Dota 2 Wiki
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* {{I|Aghanim's Scepter}} upgrade:
 
* {{I|Aghanim's Scepter}} upgrade:
 
** {{A|Swiftslash|Juggernaut}} is no longer restricted from initially being cast on [[Neutral_creeps#Ancient_camps|ancient creeps]].
 
** {{A|Swiftslash|Juggernaut}} is no longer restricted from initially being cast on [[Neutral_creeps#Ancient_camps|ancient creeps]].
* '''Added {{I|Aghanim's Shard}} ability for {{H|Juggernaut}}:'''
+
* '''Added {{I|Aghanim's Shard}} upgrade for {{H|Juggernaut}}:'''
 
** Grants 100 movement speed and attacks a random nearby enemy once per second while {{A|Blade Fury|Juggernaut}} is active.
 
** Grants 100 movement speed and attacks a random nearby enemy once per second while {{A|Blade Fury|Juggernaut}} is active.
 
:: Notes: These random attacks applies all [[Attack modifier|attack modifiers]].
 
:: Notes: These random attacks applies all [[Attack modifier|attack modifiers]].

Revision as of 07:53, 21 December 2020

 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version history

Version
Description
Notes: These random attacks applies all attack modifiers.
  • Talents:
Level 15 right talent: +100 movement speed during Blade Fury icon Blade Fury -20s ➜ Healing Ward icon Healing Ward cooldown.
Level 20 left talent: +140 Blade Fury icon Blade Fury damage per second increased to +160.
  • Omnislash icon Omnislash
    • Now grants 40 attack speed for its duration.
    • Reduced attack rate divisor from 1.7 to 1.6.
  • Talents:
Level 15 right talent: +80 movement speed during Blade Fury icon Blade Fury increased to +100.
Level 20 left talent: +100 Blade Fury icon Blade Fury damage per second increased to +140.
  • Omnislash icon Omnislash now waits for 0.15 seconds before ending when it doesn't find any valid target, rather than instantly ending.
  • Talents:
Level 15 right talent: +60 movement speed during Blade Fury icon Blade Fury increased to +80.
Level 25 left talent: +0.8s Omnislash icon Omnislash duration increased to +1s.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
Level 10 right talent: +6 all stats reduced to +5.
Level 15 left talent: +25 attack speed reduced to +20.
Level 15 right talent: +75 movement speed during Blade Fury icon Blade Fury reduced to +60.
Level 20 left talent: +130 Blade Fury icon Blade Fury damage per second reduced to +100.
Level 20 right talent: +10 armor reduced to +8.
Level 25 left talent: +1s Omnislash icon Omnislash duration reduced to +0.8s.
Level 25 right talent: +600 health reduced to +475.
Swiftslash icon Swiftslash
Performs a quick Omnislash.
Cast time: 0.3
Cast range: 650
Duration: 0.8
Mana cost: 100
Cooldown: 15
Notes: Bound to Omnislash, requires it to be leveled up to work. All other values drawn from Omnislash.
Level 15 left talent: +20 attack speed increased to +25.
  • Talents:
Level 10 left talent: +20 movement speed increased to +25.
Level 10 right talent: +5 all stats increased to +6.
  • Talents:
Level 15 right talent: +50 movement speed during Blade Fury icon Blade Fury increased to +75.
Level 20 left talent: +100 Blade Fury icon Blade Fury damage per second increased to +130.
  • Reduced Blade Fury icon Blade Fury damage per second from 90/115/140/160 to 85/110/135/160.
  • Increased Omnislash icon Omnislash cooldown from 130 to 140.
  • Reduced Omnislash icon Omnislash attack rate divisor from 1.8 to 1.7.
  • Increased Agility attribute symbol agility gain from 2.4 to 2.8.
  • Reduced base armor from 1 to 0.
  • Reduced Juggernaut Healing Ward icon Healing Ward movement speed from 420 to 400.
  • Omnislash icon Omnislash
    • Now roots the caster during it. [?]
    • Increased cooldown from 130/120/110 to 130 on each level.
  • Talents:
Level 15 right talent changed: +1s Blade Fury icon Blade Fury duration ➜ +50 movement speed during Blade Fury icon Blade Fury.
  • Reduced Omnislash icon Omnislash attack damage bonus from 30/45/60 to 30/40/50.
Level 15 left talent: +25 attack speed reduced to +20.
  • Increased base Agility attribute symbol agility from 26 to 36.
  • Reduced base attack damage from 22-26 to 12-16.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Omnislash icon Omnislash
Old Omnislash icon Omnislash
Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.
Cast range: 350
Slash radius: 425
Slash interval: 0.4
Number of slashes: 3/6/9 (Talent 8/11/14) (Upgradable by Aghanim's Scepter. 6/9/12, Talent 11/14/17)
Damage per slash: 200-225
Mana cost: 200/275/350
Cooldown: 130/120/110
New Omnislash icon Omnislash
Juggernaut leaps towards the target enemy unit with an attack, and then slashes other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
Cast range: 350
Search radius: 425
Attack rate multiplier: 1.8
Bonus attack damage: 30/45/60
Duration: 3/3.25/3.5
Cooldown: 130/120/110
Mana cost: 200/275/350
Notes: Performs instant attacks on each slash. Juggernaut is not disabled during Omnislash and can perform actions normally. Does not instantly kill creeps.
Level 25 left talent changed: +5 Omnislash icon Omnislash slashes ➜ +1s Omnislash icon Omnislash duration.
  • Increased Blade Fury icon Blade Fury damage per second from 80/105/130/155 to 90/115/140/160.
  • Increased base armor from 0 to 1.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Blade Fury icon Blade Fury
  • Reworked talents:
Old:
Level 10: +20 attack damage or +175 health
Level 15: +7 armor or +20 attack speed
Level 20: +8 all stats or +20 movement speed
Level 25: +175 Blade Fury icon Blade Fury damage per second or +20 Agility attribute symbol agility
New:
Level 10: +20 movement speed or +5 all stats
Level 15: +25 attack speed or +1s Blade Fury icon Blade Fury duration
Level 20: +100 Blade Fury icon Blade Fury damage per second or +10 armor
Level 25: +5 Omnislash icon Omnislash slashes or +600 health
  • Increased Strength attribute symbol strength gain from 1.9 to 2.2.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Juggernaut Healing Ward icon Healing Ward
    • Now has a 75 experience bounty.
    • Increased gold bounty from 25 to 75.
Level 10 right talent: +150 health increased to +175.
Level 15 left talent: +6 armor increased to +7.
  • Added talents:
Level 10: +20 attack damage or +150 health
