Dota 2 Sounds |
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Hero Sounds | |
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden, Axe, Bane, Batrider, Beastmaster, Bloodseeker, Bounty Hunter, Brewmaster, Bristleback, Broodmother, Centaur Warrunner, Chaos Knight, Chen, Clinkz, Clockwerk, Crystal Maiden, Dark Seer, Dark Willow, Dawnbreaker, Dazzle, Death Prophet, Disruptor, Doom, Dragon Knight, Drow Ranger, Earth Spirit, Earthshaker, Elder Titan, Ember Spirit, Enchantress, Enigma, Faceless Void, Grimstroke, Gyrocopter, Hoodwink, Huskar, Invoker, Io, Jakiro, Juggernaut, Keeper of the Light, Kunkka, Legion Commander, Leshrac, Lich, Lifestealer, Lina, Lion, Lone Druid, Luna, Lycan, Magnus, Marci, Mars, Medusa, Meepo, Mirana, Monkey King, Morphling, Muerta, Naga Siren, Nature's Prophet, Necrophos, Night Stalker, Nyx Assassin, Ogre Magi, Omniknight, Oracle, Outworld Destroyer, Pangolier, Phantom Assassin, Phantom Lancer, Phoenix, Primal Beast, Puck, Pudge, Pugna, Queen of Pain, Razor, Riki, Rubick, Sand King, Shadow Demon, Shadow Fiend, Shadow Shaman, Silencer, Skywrath Mage, Slardar, Slark, Snapfire, Sniper, Spectre, Spirit Breaker, Storm Spirit, Sven, Techies, Templar Assassin, Terrorblade, Tidehunter, Timbersaw, Tinker, Tiny, Treant Protector, Troll Warlord, Tusk, Underlord, Undying, Ursa, Vengeful Spirit, Venomancer, Viper, Visage, Void Spirit, Warlock, Weaver, Windranger, Winter Wyvern, Witch Doctor, Wraith King, Zeus | |
Other Sounds | | | |
Archived | | |
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Attacks[]
Regular attacks[]
- Pre attack sound plays during the attack animation (80% vol).
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
- ▶️ Main impact 1 (70% vol)
- ▶️ Main impact 2 (70% vol)
- ▶️ Additional impact 1 (70%-100% vol)
- ▶️ Additional impact 2 (70%-100% vol)
- ▶️ Additional impact 3 (70%-100% vol)
- ▶️ Additional impact 4 (70%-100% vol)
- ▶️ Blade ring 1 (0%-50% vol)
- ▶️ Blade ring 2 (0%-50% vol)
- ▶️ Blade ring 3 (0%-50% vol)
- ▶️ Blade ring 4 (0%-50% vol)
Movement[]
- Play on each step while moving (10%-40% vol)
Abilities[]
Torrent[]
- ▶️ plays at the target location upon cast. Only audible to allies.
- ▶️ plays on the target upon successfully hitting.
- Full sound example.
Tidebringer[]
- ▶️ plays when Tidebringer goes off cooldown. Only audible to Kunkka (20% vol).
- Additional attack layer on top of Kunkka's other attack sounds (50% vol)
- Tidebringer splash sound, plays on every unit hit by the cleave (50% vol)
Inverse Bayonet
- ▶️ Attack layer plays together with the default sounds (100% vol).
- ▶️ Full sound example.
X Marks the Spot[]
- ▶️ Plays on Kunkka upon cast.
- ▶️ Plays when the target unit moves. If the unit stops, the sound is paused and continues once it moves again.
- ▶️ Plays once the unit returns to the X, be it by expiring, or by the Return sub-ability.
- ▶️ Full sound example on enemy (4 seconds max duration)
- ▶️ Full sound example on ally (8 seconds max duration)
Ghost Ship[]
- ▶️ Plays on the ship upon cast. Only audible to allies (50% vol).
- ▶️ Plays on and follows the ship.
- ▶️ Plays on the ship upon impact.
- Full sound example
Prize of the Saltworn Mariner
- ▶️ Replaces the default bell sound (100% vol).
- ▶️ Replaces the default travel sound.
- ▶️ Replaces the default impact sound
- ▶️ Full sound example
Other[]
Taunt: Step Lively
- ▶️ Plays on Kunkka upon taunt begin.