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Leshrac
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
20 + 2.8
23 + 2.8
22 + 3.5
Level 0 1 15 25 30
Health 20 460 1318 2198 2550
+0.25 +2.25 +6.17 +10.17 +11.77
Mana 80 344 932 1496 1724
+0 +1.1 +3.55 +5.9 +6.88
Armor 0 3.83 10.37 17.03 19.7
Magic Resist 25% 27.2% 32.1% 36.8% 38.75%
Damage Block -
Damage

27
31

49
53

98
102

145
149

164
168

Attack Rate 0.59/s 0.72/s 0.95/s 1.19/s 1.28/s
Attack Range Ranged 575 (750)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.4 + 0.6
Projectile Speed 900
Move Speed ▶️ 325 (Nighttime 355)
Turn Rate Takes 0.262s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_leshrac
Can deal heavy damage in an aura around himself.
Once a worldly philosopher, the hideous truth at the heart of existence emanated Nihilism and twisted Leshrac into the vile being he is today. The Split Earth beneath his hooves opens to consume the unsuspecting, while Lightning Storms strike down entire fields of foes. He pronounces a Diabolic Edict, saturating the air with bouts of physical explosions. Warping the structure of spacetime, Leshrac emits a continuous Pulse Nova, disintegrating and scouring nearby foes without ever lifting a finger.
Split Earth
Split Earth
Diabolic Edict
Lightning Storm
Nihilism
Nihilism
Pulse Nova
Roles: Carry Carry Support Support Nuker Nuker Pusher Pusher Disabler Disabler
Complexity: Hero Complexity
Adjectives: Blue, Horns, Nose
Legs ( 4 )


Bio[]

Leshrac minimap iconLeshrac, the Tormented Soul
▶️ "Imbalance demands it."
Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence.

Abilities[]

Split Earth
Split Earth icon
Affects
Enemies
Damage
Magical
Splits the earth under enemies. Deals damage and stuns for a short duration.
Cast Animation: 0.7+0.67
Cast Range: Affected by Cast Range bonuses. 650
Base Radius: Affected by AoE Radius bonuses. 150/180/210/240 (Talent 190/220/250/280)
Number of Instances: 1 (With Aghanim's Shard 4)
Effect Delay: 0.35
Damage: 120/180/240/300
Stun Duration: 1.7
With Aghanim's Shard Radius Increase per Instance: 45
With Aghanim's Shard Radius Increase Interval: 5
Cooldown symbol
 11
Mana symbol
 80/100/120/140
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Causes Split Earth to repeat in the same location 3 additional times, with a 5 second delay between each one. Each time the radius increases by 45. Split Earth echo location is visible to both teams.
Buff/Debuff
Modifiers [?]
modifier_leshrac_split_earth_thinker
Undispellable
modifier_stunned
Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.

  • Split Earth first applies the debuff, then the damage.
  • Destroys trees within the affected radius.
  • Split Earth has no visual or audio indicator during the effect delay.
  • Split Earth now applies its effect 4 times at the targeted point.
    • The first instance still happens 0.35 seconds after cast. The following instances happen 5.35/10.35/15.35 seconds after cast.
    • The visual effect during the delay between the extra instances is visible to everyone.
    • Each instance has the following radius:
      • LEVEL 1
        150/195/240/285 (Talent 190/235/280/325)
      • LEVEL 2
        180/225/270/315 (Talent 220/265/310/355)
      • LEVEL 3
        210/255/300/345 (Talent 250/295/340/385)
      • LEVEL 4
        240/285/330/375 (Talent 280/325/370/415)


Diabolic Edict
Diabolic Edict icon
Ability
No Target
Affects
Enemies
Damage
Pure
Saturates the area around Leshrac with physical explosions that deal physical damage to enemy units and structures. The fewer units available to attack, the more damage those units will take. Lasts 10 seconds.
Cast Animation: 0.5+0.87
Radius: Affected by AoE Radius bonuses. 500
Number of Explosions: 40 (Talent 65)
Damage per Explosion: 10/18/26/34
Duration: 10
Cooldown symbol
 22/21/20/19
Mana symbol
 90/110/130/150
Buff/Debuff
Modifiers [?]
modifier_leshrac_diabolic_edict
Death
Chronoptic energy bursts from one plane to the other, evaporating anything it touches.

