Changelogs
Version History[]
Version
Description
- Blade Fury
- ReworkedAghanim's Shard upgrade:
- Blade Fury
- Old
- Increases movement speed by 75.
- Deals 75% instant attack damage in 1.4-second intervals while active. [?]
- New
- Increases effect radius by 100.
- Applies a 35% movement speed slow within the radius while active.
- Blade Fury
Talents:
- LVL 10LVL 10LVL 15
Talents:
- LVL 15LVL 20LVL 20
- Reduced base health from 200 to 120.
- Increased base attack damage from 19‒21 to 20‒22.
- Blade Fury now grants Debuff Immunity with 80% magic resistance bonus. [?]
- Omnislash
- Reduced cooldown from 130 to 120.
- Aghanim's Scepter upgrade:
- Increased Swiftslash duration from 0.8 to 1.
Talents:
- LVL 20+40% lifesteal on Blade Dance proc increased to +50%.
- Increased base attack damage from 16‒20 to 19‒21.
- Increased Blade Dance critical damage from 180% to 190%.
- Aghanim's Shard upgrade:
- Increased Blade Fury instant attack interval from 1.2 to 1.4.
Talents:
- LVL 10+75 Blade Fury radius increased to +100.
- Reduced base movement speed from 305 to 300.
- Reduced Healing Ward radius from 500 to 400.
- Aghanim's Shard upgrade:
- Reduced Blade Fury movement speed bonus from 100 to 75.
- Reduced Healing Ward mana cost from 140 on each level to 140/130/120/110.
- Reduced Omnislash cooldown from 140 to 130.
Talents:
- LVL 15+20 attack speed ➜ +1s Blade Fury duration.LVL 20+160 Blade Fury damage per second reduced to +150.LVL 20
- Increased Blade Fury damage per second from 85/110/135/160 to 90/115/140/165.
- Healing Ward
- Reduced movement speed from 350 to 325.
Talents:
- LVL 10+20 movement speed ➜ +75 Blade Fury radius.
- Omnislash
- Now also grants spell immunity for its duration.
- Reduced attack rate divisor from 1.6 to 1.5.
- Aghanim's Scepter upgrade:
- Swiftslash
- Now also grants spell immunity for its duration.
- Reduced cast range from 600 to 550.
- Increased mana cost from 100 to 125.
- Swiftslash
- AddedAttribute Bonus.
- Aghanim's Scepter upgrade:
- Swiftslash
- Reduced cast range from 650 to 600.
- Increased cooldown from 15 to 20.
- Swiftslash
- Aghanim's Shard upgrade:
- Reduced Blade Fury instant attack damage from 100% to 75%.
- Increased Blade Fury radius from 250 to 260.
- AddedAghanim's Shard upgrade for Juggernaut:
- Blade Fury
- Grants self 100 movement speed bonus.
- Applies instant attacks on random enemies within its radius every 1.2 seconds.
- Blade Fury
Talents:
- LVL 15LVL 20+140 Blade Fury damage per second increased to +160.
- Omnislash
- Now grants 40 attack speed bonus for its duration.
- Reduced attack rate divisor from 1.7 to 1.6.
Talents:
- LVL 15+80 movement speed during Blade Fury increased to +100.LVL 20+100 Blade Fury damage per second increased to +140.
- Omnislash now waits for 0.15 seconds before ending when it doesn't find any valid target, rather than instantly ending.
Talents:
- LVL 15+60 movement speed during Blade Fury increased to +80.LVL 25+0.8s Omnislash duration increased to +1s.
Talents:
- LVL 10+25 movement speed reduced to +20.LVL 10+6 stats reduced to +5. allLVL 15+25 attack speed reduced to +20.LVL 15+75 movement speed during Blade Fury reduced to +60.LVL 20+130 Blade Fury damage per second reduced to +100.LVL 20+10 armor reduced to +8.LVL 25+1s Omnislash duration reduced to +0.8s.LVL 25+600 health reduced to +475.
- UBlade Fury is now disabled during Omnislash.
