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Version History[]

Version
Description
Level 15 right talent changed: +100 attack damage ➜ +0.5s Sinister Gaze duration.
  • Increased turn rate from 0.5 to 0.6.
  • Frost Blast
    • Reduced primary target damage from 50/100/150/200 to 40/80/120/160.
    • Increased area damage from 75/100/125/150 to 80/120/160/200.
    • Reduced mana cost from 115/140/165/190 to 115/135/155/175.
  • Increased Chain Frost mana cost from 200/325/500 to 200/350/500.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Ice Spire
      • Increased Unknown Unit icon.png Ice Spire health from 600 to 800.
      • Increased radius from 600 to 750.
      • Increased movement speed slow from 20% to 30%.
  • Talents:
Level 10 left talent changed: +90 Frost Blast area damage ➜ +125 Frost Blast radius/area damage.
Level 10 right talent changed: +100 cast range ➜ +10% Frost Shield attack damage resistance.
Ice Spire
Creates an ice spire at the targeted point that slows nearby enemies' movement speed. The spire can be targeted with Frost Shield, and Chain Frost can bounce off of it.
Cast time: 0.3
Cast range: 750
Radius: 500
Movement speed slow: 20%
Duration: 15
Mana cost: 150
Cooldown: 25
Notes: The slow is provided by an aura, that lingers for 0.5 seconds. Chain Frost can bounce off of the ward, but cannot be directly targeted. Only bounces towards the spire if no other valid targets are nearby. The bounces still count towards the bounce limit.
Unknown Unit icon.png Ice Spire stats:
Unit type: Ward
Health: 300
Armor: 0
Gold bounty: 20
Experience bounty: 20
Vision range: 800
Collision size: 16
Notes: The ward is spell immune.
  • Talents:
Level 10 left talent: +60 Frost Blast area damage increased to +90.
  • Talents:
Level 10 left talent changed: +15 movement speed ➜ +60 Frost Blast area damage.
Level 10 right talent changed: +150 health ➜ +100 cast range.
Level 20 left talent: +2.5s Frost Shield duration increased to +4s.
Level 20 right talent changed: +150 cast range ➜ +100 Chain Frost damage.
  • Talents:
Level 10 left talent: +20 movement speed reduced to +15.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: -4s Frost Blast cooldown reduced to -3s.
Level 15 right talent: +120 attack damage reduced to +100.
Level 20 left talent: +3s Frost Shield duration reduced to +2.5s.
Level 20 right talent: +200 cast range reduced to +150.
Level 25 right talent: 60 Frost Shield health regen reduced to 50.
  • Reduced base attack damage from 26-35 to 24-33.
  • Increased Frost Blast mana cost from 105/130/155/180 to 115/140/165/190.
  • Reduced Sinister Gaze duration from 1.6/1.9/2.2/2.5 to 1.4/1.7/2.0/2.3.
  • Sinister Gaze now drains 10%/15%/20%/25% of the target's current mana over its duration. [?]
  • Chain Frost's damage now increases by 15/20/25 damage per bounce.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Chain Frost damage from 250/400/550 to 400/500/600 and cast range from 750 to 850, and removes the limit on the number of bounces.
    • New: Turns Sinister Gaze into a 400 radius ground-targeted ability, affecting every unit within the radius upon cast.
  • Talents:
Level 25 left talent changed: Gain Freezing Slow [?] ➜ Unlimited Chain Frost bounces.
  • Reduced Sinister Gaze cooldown from 30/28/26/24 to 30/27/24/21.
  • Talents:
Level 20 left talent: +2s Frost Shield duration increased to +3s.
Level 20 right talent: +150 cast range increased to +200.
  • Increased base Intelligence attribute symbol.png intelligence from 20 to 22.
  • Reduced Sinister Gaze cooldown from 30 on each level to 30/28/26/24.
  • Increased Chain Frost damage from 250/375/500 to 250/400/550.
  • Talents:
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 50%/50 to 60%/60.
  • Increased base mana regeneration from 0 to 0.75.
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 40%/40 to 50%/50.
  • Reduced movement speed from 315 to 310.
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.1.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 16 + 3.25 to 20 + 3.6.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Frost Blast mana cost from 125/150/170/190 to 105/130/155/180.
  • Replaced Ice Armor with Frost Shield.
Old Ice Armor
Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts 40 seconds.
