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Version History[]

Version
Description
  • Chakra Magic icon Chakra Magic
    • Now has a self-cast multiplier of 1.25.
    • Reduced mana restored from 80/160/240/320 to 75/150/225/300.
  • Blinding Light icon Blinding Light
    • Rescaled cast range from 500/550/600/650 to 400/500/600/700.
    • Reduced radius from 500 on each level to 425/450/475/500.
    • Reduced damage from 100/140/180/220 to 85/130/175/220.
    • Increased cooldown from 22/20/18/16 to 25/22/19/16.
  • Reduced base health from 200 to 120.
  • Blinding Light icon Blinding Light
    • Moved
      from the fourth ability slot to the second ability slot. This is now a basic ability.
    • No longer requires Spirit Form icon Spirit Form active to be unlocked.
    • Reduced radius from 600 to 500.
    • Rescaled cast range from 600 to 500/550/600/650.
    • Increased damage from 100/140/180 to 100/140/180/220.
    • Rescaled cooldown from 18 to 22/20/18/16.
    • Reduced mana cost from 150 to 120/130/140/150.
  • Solar Bind icon Solar Bind
    • Moved
      from the second ability slot to the fourth ability slot.
    • Now requires Spirit Form icon Spirit Form active to be unlocked.
    • Increased cast range from 700/750/800/850 to 850.
    • Increased movement speed slow from 4%/5.5%/7%/8.5% to 10%.
    • Increased magic resistance reduction from 20%/25%/30%/35% to 35%.
    • Reduced duration from 7 to 6.
    • Reduced cooldown from 23/20/17/14 to 14.
    • Increased mana cost from 60/80/100/120 to 120.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
  • Increased Blinding Light icon Blinding Light damage from 100 on each level to 100/140/180.
  • Increased Solar Bind icon Solar Bind magic resistance reduction from 16%/22%/28%/34% to 20%/25%/30%/35%.
  • Reduced Illuminate icon Illuminate max damage from 200/300/400/500 to 185/290/395/500.
  • Illuminate icon Illuminate
    • Reduced cast point from 0.3 to 0.
    • Increased wave radius from 375 to 400.
    • Increased vision radius from 375 to 400.
    • Increased distance between vision fields from 150 on each level to 150/180/210/240. [?]
  • Increased Blinding Light icon Blinding Light knockback duration from 0.4 to 0.8.
  • Reduced Spirit Form icon Spirit Form cooldown from 70 to 65.
  • Increased Solar Bind icon Solar Bind magic resistance reduction from 15%/20%/25%/30% to 16%/22%/28%/34%.
  • Increased Spirit Form icon Spirit Form Illuminate damage as heal from 30%/45%/60% to 40%/50%/60%.
  • Illuminate icon Illuminate
    • Reduced travel speed from 1050 to 900.
    • Reduced max damage from 225/325/425/525 to 200/300/400/500.
    • Increased cooldown from 11 to 13.
  • Reduced Spirit Form icon Spirit Form movement speed bonus from 20%/25%/30% to 15%/20%/25%.
  • Spirit Form icon Spirit Form
    • Increased Illuminate damage as heal from 30%/40%/50% to 30%/45%/60%.
    • Reduced cooldown from 80/75/70 to 70 on each level.
  • Reduced Spirit Form icon Spirit Form cooldown from 90/80/70 to 80/75/70.
  • Increased Recall icon Recall teleport delay from 3 on each level to 5/4/3.
  • Increased Illuminate icon Illuminate max damage from 200/300/400/500 to 225/325/425/525.
  • Rescaled Solar Bind icon Solar Bind cooldown from 22/20/18/16 to 23/20/17/14.
  • Increased Chakra Magic icon Chakra Magic mana restored from 80/160/240/320 to 100/180/260/340.
  • Reduced Illuminate icon Illuminate mana cost from 150/160/170/180 to 100/125/150/175.
  • Added
    Solar Bind icon Solar Bind.
    • This ability now takes the second ability slot.