  • Diabolic Edict's radius is centered on and follows Leshrac.
  • Randomly selects nearby valid units, including buildings, for each explosion. There are no priorities.
    • Fully affects invisible units and units in the Fog of War.
    • When no valid targets are nearby, the explosions randomly appear within a square with 500 side lengths. These random explosions deal no damage.
  • Creates explosions in 0.25 (Talent 0.15)-second intervals, starting immediately as the ability is cast, resulting in 40 (Talent 65) explosions.
    • Can deal up to 400/720/1040/1360 (Talent 650/1170/1690/2210) damage (before reductions) to a single target.
  • Successive casts of Diabolic Edict fully stack, with each cast creating its own independent instance.
  • When Leshrac dies, the explosions still occur at his death location.


Lightning Storm
Lightning Storm icon
Affects
Enemies
Damage
Magical
Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units. Struck units are slowed by 90/140/190/240 for a duration.
Cast Animation: 0.3+1.04
Cast Range: Affected by Cast Range bonuses. 650
Jump Distance: Affected by AoE Radius bonuses. 475
Storm Instances per Unit: 1
Number of Jumps: 5/7/9/11
Effect Delay: 0.25
Damage: 90/140/190/240 (Talent 190/240/290/340)
Move Speed Slow: 75%
Attack Speed Slow: 20/30/40/50
Slow Duration: 0.45/0.7/0.95/1.2
Cooldown symbol
 4
Mana symbol
 80/100/120/140
Partially blocked by Linken's Sphere.
Blocked fully only when primary target.
Buff/Debuff
Modifiers [?]
modifier_leshrac_lightning_storm_scepter_thinker
Undispellable
modifier_leshrac_lightning_storm
Undispellable
modifier_leshrac_lightning_storm_slow
The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.

  • The lightning hits the initial target after the 0.25-second effect delay and then jumps to other targets in 0.25-second intervals, so hitting all targets takes 1.25/1.75/2.25/2.75 seconds.
  • Lightning Storm does not jump on to invisible units, or units in the Fog of War.
    • The lightning storm buff is a hidden buff required for the lightning to jump. It cannot hit the same unit again per cast.
    • All jumps together can deal up to 450/980/1710/2640 damage (before reductions) per storm instance.
  • Successive cast of Lightning Storm fully stack, with each cast creating its own independent instance.
  • Lightning Storm first applies the damage, then the debuff.


Nihilism icon
Ability
No Target
Affects
Enemies / Self
Causes Leshrac and all nearby enemies to turn ethereal, preventing them from attacking, slowing them, and making them take more magic damage. Increases Leshrac's speed rather than reducing it. Does not cause Leshrac to take amplified damage.
Radius: Affected by AoE Radius bonuses. 500
Enemy Magic Resistance Reduction: 30%
Move Speed Change: 30%
Duration: 4
Aura Linger Duration: 0.5
Cooldown symbol
 25
Mana symbol
 75
Buff/Debuff
Modifiers [?]
modifier_leshrac_decrepify_aura
modifier_leshrac_decrepify
Undispellable
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Pulse Nova icon Pulse Nova to be unlocked.

  • Interrupts Leshrac's channeling abilities upon cast.
  • Turns Leshrac and all enemies within the radius ethereal, disarming them, rendering them attack immune, and granting 100% physical damage resistance.
    • The ethereal effect on enemies is provided by an aura, its debuff lingers for 0.5 seconds.
    • The magic resistance reduction of multiple ethereal effects does not stack, the one with higher value takes priority.
  • Dispelling the buff on Leshrac ends the ability prematurely.
  • Stacks multiplicatively with other Magic Resistance magic resistance sources.
    • Reduces most heroes' magic resistance to 2.5%.
    • With the magic resistance reduction from this source, every 10 points of Intelligence attribute symbol intelligence further increases the total magic resistance by 1.3%. [?]
  • Successive casts do not stack but refresh the duration.


