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| lore = No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.
 
| lore = No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.
 
}}{{clr}}
 
}}{{clr}}
  +
 
== Abilities ==
 
== Abilities ==
 
{{Ability
 
{{Ability
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| aghshard = Increases movement speed during Blade Fury by {{#var:Blade Fury value2 shard}} and attacks a random nearby unit once per second dealing {{#var:Blade Fury value5 shard}} damage.
 
| aghshard = Increases movement speed during Blade Fury by {{#var:Blade Fury value2 shard}} and attacks a random nearby unit once per second dealing {{#var:Blade Fury value5 shard}} damage.
   
| notes = * Does not interrupt Juggernaut's [[channeling]] spells upon cast.
+
| notes = * Applies [[spell immunity]], a [[basic dispel]] upon cast and does not interrupt Juggernaut's [[channeling]] abilities upon cast.
   
  +
* Juggernaut can perform attacks, cast abilities, and use items during Blade Fury.
* Blade Fury cannot be cast during {{A|Omnislash|Juggernaut}} and {{A|Swiftslash|Juggernaut}}.
+
** However, {{A|Omnislash|Juggernaut}} and {{A|Swiftslash|Juggernaut}} cannot be cast during its duration.
 
 
** Cannot be affected by {{I|Ghost Scepter}} during Blade Fury. The buff gets removed immediately.
* Applies [[spell immunity]] for the duration and a [[basic dispel]] upon cast.
 
 
* During Blade Fury, Juggernaut cannot be affected by {{I|Ghost Scepter}}. The buff gets removed immediately.
 
 
* Juggernaut can perform attacks, cast spells, and use items during Blade Fury, however, {{A|Omnislash|Juggernaut}} and {{A|Swiftslash|Juggernaut}} are inactive for the duration and cannot be cast.
 
   
 
* During Blade Fury, Juggernaut's attacks deal 0 damage, except against [[wards]] and [[buildings]].
 
* During Blade Fury, Juggernaut's attacks deal 0 damage, except against [[wards]] and [[buildings]].
 
** Attack modifiers like {{I|Monkey King Bar}}, {{I|Diffusal Blade}} or {{I|Skull Basher}} still apply their effects and damage on procs.
 
** Attack modifiers like {{I|Monkey King Bar}}, {{I|Diffusal Blade}} or {{I|Skull Basher}} still apply their effects and damage on procs.
** This means [[critical strike]] and [[lifesteal]] have no effect (despite their visual effects), since they are based on the actual damage dealt.
+
** Despite the visual effect, [[critical strike]], [[lifesteal]] and [[cleave]] have no effect, since they are based on the actual damage dealt.
** [[Cleave]] has no effect either (despite the visual effect), since Juggernaut's attack damage is 0 upon attacking.
 
   
* Deals {{calc|v1*0.2|v1={{#var:Blade Fury value2}}}} ({{Symbol|Talent}} {{calc|v1*0.2|v1={{#var:Blade Fury value2 tal}}}}) damage in 0.2-second intervals, starting 0.2 seconds after cast, resulting in {{#expr:{{#var:Blade Fury value3}}/0.2}} damage instances.
+
* Deals {{calc|v1*0.2|v1={{#var:Blade Fury value2}}}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*0.2|v1={{#var:Blade Fury value2 tal}}}}|20tal}}) damage in 0.2-second intervals, starting 0.2 seconds after cast, resulting in {{#expr:{{#var:Blade Fury value3}}/0.2}} damage instances.
  +
** Can deal up to {{calc|v1*{{#var:Blade Fury value3}}|v1={{#var:Blade Fury value2}}}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*{{#var:Blade Fury value3}}|v1={{#var:Blade Fury value2 tal}}}}|20tal}}) damage to a single unit ([[Damage manipulation|before reductions]]).
   
* Can deal up to {{calc|v1*{{#var:Blade Fury value3}}|v1={{#var:Blade Fury value2}}}} ({{Symbol|Talent}} {{calc|v1*{{#var:Blade Fury value3}}|v1={{#var:Blade Fury value2 tal}}}}) damage to a single unit ([[Damage manipulation|before reductions]]).
+
* With {{I|Aghanim's Shard}}, causes Juggernaut to perform [[instant attack]]s on random enemies within {{#var:Blade Fury value1}}, starting 0.2 seconds after cast, within {{ValueColor|1|{{#var:Blade Fury value6 shard}}|shard}}-second intervals, resulting in up to {{ValueColor|1|{{#expr:floor ({{#var:Blade Fury value3}}-0.2)/{{#var:Blade Fury value6 shard}}}}|shard}} attacks.
 
