Changelogs
Version History[]
Version
Description
Talents
Level 20 Talent Pulse Nova Damage decreased from +40 to +35
- Increased Diabolic Edict Damage per explosion from 9/16/23/30 to 10/18/26/34.
- Rescaled Pulse Nova Activation Mana Cost from 70 to 50/60/70.
- Split Earth
- Cooldown increased from 9s to 11s.
- Aghanim's Shard Radius Increase per strike decreased from 55 to 45.
- Lightning Storm
- Attack Slow decreased from 50 to 20/30/40/50.
- Increased Diabolic Edict damage per explosion from 7/14/21/28 to 9/16/23/30.
- Lightning Storm now also applies a 50 attack speed slow.
- Increased Lightning Storm movement speed slow duration from 0.4/0.6/0.8/1 to 0.45/0.7/0.95/1.2.
- Reduced Diabolic Edict mana cost from 95/120/135/155 to 90/110/130/150.
- Talents:
- LVL 25
- Increased Split Earth radius from 150/175/200/225 to 150/180/210/240.
- Reduced Diabolic Edict cooldown from 22 on each level to 22/21/20/19.
- Increased Lightning Storm damage from 70/120/170/220 to 90/140/190/240.
- Aghanim's Scepter upgrade:
- Increased Nihilism radius from 450 to 500.
- Aghanim's Shard upgrade:
- Reduced Split Earth radius increase per interval from 60 to 55.
- Reduced base health from 200 to 120.
- Reduced Split Earth stun duration from 2 to 1.7.
- Talents:
- LVL 15LVL 20
- Reduced Pulse Nova damage from 90/140/190 to 80/135/180.
- Pulse Nova
- Reduced damage from 100/150/200 to 90/140/190.
- Increased toggle Off cooldown from 0 to 1.
- Aghanim's Shard upgrade:
- Reduced Split Earth radius increase per instance from 75 to 60.
- Talents:
- LVL 10+1.75 mana regeneration reduced to +1.5.
- Increased base attack damage from 25‒29 to 27‒31.
- Pulse Nova
- Changedmana cost per second from ticking upon casting to ticking after 1 second. [?]
- Increased mana cost per second from 20/40/60 to 25/45/65.
- Talents:
- LVL 25+30 Diabolic Edict explosions reduced to +25.
- Lightning Storm
- Increased number of jumps from 4/6/8/10 to 5/7/9/11.
- Rescaled damage from 90/130/170/210 to 70/120/170/220.
- Increased base attack damage from 22‒26 to 25‒29.
- Aghanim's Scepter upgrade:
- Nihilism now has its attack immunity disabled while the caster is spell immune, instead of getting completely dispelled.
- Increased base health regeneration from 0 to 0.25.
- Diabolic Edict
- Changeddamage type from Physical to Pure.
- Reduced building damage percentage from 140% to 100%. [?]
- Reduced damage per explosion from 8/20/32/44 to 7/14/21/28.
- Talents:
- LVL 10+4 armor ➜ +1.75 mana regeneration.LVL 25+30% magic resistance ➜ +30 Diabolic Edict explosions.LVL 25
- Increased turn rate from 0.5 to 0.6.
- Reduced Lightning Storm cast point from 0.4 to 0.3.
- Increased Pulse Nova radius from 475 to 525.
- Aghanim's Shard upgrade:
- Increased Split Earth number of pulses from 2 to 3.
- AddedAttribute Bonus.
- Talents:
- LVL 15LVL 20LVL 25
- Aghanim's Scepter upgrade:
- Nihilism no longer reduces self magic resistance by 30%.
- ReworkedAghanim's Scepter upgrade:
- OldPulse Nova strikes a random enemy unit within 750 radius with a single Lightning Storm bolt based on its current level every 1.5 seconds while active.
- NewGrants Leshrac the Nihilism ability.
- Nihilism
- Grants Leshrac an aura for a short duration that turns him and nearby enemies ethereal, reducing their magic resistance, while also increasing his movement speed and slowing enemies.
- Cast time: 0
- Radius: 450
- Magic resistance reduction: 30%
- Movement speed change: 30%
- Duration: 4
- Aura linger duration: 0.5
- Mana cost: 75
- Cooldown: 25
- AddedAghanim's Shard upgrade for Leshrac:
- Split Earth
- Increases the number of pulses by 2.
- Has a 5-second delay and increases the radius by 75 between instances.
- Increases the radius by 75 per instance. A visual indicator appears at the location during the delays, visible to everyone.
- Split Earth
- Increased base strength from 18 to 20.