Reduces a target enemy's magic resistance, and slows their movement speed that increases in strength as the target moves.
Cast time: 0.2
Cast range: 700/750/800/850
Magic resistance reduction: 15%/20%/25%/30%
Movement speed slow per 100 distance moved: 4%/5.5%/7%/8.5%
Duration: 7
Mana cost: 60/80/100/120
Cooldown: 22/20/18/16
Notes: If the target moved a distance greater than 1300 between a check, the movement speed slow value is not increased.
Temporarily turns luminescent, gaining movement speed and cast range. Allows Illuminate to be channeled by a separate spirit, and grants the Recall icon Recall and Blinding Light icon Blinding Light abilities.
Movement speed bonus: 20%/25%/30%
Cast range bonus: 125/250/375
Duration: 40
Mana cost: 75/125/175
Cooldown: 90/80/70
Notes: When cast, the Spirit Form ability gets hidden, Blinding Light icon Blinding Light appears in the 4th ability slot, and Recall icon Recall appears in the ultimate ability slot.
Recall icon Recall
After a short delay, teleports the targeted allied hero to Ezalor. If the ally takes damage, the teleport is interrupted.
Cast time: 0.3
Cast range: Global
Teleport delay: 3
Mana cost: 150
Cooldown: 15
Notes: Replaces Spirit Form upon cast, until it expires. Can be ground-targeted, choosing the closest ally to the targeted point. The teleport cancels when the target takes player-based damage, or when Keeper of the Light is dead as the buff expires. Has Disabled Help support.
  • Blinding Light icon Blinding Light
    • Now appears in the fourth ability slot during Spirit Form icon Spirit Form, and is no longer a basic ability.
    • Rescaled cast range from 475/550/625/700 to 600.
    • Reduced enemy miss chance from 70% to 40%.
    • Rescaled damage from 50/100/150/200 to 100.
    • Increased knockback distance from 350 to 400.
    • Rescaled duration from 3/4/5/6 to 4.
    • Rescaled cooldown from 20/18/16/14 to 18.
    • Rescaled mana cost from 130/145/160/175 to 150.
  • Reworked
    Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Old
      Illuminate icon Illuminate
      • No longer requires channeling.
      • Heal allies for 100% of the damage values during Daytime daytime.
    • New
      Grants Keeper of the Light minimap icon Keeper of the Light the Will-O-Wisp icon Will-O-Wisp ability.
      • Now applies non-disabling forced movement on enemies, instead of a stun. [?]
      • U
        Multiple instances of Keeper of the Light Ignis Fatuus icon Ignis Fatuus no longer pulsate at the same rate, and now work all based on when they were individually cast.
      • U
        No longer has an extra 0.75 seconds duration at the end of the last flicker. [?]
      • Increased number of flickers from 3/4/5 to 5.
      • Increased attacks to destroy from 4/5/6 to 6.
      • Increased enemy pull speed from 35 to 60.
      • Reduced cooldown from 130 to 60.
      • Reduced mana cost from 250/350/450 to 250.
      • Keeper of the Light Ignis Fatuus icon Ignis Fatuus
        • U
          Reduced gold bounty from 100/125/150 Gold to 100 Gold.
  • Added
    Aghanim's Shard icon Aghanim's Shard upgrade for Keeper of the Light minimap icon Keeper of the Light:
    • Illuminate icon Illuminate now heal allies for 40% of the damage values during Daytime daytime.
  • Reduced Chakra Magic icon Chakra Magic current cooldown reduction from 4/5/6/7 to 3/4/5/6.
  • Blinding Light icon Blinding Light
    • Reduced cast range from 575/650/725/800 to 475/550/625/700.
    • Increased mana cost from 100/125/150/175 to 130/145/160/175.
  • Reduced Will-O-Wisp icon Will-O-Wisp cast range from 900 to 800.
  • Blinding Light icon Blinding Light
    • Reduced cooldown from 30/25/20/15 to 14 on each level.