- ReworkedAghanim's Scepter upgrade:
- OldOmnislash
- Increases duration to 4/4.25/4.5.
- Reduces cooldown to 70.
- NewGrants Juggernaut the Swiftslash ability.
- Swiftslash
- Performs a quick Omnislash.
- Cast time: 0.3
- Cast range: 650
- Duration: 0.8
- Mana cost: 100
- Cooldown: 15
- Notes: Ability values are based on Omnislash and requires it to be leveled up to work.
- Increased base attack damage from 12‒16 to 16‒20.
- Increased base movement speed from 300 to 305.
- Increased base attack speed from 100 to 110.
Talents:
- LVL 15+20 attack speed increased to +25.
Talents:
- LVL 10+20 movement speed increased to +25.LVL 10+5 stats increased to +6. all
Talents:
- LVL 15+50 movement speed during Blade Fury increased to +75.LVL 20+100 Blade Fury damage per second increased to +130.
- Reduced Blade Fury damage per second from 90/115/140/160 to 85/110/135/160.
- Healing Ward
- Reduced movement speed from 400 to 350.
- Increased base movement speed from 295 to 300.
- Omnislash now applies a basic dispel on Juggernaut upon cast.
Talents:
- LVL 15+25 attack speed reduced to +20.
- Increased base agility from 26 to 36.
- Reduced base attack damage from 22‒26 to 12‒16.
- Reduced base health regeneration from 2 to 0.5.
- Reduced base mana regeneration from 0.9 to 0.
- ReworkedOmnislash.
- Changednumber of slashes from a fixed 3/6/9 toexpr
T = (Base AS * BAT) / (ΣAS * 1.8)
.
- OldOmnislash
- Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.
- Cast range: 350
- Search radius: 425
- Slash interval: 0.4
- Number of slashes: 3/6/9
- Damage per slash: 200-225
- Mana cost: 200/275/350
- Cooldown: 130/120/110
- NewOmnislash
- Juggernaut leaps towards the target enemy unit with an attack, and then slashes other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
- Cast range: 350
- Search radius: 425
- Attack rate multiplier: 1.8
- Bonus attack damage: 30/45/60
- Duration: 3/3.25/3.5
- Cooldown: 130/120/110
- Mana cost: 200/275/350
- Notes: Performs instant attacks on each slash. Juggernaut is not disabled during Omnislash and can perform actions normally. Does not instantly kill creeps.
- Aghanim's Scepter upgrade:
- Omnislash
- No longer increases the number of slashes to 5/7/10.
- Now increases duration to 4/4.25/4.5.
- Omnislash
- Increased Blade Fury damage per second from 80/105/130/155 to 90/115/140/160.
- Reduced Blade Dance critical damage from 200% to 180%.
- Increased base health regeneration from 0.5 to 2.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 300 to 295.
- Blade Fury
- No longer silences self while active.
- Omnislash is now inactive during Blade Fury. [ ?]
Talents:
- LVL 10+20 attack damage ➜ +20 movement speed.LVL 10+175 health ➜ +5 stats. allLVL 15+7 armor ➜ +25 attack speed.LVL 15+20 attack speed ➜ +1s Blade Fury duration.LVL 20LVL 20+20 movement speed ➜ +10 armor.LVL 25
- Increased strength gain from 1.9 to 2.2.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased base mana from 50 to 75.
- Reduced base movement speed from 305 to 300.
- RemovedAttribute Bonus.
- added
Talents:
- Increased Healing Ward mana cost from 120/125/130/135 to 140 on each level.
- Reduced base attack damage from 24‒28 to 22‒26.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Healing Ward now follows Juggernaut by default.
- Increased Blade Fury damage per second from 80/100/120/140 to 80/105/130/155.
- Blade Fury
- No longer ignores ancient creeps, Roshan and creep-heroes.
- Now follows the same dispel rules as other sources of spell immunity. [?]
- Increased cooldown from 30/25/22/18 to 42/34/26/18.
- Healing Ward
- Reduced movement speed from 450 to 420.
