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Large Golem Camp.jpg

The Large Golem camp is an ancient camp of neutral creeps. It contains 1 Ancient Granite Golem and 2 Ancient Rock Golems.

Ancient Granite Golem
Ancient Granite Golem model.png
Ancient Neutral Creep
1500
+1.5
600
+1.5
Level 6
Armor Armor 8
Magic Resistance 30%
Status Resistance 0%
Attack Damage ▶️ Default
80 ‒ 84
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 7882
Experience 124
Model Scale 1.3
Abilities Granite Aura
Ancient Rock Golem
Ancient Rock Golem model.png
Ancient Neutral Creep
800
+0.5
400
+1
Level 5
Armor Armor 4
Magic Resistance 30%
Status Resistance 0%
Attack Damage ▶️ Default
22 ‒ 24
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 3945
Experience 95
Model Scale 1
Abilities Weakening Aura

Abilities[]

Ancient Granite Golem

Granite Aura
Can be used by illusions. Not disabled by Break. Pierces spell immunity.
Granite Aura (Ancient Granite Golem) icon.png
Ability
Aura
Affects
Allies
Increases the health capacity of nearby units.
Neutral Radius: 800
Player-Controlled Radius: 1200
Health Bonus: 15%
Aura Linger Duration: 0.5
Can be used by illusions.
Illusion Notes:
Bestows and benefits from the aura.
Buff/Debuff
Modifiers [?]
modifier_granite_golem_hp_aura
Undispellable
modifier_granite_golem_hp_aura_bonus
Undispellable

Notes:

  • Fully stacks with other health increasing effects.
    • Only increases maximum health by 15%. Does not affect a unit's current health percentage.
  • Increases a unit's total health, including health gained (e.g. Strength attribute symbol.png strength items, or from Dominate bonus health).
  • When a unit receives the Ice Blast debuff, its current health will get reduced to its basic value.
    • This means when a unit gains for example 300 health from the aura and is at full health, Ice Blast will cause it to lose the 300 health.
  • Effectively increases the Granite Golem's health to 1725 and the Rock Golems' health to 920.
  • All neutral creep auras have a radius of 1200 when player-controlled.
  • The aura's buff lingers for 0.5 seconds.


Ancient Rock Golem

Weakening Aura
Can be used by illusions. Disabled by Break. Does not pierce spell immunity.
Weakening Aura (Ancient Rock Golem) icon.png
Ability
Aura
Affects
Enemies
The Rock Golem's imposing figure makes enemies more susceptible to Physical Damage
Neutral Radius: 800
Player-Controlled Radius: 1200
Armor Reduction: 2
Aura Linger Duration: 0.5
Can be used by illusions.
Illusion Notes:
Bestows the aura.
Buff/Debuff
Modifiers [?]
modifier_ancient_rock_golem_weakening_aura
Undispellable
modifier_ancient_rock_golem_weakening
Undispellable

Notes:

  • All neutral creep auras have a radius of 1200 when player-controlled.
  • The aura's buff lingers for 0.5 seconds.


Bounties[]

Ancient Granite Golem Ancient Rock Golem Camp Total
Default Stacked  [?] For Stacker  [?] Default Stacked For Stacker Default Stacked For Stacker
Gold
(Avg.)

78‒82Gold
(80)
66‒70Gold
(80)
23‒25Gold
(24)
39‒45Gold
(42)
33‒38Gold
(42)
12‒14Gold
(13)
156‒172Gold
(164)
133‒146Gold
(139)
47‒52Gold
(49)
XP

124 Experience 105 Experience - 95 Experience 81 Experience - 314 Experience 267 Experience -


Version history[]

Version
Description
UNKNOWN


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