    • Increased cast range from 550/600/650/700 to 575/650/725/800.
  • Increased Chakra Magic icon Chakra Magic enemy current mana loss per 100 units moved from 4%/4.5%/5%/5.5% to 4.5%/5%/5.5%/6%.
  • Increased Chakra Magic icon Chakra Magic current cooldown reduction from 3/4/5/6 to 4/5/6/7.
  • Increased Will-O-Wisp icon Will-O-Wisp hypnotize movement speed from 25 to 35.
  • Chakra Magic icon Chakra Magic can now be cast on enemies to place a debuff on them which drains 4%/4.5%/5%/5.5% of their current mana for every 100 range moved for 5 seconds.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Now turns Illuminate icon Illuminate into a non-channeling ability.
  • When casting multiple Will-O-Wisp icon Will-O-Wisps, they all now pulse in the same interval as the first one cast, instead of all being independent. [?]
  • Will-O-Wisp icon Will-O-Wisp
    • Increased off period from 1.75 to 1.85.
    • Increased radius from 650 to 675.
  • Increased Will-O-Wisp icon Will-O-Wisp mana cost from 200/300/400 to 250/350/450.
  • Unknown Unit icon Ignis Fatuus
    • Increased gold bounty from 0 on each level to 100/125/150 Gold.
  • Increased Strength attribute symbol strength gain from 2.1 to 2.3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Illuminate icon Illuminate cooldown from 10 to 11.
  • Removed
    Mana Leak icon Mana Leak.
  • Removed
    Recall icon Recall.
  • Blinding Light icon Blinding Light
    • Moved
      to the second ability slot.
    • Now only moves units on the ground, instead of an arc height of 50 range.
    • Now deals 50/100/150/200 magical damage.
    • Rescaled cast range from 900 on each level to 550/600/650/700.
    • Reduced radius from 675 to 600.
    • Reduced knockback distance from 525 to 350.
    • Reduced enemy miss chance from 80% to 70%.
    • Rescaled duration from 4/5/6 to 3/4/5/6.
    • Rescaled mana cost from 50 on each level to 100/125/150/175.
    • Rescaled cooldown from 20/16/12 to 30/25/20/15.
  • Chakra Magic icon Chakra Magic
    • No longer reduces the cooldown of the next spell the target casts by 3/4/5/6 and increases maximum mana by 75/150/225/300.
    • Now reduces the current cooldown of all non-ultimate abilities by 3/4/5/6.
    • Increased mana restored from 75/150/225/300 to 80/160/240/320
    • Increased cooldown from 17/16/15/14 to 20/18/16/14.
  • Replaced
    Spirit Form icon Spirit Form with Will-O-Wisp icon Will-O-Wisp.
Old
Spirit Form icon Spirit Form
Ezalor turns his body luminescent temporarily. His mastery of light becomes so powerful that he can freely cast Illuminate without channeling, cast a brilliant light to blind foes and teleport allies from anywhere to his side at light speed.
Duration: 40
Mana cost: 100
Cooldown: 80/70/60
New
Will-O-Wisp icon Will-O-Wisp
Active: Summons Ignis Fatuus at the targeted area. Alternates on and off every second. When active, it causes all enemies near it to stare hypnotized at it. Can be attacked by units outside of the radius, dies after a certain number of attacks.
Cast range: 900
Radius: 650
Attacks to destroy: 4/5/6
Hypnotize movement speed: 25
Number of flickers: 3/4/5
Off duration: 1.75
On duration: 1.3
Notes: Hypnotize is a new mechanic that makes affected units move towards the source at a set speed, and completely disables them.
  • Reduced Chakra Magic icon Chakra Magic mana cost from 25/35/45/55 to 0 on each level.
  • Increased Strength attribute symbol strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Mana Leak icon Mana Leak
    • Reduced duration from 5/6/7/8 to 4/5/6/7.
    • Increased mana cost from 150 to 160.
  • Illuminate icon Illuminate
    • Increased wave radius from 350 to 375.