Level 15: +6 armor or +20 attack speed
Level 20: +8 all stats or +20 movement speed
Level 25: +175 Blade Fury icon Blade Fury damage per second or +20 Agility attribute symbol agility
  • Increased Healing Ward icon Healing Ward mana cost from 120/125/130/135 to 140 on each level.
  • Reduced base attack damage from 24-28 to 22-26. (Total attack damage is now 48-52).
  • Increased Blade Fury icon Blade Fury damage per second from 80/100/120/140 to 80/105/130/155.
  • Reduced Agility attribute symbol agility gain from 2.85 to 2.4.
  • Rescaled Blade Fury icon Blade Fury mana cost from 110 on each level to 120/110/100/90.
  • Rescaled Healing Ward icon Healing Ward mana cost from 80/100/120/140 to 120/125/130/135.
  • Reduced base armor from 1 to 0 (total armor is now 3.64).
  • Reduced Omnislash icon Omnislash cast range from 450 to 350.
  • Reduced Blade Fury icon Blade Fury cooldown from 30/28/26/24 to 30/27/24/21.
Notes: This does not include player controlled units, ancient neutral creeps or Roshan.
  • Omnislash icon Omnislash
    • Increased damage per slash from 150-250 to 175-250.
    • Increased number of slashes from 3/5/8 to 3/6/9.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increased Omnislash icon Omnislash number of slashes from 5/7/10 to 6/9/12.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased Healing Ward icon Healing Ward max health as heal per second from 1%/2%/4%/5% to 2%/3%/4%/5%.
  • Omnislash icon Omnislash no longer wastes a strike by considering units in ethereal form in its search It fully ignores ethereal units now.
  • Healing Ward icon Healing Ward
    • Increased max health as heal per second from 1%/2%/3%/4% to 1%/2%/4%/5%.
    • Reduced mana cost from 140 on each level to 80/100/120/140.
  • Reduced Blade Fury icon Blade Fury cooldown from 30 on each level to 30/28/26/24.
  • Increased base Strength attribute symbol strength from 17 to 19.
  • Increased movement speed from 290 to 295.
  • Reduced base armor from 2 to 1 (total armor is now 3.8).
  • Increased base armor from 0 to 2 (total armor is now 4.8).
  • Increased base armor from -1 to 0 (total armor is now 2.8).
  • Healing Ward icon Healing Ward
    • Increased mana cost from 125 to 140.
    • Increased cooldown from 50 to 75.
  • Reduced base Strength attribute symbol strength and gain from 19 + 2.2 to 17 + 1.9.
  • Reduced base Agility attribute symbol agility from 22 to 20.
  • Omnislash icon Omnislash
    • Fixed Roshan stopping to attack when hit by Omnislash.
    • Now ends once no valid target is found within range, instead of continuing to search for targets for the full duration.
  • Blade Fury icon Blade Fury
    • Changed legacy hotkey from B to F.
    • Increased cooldown from 18 to 30.
  • Omnislash icon Omnislash
    • Reduced number of slashes from 4/6/9 to 3/5/8.
    • Increased slash interval from 0.3 to 0.4.
  • Fixed Omnislash icon Omnislash not going on cooldown sometimes when used.
  • Increased base Strength attribute symbol strength and gain from 17 + 1.75 to 19 + 2.2.
  • Reduced Intelligence attribute symbol intelligence gain from 1.6 to 1.4.
  • Blade Fury icon Blade Fury
    • Reduced mana cost from 120 to 110.
    • Reduced cooldown from 20 to 18.
  • Increased Omnislash icon Omnislash number of slashes from 3/5/8 to 4/6/9.
  • Blade Fury icon Blade Fury
    • Increased damage per second from 70/90/110/130 to 80/100/120/140.
    • Increased mana cost from 82/89/96/100 to 120 on each level.
    • Increased radius from 210 to 250.
  • Omnislash icon Omnislash
    • Reduced damage per slash from 170-270 to 150-250.
    • Reduced slash interval from 0.5 to 0.3.
  • Increased Blade Fury icon Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
  • Reduced Omnislash icon Omnislash damage per slash from 200-300 to 170-270.
  • Increased Omnislash icon Omnislash cooldown from 130/95/60 to 130/120/110.
  • Reduced base Strength attribute symbol strength and gain from 19 + 2.25 to 17 + 1.95.
  • Reduced base Agility attribute symbol agility and gain from 23 + 2.85 to 22 + 2.75.
  • Reduced base Intelligence attribute symbol intelligence and gain from 19 + 1.8 to 17 + 1.5.
  • Increased base attack time from 1.5 to 1.7.
  • Reduced night vision from 1500 to 800.
  • Reduced base attack damage from 24-32 to 24-28.
  • Reduced Blade Fury icon Blade Fury damage per second from 70/90/110/130 to 50/70/90/110.
  • Omnislash icon Omnislash
    • Reduced number of slashes from 4/6/10 to 3/5/8.
    • Reduced mana cost from 200/300/400 to 200/275/350.
  • Increased Strength attribute symbol strength gain from 2.1 to 2.25.
  • Reduced Omnislash icon Omnislash slash radius from 900 to 550.
  • Increased base health from 100 to 150.
  • Increased Blade Fury icon Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
  • Increased Blade Dance icon Blade Dance proc chance from 10%/18%/26%/35% to 10%/18%/26%/36%.
  • Removed Aghanim's Scepter icon Aghanim's Scepter upgrade for Juggernaut minimap icon Juggernaut.
    • No longer increases Omnislash icon Omnislash damage per slash from 200-300 to 300-400.
  • Now Omnislash icon Omnislash can hits nearby enemy units instead of only slashing the main target.
  • Increased Blade Fury icon Blade Fury damage per second from 30/40/50/60 to 50/70/90/110.
  • Omnislash icon Omnislash
    • Increased mana cost from 200 on each level to 200/300/400.
    • Increased cooldown from 60 on each level to 130/95/60.
  • Omnislash icon Omnislash
    • Reworked Omnislash triggers.
    • Fixed Omnislash's ministun lasting indefinitely.
  • Increased Blade Fury icon Blade Fury damage per second from 25/35/45/55 to 30/40/50/60.
  • Reduced Juggernaut Healing Ward icon Healing Ward movement speed from 300 to 150.
  • Increased base attack damage from 12-34 to 25-49.
  • Increased base armor from 0 to 1.
  • Increased Blade Fury icon Blade Fury damage per second from 20/30/40/50 to 25/35/45/55.
  • Omnislash icon Omnislash
    • Increased number of slashes from 4/6/8 to 4/6/10.
    • Increased damage per slash from 150-250 to 200-300.
  • Blade Fury icon Blade Fury
    • Reduced mana cost from 100 on each level to 82/89/96/100.
    • Increased duration from 5 to 10.
  • Created.

