgrade for Lifestealer:
- Reduces Siphon Strength cooldown to 15.
- Increased base agility from 21 to 26.
- Increased base attack damage from 13‒19 to 23‒29.
- Increased base attack damage from 13‒16 to 13‒19.
- Changedhero model from Zergling to Ghoul.
- Poison Sting
- Reduced damage per second from 6/8/9/10 to 2/4/7/10.
- Increased movement speed slow from 5%/10%/21%/28% to 10%/20%/30%/45%.
- Reduced duration from 3/5/6/7 to 3 on each level.
- Reduced Anabolic Frenzy movement speed bonus from 10%/20%/30%/40% to 3%/6%/9%/12%
- ReplacedDrain Life with Poison Sting.
- OldDrain Life
- Absorbs some hit points away from a target unit. Lasts 3 seconds.
- Health drained per second: 20/40/60/80
- Channel duration: 3
- Cast range: 400
- Mana cost: 60/80/100/120
- Cooldown: 10
- NewPoison Sting
- Adds poison damage to this hero's normal attacks, slightly slowing movement speeds.
- Damage per second: 6/8/9/10
- Movement speed slow: 5%/10%/21%/28%
- Poison duration: 3/5/6/7
- Increased base attack damage from 8‒11 to 13‒16.
- Increased base armor from 0 to 1.
- Increased base strength and gain from 13 + 1.2 to 15 + 1.3.
- Increased base attack damage from 1‒4 to 8‒11.
- Reduced turn rate from 0.5 to 0.25.
- Drain Life
- Rescaled mana cost from 100 on each level to 60/80/100/120.
- Increased duration from 3 to 3.05.
- Created
Patch History[]
Patch
Description
-
- Fixed the following abilities' interaction with debuff immune sources (e.g. Rage):
- Reduced versus scale from 0.9 to 0.81.
- Addednew Adjectives attributes. [?]
- Lifestealer has the following values: Badteeth
1
, Undead1
, Legs2
and Nose1
.
- Lifestealer has the following values: Badteeth
- Ghoul Frenzy
- Updated ability backend strings.
-
- Updated ability modifiers.
- Updated Infest ability backend strings.
- Fixed the following ability interactions with Rage:
- False Promise
- Forced movement sources (e.g. Force) granting unobstructed movement.
- Fixed
Infest dealing one less instant attack with cast range increasing sources.
- Removed
Jungler role from hero.
- Updated Feast ability tooltips.
- Typing
LS
in the hero selection now highlights Lifestealer. - Updated Feast ability tooltips.
- Fixed
Infest not being blocked by Spell Block.
- Fixed
Infest duration.
- Updated Infest ability notes.
- Updated
Infest ability descriptions.
- Updated default hero model.
- Fixed the healing via Open Wounds preventing
Wraith Delay's death in the following situations:
- Static Charge damage
- Damage Return
-
- Fixed being able to use Open Wounds' spell lifesteal from HP Removal sources (e.g. Damage Return) to prevent death (e.g.
Wraith Delay).
- Fixed being able to use Open Wounds' spell lifesteal from HP Removal sources (e.g. Damage Return) to prevent death (e.g.
- Updated Open Wounds ability descriptions.
- Updated default hero model.
- Added error message to Infest:
Cannot Infest Zombies.
- Updated jaw textures.
- Updated default hero model and animations.
- Fixed Feast not being affected by lifesteal amplification.
- Fixed Infest dispelling positive buffs on the caster, instead of negative ones only.
-
- Fixed Rage tooltip stating it grants 100% magic resistance.
- Fixed only able to use Assimilate once per game.
- Fixed gaining the Assimilate ability if Infest is cast on Io while Tethered and the ability interactions.
- Updated and optimized animation sets.
- Added Arcane Rune responses.
-
- Updated default item build.
- Changed the following ability damage type tooltips to Magical:
- Fixed Infest being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
- Fixed Lifestealer having the wrong health bar color when Infesting ancient creeps.
- Fixed Assimilate and Infest ability interactions to work correctly (force the unit out) with the following abilities:
- Fixed Consume Legacy Keys missing on the infested and controlled unit.
- Fixed Echo Shell incorrectly applying Open Wounds effects through spell immunity.
- Fixed a bug with Holy Persuasion and Infest that would break Chen's selection state.
-
- Fixed various issues with Lifestealer's HUD.
-
- Assimilate
- Updated and fixed ability animations.
- Fixed being able to cast ability on non-hero units.
- Fixed not cancelling ally's Teleport when ally is Assimilated.
- Fixed various ability interaction bugs.
- Fixed various UI issues with the upgraded ability.
- Fixed various item interactions while Assimilated.
- Updated Eject ability animations.
- Assimilate
-
- Assimilate
- Now procs Magic Stick-based items.
- Both Assimilate and Eject now uses the same ability slot and switches when cast.
- Assimilate
- Addedto Captain's Mode.
-
- Removedfrom Captain's Mode. [?]
- Control
- Consuming
- Fixed not gaining control of Lifestealer after Consuming a unit .
- Fixed ability killing allied player controlled units.
- Infest
- Fixed Infested heroes not being able to move or take actions.
- Fixed Infest-controlled units sometimes failing to get the proper movement speed bonus.
- Fixed various targeting and behavior bugs after you take control of an Infested unit
- Fixed a crash when selecting an Infested unit with All Other Units hotkey.
- Fixed being able to take control of allied player controlled units with Infest.
- Fixed enemy ability icons being greyed out when Infested.
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- Fixed Control procing Magic Stick-based items.
- Lifestealer kills the Infested unit under 2 conditions:
- If it is an enemy.
- If it is an allied unit that you took control over.
- Fixed abilities of already-controlled units being disabled when Infested
- Fixed ability slot count being wrong when Infesting heroes
- Control and Consume abilities are now only added to units that are not already controlled by an ally
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- Fixed various Infest related bugs.
- Unholy Strength now stops draining health when the user turns invulnerable (i.e. when Infested.
- Fixed Rage having an inconsistent behavior compared to Black King Bar when affected by the following abilities:
- Broken down hero model for cosmetics.
- Updated default low violence hero model.
- Increased Rage cooldown from 15 to 17.
- Fixed allied cast Infest killing the creeps and healing you.
- Fixed Rage not removing certain buffs that Black King Bar does (i.e. Empower, Haste Rune, etc).
- Updated Open Wounds debuff effect.
- UAdded teleport animations.
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- The following teleport abilities now forces Lifestealer out of Infest to prevent him from getting stuck:
- Fixed Rage being dispellable.
- UUpdated the hero selection portrait.
- Fixed Feast bonus damage type allowing it to critical strike.
- Infest
- Fixed being able to hide inside an enemy Spirit Bear or Warlock Golem with Infest (wasn't doing damage to it though).
- Fixed not removing buffs before Infesting.
- Fixed being unable to Infest Mud Golems.
- Added idle injured animations.
- Added new lifesteal effect for Lifestealer.
- Now has his own variation on the lifesteal effect rather than using the generic one.
- Updated the following ability effects:
- UAdded injured animations.
- Rage
- Updated ability effects slightly more subtle.
- Fixed ability not properly dispeling debuffs
- Fixed Open Wounds healing Towers.
- Fixed Infest not working on Mud Golems.
- Addedto Captain's Mode.
- Fixed a bug where ground blood wasn't showing up for a bloody Infest emerge.
- Fixed Feast working on denies.
- Fixed Feast not working properly.
- Fixed Infest's ability attached effects being visible when Lifestealer is infesting in some target.
- AddedLifestealer.
- UAdded new hero icon and new ability icons.