Cast range: 1000
Armor bonus: 4/6/8/10
Health regen bonus: 0
Move speed slow: 8%/16%/24%/32%
Attack speed slow: 8/16/24/32
Armor duration: 40
Slow duration: 2
Mana cost: 50
Cooldown: 5
New Frost Shield
Applies a magical frost shield around you, reducing damage from attacks against you. While the shield is active, ice magic will be launched towards nearby enemies every second, doing minor damage and slowing.
Cast range: 1000
Attack damage resistance: 30%/40%/50%/60%
Pulses radius: 600
Pulses interval: 1
Pulses damage: 20/30/40/50
Pulses movement speed slow: 35%
Pulses slow duration: 0.5
Shield duration: 6
Notes: Can becast on buildings. The pulses emit over the full duration, affecting every enemy within the area.
Old Sacrifice
Sacrifices a friendly creep and converts its current hit points into mana for Lich.
Cast range: 400
Current health converted: 55%/70%/85%/100%
Cooldown: 60/46/32/18
New Sinister Gaze
Hypnotizes an enemy unit, causing it to move towards a point between the two of you.
Cast range: 500/525/550/575
Moved distance: 32%/38%/44%/50%
Duration: 1.6/1.9/2.2/2.5
Notes: Hypnotize is a new mechanic that makes affected units move towards the source at a set speed, and completely disables them. The target moves based on the distance between the caster and the target, walking a portion of it.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
Level 20 left talent changed: +180 gold per minute ➜ +2s Frost Shield duration.
Level 20 right talent: +175 cast range reduced to +150.
Level 25 right talent changed: 30 Ice Armor health regen ➜ 60 Frost Shield health regen.
  • Frost Blast
    • Increased attack speed slow from 20 to 30.
    • Reduced cooldown from 8 to 7.
  • Talents:
Level 10 right talent: +175 health increased to +200.
  • Talents:
Level 20 left talent: +120 gold per minute increased to +180.
  • Increased Sacrifice current health as mana from 30%/50%/70%/90% to 55%/70%/85%/100%.
  • Talents:
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 30%/30 to 40%/40.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Chain Frost is now reflected and blocked on initial projectile impact, rather than on cast.
  • Ice Armor
    • Reduced movement speed slow from 24%/26%/28%/30% to 8%/16%/24%/32%.
    • Reduced attack speed slow from 24/26/28/30 to 8/16/24/32.
  • Reworked talents:
Old:
Level 10: +25 movement speed or +175 health
Level 15: -4s Frost Blast cooldown or +125 cast range
Level 20: +120 gold per minute or +150 attack damage
Level 25: Gain Freezing Slow [?] or +35 Ice Armor building armor
New:
Level 10: +25 movement speed or +175 health
Level 15: -4s Frost Blast cooldown or +120 attack damage
Level 20:+120 gold per minute or +175 cast range
Level 25: Gain Freezing Slow [?] or 30 Ice Armor health regen
  • Ice Armor
    • Reduced movement speed slow from 30% on each level to 24%/26%/28%/30%.
    • Reduced attack speed slow from 30 on each level to 24/26/28/30.
  • Chain Frost no longer stuns the target for 0.1 seconds upon cast.
  • Reduced Sacrifice cooldown from 60/48/36/24 to 60/46/32/18.
  • Increased Strength attribute symbol.png strength gain from 1.55 to 1.85.
  • Reduced base health regeneration from 0.25 to 0.
  • Chain Frost
    • Increased movement speed slow from 50% to 65%.
    • Increased attack speed slow from 50 to 65.
  • Reduced Sacrifice cooldown from 60/50/40/30 to 60/48/36/24.
  • Chain Frost
    • Increased movement speed slow from 30% to 50%.
    • Increased attack speed slow from 30 to 50.
    • Reduced slow duration from 4 to 2.5.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer increases Chain Frost movement speed slow and attack speed slow.
  • Reduced Chain Frost cooldown from 120/90/60 to 100/80/60.
  • Talents:
Level 10 left talent: +15 movement speed increased to +25.
Level 10 right talent: +125 health increased to +175.
Level 15 left talent: -3s Frost Blast cooldown increased to -4s.
  • Talents:
Level 15 right talent: +100 cast range increased to +125.
Level 15 left talent changed: +5 all stats ➜ -3s Frost Blast cooldown.