Pulse Nova
Pulse Nova icon
Ability
Toggle
Affects
Enemies
(Talent Self)
Damage
Magical
Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Drains Leshrac's mana with each pulse.
Radius: Affected by AoE Radius bonuses. 525
Damage per Second: 80/135/180 (Talent 115/170/215)
Pulse Nova Downtime: 1
Talent Move Speed Bonus: 10%
Talent Damage Reduction: 20%
Lightning Storm icon Auto Lightning Storm
Talent Radius: Affected by AoE Radius bonuses. 700
Talent Storm Interval: 2
Talent Number of Targets: 1
Cooldown symbol
 1
Mana symbol
 50/60/70
 + 25/45/65/ second
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants the Nihilism ability.
Buff/Debuff
Modifiers [?]
modifier_leshrac_pulse_nova
Death
If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.

  • Does not interrupt Leshrac's channeling abilities upon toggling On / Off.
    • If toggled On, Pulse Nova continues working even when silenced, disabled, or hidden.
    • When toggled Off, Pulse Nova goes on a fixed 1-second cooldown.
    • This cooldown can be reset with cooldown resetting abilities, but it is not affected by percentage-based cooldown reductions.
  • Drains 25/45/65 mana in 1-second intervals, starting 1 second upon activation.
    • However, Pulse Nova deals its damage immediately upon activation.
  • TALENT
    • Applies generic incoming damage reduction on Leshrac while active. Stacks additively with other sources of generic incoming damage manipulation.
    • The Pulse Nova Lightning Storm Talent talent passively triggers a single Lightning Storm icon Lightning Storm strike on a random unit within 700 radius, prioritizing heroes.
      • Treat illusions and clones as heroes, creep-heroes as creeps.
      • The auto Lightning Storm strike uses fixed replenish time and is not affected by any cooldown reduction sources.
      • Once a strike happens, the effect has to recharge for 2 seconds.
      • Does not strike invisible units or units hidden in the Fog of War.


Talents[]

Hero Talents
+25 Diabolic Edict icon Diabolic Edict Explosions25Pulse Nova icon Pulse Nova triggers Lightning Storm icon Lightning Storm
+35 Pulse Nova icon Pulse Nova Damage20+20% Damage Reduction during Pulse Nova icon Pulse Nova
+10% Movement Speed during Pulse Nova icon Pulse Nova15+100 Lightning Storm icon Lightning Storm Damage
+40 Split Earth icon Split Earth Radius10+1.5 Mana Regen

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore

<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">

Talents Level 20 Talent Pulse Nova Damage decreased from +40 to +35
  • Increased Diabolic Edict icon Diabolic Edict Damage per explosion from 9/16/23/30 to 10/18/26/34.
  • Rescaled Pulse Nova icon Pulse Nova Activation Mana Cost from 70 to 50/60/70.

</div> </div>


Recommended Items[]

Starting items:

  • Tango icon Tango sustains health to stay in lane.
  • Clarity icon Clarity restores mana. In the early game, having mana to use Split Earth more frequently can help with setting up kills for your team. Later on, the item keeps his mana up so he can spend more time on the map as opposed to the fountain.
  • Observer Ward icon Observer Ward establishes vision of enemy movements, saving your team from getting ganked or planning your own.
  • Null Talisman icon Null Talisman gives intelligence to use abilities as well as some damage to last hit.

Early game:

  • Magic Wand icon Magic Wand provides attributes and increased charge storage for more burst restoration.
  • Bottle icon Bottle helps with sustain and storing runes for the right occasions.
  • Arcane Boots icon Arcane Boots sustains mana to Leshrac and teammates, which is very valuable for offsetting his huge mana consumption.