** These instant attacks can proc any [[attack modifier]]s and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
 
* With {{I|Aghanim's Shard}}, Juggernaut performs [[instant attack]]s on random enemies within the area, starting 0.2 seconds after cast, resulting in up to {{#var:Blade Fury value3}} attacks.
 
 
** The targets are chosen randomly, there are no priorities. Does not target buildings or wards.
 
** The targets are chosen randomly, there are no priorities. Does not target buildings or wards.
** Unlike the regular attacks that can be performed during Blade Fury, these instant attacks deal {{#var:Blade Fury value5 shard}} of Juggernaut's attack damage as damage, instead of 0.
+
** Blade Fury's instant attack now deals {{ValueColor|1|{{#var:Blade Fury value5 shard}}|shard}} of Juggernaut's [[attack damage]] as damage.
** These instant attacks can proc any [[attack modifier]]s and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
 
 
}}
 
}}
   
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| notes = * After cast, the ward automatically follows Juggernaut, if no other order is given.
 
| notes = * After cast, the ward automatically follows Juggernaut, if no other order is given.
   
* The heal is provided by an [[aura]]. Its healing buff lingers for {{#var:Healing Ward value4}} seconds.
+
* The heal is provided by an [[aura]]. The buff lingers for {{#var:Healing Ward value4}} seconds.
 
** The healing auras of multiple Healing Wards do not stack.
   
 
* Can [[Health regeneration|regenerate]] up to {{calc|v1*({{#var:Healing Ward value5}}+{{#var:Healing Ward value4}})|v1={{#var:Healing Ward value3}}|%}} of a unit's max health over its full duration.
 
* Can [[Health regeneration|regenerate]] up to {{calc|v1*({{#var:Healing Ward value5}}+{{#var:Healing Ward value4}})|v1={{#var:Healing Ward value3}}|%}} of a unit's max health over its full duration.
 
** Can fully regenerate a unit's health within {{calc|100/v1*100 round2|v1={{#var:Healing Ward value3}}}} seconds.
 
* Can fully regenerate a unit's health within {{calc|100/v1*100 round2|v1={{#var:Healing Ward value3}}}} seconds.
 
 
* The healing auras of multiple Healing Wards do not stack.
 
   
 
* Does not affect [[wards]], [[buildings]], [[invulnerable]] or [[hidden]] units.
 
* Does not affect [[wards]], [[buildings]], [[invulnerable]] or [[hidden]] units.
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| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
 
| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
** In [[Ability Draft]], Swiftslash can be unlocked by the player that drafted {{A|Omnislash|Juggernaut}}.
+
** Swiftslash cannot be cast while {{A|Blade Fury|Juggernaut}} and {{A|Omnislash|Juggernaut}} is active.
  +
** In [[Ability Draft]], Swiftslash can be unlocked by the player that drafted Omnislash.
   
 
* Does not require {{A|Omnislash|Juggernaut}} to be leveled to be unlocked, once Aghanim's Scepter is acquired.
 
* Does not require {{A|Omnislash|Juggernaut}} to be leveled to be unlocked, once Aghanim's Scepter is acquired.
 
** However, it relies on Omnislash to work, since it directly uses its values. This means when Omnislash is not learned, Swiftslash does nothing on cast.
 
** However, it relies on Omnislash to work, since it directly uses its values. This means when Omnislash is not learned, Swiftslash does nothing on cast.
   
* All notes of Omnislash apply.
+
* Omnislash notes fully apply.
   
 
* Swiftslash is distinguished by blue particles, as opposed to the orange particles of Omnislash.
 
* Swiftslash is distinguished by blue particles, as opposed to the orange particles of Omnislash.
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| aghanimsupgrade = Grants a new ability: <b>[[Juggernaut#Swiftslash|Swiftslash]]</b>.
 
| aghanimsupgrade = Grants a new ability: <b>[[Juggernaut#Swiftslash|Swiftslash]]</b>.
   
| notes = * Omnislash cannot be cast during {{A|Blade Fury|Juggernaut}}.
+
| notes = * Omnislash cannot be cast while {{A|Blade Fury|Juggernaut}} and {{A|Swiftslash|Juggernaut}} is active.
 