- Omnislash
- No longer ignores ancient creeps, Roshan and creep-heroes. However, the ability still cannot be directly cast on these aforementioned units.
- No longer stuns the target upon cast.
- Using items or other abilities while Omnislash is active no longer requires facing direction.
- Reduced agility gain from 2.85 to 2.4.
- Rescaled Blade Fury mana cost from 110 on each level to 120/110/100/90.
- Rescaled Healing Ward mana cost from 80/100/120/140 to 120/125/130/135.
- Increased base agility from 20 to 26.
- Increased Blade Dance proc chance from 15%/20%/25%/35% to 20%/25%/30%/35%.
- Blade Fury
- No longer is canceled by the following abilities:
- Reduced cooldown from 30/27/24/21 to 30/26/22/18.
- Reduced base attack time from 1.5 to 1.4.
- Omnislash
- Increased min damage per slash from 175 to 200.
- Reduced max damage per slash from 250 to 225.
- Reduced base attack time from 1.6 to 1.5.
- Reduced Blade Fury cooldown from 30/28/26/24 to 30/27/24/21.
- Healing Ward
- Increased movement speed from 300 to 450.
- Omnislash
- Now jumps on units in Ethereal form.
- Ability also no longer stops if only Ethereal targets are within range.
- Aghanim's Scepter upgrade:
- Reduced Omnislash cooldown from 110/100/90 to 70 on each level.
- Fixed ability interactions between Blade Fury and Fade.
- Omnislash no longer jumps on Undying Zombies.
- Reduced base attack time from 1.7 to 1.6.
- Omnislash now instantly kills non-player units, except ancient creeps.
- Omnislash now grants 200 flying vision for its duration.
- Omnislash
- Increased min damage per slash from 150 to 175. [?]
- Increased number of slashes from 3/5/8 to 3/6/9.
- Aghanim's Scepter upgrade:
- Increased Omnislash number of slashes from 5/7/10 to 6/9/12.
- ChangedJuggernaut hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedJuggernaut hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Fixed ability interactions between Hookshot with Spell Immune sources (e.g. Blade Fury).
- Increased base health regeneration from 0.25 to 0.75.
- Increased attack range from 100 to 128.
- Blade Dance
- Updated ability tooltips.
- Increased proc chance from 10%/20%/25%/35% to 15%/20%/25%/35%.
- Omnislash
- Updated ability cast animation.
- Fixed being able to become permanently silenced and spell immune.
- Fixed ability interactions between Icarus Dive's disarm and spell immunity sources (e.g. Blade Fury).
- Increased Healing Ward max health as heal per second from 1%/2%/4%/5% to 2%/3%/4%/5%.
- Addednew Bound Radius mechanic. [?]
- Juggernaut has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Juggernaut has the
- Blade Fury now properly damages units in Ethereal form.
- Healing Ward
- Increased movement speed from 150 to 300.
- Fixed Omnislash not applying stun on the enemy target in certain cases.
- Healing Ward
- Fixed unit indicating the level to your allies instead of just for the caster.
- Omnislash no longer considers unit in Ethereal form in its search radius. [?]
- Healing Ward
- Increased max health as heal per second from 1%/2%/3%/4% to 1%/2%/4%/5%.
- Reduced mana cost from 140 on each level to 80/100/120/140.
- Healing Ward
- Addedability level indicator to unit.
- Reduced Blade Fury cooldown from 30 on each level to 30/28/26/24.
- Reduced Healing Ward cooldown from 75 to 60.
- ChangedOmnislash ability operations.
- No longer prevented from acting.
- Items and other abilities can be used while the ability is active.
- Fixed ability interactions between Moonlight Shadow and Blade Fury.
- ChangedOmnislash Legacy Keys from N to E.
- AddedAghanim's Scepter upgrade for Juggernaut:
- Omnislash
- Increases the number of slashes to 5/7/10.
- Reduces cooldown to 110/100/90.
- Omnislash
- Updated hero sounds and voiceover lines.