Level 25 right talent: +25 Ice Armor building armor increased to +35.
Level 10: +15 movement speed or +125 health
Level 15: +5 all stats or +100 cast range
Level 20: +120 gold per minute or +150 attack damage
Level 25: Gain Freezing Slow [?] or +25 Ice Armor building armor
  • Sacrifice
    • Increased current health as mana restore from 25%/40%/55%/70% to 30%/50%/70%/90%.
    • Increased cooldown from 44/36/28/20 to 60/50/40/30.
  • Sacrifice no longer splits experience with enemies.
  • Chain Frost
    • Increased projectile speed from 750 to 850.
    • Increased attack speed slow from 20 to 30.
  • Increased Ice Armor cast range from 800 to 1000.
  • Increased Chain Frost projectile speed from 675 to 750.
  • Reduced Chain Frost cooldown from 145/115/60 to 120/90/60.
  • Ice Armor
    • Now has full effect against ranged units, instead of half.
    • Can now be cast on spell immune allies.
  • Ice Armor
    • Now has half effect against ranged units, instead of no effect.
    • Slow now stacks with the slow from Frost Blast.
  • Sacrifice
    • Increased cooldown from 35/30/25/20 to 44/36/28/20.
    • Increased current health as mana from 15%/30%/45%/60% to 25%/40%/55%/70%.
    • No longer denies experience for the enemy.
    • Now converts the creep for experience (shared with all heroes within the normal experience radius).
  • Reduced Frost Blast cooldown from 9.25/9.25/9.25/8 to 8 on each level.
  • Chain Frost now bounces in 0.2 second intervals, instead of instantly.
  • Chain Frost
    • Now follows its target and bounces upon reaching it, instead of flying to its target's position upon projectile launch.
    • Increased projectile speed from 522 to 675.
  • Increased Sacrifice cooldown from 30/27/24/21 to 35/30/25/20.
  • Increased Frost Blast primary target damage from 50/100/125/175 to 50/100/150/200.
  • Ice Armor
    • Reduced armor bonus from 3/6/9/12 to 3/5/7/9.
    • Increased mana cost from 25 to 50.
  • Reduced Sacrifice cooldown from 55/50/45/40 to 30/27/24/21.
  • Increased movement speed from 305 to 315.
  • Rescaled base attack damage from 19-38 to 24-33 (total attack damage is now 42-51).
  • Reduced Frost Blast cooldown from 9.25 on each level to 9.25/9.25/9.25/8.
  • Fixed a damage interaction between Ice Armor and Return.
  • Increased movement speed from 295 to 305.
  • Ice Armor
    • Increased armor bonus from 2/4/6/8 to 3/6/9/12.
    • Increased duration from 25 to 40.
    • Reduced mana cost from 50 to 25.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Reduced Sacrifice cooldown from 60/55/50/45 to 55/50/45/40.
  • Increased Sacrifice cooldown from 45 on each level to 60/55/50/45.
  • Reduced attack range from 600 to 500.
  • Reduced base Intelligence attribute symbol.png intelligence from 20 to 18.
  • Fixed a rare Chain Frost bug which created a global ranged Nova casting dummy.
  • Increased attack range from 570 to 580.
  • Reduced attack range from 600 to 570.
  • Increased Frost Blast mana cost from 100/125/155/180 to 125/150/170/190.
  • Reduced acquisition range from 650 to 600.
  • Reduced attack projectile speed from 1025 to 900.
  • Improved attack animation from 0.400/0.770 to 0.460/0.560.
  • Improved cast animation from 0.500/1.170 to 0.400/1.100.
  • Reduced base mana from 200 to 100.
  • Removed Icy Hands.[?]
  • Chain Frost
    • Increased bounce distance from 450 to 600.
    • Increased damage from 190/270/370 to 280/370/460.
  • Sacrifice
    • Reduced current health converted from 25/50/75/100% to 15/30/45/60%.
    • Increased cooldown from 30 to 35.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Increased Chain Frost damage from 280/370/460 to 370/460/550.
  • Ice Armor
    • Reduced bonus from 3/5/7/10 to 2/4/6/8.
    • Reduced duration from 45 to 25.
    • Reduced slow duration from 25 to 2.
Old Decaying Soil
Damage enemy units and buildings in its area of effect by a percentage of its base hit points per second for 4 seconds.