** Juggernaut can cast other abilities and use items during Omnislash.
 
** During Omnislash, Juggernaut does not need to turn in order to cast targeted spells or items.
   
 
* Turns Juggernaut [[spell immune]], [[invulnerable]] and [[root]]ed for the whole duration, and applies a [[basic dispel]] on cast.
 
* Turns Juggernaut [[spell immune]], [[invulnerable]] and [[root]]ed for the whole duration, and applies a [[basic dispel]] on cast.
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** These instant attacks can proc any [[attack modifier]]s and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
 
** These instant attacks can proc any [[attack modifier]]s and on-hit effects normally. They do not have [[True Strike]], but completely ignore [[disarm]]s.
   
 
* Can jump on invulnerable units, however, since the damage is dealt by Juggernaut attacking the targets, invulnerable and [[ethereal]] targets take no damage.
* Can neither target nor jump on [[wards]], [[couriers]] and [[buildings]].
+
* Cannot target, or jump on [[wards]], {{U|Courier|text=Couriers}} and [[buildings]].
 
* Can jump on invulnerable units, however, since Juggernaut attacks the targets, invulnerable (and [[ethereal]]) targets take no damage.
 
 
 
* Cannot jump on units in the [[Fog of War]], [[invisible]] or [[hidden]] units, {{U|Undying Zombie}} and on {{U|Astral Spirit}}.
 
* Cannot jump on units in the [[Fog of War]], [[invisible]] or [[hidden]] units, {{U|Undying Zombie}} and on {{U|Astral Spirit}}.
   
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* On each slash, Juggernaut is positioned at the opposite side of the target from Juggernaut's position, facing the target.
 
* On each slash, Juggernaut is positioned at the opposite side of the target from Juggernaut's position, facing the target.
** The slash radius is centered around Juggernaut, not around the current target.
+
** The {{#var:Omnislash value2}} slash radius is centered around Juggernaut, not around the current target.
 
* Juggernaut can cast abilities and use items during Omnislash. However, {{A|Blade Fury|Juggernaut}} is inactive for the duration and cannot be cast.
 
** During Omnislash, Juggernaut does not need to turn in order to cast targeted spells or items.
 
   
 
* Provides 200 radius [[flying vision]] lasting 1 second on each slash around the current target.
 
* Provides 200 radius [[flying vision]] lasting 1 second on each slash around the current target.
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{{Recent changes wrapper}}
 
{{Recent changes wrapper}}
   
== Recommended items ==
+
== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
 
{{#lst:Juggernaut/Guide|items}}
 
{{#lst:Juggernaut/Guide|items}}

Revision as of 01:01, 17 April 2021

Juggernaut
Juggernaut
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
20 + 2.2
34 + 2.8
14 + 1.4
Level 0 1 15 25 30
Health 120 560 1220 1968 2254
+0.5 +2.5 +5.58 +8.98 +10.28
Mana 75 243 471 783 891
+0 +0.7 +1.68 +2.98 +3.43
Armor 0 5.67 12.2 18.87 21.53
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

16
20

50
54

89
93

129
133

145
149

Attack Rate 0.79/s 1.03/s 1.31/s 1.59/s 1.71/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 110 (1.4s BAT)
Attack Animation 0.33 + 0.84
Projectile Speed Instant
Move Speed ▶️ 305 (Nighttime 335)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Yurnero, the Juggernaut, is a melee agility hero whose abilities allow him to sprint into battle and recklessly devastate enemies in an impenetrable flurry of blades.

His abilities grant invulnerability and spell immunity, turning him into an unstoppable force on a hairpin. Juggernaut is strong both offensively and defensively, and deals heavy damage both physical and magical with his Blade Fury and Omnislash ultimate, but he possesses below average strength and intelligence attributes, so he does not have as much health and mana as other heroes and is vulnerable when his abilities are on cooldown. For this reason, although his abilities make him powerful even in the early game, he cannot charge into forces without restraint until farmed and is usually played as a carry.

