Hero
Juggernaut | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Slices through his enemies with precise strikes. | |
What laid under the Juggernaut's mask, none could say. The last of his kind, Yurnero carries alone the martial traditions of his native isle, now sunken forever beneath the waves. The Juggernaut elevates swordplay to an art form, Swiftslashing foes in the unstoppable cyclone of Blade Fury, and striking at every vulnerability with Blade Dance. Should his party sustain injury, he is quick to replenishes their vitality with a portable Healing Ward. A paragon of discipline, Yurnero waits patiently for the opportune moment to execute his most fearsome technique. Dashing between foes with imperceptible swiftness, the Juggernaut's Omnislash eviscerates his opponents long before any can mount a defense. | |
Roles: | Carry Pusher Escape |
Complexity: | ★☆☆ |
Contents
Bio[]
▶️ "By the Visage of Vengeance, which drowned in the Isle of Masks, I will carry on the rites of the Faceless Ones."
Lore:
No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.
Voice:
Abilities[]
Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.
Cast Animation: 0+0
Increases movement speed during Blade Fury, and attacks random nearby enemy units with reduced damage.
Spell Immunity Notes:
Does not affect spell immune enemies.
Yurnero's renowned katana techniques are feared by warriors and sorcerers alike.
Notes:
- Blade Fury cannot be cast during Omnislash and Swiftslash.
- Does not interrupt Juggernaut's channeling abilities upon cast.
- Applies spell immunity for the duration and a basic dispel upon cast.
- Juggernaut cannot be affected by Ghost Form for its duration. The buff gets removed immediately.
- Juggernaut can perform attacks, cast abilities, and use items during Blade Fury.
- However, both Omnislash and Swiftslash are inactive for the duration and cannot be cast.
- During Blade Fury, Juggernaut's attacks deal 0 damage, except against wards and buildings.
- Attack modifiers (i.e. Monkey King Bar etc.) still apply their effects and damage on procs.
- Despite the visual effect, critical strike, lifesteal and cleave have no effect, since they are based on the actual damage dealt.
- Deals 18/23/28/33 (
48/53/58/63) damage in 0.2-second intervals, starting 0.2 seconds after cast, resulting in 25 (
30) damage instances.
- Can deal up to 450/575/700/825 damage to a single unit (before reductions).
- With the duration increasing
talent, it can deal up to 540/690/840/990 damage.
- With the damage increasing
talent, it can deal up to 1200/1325/1450/1575 damage.
- With the both
talents, it can deal up to 1440/1590/1740/1890 damage.
- With Aghanim's Shard, Juggernaut performs instant attacks on random enemies within the area in 1.2-second intervals, starting 0.2 seconds after cast, resulting in up to 5 attacks.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- The instant attack targets are chosen randomly, there are no priorities. The instant attack does not target buildings or wards.
- Unlike the regular attacks that can be performed during Blade Fury, the instant attacks' damage can be defined as
ΣAtk × 75%
, instead of 0. - Since the instant attack damage comes from a regular attack, it counts as attack damage and is affected by damage block.
- Also increases Juggernaut's movement speed to 405 while active.
Healing Ward | ||||||||||||||||||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Ward | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Healing Ward
Affects
Allies
Allies
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.
Cast Animation: 0.3+0.47
Cast Range: 350
Radius: 500
Max Health as Health Regen Bonus: 2%/3%/4%/5%
Aura Linger Duration: 2.5
Duration: 25
Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.
Notes:
- After cast, the ward automatically follows Juggernaut, if no other order is given.
- The heal is provided by an aura. The buff lingers for 2.5 seconds.
- The healing auras of multiple Healing Wards do not stack.
- Can regenerate up to 55%/82.5%/110%/137.5% of a unit's max health over its full duration.
- Can fully regenerate a unit's health within 50/33.33/25/20 seconds.
- Does not affect wards, buildings, invulnerable or hidden units.
Blade Dance
Ability
Passive
Passive
Affects
Enemies
Enemies
Gives Juggernaut a chance to deal critical damage on each attack.
Proc Chance: 20%/25%/30%/35%
Critical Damage: 180%
Illusion Notes:
Critical strike values shown are before illusion outgoing damage and armor reduction.
The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.
Notes:
- Increases attack damage by an average of 16%/20%/24%/28%.
- A critical strike proc is decided upon attack begin, not upon landing an attack.
- When a critical strike procs, Juggernaut uses a specific crit attack animation, and particle effects appear on his weapon.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher crit multiplier has priority.
- Blade Dance uses pseudo-random distribution.
- The Blade Dance Lifesteal
talent adds lifesteal to the proccing attack.