- Increased Pulse Nova radius from 450 to 475.
- Increased strength gain from 2.3 to 2.5.
- Increased base attack damage from 19‒23 to 22‒26.
- Reduced attack range from 600 to 575.
- Aghanim's Scepter upgrade:
- Reduced Pulse Nova Lightning Storm strike interval from 1.75 to 1.5.
- Talents:
- LVL 10+200 mana ➜ +40 Split Earth radius.LVL 20+350 health ➜ +1s Lightning Storm slow duration.LVL 25
- Increased Lightning Storm damage from 80/120/160/200 to 90/130/170/210.
- Talents:
- LVL 20+325 health increased to +350.LVL 25+32 Diabolic Edict explosions reduced to +30.
- Talents:
- LVL 10+250 mana reduced to +200.LVL 10+5 armor reduced to +4.LVL 15+30 movement speed reduced to +25.LVL 15+15 strength reduced to +12.LVL 20+50 Pulse Nova damage reduced to +40.LVL 20+400 health reduced to +325.LVL 25+3s Lightning Storm slow duration reduced to +2.5s.LVL 25+40 Diabolic Edict explosions reduced to +32.
- Increased Pulse Nova damage from 100/140/180 to 100/150/200.
- Increased agility gain from 2.3 to 2.8.
- Reduced attack backswing from 0.77 to 0.6.
- Reduced Pulse Nova activation mana cost from 70/90/110 to 70 on each level.
- Reduced Diabolic Edict damage per explosion from 11/22/33/44 to 8/20/32/44.
- Increased intelligence gain from 3 to 3.5.
- Reduced base movement speed from 330 to 325.
- Increased Diabolic Edict damage per explosion from 9/18/27/36 to 11/22/33/44.
- Talents:
- LVL 25+50 Diabolic Edict explosions reduced to +40.
- Increased strength gain from 2.1 to 2.3.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Reduced Split Earth cast range from 750 to 650.
- Reduced Lightning Storm cast range from 650/700/750/800 to 650 on each level.
- Reduced base intelligence from 24 to 22.
- Increased base attack damage from 17-21 to 19-23.
- Reduced Lightning Storm cast range from 800 on each level to 650/700/750/800.
- Talents:
- LVL 15+40 movement speed reduced to +30.
- Reduced base intelligence from 26 to 24.
- Increased base attack damage from 15‒19 to 17‒21.
- Increased Lightning Storm mana cost from 75/90/105/120 to 80/100/120/140.
- Increased base movement speed from 325 to 330.
- Lightning Storm
- Reduced cast point from 0.45 to 0.4.
- Increased damage from 50/100/150/200 to 80/120/160/200.
- Reduced movement speed slow duration from 0.7/0.8/0.9/1 to 0.4/0.6/0.8/1.
- Reduced Lightning Storm mana cost from 90/100/110/120 to 75/90/105/120.
- Reduced Split Earth mana cost from 100/125/140/160 to 80/100/120/140.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Talents:
- LVL 15+10% magic resistance increased to +15%.
- Talents:
- LVL 10+15 movement speed increased to +25.LVL 10+125 health increased to +175.
- Increased strength gain from 1.5 to 1.8.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- ReworkedAghanim's Scepter upgrade:
- Pulse Nova
- OldIncreases damage to 160/190/220.
- NewStrikes a random enemy unit within 750 radius with a single Lightning Storm bolt based on its current level every 1.75 seconds while active.
- Pulse Nova
- Talents:
- LVL 25+2s Lightning Storm slow duration increased to +3s.
- Talents:
- LVL 15+8% magic resistance increased to +10%.LVL 20+12 strength increased to +15.
- Lightning Storm
- Reduced cast point from 0.6 to 0.45.
- Increased number of jumps from 4/5/6/7 to 4/6/8/10.
- RemovedAttribute Bonus.
- addedTalents:
- Increased base movement speed from 320 to 325.
- Reduced base attack damage from 19‒23 to 15‒19.
- Lightning Storm
- Reduced jump distance from 650 to 475.
- Reduced damage from 80/140/200/260 to 50/100/150/200.
- Increased base movement speed from 315 to 320.
- Lightning Storm
- Reduced cast point from 0.7 to 0.6.
- Increased movement speed slow duration from 0.75 on each level to 0.7/0.8/0.9/1.
- Pulse Nova no longer ignores ancient creeps, Roshan and creep-heroes.
- Diabolic Edict
- Increased duration from 8 to 10.
- Increased number of explosions from 33 to 40.
- Lightning Storm
- Increased cast range from 700 to 800.
