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Feast icon.png

▶️ Your life is mine now.

Lifesteal is a mechanic that allows the attacking unit to gain health when damaging an enemy, which includes any attack modifiers with attack damage. The lifesteal ability can be gained via items, passive abilities or from auras of other units.


The amount of health a unit gains from lifesteal is calculated by a percentage of the total attack damage done to the attacked unit, and it heals for overkill damage. Therefore, lifesteal heals more on attack that crit, and if an attack's damage exceeded the target's current health and killed it, the heal is based on damage it would have taken if it would not have died.

With illusions, they are able to lifesteal but using their modified outgoing damage values. However, when attacking illusions, the heal is not affected by the illusion's incoming damage values.

Instant attacks hitting secondary targets can lifesteal as long as the instant attack can be affected by attack modifiers.

All sources of lifesteal stack additively with each other, and lifesteal manipulation sources stack multiplicatively.

Lifesteal Sources[]

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon.png Aghanim's Scepter.
2b Requires Aghanim's Shard icon.png Aghanim's Shard.


Lifesteal Item Sources


The following heroes have a Talent talent that grants them lifesteal.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
  • Huskar minimap icon.png 15%
  • Phantom Assassin minimap icon.png 15%

Attack Modifier Interactions[]

Main Article: Attack Modifier

An attack can lifesteal if the attack modifier directly adds physical or pure damage to the attack damage it deals (i.e. bash sources).

Lifesteal Manipulation[]

Lifesteal manipulation affects every ability that has lifesteal. This does not include spell lifesteal. A list of lifesteal abilities can be found here.

All sources of lifesteal manipulation stack multiplicative with each other and has a lower limit of -100%.

Lifesteal Manipulation Sources
  • Enfeeble icon.png
    Health Restoration Reduction: 45%/50%/55%/60%
    Reduces all health restoration on the target.
  • Frost Arrows icon.png
    Aghanim's Shard Upgrade
    Health Restoration Reduction per Stack: Upgradable by Aghanim's Shard. 10%
    Attacks place one Hypothermia debuff on the enemy. This debuff gets stronger when it gets refreshed with successive casts.
  • Eye of Skadi icon.png
    Health Restoration Reduction: 40%
    Affects the attacked enemy.
  • Heaven's Halberd icon.png
    Lifesteal amplification: 20%
  • Kaya and Sange icon.png
    Lifesteal amplification: 22%
  • Paladin Sword icon.png
    Lifesteal amplification: 14%
  • Rot icon.png
    Aghanim's Scepter Upgrade
    Health Restoration Reduction: Upgradable by Aghanim's Scepter. 25%
    Reduces all health restoration on the target.
  • Sange icon.png
    Lifesteal amplification: 20%
    Affects the item owner.
  • Sange and Yasha icon.png
    Lifesteal amplification: 22%
  • Shiva's Guard icon.png
    Health Restoration Reduction: 25%
    Aura, affects all nearby enemies.
  • Spirit Vessel icon.png
    Health Restoration Reduction: 45%
    Affects the targeted enemy.


Some lifesteal abilities work differently from regular lifesteal. Their mechanics are unique to the spell they are provided by.

  • Bloodrage icon.png
    Enemy Max Health as Damage/Lifesteal: Upgradable by Aghanim's Shard. 2%
    Heals based on the attacked unit's maximum health, it does not depend on damage dealt to the target. It is affected by lifesteal manipulation. The damage cannot crit, cleave, or lifesteal with other sources of lifesteal than its own.
  • Feast icon.png
    Lifesteal: 1.6%/2.2%/2.8%/3.4% (Talent 2.8%/3.4%/4%/4.6%)
    Heals based on the attacked unit's maximum health, it does not depend on damage dealt to the target.
  • Open Wounds icon.png
    Lifesteal: 700
    Duration: 2%
    Heals everyone for all the damage they deal to the debuffed target, including spell damage.
  • Spirit Link icon.png
    Shared Lifesteal: 20%/35%/50%/65%
    Heals Lone Druid based on the attack damage dealt by his Lone Druid Spirit Bear icon.png Spirit Bear.
  • Wolf Bite icon.png
    Radius: 300
    Lifesteal: 1200
    Shared Lifesteal: 30%
    The lifesteal is granted to the ally immediately upon cast. Grants regular lifesteal and shared lifesteal to both, the caster and the target.
  • Ransack icon.png
    Hero Health Steal: 6/10/14/18 (Talent 14/18/22/26)
    Creep Health Steal: 4/6/8/10 (Talent 12/14/16/18)
    Heals all Meepos by a set amount. The actual damage deal to the target does not matter.

Spell Lifesteal[]

Main Article: Spell Lifesteal

Spell lifesteal allows the hero to heal from spell damage they deal. Just like attack damage lifesteal, spell lifesteal is calculated by a percentage of the actual damage done to units. However, unlike attack damage lifesteal, it does not heal for overkill damage dealt to a unit, so if a spell's damage exceeded the target's current health and killed it, the heal is based on the target's remaining health.


Recent Changes[]

Main Article: Lifesteal/Changelogs
  • Lifesteal no longer considers magical attack damage (e.g. Pierce procs).