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Kunkka
Kunkka
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
24 + 3.8
14 + 1.6
18 + 1.8
Level 0 1 15 25 30
Health 120 648 1814 2914 3376
+0.75 +3.15 +8.47 +13.47 +15.57
Mana 75 291 591 951 1083
+0 +0.9 +2.16 +3.66 +4.21
Armor 2 4.33 8.07 12.73 14.4
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

26
36

50
60

103
113

153
163

174
184

Attack Rate 0.59/s 0.67/s 0.8/s 0.97/s 1.03/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.4 + 0.3
Projectile Speed Instant
Move Speed ▶️ 315 (Nighttime 345)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Kunkka, the Admiral, is a versatile melee strength hero built with an arsenal of powerful area-of-effect (AoE) spells. Two of his active spells are nukes that have long delay times, but can disable and disrupt the enemies' position. He is mostly played as a carry, initiator, or even as a ganking support. Kunkka is known for his Tidebringer sword, giving him the ability to cleave a large area around him with heavy potential damage on his next attack, which refreshes at a given period of time. Torrent calls upon the element of water to rise and burst out, dealing damage, disabling them up high, and slowing them on impact. There's a delay on this ability before it activates, so Kunkka must be wise in using this ability. X Marks the Spot targets any hero or Kunkka himself to be marked on their current position, and after a given time delay, instantly returns to the marked spot. Useful in setting up tricky spells, escape prevention, or even saving allies, X Marks the Spot makes the Admiral a great battle strategist. His ultimate lets him summon a Ghostship, which travels on ground, until it crashes a set distance away, stunning and damaging enemies on that location – potentially crippling the enemy team. The Ghostship also bolsters allies with Kunkka's Rum, granting them bonus movement speed and temporary numbness to damage. Capable of inflicting high burst damage with his spells, controlling their position while being able to survive the mayhem when his spells are used properly, Kunkka is a mighty offensive team fighter, built with strong physical and magical damage output, who can indeed turn the tide of a battle.

Bio

Kunkka minimap iconKunkka, the Admiral
▶️ "Step lively now, your Admiral is on board!"
As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide.

As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos.

What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.

Abilities

Torrent icon
Affects
Enemies
Damage
Magical
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
Cast Range: 1300
Effect Radius: 225 (Talent 229)
Effect Delay: 1.6
Total Damage: 75/150/225/300 (Talent 120/195/270/345)
Move Speed Slow: 35%
Slow Duration: 1/2/3/4
Stun Duration: 1.6 (Talent 26.6)
Knockup Duration: 1.53 (Talent 26.53)
Cooldown symbol
 16/14/12/10
Mana symbol
 90/100/110/120
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants a new ability: Torrent Storm.
Buff/Debuff
Modifiers [?]
modifier_kunkka_torrent_thinker
Undispellable
modifier_kunkka_torrent
modifier_kunkka_torrent_slow
An ancestral rush of water explodes from the center of the world, called upon by the Admiral.

  • With the cast time and effect delay, the total delay is 2 seconds at all levels.
  • Torrent can be cast without having to face towards the targeted area.
  • Units tossed in the air are stunned and still able to be attacked.
  • While in the air, other units may pass below hit airborne units.
  • The stun and slow are applied at the same time, so overall, the slow lasts for 2.6/3.6/4.6/5.6 (Talent 27.6/28.6/29.6/30.6) seconds.
  • The stun lasts slightly longer than the knockup, so hit units are on the ground for the remaining 0.07 seconds of the stun.
  • After casting, a visual effect appears at the targeted area and a sound effect plays for the delay period.
    • These effects are visible and audible to allies only.
  • Deals 9.38/18.75/28.13/37.5 (Talent 15/24.38/33.75/43.13) damage in 0.2-second intervals, starting 0.2 seconds after the effect delay, resulting in 8 (Talent 133) damage instances.
    • Since the damage interval is fixed at 0.2, the stun duration increasing causes it to deal a total of 1246.875/2493.75/3740.625/4987.5 (Talent 1995/3241.875/4488.75/5735.625) total damage.
  • Provides 350 radius ground vision over the targeted area upon cast for 3.13 seconds.


Tidebringer
Tidebringer icon
Affects
Enemies
Damage
Physical
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Cast Range: 150
Starting Radius: 150
Distance: 650/800/950/1100
End Radius: 500/550/600/650
Cleave Damage: 165% (Talent 235%)
Attack Damage Bonus: 25/50/75/100
Cooldown symbol
 13/10/7/4 (Talent 11/8/5/2)
Buff/Debuff
Modifiers [?]
modifier_kunkka_tidebringer
Undispellable
A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.

  • Upon leveling Tidebringer the first time, it has Autocast on by default.
  • The complete area is shaped like an isosceles trapezoid in front of Kunkka.
  • Fully stacks with other sources of cleave. Each source of cleave works completely independent.
  • Does not cleave upon attacking wards, buildings or allied units. Wards and buildings are unaffected by cleave.
  • The particle effects on hit enemies are visible on invisible enemies and through the Fog of War.
  • Plays an audio effect when going off cooldown, audible to the player only.
  • Shows a visual effect on the sword whenever it is ready, visible to allies and enemies.


