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− | * Level 15 |
+ | * Level 15 right talent increased from +50 {{A|Blade Fury|Juggernaut}} Movement Speed to +75 |
− | * Level 20 |
+ | * Level 20 left talent increased from +100 {{A|Blade Fury|Juggernaut}} DPS to +130 |
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{{VersionTableElement|7.22f| |
{{VersionTableElement|7.22f| |
Revision as of 11:10, 30 November 2019
Changelogs
Version history
Version
Description
- Level 15 right talent increased from +50 Blade Fury Movement Speed to +75
- Level 20 left talent increased from +100 Blade Fury DPS to +130
- Reduced Blade Fury damage per second from 90/115/140/160 to 85/110/135/160.
- Reduced Healing Ward movement speed from 400 to 350.
- Increased agility gain from 2.4 to 2.8.
- Reduced base armor from 1 to 0.
- Reduced Healing Ward movement speed from 420 to 400.
- Omnislash
- Now roots the caster during it. [?]
- Increased cooldown from 130/120/110 to 130 on each level.
- Level 15 right talent: Replaced +1s Blade Fury duration with Blade Fury provides 50 movement speed.
- Increased movement speed from 295 to 300.
- Omnislash now applies a basic dispel on Juggernaut upon cast.
- Level 15 left talent: Reduced attack speed bonus from 25 to 20.
- Increased base agility from 26 to 36.
- Reduced base attack damage from 22-26 to 12-16.
- Reduced base health regeneration from 2 to 0.5.
- Reduced base mana regeneration from 0.9 to 0.
- Reworked Omnislash
- Juggernaut leaps towards the target enemy unit with an attack, and then slashes other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
- Cast range: 350
- Search radius: 425
- Attack rate multiplier: 1.8
- Bonus attack damage: 30/45/60
- Duration: 3/3.25/3.5
- Cooldown: 130/120/110
- Mana cost: 200/275/350
- Notes: Performs instant attacks on each slash. Juggernaut is not disabled during Omnislash and can perform actions normally. Does not instantly kill creeps.
- Aghanim's Scepter upgrade: Increases duration to 4/4.25/4.5 and reduces cooldown to 70.
- Increased Blade Fury damage per second from 80/105/130/155 to 90/115/140/160.
- Reduced Blade Dance critical damage from 200% to 180%.
- Reduced movement speed from 300 to 295.
- Increased base health regeneration from 0.5 to 2.
- Increased base mana regeneration from 0.01 to 0.9.
- Blade Fury
- No longer silences Juggernaut while active.
- Omnislash is now inactive during Blade Fury. [?]
- Reworked talents:
- Old:
- Level 10: +20 attack damage or +175 health
- Level 15: +7 armor or +20 attack speed
- Level 20: +8 all stats or +20 movement speed
- Level 25: +175 Blade Fury damage per second or +20 agility
- New:
- Level 10: +20 movement speed or +5 all stats
- Level 15: +25 attack speed or +1s Blade Fury duration
- Level 20: +100 Blade Fury damage per second or +10 armor
- Level 25: +5 Omnislash slashes or +600 health
- Reduced movement speed from 305 to 300.
- Healing Ward
- Now has a 75 experience bounty.
- Increased gold bounty from 25 to 75.
- Healing Ward now has a 25 gold bounty.
- Level 10 right talent: Increased health bonus from 150 to 175.
- Level 15 left talent: Increased armor bonus from 6 to 7.
- Added talents:
- Level 10: +150 health or +20 attack damage
- Level 15: +20 attack speed or +6 armor
- Level 20: +20 movement speed or +8 all stats
- Level 25: +175 Blade Fury damage per second or +20 agility
- Increased Healing Ward mana cost from 120/125/130/135 to 140 on each level.
- Reduced base attack damage from 24-28 to 22-26 (total attack damage is now 48-52).
- Increased attack range from 128 to 150.
- Healing Ward now follows Juggernaut by default.
- Increased Blade Fury damage per second from 80/100/120/140 to 80/105/130/155.
- Blade Fury
- No longer ignores ancient creeps, Roshan and creep-heroes.
- Now follows the same dispel rules as other sources of spell immunity (no longer dispels most positive buffs).
- Increased cooldown from 30/25/22/18 to 42/34/26/18.
- Reduced Healing Ward movement speed from 450 to 420.
- Omnislash
- No longer ignores ancient creeps, Roshan and creep-heroes (still cannot be directly cast on them).
- No longer mini-stuns the target upon cast.
- Using items/abilities during Omnislash no longer requires facing direction.
- Reduced agility gain from 2.85 to 2.4.
- Rescaled Blade Fury mana cost from 110 on each level to 120/110/100/90.
- Rescaled Healing Ward mana cost from 80/100/120/140 to 120/125/130/135.
- Increased base agility from 20 to 26.
- Increased Blade Dance critical strike chance from 15%/20%/25%/35% to 20%/25%/30%/35%.
- Blade Fury
- No longer gets canceled by the following abilities: Chronosphere, Toss, Black Hole, Global Silence, Doom.
- Reduced cooldown from 30/27/24/21 to 30/26/22/18.
- Reduced base attack time from 1.5 to 1.4.
- Rescaled Omnislash damage per slash from 175-250 to 200-225.