Mid game:

  • Eul's Scepter of Divinity icon Eul's Scepter of Divinity disables an enemy to land Split Earth, while the increased mana pool and mana regeneration allow for more sustained abilities usage. The additional movement speed also helps when chasing with Diabolic Edict and Pulse Nova.
  • Kaya icon Kaya helps sustain Leshrac's massive mana usage while also improving his damage output.
  • Black King Bar icon Black King Bar grants strength and debuff immunity, enabling Leshrac to run rampant through the enemy ranks without fear of disables and magical bursts.

Late game:

  • Bloodstone icon Bloodstone greatly improves Leshrac's staying power with spell lifesteal and Bloodpact. The AOE bonus is exceptionally valuable as well since all of his abilities benefit from it.
  • Shiva's Guard icon Shiva's Guard enhances Leshrac's survivability and damage output with Arctic Blast and an armor bonus, preventing enemies from fleeing while making his spells more damaging.
  • Boots of Travel icon Boots of Travel allow Leshrac to teleport globally to join ganks and pushes. Furthermore, the enhanced movement speed lets Leshrac chase down almost any enemy target.
  • Octarine Core icon Octarine Core improves Leshrac's health, mana and mana regeneration while letting him use abilities more frequently.

Situational items:

  • Phylactery icon Phylactery gives cheap stats and an extra low cool-down nuke that can be used to land combo Lightning Storm into Split Earth.
  • Blink Dagger icon Blink Dagger grants exceptional positioning for surprise Split Earth, also useful to keep up with targets of Diabolic Edict and Pulse Nova.
  • Rod of Atos icon Rod of Atos gives HP, intelligence and a root to set up Split Earth at long range.
  • Lotus Orb icon Lotus Orb bolsters defense with armor, regeneration, and Echo Shell that reflects spells back to enemies.
  • Linken's Sphere icon Linken's Sphere gives attributes, regeneration, and spellblock that protects against unit-targeted abilities occasionally.
  • Scythe of Vyse icon Scythe of Vyse grants attributes, intelligence, and mana regeneration to let Leshrac use more abilities. The active Hex disables a dangerous target and set up for Split Earth.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Diabolic Edict icon Diabolic Edict Building Damage
Relic Rare icon
Three Hero Lightning Storm icon Lightning Storm
Relic Rare icon
Pulse Nova icon Pulse Nova Kills
Relic intelligence icon
Eul's Scepter of Divinity icon Cyclone Leading To Kills
Relic intelligence icon
Stuns Leading To Kills
Relic intelligence icon
Slows Leading To Kills
Relic intelligence icon
Triple Kills
Relic intelligence icon
Mega Kill Streaks
Relic intelligence icon
Towers Destroyed
Relic intelligence icon
Observer and Sentry Wards icon Wards Placed
Relic intelligence icon
Kill Assists
Relic intelligence icon
Kills
Plus Hero Badge 1
Bronze
Plus Hero Badge 2
Silver
Plus Hero Badge 3
Gold
Plus Hero Badge 4
Platinum
Plus Hero Badge 5
Master
  • ▶️ A thousand of your kind have fallen before me.
Plus Hero Badge 6
Grandmaster

Equipment[]

Trivia[]

  • Leshrac is an anagram of "Charles", a reference to the middle name of early Magic playtester Chris Page. An ultimately unpublished Armada comic would have expanded on Leshrac's story, tying him to the magic of Estark and confronting Taysir in the "Magic: the Gathering" universe.
  • Leshrac's response ▶️ "An evil wind rises." is a reference to the real-life mazuku, which is Swahili for "evil wind". A mazuku is a toxic pocket of air that is rich in carbon dioxide which is lethal to anyone inside the pocket. It originates from vents in the earth such as lava tunnels where it rises into the low lying areas on the surface, or beneath lakes rich in CO2 where it rises into the air of the surrounding area via limnic eruptions.[1]
  • Nihilism icon Nihilism is the rejection of all religious and moral principles, in the belief that life is meaningless.

Gallery[]

References[]

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