Patch history

Patch
Description
  • Fixed Blade Fury icon Blade Fury being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison icon Shadow Poison).
  • Fixed Omnislash icon Omnislash jumping to ancients.
  • Fixed Blade Fury icon Blade Fury showing per target visual effect when hurting invis units.
  • Fixed Omnislash icon Omnislash considering ancients as valid targets.
  • Fixed Omnislash icon Omnislash ending prematurely if a target becomes invulnerable.
  • Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Juggernaut minimap icon Juggernaut and Sven minimap icon Sven.
  • Fixed Blade Fury icon Blade Fury being dispelled by stuns that ignore magic immunity.
  • Fixed Blade Fury icon Blade Fury affecting Ancients.
  • Fixed Omnislash icon Omnislash being castable on Ancients.
  • Fixed Juggernaut minimap icon Juggernaut to be able to use items and attack during Omnislash icon Omnislash.
  • Fixed Blade Fury icon Blade Fury to be interrupted if stunned (only happens for stuns that go through magic immunity).
  • Fixed Juggernaut minimap icon Juggernaut being able to do melee damage to units while Blade Fury icon Blade Furying (except for units that are not susceptible to Blade Fury like towers).
  • The primary target of Omnislash icon Omnislash is now ministunned.
  • Updated Omnislash icon Omnislash and Lightning Bolt icon Lightning Bolt tooltips to indicate that they ministun.
  • Fixed Omnislash icon Omnislash not hitting magic immune units.
  • Omnislash icon Omnislash's secondary jumps now find magic immune enemies.
  • Fixed issue with Omnislash icon Omnislash where at all levels he could do one more slash than he was supposed to be able to.