Bio

Juggernaut minimap iconYurnero, the Juggernaut
▶️ "By the Visage of Vengeance, which drowned in the Isle of Masks, I will carry on the rites of the Faceless Ones."
No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Abilities

Blade Fury
Blade Fury icon
Ability
No Target
Affects
Enemies / Self
Damage
Magical
Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.
Radius: 260
Damage per Second: 85/110/135/160 (Talent 88/113/138/163)
Duration: 5
With Aghanim's Shard Move Speed Bonus: 100
With Aghanim's Shard Instant Attack Damage: 75%
With Aghanim's Shard Instant Attack Interval: 1
Cooldown symbol
 42/34/26/18
Mana symbol
 120/110/100/90
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Increases movement speed during Blade Fury by and attacks a random nearby unit once per second dealing 75% damage.
Buff/Debuff
Modifiers [?]
modifier_juggernaut_blade_fury
Death
modifier_jugg_caster
Undispellable
Yurnero's renowned katana techniques are feared by warriors and sorcerers alike.

  • Juggernaut can perform attacks, cast abilities, and use items during Blade Fury.
  • Deals 17/22/27/32 (Talent 17.6/22.6/27.6/32.6) damage in 0.2-second intervals, starting 0.2 seconds after cast, resulting in 25 damage instances.
    • Can deal up to 425/550/675/800 (Talent 440/565/690/815) damage to a single unit (before reductions).
  • With Aghanim's Shard icon Aghanim's Shard, causes Juggernaut to perform instant attacks on random enemies within 260, starting 0.2 seconds after cast, within 1-second intervals, resulting in up to 4 attacks.
    • These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
    • The targets are chosen randomly, there are no priorities. Does not target buildings or wards.
    • Blade Fury's instant attack now deals 75% of Juggernaut's attack damage as damage.


Healing Ward
Juggernaut Healing Ward model
Summoned Ward
1
+0
Talent
2HP
This unit has no mana.
Level 0
Duration Ability Duration 2.5
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Move Speed 325 (250)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 18
Bound Radius 8
Vision Range (G) 600
Bounty Gold 75
Experience 75
Notes Phased

Healing Ward
Healing Ward icon
Ability
Target Area / Aura
Affects
Allies
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.
Cast Animation: 0.3+0.47
Cast Range: 350
Radius: 500
Max Health as Health Regen Bonus: 2%/3%/4%/5%
Aura Linger Duration: 2.5
Duration: 25
Cooldown symbol
 60 (Talent 40)
Mana symbol
 140
Buff/Debuff
Modifiers [?]
modifier_juggernaut_healing_ward_aura
Death
modifier_juggernaut_healing_ward_heal
Death
Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.

  • After cast, the ward automatically follows Juggernaut, if no other order is given.
  • The heal is provided by an aura. The buff lingers for 2.5 seconds.
    • The healing auras of multiple Healing Wards do not stack.
  • Can regenerate up to 55%/82.5%/110%/137.5% of a unit's max health over its full duration.
    • Can fully regenerate a unit's health within 50/33.33/25/20 seconds.


Blade Dance
Blade Dance icon
Ability
Passive
Affects
Enemies
Gives Juggernaut a chance to deal critical damage on each attack.
Proc Chance: 20%/25%/30%/35%
Critical Damage: 180%
Buff/Debuff
Modifiers [?]
modifier_juggernaut_blade_dance
Undispellable
The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.

  • Increases attack damage by an average of 16%/20%/24%/28%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher crit multiplier has priority.
  • The sound and particles play upon start of the attack, not when the attack lands.


Swiftslash
Swiftslash icon
Affects
Enemies / Self
Performs a quick Omnislash.
Cast Range: 550
Duration: 0.8
Cooldown symbol
 20
Mana symbol
 125
Buff/Debuff
Modifiers [?]
modifier_juggernaut_omnislash
Death
modifier_juggernaut_omnislash_invulnerability
Death

  • Does not require Omnislash icon Omnislash to be leveled to be unlocked, once Aghanim's Scepter is acquired.
    • However, it relies on Omnislash to work, since it directly uses its values. This means when Omnislash is not learned, Swiftslash does nothing on cast.
  • Omnislash notes fully apply.
  • Swiftslash is distinguished by blue particles, as opposed to the orange particles of Omnislash.