- Increased slow duration from 0.5 to 0.75.
- Diabolic Edict
- Pulse Nova
- Increased damage from 80/120/160 to 100/130/160.
- Reduced activation mana cost from 110 on each level to 70/90/110.
- Aghanim's Scepter upgrade:
- Increased Pulse Nova damage from 100/160/220 to 160/190/220.
- Increased Pulse Nova damage from 66/100/144 to 80/120/160.
- Aghanim's Scepter upgrade:
- Increased Pulse Nova damage from 100/150/200 to 100/160/220.
- Lightning Storm now slows its targets' movement speed by 75% for 0.5 seconds.
- Lightning Storm
- Reduced number of jumps from 4/6/7/8 to 4/5/6/7.
- Reduced damage from 80/145/205/265 to 80/140/200/260.
- Reduced mana cost from 100/115/130/145 to 90/100/110/120.
- Reduced cooldown from 5.5 to 4.
- Reduced night vision from 900 to 800.
- Reduced Diabolic Edict cast point from 0.7 to 0.5.
- Aghanim's Scepter upgrade:
- Increased Pulse Nova damage from 88/133/177 to 100/150/200.
- Increased Diabolic Edict cast point from 0 to 0.7.
- Increased base movement speed from 310 to 315.
- Increased Pulse Nova radius from 400 to 450.
- Diabolic Edict damage is no longer reduced by Damage Block.
- Pulse Nova
- No longer turns itself off when Leshrac gets disabled by certain abilities.
- Now has a 1-second toggle cooldown.
- Addednew Bound Radius mechanic. [?]
- Leshrac has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Leshrac has the
- Increased Split Earth damage from 70/140/210/290 to 120/180/240/300.
- Reduced Diabolic Edict cast point from 0.7 to 0.
- Reduced Lightning Storm cooldown from 6 to 5.5.
- Fixed Split Earth creating visible caster units.
- Increased Pulse Nova radius from 300/350/400 to 400 on each level.
- Increased Split Earth stun duration from 1.25/1.5/1.75/2 to 2 on each level.
- Increased Split Earth cast range from 650 to 750.
- Diabolic Edict
- No longer wastes explosions on invulnerable enemies.
- Now randomly creates explosions on the ground for visual purposes when no enemies are within range.
- Reduced cooldown from 30/28/26/24 to 22 on each level.
- Increased base movement speed from 300 to 310.
- Reduced Lightning Storm cooldown from 7 to 6.
- Fixed Pulse Nova triggering Last Word.
- Increased Lightning Storm cooldown from 5 to 7.
- Pulse Nova
- Fixed sometimes not stopping the mana drain after toggling Off.
- Reduced activation mana cost from 143/165/187 to 110 on each level.
- Lightning Storm
- Updated ability tooltip.
- Reduced number of jumps from 8 on each level to 4/6/7/8.
- Updated Lightning Storm ability icon.
- Pulse Nova no longer triggers Essence Aura.
- Lightning Storm
- Increased number of jumps from 2/3/4/5 to 8 on each level.
- Reduced cooldown from 6 to 5.
- Pulse Nova no longer has a 2-second toggle cooldown.
- Updated Pulse Nova ability icon.
- Increased base armor from -1 to 0.
- Increased Split Earth cast range from 525 to 650.
- Fixed Leshrac getting slowed when Diabolic Edict damages an enemy with the following buffs active:
- Reduced Lightning Storm mana cost from 100/115/130/178 to 100/115/130/145.
- Diabolic Edict
- Reduced explosions interval from 0.4 to 0.25.
- Increased number of total explosions from 20 to 33.
- Fixed various Split Earth related ability bugs.
- Addednew
-recreate
command. [?]- This is to temporarily fix losing control of the hero.
- Has a 200-second cooldown, must be in the range of Fountain (i.e. Rejuvenation Aura) to be used.
- Split Earth
- Fixed caster unit ability bug.
- Increased radius from 150/150/200/210 to 150/175/200/225.
- Reduced Diabolic Edict cooldown from 30 on each level to 30/28/26/24.
- Pulse Nova
- Reduced pulse interval from 2.25 to 1. [?]
- Reduced damage per pulse from 150/225/325 to 66/100/144.
- Increased toggle cooldown from 0.5 to 2.
- Reduced activation mana cost from 185/235/285 to 143/165/187
- Reduced mana cost per second from 45/95/135 to 20/40/60.
- Aghanim's Scepter upgrade:
- Reduced Pulse Nova damage per pulse from 200/300/400 to 88/133/177.