    • Increased vision radius from 350 to 375.
  • Increased Mana Leak icon Mana Leak mana cost from 75 to 150.
  • Increased Blinding Light icon Blinding Light knockback distance from 400 to 525.
  • Increased base health from 150 to 180.
  • Chakra Magic icon Chakra Magic
    • Now also increase the target's max mana by 75/150/225/300 for its duration.
    • Increased cooldown reduction from 2/3/4/5 to 3/4/5/6.
    • Increased buff duration from 12 to 15.
  • Increased Chakra Magic icon Chakra Magic cooldown reduction from 1/2/3/4 to 2/3/4/5.
  • Reduced Mana Leak icon Mana Leak cooldown from 16 on each level to 16/14/12/10.
  • Chakra Magic icon Chakra Magic
    • Now places a buff that reduces the cooldown of the next ability its target casts by 1/2/3/4 seconds.
    • The buff has a 12-second duration or lasts until an ability goes on cooldown.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increased Illuminate icon Illuminate damage as heal from 75% to 100%.
  • Mana Leak icon Mana Leak
    • Increased mana loss per 100 distance from 3.5%/4%/4.5%/5% to 5% on each level.
    • Increased duration from 4/5/6/7 to 5/6/7/8.
  • Recall icon Recall can now target invulnerable allies.
  • Increased Blinding Light icon Blinding Light knockback distance from 250 to 400.
  • Increased Mana Leak icon Mana Leak stun duration from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3.
  • Blinding Light icon Blinding Light now destroys trees in a 150 radius around where the target is pushed.
  • Illuminate icon Illuminate
    • Reduced radius from 400 to 350.
    • Increased mana cost from 150 on each level to 150/160/170/180.
  • Illuminate icon Illuminate
    • Increased cast range from 600 to 1800.
    • Increased wave travel distance from 1200 to 1550.
  • Reduced Mana Leak icon Mana Leak cooldown from 18 to 16.
  • Reduced Chakra Magic icon Chakra Magic mana cost from 40/55/70/85 to 25/45/65/85.
  • Increased Mana Leak icon Mana Leak stun duration from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2.
  • Reduced Recall icon Recall cooldown from 40 to 15.
  • Reduced Blinding Light icon Blinding Light cooldown from 20 on each level to 20/16/12.
  • Mana Leak icon Mana Leak
    • No longer slows the target by 60% for 2 seconds when it runs out of mana.
    • Now stuns the target for 1.25/1.5/1.75/2 seconds when it runs out of mana.
    • Reduced duration from 5/6/7/8 to 4/5/6/7.
    • Reduced cooldown from 20 to 18.
  • Added
    new Bound Radius mechanic. [?]
    • Keeper of the Light minimap icon Keeper of the Light has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Increased Blinding Light icon Blinding Light cast range from 600 to 900.
  • Added
    ground-targeting functionality to Recall icon Recall. [?]
    • Allows the ability to be cast on the minimap.
  • Illuminate icon Illuminate
    • Now always travels the max distance, instead of increasing gradually based on channeled duration.
    • Increased max distance from 500/600/700/800 to 1200 on each level.
    • Increased cast range from 400 to 600.
  • Fixed Illuminate (Spirit Form) icon Illuminate (Spirit Form) ability issues.
  • Mana Leak icon Mana Leak
    • No longer stuns the target for 1.25/1.5/1.75/2 seconds when it runs out of mana.
    • Now slows the target by 60% for 2 seconds when it runs out of mana.
    • Is now properly blocked by Linken's Sphere icon Spellblock.
  • Blinding Light icon Blinding Light knockback no longer disables affected units.
  • Fixed Illuminate icon Illuminate ability issues.
  • Reduced Mana Leak icon Mana Leak cast range from 1200 on each level to 550/700/850/1000.
  • Illuminate icon Illuminate
    • Now provides increasing vision in a line in front of Keeper of the Light minimap icon Keeper of the Light while channeling, which lasts for 10 seconds. [?]