Omnislash
Omnislash icon
Affects
Enemies / Self
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
Cast Range: 350
Slash Radius: 425
Attack Rate Divisor: 1.5
Attack Damage Bonus: 30/40/50
Attack Speed Bonus: 40
Duration: 3/3.25/3.5 (Talent 5/5.25/5.5)
Cooldown symbol
 140
Mana symbol
 200/275/350
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants a new ability: Swiftslash.
Buff/Debuff
Modifiers [?]
modifier_juggernaut_omnislash
Death
modifier_juggernaut_omnislash_invulnerability
Death
‘The fruits of discipline; with practice comes strength.’

  • Omnislash cannot be cast while Blade Fury icon Blade Fury and Swiftslash icon Swiftslash is active.
    • Juggernaut can cast other abilities and use items during Omnislash.
    • During Omnislash, Juggernaut does not need to turn in order to cast targeted spells or items.
  • The slash interval equals Juggernaut's current attack rate, divided by 1.5.
    • This means the maximum possible interval for Omnislash is 4.67 and the minimum is 0.13, considering minimum and maximum possible attack speeds.
    • The interval is not set on cast. On each slash, the interval updates based on his current attack rate.
  • If no valid targets can be found within range and within 0.15 seconds after the previous jump, Omnislash ends prematurely.
  • On each slash, Juggernaut is positioned at the opposite side of the target from Juggernaut's position, facing the target.
    • The 425 slash radius is centered around Juggernaut, not around the current target.
  • Provides 200 radius flying vision lasting 1 second on each slash around the current target.
  • Recasting Omnislash while the previous cast is still active cancels the previous cast and starts a new instance.
    • This also applies when Swiftslash is cast during Omnislash, the former canceling the latter, and vice versa.
  • Centers the player's camera perspective on Juggernaut on cast, following his position during Omnislash.


Talents

Hero Talents
+2 Healing Ward icon Healing Ward Hits to Kill25+1s Omnislash icon Omnislash Duration
-3s Blade Fury icon Blade Fury Cooldown20+60% Blade Dance icon Blade Dance Lifesteal
+30 Movement Speed During Blade Fury icon Blade Fury15-20s Healing Ward icon Healing Ward Cooldown
+150 Healing Ward icon Healing Ward Radius10+10% Blade Dance icon Blade Dance Critical Strike

Recent Changes

Main Article: Juggernaut/Changelogs
Version
Description
  • Blade Fury icon Blade Fury
    • CHANGED
      damage interval from a flat 0.2-seconds to
      EXPR
      (100 × CurrentBAT) / (ΣAS × 2).
    • Increased damage per interval from 18/23/28/33 to 35/40/45/50. [?]
  • REWORKED
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • Blade Fury icon Blade Fury
      • OLD
        • Increases movement speed by 75.
        • Deals 75% instant attack damage in 1.4-second intervals while active. [?]
      • NEW
        • Increases effect radius by 100.
        • Applies a 35% movement speed slow within the radius while active.
  • Increased Omnislash icon Omnislash attack damage bonus from 30/40/50 to 40/45/50.


Recommended Items

Gameplay

What laid under the Juggernaut's mask, none could say. The last of his kind, Yurnero carries alone the martial traditions of his native isle, now sunken forever beneath the waves. The Juggernaut elevates swordplay to an art form, cutting down foes in the unstoppable cyclone of Blade Fury, and striking at every vulnerability with Blade Dance. Should his party sustain injury, he is quick to replenishes their vitality with a portable Healing Ward. A paragon of discipline, Yurnero waits patiently for the opportune moment to execute his most fearsome technique. Dashing between foes with imperceptible swiftness, the Juggernaut's Omnislash eviscerates his opponents long before any can mount a defense.
Roles: Carry Carry Pusher Pusher Escape Escape
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Juggernaut's backstory and appearance bear many similarities to that of the Seguleh people in the "Malazan Book of the Fallen" series of books by Steven Erikson.
  • Juggernaut's ultimate, Omnislash, is inspired by and named after the signature move of Cloud Strife from the game Final Fantasy VII.[1]
  • The rare line ▶️ "Screw it, I'm going to five blades!" is a reference to an article from The Onion about the increasing number of blades put into razors.[2]
  • The line ▶️ "And then... there were none..." may be a reference to the Agatha Christie book by the same name.
  • The line ▶️ "I'm the Juggernaut, Lich!" is a play on the quote "I'm the Juggernaut, bitch.", taken from a YouTube parody featuring re-dubbed scenes from X-Men: The Animated Series.

Gallery

References