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Bad against...[]

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  • Nether Ward punishes Leshrac's constant mana usage from spamming spells.
  • Leshrac needs to be in the thick of the fight to deal damage, and so cannot escape from Nether Blast nor Life Drain easily.
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  • Counterspell severely reduces Leshrac's magical damage.
  • Leshrac already burns through his own mana with Pulse Nova, Mana Break will burn through even more.
  • Leshrac's high mana pool will increase the amount of damage Mana Void does to him when his mana is low.
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  • Clockwerk naturally builds Blade Mail icon.png Blade Mail, reflecting Leshrac's high magic damage output back at him.
  • Power Cogs will prevent Leshrac from reaching Clockwerk's team and dealing large AOE damage to them.
  • Power Cogs will also keep Leshrac close, wasting his Diabolic Edict on just Clockwerk.
  • Battery Assault interrupts Leshrac's long cast times of Split Earth and Lightning Storm.
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  • Leshrac's high magic damage is ignored by Rage.
  • Lifestealer can get in Leshrac's face with Rage and mitigate any other damage taken by Leshrac with Open Wounds.
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  • Nyx Assassin's Spiked Carapace will stun Leshrac when hit by any of his AOE abilities.
  • Mana Burn deals high damage due to Leshrac's high intelligence gain and burns a large amount of Leshrac's essential mana pool.
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  • Oracle's Fate's Edict will protect an ally from Leshrac's nuking damage.
  • Oracle's False Promise can dispel Leshrac's stun and slow from his abilities, allowing an ally to escape.
  • Fortune's End can stop Leshrac from chasing opponents or running away.



Good against...[]

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  • Pulse Nova deals an insane amount of damage in an area around him, which can quickly wear down Meepo clones.
  • Leshrac can catch multiple Meepos in Split Earth and follow up with the rest of his area damage spells making Meepo unable to get close to Leshrac.
  • Diabolic Edict is a strong ability that can wear down a lone Meepo clone quickly.
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  • Diabolic Edict and Pulse Nova hit all units around Leshrac, making it very easy for him to kill the Summon Familiars.
  • Diabolic Edict and Pulse Nova also deal many instances of damage, nullifying Gravekeeper's Cloak.
  • Split Earth and Lightning Storm makes it difficult for Visage minimap icon.png Visage to kite Leshrac, even while under the effects of Grave Chill.
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  • Leshrac's AoE abilities make quick work of Chen's creep army.
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  • Your AoE abilities should make quick work of her spiderlings.
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  • Lightning Storm will usually hit both Io and his Tethered target since both will be close enough for the lightning to jump. It can then be followed up by Split Earth.
  • Diabolic Edict and Pulse Nova hit all units near Leshrac, meaning he can do colossal damage to Io and his Tethered target.
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  • Diabolic Edict and Pulse Nova will tear apart any illusions spawned from Disruption
  • Split Earth can punish improper usage of Disruption.
  • Leshrac does not have any buffs that can be removed by Demonic Purge.
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  • Leshrac can easily clear Phantom Lancer's illusions with his huge area of effect damage.


Works well with...[]

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  • Vacuum brings enemies together, letting Leshrac follow up with his AOE damage.
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  • Black Hole allows Leshrac to sit in the middle and damage people with Diabolic Edict and Pulse Nova without fear of getting harmed. Should any enemy survive, Leshrac can follow up with Split Earth.
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  • Tether Often Leshrac can be a Frontliner and tether provides large amount of healing, significantly increasing leshrac’s sustainability.
  • Overcharge Slightly increases tethered unit spell damage since patch 7.28, increasing leshrac's DPS.
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  • Reverse Polarity brings the enemy team together, allowing Leshrac to follow up with his high AOE damaging abilities.
  • Skewer can bring enemies closer to Leshrac, allowing Pulse Nova and Diabolic Edict to damage them.
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  • Faceless Void minimap icon.png Faceless Void's Chronosphere traps enemies together, Pulse Nova and Diabolic Edict continue damaging through the Chronosphere.
  • Puck minimap icon.png Puck's Dream Coil keeps the enemies together, letting Leshrac walk into the center of them.
  • Any hero who can bring multiple heroes close together with an ability.