X Marks the Spot
X Marks the Spot icon
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.
Cast Range: 400/600/800/1000
Enemy Duration: 4
Ally Duration: 8
Cooldown symbol
 24/20/16/12
Mana symbol
 50
Buff/Debuff
Modifiers [?]
modifier_kunkka_x_marks_the_spot_thinker
Undispellable
modifier_kunkka_x_marks_the_spot
Death
modifier_kunkka_x_marks_the_spot_marker
Death
The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.

  • The target is given a stop command as soon as it is teleported back, effectively canceling channeling abilities.
  • Does not disjoint projectiles for the target upon getting teleported back.
  • Marks the target's current location with a red X. This X is visible to enemies only when they have vision over the unit, or the X itself.
  • The affected unit leaves behind a red dotted line while walking, showing which direction it went.
    • These lines stop drawing for the enemies if the unit is not visible. However, already drawn lines stay visible.
    • Once the unit turns visible again, a straight line of red lines is drawn towards their last known location.
    • These red lines ignore the actual path the unit took. They simply draw from its current to its previously last known location.
  • Multiple instances of X Marks the Spot on the same target do not stack. Only the duration gets visually refreshed.
    • Although refreshed, the return timer is unaffected, so that the unit still returns based on the first cast.
    • Every cast creates its own X below the target. If the modifier expires, it returns to the X of the first cast.
    • If any of the casters use the Return sub-ability, the unit returns to the X that caster created.
    • Once the unit returned to any of the X's, all other instances get completely canceled, although not visually.
  • Despite the visual effects, the target does not return to the X after dying and respawning during it.
  • When the target is invulnerable, it does not get returned to the X, causing the ability to get wasted.
  • Provides 300 radius ground vision around the X mark for 5.94 seconds.


Return
Partially pierces spell immunity. EX
Return (Kunkka) icon
Returns the marked hero to the X.
Cooldown symbol
 1

  • Replaces X Marks the Spot icon X Marks the Spot until the sub-ability is used or the X disappears on the target.
  • Despite being a sub-ability, Return does proc all on-cast effects like a regular ability.


Torrent Storm
Torrent Storm icon
Ability
No Target
Affects
Enemies
Damage
Magical
Releases a visible Torrent in a random area around you once every 0.25 for 5 seconds. Spawns in within 1100 range of you.
Cast Animation: 0.4+0.53
Min Spawn Radius: 300
Max Spawn Radius: 1100
Spawn Interval: 0.25
Storm Duration: 5
Cooldown symbol
 70
Mana symbol
 250
Buff/Debuff
Modifiers [?]
modifier_kunkka_torrent_storm
Death
modifier_kunkka_torrent_thinker
Undispellable
modifier_kunkka_torrent
modifier_kunkka_torrent_slow
A hundred leagues of dry land couldn't keep these seas at bay.

  • Requires Aghanim's Scepter icon Aghanim's Scepter to be unlocked.
    • This ability is not available in Ability Draft, due to its reliance on a non-ultimate ability, which are limited to one ability slot.
  • Torrent Storm's radius is centered on and follows Kunkka.
  • Creates a Torrent icon Torrent immediately upon cast, and then one every 0.25 seconds, for a total of 21 Torrents.
  • The Torrents are based on the current level of Torrent on Kunkka. If it is not learned, no Torrents spawn.
  • Each Torrent can spawn within a random distance of 300 to 1100 away from Kunkka.
  • The Torrent spawn radius is divided into four 90° segments (0°–90°, 90°–180°, 180°–270°, 270°–360°).
  • The first Torrent occurs within the north-east segment of the circle, following Torrents proceed counterclockwise.
  • Unlike a manually cast Torrent, the particle effect and the sound during the torrents' delay are completely visible and audible to enemies.
  • Multiple casts of Torrent Storm fully stack, with each cast creating its own independent instance.
  • When Kunkka dies, the torrents still occur at his location.


Tidal Wave
Tidal Wave icon
Affects
Enemies
Damage
Magical
Releases a Tidal Wave that spawns behind Kunkka. Deals 250 damage and drags enemies along it for 600 distance. Enemies cannot attack while being dragged.
Cast Range: 1400
Travel Distance: 2300
Radius: 750
Damage: 250
Knockback Distance: 600
Knockback Duration: 1.25
Cooldown symbol
 12
Mana symbol
 75
Buff/Debuff
Modifiers [?]
modifier_knockback
modifier_disarmed

  • The wave travels at a speed of 700, taking 3.29 seconds to travel the full distance.
  • The wave spawns 900 range away from Kunkka, from the opposite direction where Kunkka is facing.
  • With the travel distance and radius, the wave can hit units up to 2150 range away.
  • Moves hit enemies towards the direction the wave is traveling.
    • Enemies are only disarmed during the knockback. They cannot attack, but can still turn and cast abilities and items. Channeling abilities are not interrupted.
  • The wave first applies the debuff, then the damage.