- Fixed the following ability interactions with Blade Fury:
- Fixed the following abilities affecting Juggernaut during Blade Fury:
- Increased base movement speed from 295 to 305.
- Reduced Omnislash search radius from 575 to 450.
- Increased base strength from 17 to 19.
- Increased base movement speed from 290 to 295.
- Reduced base armor from 2 to 1.
- Healing Ward
- Fixed Towers prioritizing and attacking unit first.
- Blade Fury is now disabled during Omnislash.
- Healing Ward
- Increased mana cost from 125 to 140.
- Increased cooldown from 50 to 75.
- Reduced base strength and gain from 19 + 2.2 to 17 + 1.9.
- Reduced base agility from 22 to 20.
- Omnislash
- Fixed stopping Roshan's attack unintentionally.
- Fixed various ability bugs and invulnerability-related issues.
- Updated ability tooltips.
- Now ends once no valid target is found within range, instead of continuing to search for targets for the full duration.
- Increased search radius from 550 to 575.
- Fixed ability interactions between invulnerability sources (e.g. Omnislash) and Reincarnation.
- Blade Fury
- Updated ability tooltips.
- ChangedLegacy Keys from B to F.
- Increased cooldown from 18 to 30.
- Updated Blade Fury ability tooltips.
- Omnislash
- Reduced number of slashes from 4/6/9 to 3/5/8.
- Increased slash interval from 0.3 to 0.4.
- Increased base strength and gain from 17 + 1.75 to 19 + 2.2.
- Reduced intelligence gain from 1.6 to 1.4.
- Blade Fury
- Reduced mana cost from 120 to 110.
- Reduced cooldown from 20 to 18.
- Increased Omnislash number of slashes from 3/5/8 to 4/6/9.
- Blade Fury
- Increased radius from 210 to 250.
- Increased damage per second from 70/90/110/130 to 80/100/120/140.
- Increased mana cost from 82/89/96/100 to 120 on each level.
- Omnislash
- Reduced slash interval from 0.5 to 0.3.
- Reduced min damage per slash from 170 to 150.
- Reduced max damage per slash from 270 to 250.
- Increased Healing Ward cooldown from 40 to 50.
- Reduced strength gain from 1.95 to 1.75.
- Increased agility gain from 2.75 to 2.85.
- Increased intelligence gain from 1.5 to 1.6.
- Increased Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
- Omnislash
- Reduced min damage per slash from 200 to 170.
- Reduced max damage per slash from 300 to 270.
- Reduced base strength and gain from 19 + 2.25 to 17 + 1.95.
- Reduced base agility and gain from 23 + 2.85 to 22 + 2.75.
- Reduced base intelligence and gain from 19 + 1.8 to 17 + 1.5.
- Reduced base attack damage from 24‒32 to 24‒28.
- Increased base attack time from 1.5 to 1.7.
- Reduced night vision from 1500 to 800.
- Reduced Blade Fury damage per second from 70/90/110/130 to 50/70/90/110.
- Omnislash
- Reduced number of slashes from 4/6/10 to 3/5/8.
- Reduced mana cost from 200/300/400 to 200/275/350.
- Increased base health from 100 to 150.
- Increased Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
- Increased Blade Dance proc chance from 10%/18%/26%/35% to 10%/18%/26%/36%.
- RemovedAghanim's Scepter upgrade for Juggernaut.
- No longer increases Omnislash min damage per slash to 300 and max damage per slash to 400.
- AddedAghanim's Scepter upgrade for Juggernaut:
- Omnislash
- Increases minimum damage per slash to 300.
- Increases maximum damage per slash to 400.
- Omnislash
- ChangedOmnislash from only slashing the target to jumping randomly between enemies within 900 radius.
- Increased Blade Fury damage per second from 30/40/50/60 to 50/70/90/110.
- Omnislash
- Increased mana cost from 200 on each level to 200/300/400.
- Increased cooldown from 60 on each level to 130/95/60.
- Reduced base attack damage from 25‒49 to 24‒32.
- Reduced base attack time from 1.67 to 1.5.
