Lifesteal

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Feast icon.png
▶️ Your life is mine now.
Lifestealer

Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or from the auras of other units.

The amount of health a unit gains from lifesteal is calculated by a percentage of the actual damage done to the attacked unit, but still heals for overkill damage, so if an attack's damage exceeded the target's current health and killed it, the heal is based on damage it would have taken if it would not have died.

All sources of lifesteal stack additively with each other.

Sources[edit]

Talents[edit]

The following heroes have a Talent talent that grants them lifesteal.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Lifesteal
  • Huskar minimap icon.png 15%
  • Slark minimap icon.png 18%
  • Phantom Assassin minimap icon.png 12%
  • Bloodseeker minimap icon.png 15%
  • Sven minimap icon.png 15%
  • Slardar minimap icon.png 25%
  • Arc Warden minimap icon.png 25%
  • Luna minimap icon.png 30%

Interactions with Other Abilities[edit]

  • Lifesteal is calculated after critical strikes, which means that lifesteal heals more on attacks that crit.
  • Illusions can lifesteal normally, considering their changed outgoing damage values. However, when attacking illusions, the heal is not affected by the illusion's changed incoming damage values.
  • Secondary targets of instant attacks can be lifesteal'd off as long as the instant attack is able to carry attack modifiers.
  • If an attack modifier directly adds the damage it deals to the attack damage (like bashes), its damage can lifesteal:

Spell Lifesteal[edit]

Main Article: Spell Lifesteal

Spell lifesteal allows the hero to heal from spell damage they deal. Just like attack damage lifesteal, spell lifesteal is calculated by a percentage of the actual damage done to units. However, unlike attack damage lifesteal, it does not heal for overkill damage dealt to a unit, so if a spell's damage exceeded the target's current health and killed it, the heal is based on the target's remaining health.

Lifesteal Manipulation[edit]

Lifesteal manipulation affects every ability that has lifesteal. This does not include spell lifesteal. A list of lifesteal abilities can be found here.

All sources of lifesteal manipulation stack diminishingly with each other. Lifesteal manipulation has a lower limit of -100%.

Pseudo-Lifesteal[edit]

Some lifesteal abilities work differently from regular lifesteal. Their mechanics are unique to the spell they are provided by.

  • Feast icon.png
    Lifesteal: 1.6%/2.2%/2.8%/3.4% (Talent 2.8%/3.4%/4%/4.6%)
    Heals based on the attacked unit's maximum health, it does not depend on damage dealt to the target.
  • Open Wounds icon.png
    Lifesteal: 50%
    Duration: 50%
    Requires Aghanim's Shard icon.png Aghanim's Shard, heals everyone for all the damage they deal to the debuffed target, including spell damage.
  • Spirit Link icon.png
    Shared Lifesteal: 20%/35%/50%/65%
    Heals Lone Druid based on the attack damage dealt by his Lone Druid Spirit Bear icon.png Spirit Bear.
  • Wolf Bite icon.png
    Radius: 1200
    Lifesteal: 30%
    Shared Lifesteal: 30%
    Requires Aghanim's Scepter icon.png Aghanim's Scepter, the lifesteal is granted to the ally immediately upon cast. Grants regular lifesteal and shared lifesteal to both, the caster and the target.
  • Ransack icon.png
    Hero Health Steal: 6/10/14/18 (Talent 14/18/22/26)
    Creep Health Steal: 4/6/8/10 (Talent 12/14/16/18)
    Heals all other Meepos by a set amount. The actual damage deal to the target does not matter.

Gallery[edit]

Recent Changes[edit]

Main Article: Lifesteal/Changelogs
Version
Description
  • Lifesteal no longer considers magical attack damage (e.g. Pierce procs).