Dota 2 Wiki
Patches (latest) June 13, 2016 Patch June 16, 2016 Patch June 17, 2016 Patch

Sources


Patch Notes

Dota Item Workshop

  • Created a Valve-only misc slot for Tinker's Immortal Boots so that these can be equipped along with back slot items
  • Bone limits for Workshop Couriers, Wards and Ability Models that use custom skeletons have been increased to 60 bones
  • Added Lone Druid's True Form and Dragon Knight's Elder Dragon as officially supported workshop submissions.
    • To function with animation layers and cloth, these need to use Valve's skeleton and animations.
  • Venomancer and Shadow Shaman ward submissions now need to use Valve's default skeleton and animations in order to function with the new ward aiming code.
  • Ability Models that have the option to use Valve's default skeleton now have the attach bone names prefilled.
  • The workshop tool will now generate more accurate hitboxes for ability models that use default skeletons
  • Corrected the default 'Disabled' animation for the Spirit Bear submission template
  • Added Undying Golem loadout idle and rare animations with adjusted head angles
  • Added loadout rare animation to Lone Druid's True Form
  • Added spawn animation for Nature's Prophet's Treants
  • Added stun and flail animations for Invoker Forge Spirits
  • Updated workshop hero reference files: Earth Spirit, Medusa, Riki, Faceless Void

The International 2016 Battle Pass

  • The voting results from previous rounds of the Arcana vote can now be viewed.