    • Fixed cases where the ability would fail to release the damaging wave.
    • Reduced max distance from 555/675/795/915 to 500/600/700/800.
    • Increased cast range from 250 to 400.
    • Added
      the Release Illuminate icon Release Illuminate sub-ability. Replaces Illuminate while channeling which allows cancel the channel and prematurely release Illuminate.
  • Reworked
    Mana Leak icon Mana Leak.
Old
Mana Leak icon Mana Leak
Casts a powerful prohibiting magic on another unit. Should they cast a spell, a portion of their current mana leaks away.
Cast range: 800
Current mana loss upon cast: 20%/40%/60%/80%
Duration: 22
Mana cost: 75
Cooldown: 15
New
Mana Leak icon Mana Leak
Weakens the bond between physical and magical essence of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets paralyzed while it repairs the bond.
Cast range: 1200
Max mana loss per 100 moved distance: 3.5%/4%/4.5%/5%
Duration: 5/6/4/8
Stun duration: 1.25/1.5/1.75/2
Mana cost: 75
Cooldown: 20
Notes: Works similarly like Rupture, but causes mana loss and stuns if the target has no mana. Does not cause mana loss when the target moves 300 distance in 0.1 seconds.
  • Chakra Magic icon Chakra Magic
    • No longer grants 7%/14%/21%/28% attack damage bonus for its duration.
    • No longer grants 0.15/0.3/0.45/0.6 health regeneration bonus for its duration.
    • Increased cast range from 500 to 900.
    • Reduced mana cost from 40/80/100/120 to 40/55/70/85.
    • Reduced cooldown from 19 on each level to 19/18/17/16.
  • Replaced
    Will-O-Wisp icon Ignis Fattus with Spirit Form icon Spirit Form.
Old
Will-O-Wisp icon Ignis Fattus
Summons the Spirit of Light to assist the Sentinel. Has no attack, but liberates deceased units as allies, can transport himself at will, and is difficult to hit.
Number of spirits: 1
Duration: 90
Mana cost : 200/300/425
Cooldown: 60
New
Spirit Form icon Spirit Form
Ezalor turns his body luminescent temporarily. His mastery of light becomes so powerful that he can freely cast Illuminate without channeling, cast a brilliant light to blind foes and teleport allies from anywhere to his side at light speed.
Duration: 40
Mana cost: 100
Cooldown: 80/70/60
New
Blinding Light icon Blinding Light
Blinds nearby units, causing them to miss most of their attacks for a short duration.
Cast range: 600
Radius: 650
Miss chance: 80%
Knockback distance: 250
Knockback duration: 0.4
Miss duration: 3/4/5
Mana cost: 50
Cooldown: 20
Notes: The effect is slightly delayed. Knocks enemies back from the center, during which they cannot act. Knocked back units destroy trees around them.
New
Recall icon Recall
Target an allied hero. Teleports the hero to your location after a short delay. If the target takes player based damage during this period, the ability is interrupted.
Cast range: Global
Teleport delay: 5/4/3
Mana cost: 100
Cooldown: 40
Notes: The targeted ally hero and Ezalor can act and move freely during the teleport delay.
  • Reduced attack point from 0.55 to 0.3.
  • Increased base movement speed from 305 to 315.
  • Updated hero description.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Reduces Will-O-Wisp icon Ignis Fattus duration from 90 to 60.
    • Unknown Unit icon Ignis Fatuus
      • Increases attack damage from 15‒26/25‒36/35‒46 to 25‒36/35‒46/45‒56.
      • Increases health from 300/450/600 to 450/600/750.
    • Unknown Unit icon Liberated Soul
      • Increases attack damage from 21‒25/28‒32/35‒39 to 28‒32/35‒39/42‒46.
      • Increases armor from 3/3/3 to 3/3/4.
      • Increases health from 400/500/700 to 500/700/850.
      • Increases mana from 5/5/5 to 5/5/10.