Cast range: 700
Radius: 225
Max health as damage: 4%/8%/12%/16%
Duration: 9/10/11/12
Mana cost: 125/150/175/225
Cooldown: 30
New Ice Armor
Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.
Cast range: 800
Armor bonus: 3/5/7/10
Move speed slow: 30%
Attack speed slow: 20
Armor duration: 45
Slow duration: 25
Mana cost: 50
Cooldown: 5
  • Increased base Strength attribute symbol.png strength and gain from 17 + 1.25 to 18 + 1.75.
  • Reduced Agility attribute symbol.png agility gain from 2 to 1.6.
  • Increased base Intelligence attribute symbol.png intelligence from 19 to 20.
  • Reduced base attack damage from 19-32 to 19-31.
  • Frost Blast
    • Increased area damage from 50/75/100/125 to 75/100/125/150.
    • Increased mana cost from 100/125/150/175 to 100/125/155/185.
    • Increased duration from 2.8 to 4.
    • Reduced cooldown from 10 to 8.
    • Reduced movement speed slow from 40% to 30%.
  • Decaying Soil
    • Increased max health as damage from 3%/6%/9%/12% to 4%/8%/12%/16%.
    • Reduced cast range from 850/700/700/700 to 700.
  • Chain Frost
    • Reduced bounce distance from 750 to 450.
    • Reduced movement speed slow from 40% to 30%.
  • Added the Icy Hands innate ability for Lich minimap icon.png Lich.
Notes: Adds a frosty visual effect to Lich's hands.
  • Frost Blast
    • Reduced primary damage from 50/100/200/250 to 50/100/125/175.
    • Reduced area damage from 50/100/100/150 to 50/75/100/125.
    • Reduced mana cost from 100/125/150/200 to 100/125/150/175.
    • Reduced duration from 3 to 2.8.
  • Reworked Sacrifice
    • Can now be cast even if Lich minimap icon.png Lich has full mana.
    • Sacrifice is now an autocast spell.
Sacrifice
Sacrifices a target friendly Undead unit to convert its hit points into mana. Now can be cast on any friendly unit.
Current health converted: 25%/50%/75%/100%
Autocast range: 50
Cast range: 400
Mana cost: 25
Cooldown: 30
  • Frost Blast
    • Reduced cast range from 650 to 600.
    • Reduced cooldown from 12 to 10.
    • Reduced duration from 2/4/4/4 to 3.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Lich minimap icon.png Lich:
    • Increases Chain Frost damage from 200/300/400 to 300/400/500, reduces mana cost from 200/325/500 to 150/260/400 and cooldown from 145/115/75 to 125/95/45.
  • Increased base Intelligence attribute symbol.png intelligence from 18 to 19.
  • Increased base attack damage from 19-25 to 19-32.
  • Increased base attack time from 1.56 to 1.70.
  • Chain Frost
    • Reduced damage from 400 to 200/300/400.
    • Reduced number of bounce from 4/6/8 to 6.
    • Increased mana cost from 200/250/300 to 200/325/500.
    • Rescaled cooldown from 140 to 145/115/75.
Old Glaciar Crush
Crushes the life out of a target unit by encasing it in a glacier of ice.
Damage per second: 100/125/150
Cast range: 500
Duration: 600
Cooldown: 30
Initial mana cost: 75
Mana cost per second: 125
New Chain Frost
Releases a jumping breath of frost.
Cast range: 800.
Bounce distance: 500.
Number of bounces: 4/6/8.
Damage: 400.
Attack speed slow: 20.
Movement speed slow: 40%.
Slow duration: 5.
Cooldown: 140.
Mana cost: 200/250/300.
Projectile speed: 522.
Notes: Chain Frost is bugged, it casts sleep on the target instead of doing damage and visual effect, the slept target is invulnerable for unlimited amount of time. This is due to a programming error with triggers.
  • Reduced Sacrifice current health converted from 33%/66%/100%/133% to 25%/50%/75%/100%.
  • Glaciar Crush
    • Reduced cast range from 500 to 400.
    • Increased cooldown from 30 to 60.
    • Increased damage per second from 100/125/150 to 125/150/175.
    • Increased mana cost per second from 125 to 200.
  • Reduced Frost Blast mana cost from 200 to 100/125/150/200.