- Updated hero description.
- Diabolic Edict now pierces spell immunity.
- Reduced base mana from 200 to 100.
- Increased cast point from 0.47 to 0.7.
- Reduced acquisition range from 650 to 600.
- Increased night vision from 800 to 900.
- Split Earth.
- Now has a 0.35-second effect delay.
- Increased cast point from 0.5 to 0.7.
- Diabolic Edict
- No longer pierces spell immunity.
- Increased cast point from 0.5 to 0.7.
- Reduced damage interval from 0.7 to 0.25.
- Increased number of explosion from 12 to 32.
- Increased cooldown from 15 to 30.
- Increased mana cost from 75/100/115/135 to 95/120/135/155.
- Increased Lightning Storm cast time from 0.5 to 0.7.
- Pulse Nova
- Now has a 0.5-second cooldown.
- Reduced mana cost per second from 75/125/175 to 45/95/135.
- Increased agility gain from 1.5 to 1.7.
- Reduced intelligence gain from 3.2 to 3.
- Increased Pulse Nova mana cost per second from 60 on each level to 75/125/175.
- ReworkedDiabolic Edict.
- Changedability type from Target Area to No Target.
- No longer deals damage in a fixed radius of 200/200/300/300.
- Now the explosions are always centered at a radius of 500 based on Leshrac's current position.
- Rescaled damage interval from 1/0.75/0.5/0.25 to 0.7 on each level.
- Reduced damage per explosion 38 on each level to 12.5/25/37.5/50.
- Reduced number of explosions from 8/10/16/32 to 12 on each level.
- Diabolic Edict is bugged, the explosions from the ability is not active upon cast.
- Reduced base attack damage from 22‒28 to 19‒23.
- Reduced base attack time from 1.85 to 1.7.
- Reduced night vision from 1700 to 800.
- Reduced intelligence gain from 4.6 to 3.2.
- Split Earth
- Increased stun duration from 0.75/1.50/2.25/3 to 1.25/1.5/1.75/2.
- Reduced mana cost from 100/125/150/175 to 100/125/140/160.
- Reduced cooldown from 10 to 9.
- Reduced Split Earth damage from 80/160/240/320 to 70/140/210/290.
- Pulse Nova
- Increased damage interval from 2 to 2.25.
- Increased mana cost from 50 to 60.
- Reduced base attack damage from 45‒51 to 22‒28.
- Reduced base attack time from 2.35 to 1.85.
- Pulse Nova
- Reduced damage per interval from 200/300/400 to 150/225/325.
- Increased mana cost per second from 45 to 50.
- ReworkedAghanim's Scepter upgrade:
- Pulse Nova
- OldReduces damage interval to 1.25.
- NewIncreases damage per interval to 200/300/400.
- Pulse Nova
- Reduced Diabolic Edict damage per explosion from 40 to 38.
- Reduced Diabolic Edict damage per explosion from 49 to 40.
- Increased base health from 100 to 150.
- Increased base movement speed from 290 to 300.
- Diabolic Edict
- Increased radius from 150 on each level to 200/200/300/300.
- Increased number of explosions from 8/10/10/16 to 8/10/16/32.
- Reduced damage per explosion from 50 to 49.
- Reduced damage interval from 1/0.75/0.75/0.5 to 1/0.75/0.50/0.25.
- Aghanim's Scepter upgrade:
- Reduced Pulse Nova damage interval from 1.5 to 1.25.
- Split Earth
- Increased cast range from 400 to 525.
- Reduced effect dealy from 0.65 to 0.35.
- Reduced stun duration from 1/2/2.5/3 to 0.75/1.5/2.25/3.
- Reduced effect radius from 125/150/175/200 to 150/150/200/210.
- Lightning Storm
- Reduced cooldown from 8 to 6.
- Increased mana cost from 100/115/130/175 to 100/115/130/178.
- Pulse Nova
- Reduced mana cost per second from 70/75/80 to 45 on each level.
- Increased mana cost from 25 to 110.
- AddedAghanim's Scepter upgrade for Leshrac:
- Reduces Pulse Nova damage interval from 2 to 1.5.
- Increased Lightning Storm mana cost from 100/115/130/145 to 100/115/130/175.
- Increased Pulse Nova radius from 300 on each level to 300/350/400.
- Increased base attack damage from 40‒47 to 45‒51.
- Reduced base attack time from 2.6 to 2.35.
- Increased intelligence gain from 3.9 to 4.6.
- Increased base attack damage from 16‒22 to 40‒47.
- Increased base attack time from 1.6 to 2.6.