  • Chakra Magic icon Chakra Magic
    • Increased self mana restore percentage from 40% to 100%. [?]
    • Reduced mana restored from 90/180/270/360 to 75/150/225/300.
    • Rescaled mana cost from 75 on each level to 40/80/100/120.
    • Increased cooldown from 10 to 25.
  • Reduced attack range from 650 to 600.
  • Chakra Magic icon Chakra Magic
    • Reduced mana restored from 100/200/300/400 to 90/180/270/360.
    • Reduced mana cost from 75 to 50.
  • Fixed Mana Leak icon Mana Leak not leaking mana when the target moved quickly after casting an ability.
  • Unknown Unit icon Liberated Soul
    • Increased Heal (Hill Troll Priest) icon Heal heal from 10 to 15.
  • Illuminate icon Illuminate
    • Fixed its damage being off.
    • Reduced cooldown from 11 to 10.
  • Reduced Chakra Magic icon Chakra Magic mana cost from 70/80/90/100 to 75 on each level.
  • Increased attack range from 600 to 650.
  • Mana Leak icon Mana Leak
    • Updated ability tooltips.
    • Reduced mana cost from 75 to 50.
    • Reduced cooldown from 25 to 15.
Attack damage: 15‒26/25‒36/35‒46
Attack range: 500
Base attack time: 1.5
Casts a powerful inhibiting magic on another unit. Should they cast a spell, a portion of their remaining mana leaks away.
Cast range: 600
Mana loss upon spell cast: 20%/40%/60%/80%
Duration: 22
Mana cost: 75
Cooldown: 25
Notes: Single target ability, causes the target to lose mana upon casting spells.
  • Chakra Magic icon Chakra Magic
    • Moved
      from the first to the third ability slot.
    • Can now be cast on self again.
    • Fixed being able to target enemies.
    • Now increases attack damage by 7%/14%/21%/28%.
    • Rescaled mana cost from 100 on each level to 50/75/100/125.
    • Increased duration from 20 to 30.
  • Restored
    the previous Will-O-Wisp icon Ignis Fattus.
    • Increased mana cost from 200/300/425 to 200/300/450.
Summons the Spirit of Light to assist the Sentinel. Has no attack, but liberates deceased units as allies, can transport himself at will and is difficult to hit.
Number of spirits: 1
Duration: 90
Mana cost: 200/300/450
Cooldown: 60
Notes: Summoning ability. The spirit cannot attack and has the Vengeance Aura icon Liberate Soul, Teleportation icon Will O' and Phase Shift icon Phase Shift abilities.
  • Chakra Magic icon Chakra Magic
    • Can no longer self cast.
    • No longer grants 7%/14%/21%/28% attack damage bonus.
    • Now grants 0.15/0.3/0.45/0.6 health regeneration bonus.
    • Increased duration from 10 to 20.
    • Reduced cast range from 600 to 500.
    • Increased level requirement from 0/2/4/6 to 1/3/5/7.
    • Increased mana cost from 50/75/100/125 to 100 on each level.
    • Reduced cooldown from 16 to 12.
  • Reworked
    Mana Leak icon Mana Leak.
Old
Mana Leak icon Mana Leak
Casts a powerful inhibiting magic on another unit. Should they cast a spell, a portion of their remaining mana leaks away.
Cast range: 600
Mana loss upon spell cast: 20%/40%/60%/80%
Duration: 22
Mana cost: 75
Cooldown: 25
Notes: Single target ability, causes the target to lose mana upon casting spells.
New
Mana Leak icon Mana Leak
Naturally severs the connection between enemies' mana and the spells they cast. When they cast a spell, a portion of their mana remaining leaks away.
Radius: ?
Mana loss upon ability cast: 12.5%/25%/37.5%/50%
Notes: Aura ability, causes enemies to lose mana upon casting spells.
Old
Will-O-Wisp icon Ignis Fattus
Summons the Spirit of Light to assist the Sentinel. Has no attack, but liberates deceased units as allies, can transport himself at will and is difficult to hit.