Ghostship
Ghostship icon
Affects
Enemies / Allied Heroes
Damage
Magical
Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.
Cast Range: 1000
Ship Radius: 425
Travel Distance: 2000
Number of Ships: 1 (Talent 3)
Ship Spawn Interval: 3.5
Impact Damage: 400/500/600
Rum Move Speed Bonus: 12%
Rum Damage Reduction: 40%
Rum Duration: 10
Rum Hangover Duration: 10
Stun Duration: 1.4
Cooldown symbol
 80/70/60
Mana symbol
 125/175/225
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants a new ability: Tidal Wave.
Buff/Debuff
Modifiers [?]
modifier_projectile_vision
Undispellable
modifier_kunkka_ghost_ship_damage_absorb
Death
modifier_kunkka_ghost_ship_damage_delay
Death
modifier_kunkka_ghost_ship_fleet
Undispellable
modifier_stunned
The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.

  • Ghostship travels at a speed of 650, reaching the crash site in 3.08 seconds.
  • The ship spawns 2000 range away from the targeted point, from the opposite direction where Kunkka is facing, and crashes at the targeted point.
  • The ship first applies the damage, then the debuff.
  • A visual indicator appears at the location, showing the ship's destination point and radius. The indicator is only visible to allies.
  • The Admiral's Rum buff applies to allied heroes that come within 425 range of the ship at any time during its travel.
  • Applies unique incoming damage reduction on the buffed allies. Stacks multiplicatively with all other sources of incoming damage manipulation.
    • The reduction affects all damage the buffed allies take that is not flagged as HP removal.
  • Once the absorb buff expires, the Rum Hangover buff is placed, which lasts 1.4 seconds.
    • This buff deals 5% of the previously reduced damage as damage in 1-second intervals until all the reduced damage is returned.
  • The delayed damage dealt after the Rum wears off is flagged as HP Removal. It does not interact with any on-damage effects.
    • Therefore, the delayed damage cannot be avoided by anything. However, it is not lethal.
  • The Rum does not reduce damage for units under the effect of any damage negating effect.
  • Rums from multiple casts do not stack, but refresh the duration instead. This delays the Rum wear-off buff.
  • The Rum buff and Rum hangover buff do not interact with each other when having both (by recasting while having the hangover buff).
  • The ship provides 300 radius flying vision around itself as it travels. This vision does not last.
  • The Ghostship Fleet Talent talent spawns 3 ships at the same location, traveling towards the same destination.
    • The ships spawn in 3.5-second intervals, starting immediately on cast, so that the last ship spawns 7 seconds after cast.
    • Ghostship's spawn location is set upon cast and does not adapt to the caster's current position as they spawn.


Talents

Hero Talents
-2s Tidebringer icon Tidebringer Cooldown25Ghostship icon Ghostship Fleet
+70% Tidebringer icon Tidebringer Cleave20-4s Torrent icon Torrent Cooldown
+45 Damage15+25% Torrent icon Torrent Knock Up/Stun Duration
+25% X Marks the Spot icon X Marks the Spot Move Speed10Tidebringer icon Tidebringer applies 60% slow for 1s
Notes:

Recent Changes

Main Article: Kunkka/Changelogs
Version
Description
Talents Level 15 Talent Torrent Damage/Knock Up Duration decreased from +30% to +25%


Recommended Items

Gameplay

It is said that none survived the battle at the Trembling Isle, save perhaps, the Admiral of the Claddish fleet. Man or phantom, Kunkka's presence on the battlefield is duly felt by all. Armed with the legendary Tidebringer, the Admiral strikes with a single blow at all who stand before him. A veteran of innumerable naval engagements, Kunkka times his skills with planned precision, catching opponents in a rising Torrent, before summoning the ephemeral Ghostship to dash them upon the rocks.
Roles: Carry Carry Support Support Disabler Disabler Initiator Initiator Durable Durable Nuker Nuker
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Kunkka was named in honour of the artist who made numerous pieces of loading screen art for DotA and Dota 2.[1]
  • Kunkka's official alternate/fun names were "Daelin Proudmoore", "CoCo", and "Captain Obvious". Daelin Proudmoore was a campaign boss in Warcraft III: The Frozen Throne; his hero model is borrowed by Kunkka in DotA.
  • In his DotA biography, it is stated that some people called him "Jack Sparrow," but it was never seen as his name in-game. Jack Sparrow is the name of the main character in the Pirates of the Carribean movie franchise.
  • His rival hero taunts against Slardar minimap icon Slardar, Death Prophet minimap icon Death Prophet, and Doom minimap icon Doom, and his allied lines for Windranger minimap icon Windranger and Ancient Apparition minimap icon Ancient Apparition, all come from Samuel Taylor Coleridge's poem, The Rime of the Ancient Mariner.
  • His battle begin line ▶️ "Rough seas ahead, crew. Strap me to the mizzen when I give the word." is likely a reference to The Odyssey, where Odysseus commands his crew to strap him to the mast so he could hear the Sirens sing.

Gallery

References

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