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Bad against...[]
- Berserker's Call pierces spell immunity, making a Blade Fury teleport escape impossible. It's very useful against Omnislash as well.
- Juggernaut's low base health and high attack speed causes him to take a lot of damage from Counter Helix.
- Axe is a common Blade Mail and Blink Dagger carrier making him a very big potential threat before Juggernaut get his items.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip". pierces spell immunity, rendering Blade Fury nearly useless.
- While Blade Fury is on cooldown, Juggernaut can be easily killed by a standard Chaos Bolt & Reality Rift combo.
- Phantasm illusions can tank Omnislash.
- Enigma's Eidolons can absorb Omnislash damage, wasting its damage potential.
- Black Hole and Midnight Pulse damage pierces Blade Fury, especially when he tries to escape with it.
- Bulwark mitigates Omnislash which deals physical damage, severely reducing its damage.
- Omnislash switch to opposite direction with each slash, so Mars can easily reduce most of its damage.
- However because Blade Fury gives spell immunity Juggernaut can easily escape from Arena Of Blood.
- Nature's Call can be used to tank Omnislash in the early to mid game due to their high health pool combined.
- Sprout can trap Juggernaut, even if he is using Blade Fury. Aghanim's Shard upgraded Sprout can also prevent Juggernaut from escaping if he buys Battle Fury.
- Once Nature's prophet reach lv 20 with leash talent on Sprout, he can stop Juggernaut from escaping with Blade Fury and TPing away.
- Nature's Prophet can farm and push much faster than Juggernaut, acquiring map control before he can do much.
- Decrepify prevents Omnislash damage, until Juggernaut gets a Nullifier.
- Without a disable, Pugna's high movement speed makes it harder to chase him with Blade Fury.
- Juggernaut has low mana and his skills cost large amount of mana. Nether Ward will hurt him more and even worse, the damage from the ward is inflicted before the Spell immunity provided by Blade Fury.
- Guardian Angel completely negates all physical damage, including Omnislash.
- Astral Imprisonment allows Outworld Destroyer to save himself or his teamates during Omnislash.
- Juggernaut's low mana from his low intelligence gain means that he'll take a lot of damage from Sanity's Eclipse.
- Fury Swipes is not protected by Blade Fury and allows Ursa to harass Juggernaut anytime.
- Enrage reduces the damage taken from Omnislash.
- All abilities from Juggernaut (except Blade Dance) is very vulnearable steal to Rubick's Spell Steal.
- Meat Hook can hit and displace Juggernaut during his Blade Fury.
- Dismember pierces Juggernaut's spell immunity from Blade Fury.
- Duel pierces spell immunity and forces him to attack Legion Commander, making him unable to use Omnislash.
- Juggernaut deals most of his damage in the melee range and has no gap-closer. Sniper can easily harrass Juggernaut from afar with his long-ranged attacks and Headshot procs.Should Juggernaut decide to advance,Sniper has enough time to react and back off.
- Sniper's long range attack can destroy Healing Ward from a safe range, preventing any healing done to Juggernaut and/or his teammates.
- However, if Sniper is badly positioned, Juggernaut can easily terminate him.
- Windrun negates the damage from Omnislash.
- Windrun gives Windranger enough movement speed to get out of Blade Fury range.
- Focus Fire goes through Blade Fury.
Others[]
- Heroes with escaping and disjointing abilities can be good against Juggernaut: Anti-Mage Riki, Queen of Pain, Puck, Storm Spirit, Ember Spirit, Slark etc.
- Heroes with abilities that can save teammates are also effective such as Shadow Demon, Dazzle, Oracle, Bane, Pugna, Tusk, Winter Wyvern, Io, Underlord, Treant Protector and Keeper of the Light.
- Heroes with high armor and/or durability can handle Juggernaut's ultimate, such as Sven and Dragon Knight.
- Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren, Chaos Knight, Terrorblade, Phantom Lancer.
- Heroes that can disable/kill Juggernaut even with Blade Fury activated: Bane, Sven, Legion Commander, Axe, Terrorblade.
- Keeper of the Light's Blinding Light makes Juggernaut miss his attacks. However, it can be dispelled easily with Blade Fury.
Items[]
- Aeon Disk reduces damage taken from Omnislash.
- Eul's Scepter of Divinity and Ghost Scepter prevents Omnislash from hitting entirely.
- Lotus Orb can prevent Omnislash from damaging Juggernaut’s target.
- Force Staff and Hurricane Pike can break vision in rare cases and thus break Omnislash.
- Shadow Blade, Silver Edge, and Glimmer Cape can stop Omnislash if Juggernaut does not have True Sight. He can still use Dust of Appearance during Omnislash though.
- Skull Basher's and Abyssal Blade's bash pierces spell immunity, potentially preventing a Blade Fury-teleport escape.
- Manta Style creates illusions, which help tank Omnislash.