Number of spirits: 1
Duration: 90
Mana cost: 200/300/425
Cooldown: 60
Notes: Summoning ability. The spirit cannot attack and has the Vengeance Aura icon Liberate Soul, Teleportation icon Will O' and Phase Shift icon Phase Shift abilities.
New
Will-O-Wisp icon Ignis Fattus
Transforms into Ignis Fatuus, the Spirit of Light. Ezalor gains Divine armor and Chaos attack.
Transformation time: 2
Duration: 5/8/11
Mana cost: 150
Cooldown: 180
Notes: Transformation ability. The transformation cannot be stopped and Ezalor is disabled during it. Divine armor takes 100% damage from chaos attacks and 5% from all other attacks. Chaos attack deals 40% damage against fortified armor and 100% to all other.
  • Mana Leak icon Mana Leak
    • Increased duration from 15 to 22.
    • Reduced mana cost from 75/95/115/135 to 75 on each level.
    • Increased cooldown from 18 to 25.
  • Increased Illuminate icon Illuminate cooldown from 10 to 11.
  • Will-O-Wisp icon Ignis Fatuus
    • Increased duration from 60 to 90.
    • Reduced cooldown from 80 to 60.
  • Chakra Magic icon Chakra Magic
    • No longer grants 1.5 health regeneration bonus.
    • Now increases attack damage by 7%/14%/21%/28%.
    • Reduced cooldown from 20 to 16.
  • Reduced Illuminate icon Illuminate cooldown from 13 to 10.
  • Unknown Unit icon Liberated Soul
    • Increased attack damage from 11‒15/18‒22/25‒29 to 16‒20/23‒27/30‒34.
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.75 to 0.8.
  • Increased loadout scale from 0.75 to 0.8.
  • Added
    new Adjectives attributes. [?]
    • Keeper of the Light minimap icon Keeper of the Light has the following values: Bearded 1, Parent 1, Steed 1, Legs 2 and Nose 1.
  • Updated hero backend strings.
  • Updated hero backend strings.
  • Fixed Recall icon Recall not working as intended.
  • Updated default hero model and animations
  • Updated Unknown Unit icon Ignis Fatuus model.
  • Increased max polygon counts.
  • Updated default hero model.
  • Updated default hero model.
  • Fixed Chakra Magic icon Chakra Magic not affecting charge-based spells properly.
  • Fixed a typo in Chakra Magic icon Chakra Magic's description that made it not show the mana drain values.
  • Fixed Release Illuminate icon Release Illuminate not being castable when having ◎ Channeled Abilites Require Stop/Hold setting turned on.
  • Updated default hero body texture.
  • Updated the horse model on Illuminate icon Illuminate ability effect.
  • Added Arcane Rune minimap icon Arcane Rune responses.
  • Loadout
    • Merged mount and armor slots into one mount slot.
    • Added new loadout slot for armor.
  • Added Russian voiceover lines.
  • Fixed Recall icon Recall going off if Keeper of the Light died during the delay.
  • Spirit Form icon Spirit Form abilities (i.e Recall icon Recall and Blinding Light icon Blinding Light) are now always visible but just disabled until Spirit Form is active.
  • Fixed Recall icon Recall interaction with non-hero units.
  • Fixed several "missing lane" line bugs.
  • Fixed Illuminate icon Illuminate going 400 range further than intended.
  • Added an effect that plays the whole time when Mana Leak icon Mana Leak is active on a target, not just when the target moves.
  • Made some visual tweaks to Illuminate icon Illuminate's projectile so it behaves better when moving across different altitudes.
  • Slightly enlarged accuracy debuff effect for Blinding Light icon Blinding Light.
  • Updated default hero effects and fixed various effect bugs.
  • Fixed Illuminate icon Illuminate dealing maximum damage instantly when killed by Nether Ward icon Nether Ward on cast attempt.
  • Fixed Chakra Magic icon Chakra Magic mana regeneration not transferring over Tether icon Tether.
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