- Reduced base attack time from 1.6 to 1.5.
- Reduced Blade Fury cooldown from 30/28/26/24 to 30/27/24/21.
- Increased Healing Ward movement speed from 300 to 450.
- Omnislash
- Reduced Aghanim's Scepter upgraded cooldown from 110/100/90 to 70 on each level.
- Now jumps on units in ethereal form again (no longer ignores them, so it does not stop if only ethereal targets are within range).
- Reduced base attack time from 1.7 to 1.6.
- Omnislash now kills creeps and neutrals in one hit (This does not include player controlled units, ancient neutral creeps or Roshan).
- Omnislash now gives Juggernaut 200 flying vision during its duration.
- Omnislash
- Increased damage per slash from 150-250 to 175-250.
- Increased number of slashes from 3/5/8 to 3/6/9.
- Increased Aghanim's Scepter upgraded number of slashes from 5/7/10 to 6/9/12.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased base health regeneration from 0.25 to 0.75.
- Increased attack range from 100 to 128.
- Increased Blade Dance critical strike chance from 10%/20%/25%/35% to 15%/20%/25%/35%.
- Increased Healing Ward max health as heal per second from 1%/2%/4%/5% to 2%/3%/4%/5%.
- Blade Fury now properly damages units in ethereal form.
- Increased Healing Ward movement speed from 150 to 300.
- Healing Ward
- Increased max health as heal per second from 1%/2%/3%/4% to 1%/2%/4%/5%.
- Reduced mana cost from 140 on each level to 80/100/120/140.
- Reduced Blade Fury cooldown from 30 on each level to 30/28/26/24.
- Reduced Healing Ward cooldown from 75 to 60.
- Added Aghanim's Scepter upgrade for Juggernaut: Increases Omnislash number of slashes from 3/5/8 to 5/7/10 and cooldown from 130/120/110 to 110/100/90.
- Changed Omnislash legacy hotkey from N to E.
- Fixed Impale, Earth Spike, Ravage and Burrowstrike affecting Juggernaut during Blade Fury.
- Increased movement speed from 295 to 305.
- Increased base strength from 17 to 19.
- Increased movement speed from 290 to 295.
- Reduced base armor from 2 to 1 (total armor is now 3.8).
- Blade Fury is now disabled during Omnislash.
- Healing Ward
- Increased mana cost from 125 to 140.
- Increased cooldown from 50 to 75.
- Blade Fury
- Changed legacy hotkey from B to F.
- Increased cooldown from 18 to 30.
- Omnislash
- Reduced number of slashes from 4/6/9 to 3/5/8.
- Increased slash interval from 0.3 to 0.4.
- Blade Fury
- Reduced mana cost from 120 to 110.
- Reduced cooldown from 20 to 18.
- Increased base strength from 17 to 19.
- Increased Omnislash number of slashes from 3/5/8 to 4/6/9.
4.00
- Created
Patch history
Patch
Description
- Fixed Omnislash being able to jump on Astral Spirit.
- Fixed Blade Fury being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
- Updated/Adjusted hitboxes for Juggernaut Healing Wards.
- Fixed Omnislash being affected by Damage Block.
- Fixed Blade Fury not removing Pounce.
- Fixed some vision issues with Omnislash.
- Pseudo Random chances are now enabled for these abilities:
- Coup de Grace
- Bash of the Deep
- Time Lock
- Drunken Brawler's critical strike
- Headshot
- Blade Dance
- Chaos Strike
- Shapeshift's critical strike
- Mortal Strike
- Fixed a bug that was causing the first tick of Healing Ward to always heal the Radiant team.
- Fixed Omnislash jumping to ancients.
- Fixed Blade Fury showing per target visual effect when hurting invis units.
- Fixed Omnislash selection AoE being slightly too big.
- Fixed Healing Ward vision radius.
- Fixed Omnislash jumping to couriers.
- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Juggernaut and Sven.
- Fixed Healing Ward and Windranger auras' sticky durations to 2.5 seconds.
- UAdded "Injured" walk animations for Ursa, Nature's Prophet, Juggernaut and Tiny.
- UChanged Juggernaut's model.
- Fixed Blade Dance working on wards.
- Fixed Omnislash not ministunning the initial target.
- Fixed Healing Ward not having an AoE cursor.
- Fixed Critical Strikes (both Juggernaut's and item-based) not denying correctly.
- Added Legacy key support for Juggernaut.
- Fixed Blade Fury being dispelled by stuns that ignore magic immunity.
- Fixed Blade Fury affecting Ancients.
- Fixed Omnislash being castable on Ancients.
- Enabled Juggernaut!
- Fixed Juggernaut to be able to use items and attack during Omnislash.
- Fixed Blade Fury to be interrupted if stunned (only happens for stuns that go through magic immunity).
- Fixed Juggernaut being able to do melee damage to units while Blade Furying (except for units that are not susceptible to Blade Fury like towers).
- The primary target of Omnislash is now ministunned.
- Updated Omnislash and Lightning Bolt tooltips to indicate that they ministun.
- Fixed Omnislash not hitting magic immune units.
- Omnislash's secondary jumps now find magic immune enemies.
- Fixed issue with Omnislash where at all levels he could do one more slash than he was supposed to be able to.