Good against...[]
- None of Dark Willow's spells pierce Spell Immunity, making Blade Fury a good counter against her. Additionally, it dispels Cursed Crown and Bramble Maze.
- Dark Willow is generally fragile, which results in Omnislash being devastating against her.
- However, if Shadow Realm is activated during Omnislash, then the attack damage is negated (though Omnislash can still jump to other enemies).
- Blade Fury dispels the slow from Enchant, spell immunity and used to burst her down during the early laning stage.
- Omnislash and Swiftslash's physical damage burst ignore Untouchable.
- Silver Edge is an ideal item for Juggernaut to deal with Untouchable, making her vulnerable to melee attacks.
- Juggernaut's instant spell immunity from Blade Fury. helps him dodge Invoker's combos. He can dispel the disables from Cold Snap and Deafening Blast and dodge the damage from Chaos Meteor, as well as walk through Ice Wall.
- Juggernaut's high DPS allows him to kill split pushing Forge Spirit(s) effortlessly, and his high armor prevents them from being a threat to him.
- However, Invoker can hit Juggernaut with Sun Strike through Blade Fury, making the Tornado and Sun Strike combo a threat if he does not dodge Tornado.
- Juggernaut's Healing Ward keeps his team healthy even when pushing against Keeper of the Light's Illuminate.
- Blade Fury can dispel Blinding Light, as well as dodge an incoming Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate without having to stop pushing.
- Should Keeper of the Light obtain Will-O-Wisp through purchasing an Aghanim's Scepter, Juggernaut can make quick work of Ignis Fatuus without being interrupted by its pull.
- Keeper of the Light has low health, low armor, and no natural defense against Blade Fury.
- Blade Fury blocks the damage done by Death Pulse and Reaper's Scythe. Additionally, Ghost Shroud decreases Necrophos's magic resistance, making him take more damage from Blade Fury.
- Blade Fury makes Juggernaut immune to all Nyx's abilities, except Vendetta.
- Omnislash. and Swiftslash can burst Nyx down, ignoring Spiked Carapace. However, Vendetta can be used to escape, canceling Omnislash/ Swiftslash.
- Juggernaut's high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury with his regular attacks.
- Blade Fury protects Juggernaut from all of Phoenix's spells (except Supernova, which pierces spell immunity).
- Blade Fury can also dispel the attack speed slow from Fire Spirits and the movement speed slow from Icarus Dive.
- Phoenix's Icarus Dive will not protect it from Omnislash unless it dives into creeps, and Phoenix's low armor makes for an easy kill.
- Blade Fury's damage over time dispels Refraction almost instantly.
- Juggernaut's high armor allows him to survive for long enough to remove Refraction and threaten her with Omnislash as long as he or his team carries detection.
- Templar Assassin's short attack range makes it difficult for her to target a well-placed Healing Ward. She cannot splash onto it with Psi Blades.
- None of Zeus's abilities can damage a Juggernaut in Blade Fury.
- Zeus's short attack range makes it difficult for him to target a well-placed Healing Ward. His frequent use of Arc Lightning will have almost no effect on allies being healed by Juggernaut.
- Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without Omnislash.
Others[]
- Any underfarmed hero without a skill or item to protect themselves can usually be taken out by Omnislash alone.
- Immobile heroes with low attack range will have trouble taking out a Healing Ward if it is moved away from them.
- If enemy gankers rely on spells that don't pierce spell immunity, Juggernaut can escape almost any scenario by using Blade Fury and immediately teleporting away with a Town Portal Scroll.
Works well with...[]
- During the laning phase, Crystal Maiden's Frostbite and Crystal Nova can help keep enemies in range of Juggernaut's Blade Fury.
- Her Arcane Aura is immensely helpful to Juggernaut, who has a low mana pool.
- During the laning phase, Lich’s Frost Blast and Frost Shield can help keep enemies in range of Juggernaut's Blade Fury.
- If Juggernaut gets disabled and is unable to use any of his spells, Shallow Grave can keep Juggernaut alive for long enough to teleport out with Blade Fury.
- Dazzle's Poison Touch slows enemies so that Juggernaut can close the distance for Blade Fury.
- Axe can lock down enemies using Berserker's Call, allowing Juggernaut to use Omnislash or Blade Fury to maximum potential.
- Empower grants Juggernaut cleave and bonus damage, allowing him to farm faster.
- Reverse Polarity combined with Empower makes Omnislash deadly against grouped enemies.
- Shadow Shaman's Hex and Shackles pins down targets for Juggernaut to Omnislash and Blade Fury.
- Ether Shock is great for clearing out a creep wave, allowing Juggernaut to Omnislash without fear of slashes being wasted on creeps.
- The movement speed slows from Venomous Gale and Poison Sting help Juggernaut damage enemies with Blade Fury.
- Plague Wards can help protect Juggernaut from ganks during the laning phase.
- Lightning Bolt and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Thundergod's Wrath". reveal invisible heroes, giving Juggernaut the opportunity to use Omnislash.