- Pulse Nova
- Reduced damage interval from 2.5 to 2.
- Increased mana cost per second from 70 on each level to 70/75/80
- Split Earth
- No longers deals damage to buildings.
- Reduced cast range from 700 to 400.
- Increased mana cost from 100/115/130/145 to 100/125/150/175.
- Increased Split Earth mana cost from 100/115/130/140 to 100/115/130/145.
- Updated hero model.
- Reduced base attack damage from 21‒27 to 16‒22.
- ChangedLightning Storm Legacy Keys from C to G.
- Changedprimary attribute from strength to intelligence.
- Split Earth
- Increased effect delay from 0.5 to 0.65.
- Rescaled mana cost from 110 on each level to 100/115/130/140
- Reduced stun duration from 1/2/3/4 to 1/2/2.5/3
- Diabolic Edict
- Fixed Diabolic Edict applying silence. [?]
- Rescaled mana cost from 100 on each level to 75/100/125/135
- Increased Pulse Nova damage interval 2 to 2.5.
- Created
Patch History[]
Patch
Description
- Increased versus scale from 0.7 to 0.84.
- Increased loadout scale from 0.75 to 0.84.
- Addednew Adjectives attributes. [?]
- Leshrac has the following values: Blue
1
, Horns1
, Legs4
and Nose1
.
- Leshrac has the following values: Blue
-
- Updated Lightning Storm ability backend strings.
- Fixed Pulse Nova having wrong damage values.
- Fixed Pulse Nova having wrong damage values.
- Fixed Gunslinger being unable to target secondary ethereal units (e.g. Nihilism) while Pierce the Veil is active.
- Fixed ability interactions between Diabolic Edict and Dismember with teleport effects.
- Fixed not updating the current hero locations properly upon using teleport effects, while the hero is hidden, invulnerable, or spell immune.
- Updated default hero model and animations.
- Removed outdated Lightning Storm ability tooltips.
- Added caster and target sounds for Nihilism.
- Updated hero model and animation.
- Updated Split Earth ability particles.
- Updated default hero model.
- Updated attack animations.
- Added hero to New Player List pool.
- Added Arcane Rune responses.
- Fixed a bug where additional models could not be selected for some item slots when importing items for the hero in the Dota workshop.
- Enabled display staff animations in loadout and game preview when submitting a weapon in the Dota workshop.
- Added weapon to loadout slot.
- Diabolic Edict no longer attempts to target Undying Zombie.
-
- Fixed Diabolic Edict having too few explosions.
- Fixed a bug with Lightning Storm that caused it to stop bouncing if you die or cast another one while the first one is active
-
- Fixed ability interactions between Diabolic Edict and Damage Block.
- Fixed Split Earth sound effects not respecting the Fog of War.
- Lightning Storm is no longer entirely blocked when cast on a unit with Spellblock.
- Fixed Diabolic Edict explosions being removed after dying from Ice Blast kill threshold.
- Fixed Pulse Nova not consuming mana added by Soul Ring.
-
- Fixed default hero model being missing.
-
- Fixed Pulse Nova cast backswing behavior.
- Fixed various bounce abilities (i.e. Lightning Storm) malfunctioning if the target dies during it.
-
- Fixed abilities with 0 cast point (i.e. Pulse Nova) missing its ability effects.
- Fixed Pulse Nova proccing Essence Aura.
- Fixed having 1 more armor than intended.
- Fixed Spellblock proccing for secondary hits of Lightning Storm.
- Fixed Split Earth showing up in Fog of War in some situations (e.g. in Roshan's pit).
- Fixed Pulse Nova from toggling On when out of mana sometimes.
- Fixed Pulse Nova not toggling Off when out of mana.
- Added impact effect to Lightning Storm.
- Spellblock will now block the damage of Lightning Storm, but not the entire ability.
- Pulse Nova
- Fixed ability cast point.
- Fixed ability being purgeable.
- Diabolic Edict
- Fixed ability cast point.
- Fixed ability being purgeable.
- Fixed multiple instances of ability cast not stacking.
- Lightning Storm
- Fixed ability bounce delay.
- Fixed ability hitting invisible or units in Fog of War.
- Fixed a bug with the ability constantly checking the initial target for Linken's Sphere.
- AddedLeshrac.
- Fixed incorrect armor values.
- Fixed Lightning Storm to jump to the nearest valid target rather than a random one.
- Fixed toggling Pulse Nova On / Off not breaking invisibility.
- Fixed Diabolic Edict doing damage to buildings with Glyph of Fortification active.
- AddedLeshrac.