- Reduced Blade Fury duration from 10 to 5.
- ChangedOmnislash ability operations.
- Reworked ability triggers.
- Fixed mini-stun lasting indefinitely.
- Increased Blade Fury damage per second from 25/35/45/55 to 30/40/50/60.
- Reduced Healing Ward movement speed from 300 to 150.
- Increased base attack damage from 12‒34 to 25‒49.
- Increased base armor from 0 to 1.
- Increased Blade Fury damage per second from 20/30/40/50 to 25/35/45/55.
- Omnislash
- Increased number of slashes from 4/6/8 to 4/6/10.
- Increased damage per slash from 150-250 to 200-300.
- Blade Fury
- Reduced mana cost from 100 on each level to 82/89/96/100.
- Increased duration from 5 to 10.
- Created
Patch History[]
Patch
Description
-
- Fixed the following abilities' interaction with debuff immune sources (e.g. Blade Fury):
- Typing
Yurnero
in the hero selection now highlights Juggernaut.
- Reduced loadout scale from 1 to 0.85.
- Addednew Adjectives attributes. [?]
- Juggernaut has the following values: BadTeeth
1
, Bearded1
, NicePecs1
, Legs2
and Nose0
.
- Juggernaut has the following values: BadTeeth
- Fixed the following ability interactions with Blade Fury:
- False Promise
- Forced movement sources (e.g. Force) granting unobstructed movement.
- Fixed Healing Ward not being added to the
Select All Controlled Units
andSelect All Other Units
Hotkey options.
- Updated Healing Ward ability tooltips.
- Updated Healing Ward ability tooltips.
-
- Updated Swiftslash ability descriptions.
- Updated Omnislash ability tooltips.
- Fixed
Blade Dance lifesteal bonus applying on other critical strike sources than the ability.
- Increased weapon sound spread radius from 300 to 600.
- Updated other weapon sound effects.
- Updated Healing Ward ability tooltip.
- Swiftslash
- Now turns the caster's model blue as intended. [?]
- Updated caster trail particles.
- Fixed Swiftslash not working when cast by heroes other than Juggernaut, if cast from a distance greater than 400.
-
- Changed Healing Ward bonus max health as health regeneration values from a float to an integer.
- Updated Swiftslash ability particle effects.
- Added soundevents for Swiftslash. [ ?]
- Increased Juggernaut's idle sound effect volume from 0.5 to 0.7.
- Fixed the following abilities being unable to directly target ancient creeps: [?]
- Increased max polygon counts.
- Increased max polygon counts.
- Increased max polygon counts.
- Updated run animations.
- Renamedfrom Swift Slash to Swiftslash.
Right Click on wards that are not deniable with force
Right Click attack will now issue a move order rather than attack.
- Fixed being able to attack creep-heroes while applying Blade Fury damage to them.
- Defaulted loadout scale to 1.
- Fixed Omnislash being dispelable.
- Added attack speed activity modifiers and movement speed activity modifiers for Juggernaut.
- These modifiers are used to trigger different animations at different speeds.
- Added Arcane Rune responses.
- Updated animations.
- Added Arcana string entries for Juggernaut.
-
- Updated default item build.
-
- Fixed the game from stuttering when using Healing Ward.
- Fixed Omnislash being able to jump on Astral Spirit.
- Fixed Blade Fury being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
- Removed the voice loadout slot that was accidentally showing up.
- Updated and adjusted hitboxes for Healing Ward.
- Fixed Omnislash being affected by damage block.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Omnislash).
- Fixed damage numbers in Blade Fury ability tooltip.
- Fixed the effects tied to Juggernaut's sword would be incorrectly offset.
- Fixed a bug where Healing Ward particles would not render when in Fog of War.
- Fixed some cases where the Healing Ward did not allow placement in very small spaces.
- Fixed a bug where sometimes the Healing Ward portrait would be empty after selecting the unit.
-
- Fixed Shadow Walk debuff affecting Healing Ward.
- Fixed Blade Fury not removing Pounce.
