Patches (latest) | ← July 08, 2015 Patch | July 10, 2015 Patch | July 14, 2015 Patch → |
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Sources
Source: Reborn Beta Update - July 10, 2015, Immortal Treasure III & New Pet Styles, Dota 2 Update - July 10th 2015
Patch Notes
- Fixed Moon Shard not working on Spirit Bear.
- Fixed portrait for TI3 Mammoth Smeevil courier.
- Fixed Virulent Matriarch's Spiderling portrait.
- Fixed frozen alt idle animation on Murrissey the Smeevil courier.
Dota 2 Reborn
- Gameplay: Fixed all units having 1 less mana than intended.
- Voice: Added voice_always_sample_mic convar as workaround for users experiencing stalls when using voice.
- Engine: Enabled low-address memory reservation in 32bit builds for Lua stability running under 64bit Windows as well as 32bit Windows when the
/3GB
flag is set. - Custom Games: Allow AbilityTextureName overrides on any item, not just data driven items.
- Custom Games: Updated a number of hero abilities to work correctly with multiple teams and true sight.
- Custom Games: Data-driven modifiers now support
MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP
,MODIFIER_PROPERTY_DISABLE_TURNING and MODIFIER_PROPERTY_IGNORE_CAST_ANGLE
. - Custom Games: True Sight modifiers from different teams will work correctly.
- Custom Games: Fixed a bug where heroes without an ultimate used improper hotkeys to trigger the last ability.
- Custom Games: Added Entity I/O functions
SetEnabled()
,SetDisabled()
andSetEnabledExclusively()
toinfo_player_start_dota. SetEnabledExclusively()
allows custom maps to easily change the active spawn location. - Custom Games: Fixed bug where disabling fog of war using
SetFogOfWarDisabled()
caused issues with trees and invisible heroes. - Panorama:
GameUI.SetCameraPitchMax
andGameUI.SetCameraDistance
added to the API. - Panorama:
GameUI.SetRenderBottomInsetOverride
andSetRenderTopInsetOverride
added to the API. - Panorama:
Entities.IsValidEntity
,Entities.IsItemPhysical
andEntities.GetContainedItem
added to the API. - RPG Example: Now allows a left-click to pick up dropped items and double-click is now captured by the mouse filter.
- RPG Example: Added checkpoints to
rpg_example
usinginfo_player_start_dota
entity i/o and added basic item drops. - RPG Example: Now demonstrates turning off the top bar HUD
- Misc: Replaced
dota_render_crop_height
&dota_render_y_inset
convars withdota_render_bottom_inset
&dota_render_top_inset
- Hammer: Fixed bug where
dota_item_spawner
didn't show items fromnpc_items_custom.txt
- Hammer:
Dota_item_spawner
will now preview models for items which have a model specified - Added Head loadout slot for Viper
- Team pages have been added to The International Compendium 2015.
- Added more poses to the Effigy creation tool.
- Updated Chat Wheel phrases.
- Meepo's health bar offset increased from 100 to 125.
- Updated Psi Blades sounds.
Economy
Treasures
- Contains:
Tournament items
Unreleased content
- Added strings for an Abaddon item: Mark of the Mistral Fiend
- Added strings for a Death Prophet item: Shaded Euology
- Added strings for a Dragon Knight item: Wurmblood
- Added strings for a Lion item: Gruesome Embrace
- Added strings for a Phantom Assassin item: Fearful Aria
- Added strings for a Pudge item: Heirlooms of the Great Bogatyr
- Added strings for a Razor item: Lightning Lord
- Added strings for a Tidehunter item: Diving Helmet