  • Added a 4th level to all basic abilities.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.70 to 2.85
  • Frost Blast
    • Rescaled primary damage from 75/175/250 to 50/100/200/250.
    • Rescaled area damage from 50/75/100 to 50/100/100/150.
    • Rescaled slow duration from 2/3/4 to 2/4/4/4.
    • Increased mana cost from 150 to 200.
    • Reduced cooldown from 15 to 12.
  • Sacrifice
    • Rescaled current health converted from 33%/66%/100% to 33%/66%/100%/133%.
    • Reduced mana cost from 25/50/75 to 25.
  • Decaying Soil
    • Rescaled max health as damage from 4%/8%/12% to 4%/8%/12%/16%.
    • Rescaled cast range from 850 to 850/700/700/700.
    • Reduced mana cost from 300/350/400 to 200.
    • Reduced cooldown from 45/90/135 to 30.
    • Reduced radius from 300/350/400 to 225.
  • Replaced Soul Steal with Glaciar Crush.
Old Soul Steal
Rapidly drains large amounts of hit points from a target.
Cast range: 600
Health draining interval: 0.5
Health drain: 450/550/650
Max Channeled Time: 1
Mana cost: 225
Cooldown 180
New Glaciar Crush
Crushes the life out of a target unit by encasing it in a glacier of ice.
Damage per second: 100/125/150
Cast range: 500
Duration: 600
Cooldown: 30
Initial mana cost: 75
Mana cost per second: 125
Notes: This spell was never able to be used due to a programming error.
  • Increased base attack damage from 15-15 to 22-22.
  • Reduced base attack time from 2.50 to 1.56.
  • Reduced base armor from 1 to 0.
  • Reduced base movement speed from 300 to 280.
  • Frost Blast
    • Increased primary damage from 75/125/200 to 75/175/250.
    • Reduced area damage from 75/125/200 to 50/75/100.
    • Rescaled mana cost from 125/150/175 to 150.
    • Increased cooldown from 8 to 15.
  • Soul Steal
    • Increased number of ability levels from 1 to 3.
    • Increased mana cost from 150 to 225.
    • Rescaled damage from 500 to 450/550/650.
    • Reduced cast range from 850 to 600.
  • Created.

Patch History[]

Patch
Description
  • Fixed Ice Spire slow debuff modifiers missing descriptions.
  • Updated hero model and animation.
  • Added a sound blocker to Sinister Gaze target sound, with a 300 radius and 0.1 second duration, preventing the sound from playing more than once within the given time and the given distance.
  • Small update to default hero base model.
  • Fixed Sinister Gaze duration from 1.3/1.7/2.1/2.5 to 1.6/1.9/2.2/2.5.
  • Fixed Frost Shield wrongly stating that it only lasts for a certain amount of received attacks.
  • Increased the texture width on the Belt and Neck slots.
  • Fixed Chain Frost projectile blocking neutral creep camps.
  • Added Russian voiceover lines.
  • Fixed slowing ally's attack when attacking units affected with Ice Armor.
  • Chain Frost
    • Now stops playing its ability sound effects on non-hero units.
    • Now stops intermittently flashing its ability visual effects in the Fog of War after it has bounced 50 times.
  • Fixed various bounce abilities (i.e. Chain Frost) malfunctioning if the target dies during it.
  • Chain Frost
    • Fixed ability having a chance to end prematurely near Fog of War edges.
    • Fixed a recent bug where it wouldn't choose a spell immune target to bounce to.
    • Fixed ability deciding late as to which unit it will bounce to next (it would decide after its bounce delay, instead of before).
  • Ice Armor sound effect now plays when the buff is refreshed.
  • Fixed Sacrifice not being castable on some units.
  • Sacrifice can no longer target summoned units.
  • Sacrifice
    • Units sacrificed using ability won't give deny experience to enemies.
    • Now displays mana restored.
  • Adjusted Chain Frost bounce speed.
  • Fixed Chain Frost projectiles bouncing correctly when their target unit dies or disjoints.
  • Added Lich minimap icon.png Lich.
  • Updated new default hero model.
  • Chain Frost
    • Fixed initial cast being unable to target spell immune units, the ministun still works on them.
    • Fixed bounces slowing all spell immune units.
  • Fixed not playing hero attack sounds.
  • Fixed Ice Armor proccing on ranged attacks.
  • Fixed Frost Blast not applying the slow debuff to the target.
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