- Fixed a bug that caused customized particle effects spawned by animations (i.e. Blade Dance), to only show the default particle effects.
- Healing Ward ambient effects will now properly stop when it expires or is destroyed.
- Omnislash
- Fixed ability hitting units inside Snowball.
- Fixed Juggernaut not being invulnerable during ability until after the first attack.
- Updated Dota2 workshop model and texture files.
- Fixed voice over lines not playing.
-
- Omnislash now disables Blade Fury instead of applying a self-silence.
-
- Fixed various issues with Omnislash.
-
- Fixed some items not always working during Omnislash.
- Fixed Rejuvenate getting dispeled when Blade Fury is cast.
- Fixed some vision issues with Omnislash.
- Spiked Carapace no longer affects Juggernaut during Omnislash .
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed Healing Ward not preserving its ability Hotkey when leveled up.
- Fixed Shadow Walk ability interactions with Blade Dance.
- Blade Dance now uses pseudo-random distribution.
- Fixed neutral creeps seeing and killing non-attacking ward-type units (i.e. (Healing Ward).
- Fixed a bug that was causing the first tick of Healing Ward to always heal the Radiant team.
- Fixed Blade Fury showing per target visual effect when hurting invisible units.
- Fixed Omnislash jumping to ancient creeps.
-
- Fixed not being able to ⇱⇲ Drag-select Healing Ward by dragging over their models.
-
- Fixed abilities with 0 cast point (i.e. Blade Fury) missing its ability effects.
-
- Fixed Soul Rip being able to target on Healing Ward.
- Coup de Grace no longer works on Healing Ward.
- Fixed having 1 more armor than intended.
- Healing Ward
- Fixed Arcane Orb working against unit.
- The ExperienceXP bar is now used to show the remaining duration.
- Fixed Omnislash selection radius being slightly too big.
- Fixed Healing Ward vision radius.
- Fixed damage done to Healing Ward not showing up in combat log.
- Omnislash
- Fixed ability considering ancients as valid targets.
- Fixed ability ending prematurely if a target becomes invulnerable.
- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Juggernaut and Sven.
- Fixed Healing Ward aura linger duration to 2.5.
- UAdded injured walk animations.
- Summoned units (i.e. Healing Ward) now draw larger on the minimap.
- UChangeddefault hero model.
- Fixed the following abilities from affecting Healing Ward:
- Fixed the following abilities working on Healing Ward:
- Burning Spear
- Tidebringer
- Backstab
- Chain Lightning and Chain Lightning proccing
- Critical strike item sources
- Fixed Blade Dance working on wards.
- AddedLegacy Keys support.
- Fixed Blade Fury dispelling Ion Shell.
- Fixed Healing Ward not having an reticule cursor.
- Fixed critical strike sources (i.e. Blade Dance) not denying correctly.
- Omnislash
- Fixed ability not ministunning the initial target.
- Fixed ability interactions with Static Link.
- Blade Fury
- Fixed being dispelled by stuns that ignore spell immunity.
- Fixed ability affecting ancient creeps.
- Fixed Omnislash being castable on ancient creeps.
- AddedJuggernaut.
- Chronosphere no longer freezes Healing Ward and stops it from working.
- Fixed Juggernaut to be able to use items and attack during Omnislash.
- Fixed Blade Fury to be interrupted if stunned (only happens for stuns that go through magic immunity).
- Fixed lifesteal sources working against Healing Ward.
- Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
- Juggernaut can now use Ctrl and issue an order to Healing Ward.
- Fixed being able to do
Melee attack damage to units while Blade Fury is active.
- With the exception to units that are not susceptible to the ability damage (i.e. towers).
- Fixed cleave damage sources interaction with Blade Fury.
- Omnislash
- The primary target is now mini-stunned.
- Updated tooltip to indicate that the ability ministun on its primary target.
- Fixed ability not hitting spell immune units.
- The secondary jumps now search for valid spell immune enemies.
- Fixed issue with ability could do one more slash than it was supposed to at all levels.
- Fixed Thirst working on Healing Ward.