- Unlike other sources of lifesteal, Blade Dance's lifesteal is calculated before incoming damage manipulations on the target, including armor.
- Stacks additively with other sources of lifesteal.
Swiftslash
Performs a short Omnislash for 0.8 seconds.
Notes:
- Requires Aghanim's Scepter to be unlocked.
- Swiftslash cannot be cast during Blade Fury.
- Does not require Omnislash to be leveled to be unlocked, once Aghanim's Scepter is acquired.
- However, it relies on Omnislash to work, since it directly uses its values. This means when Omnislash is not learned, Swiftslash does nothing on cast.
- Omnislash notes fully apply.
- Swiftslash is distinguished by blue particles, as opposed to the orange particles of Omnislash.
Omnislash
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
Cast Animation: 0.3+0
Cast Range: 350
Search Radius: 425
Attack Rate Divisor: 1.5
Attack Damage Bonus: 30/40/50
Attack Speed Bonus: 40
Grants the Swiftslash ability.
‘The fruits of discipline; with practice comes strength.’
Notes:
- Turns Juggernaut spell immune, invulnerable, rooted for the whole duration, and applies a basic dispel on cast.
- Juggernaut can cast abilities and use items during Omnislash.
- However, Blade Fury is inactive for the duration and cannot be cast.
- During Omnislash, Juggernaut does not need to turn in order to cast targeted abilities or items.
- The slash interval equals Juggernaut's current attack rate divided by 1.5.
- This can be defined as
- With the attack speed limits, the minimum and maximum possible slash intervals are 0.133 ‒ 4.667 seconds per slash respectively.
- The interval is not set on cast. On each slash, the interval updates based on his current attack rate.
- Causes Juggernaut to perform instant attacks on enemies he slashes.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- Can neither be cast on nor jump on Couriers wards, and buildings.
- Can jump on invulnerable, attack immune and ethereal units, however, the instant attacks do not trigger.
- Cannot jump on units in the Fog of War, invisible or hidden units, Undying Zombie and Astral Spirit.
- If no valid targets can be found within range and within 0.15 seconds after the previous jump, Omnislash ends prematurely.
- On each slash, Juggernaut is positioned at the opposite side of the target from Juggernaut's position, facing the target.
- The slash radius is centered around Juggernaut, not around the current target.
- Provides 200 radius flying vision lasting 1 second on each slash around the current target.
- Recasting Omnislash while the previous cast is still active cancels the previous cast and starts a new instance.
- This also applies when Swiftslash is cast during Omnislash, the former canceling the latter, and vice versa.
- Centers the player's camera perspective on Juggernaut on cast, following his position during Omnislash.
Talents[]
Hero Talents | ||
---|---|---|
+1s Omnislash Duration | 25 | +475 Health |
+150 Blade Fury DPS | 20 | +40% Blade Dance Lifesteal |
+1s Blade Fury Duration | 15 | -20s Healing Ward Cooldown |
+75 Blade Fury Radius | 10 | +5 All Stats |
Notes:
- The / / all stats talent effectively grants Juggernaut 100 health, 0.5 health regeneration, 0.83 armor, 5 attack speed, 60 mana, 0.25 mana regeneration, and 5 main attack damage.
- The health talent increases maximum health capacity, and keeps the current health percentage.
Recent Changes[]
Main Article: Juggernaut/Changelogs
Version
Description
- Reduced Healing Ward mana cost from 140 on each level to 140/130/120/110.
- Reduced Omnislash cooldown from 140 to 130.
Talents:
- Level 15 left talent changed: +20 attack speed ➜ +1s Blade Fury duration.
- Level 20 left talent: +160 Blade Fury damage per second reduced to +150.
- Level 20 right talent changed: +8 armor ➜ 40% lifesteal on Blade Dance.
- Increased Blade Fury damage per second from 85/110/135/160 to 90/115/140/165.
- Reduced Healing Ward movement speed from 350 to 325.
Talents:
- Level 10 left talent changed: +20 movement speed ➜ +75 Blade Fury radius.
- Omnislash
- Now also turns Juggernaut spell immune.
- Reduced attack rate divisor from 1.6 to 1.5.
- Aghanim's Scepter upgrade:
- Swiftslash
- Now also turns Juggernaut spell immune.
- Reduced cast range from 600 to 550.
- Increased mana cost from 100 to 125.
- Swiftslash
Recommended Items[]
Starting items:
- Tango provide healing to keep Juggernaut alive in the lane.
- Healing Salve can save Juggernaut if used at the last moment.
- Enchanted Mango allows Juggernaut to regain mana from early usage of Blade Fury.
- Iron Branch increases Juggernaut's survivability and mana pool. Because of Juggernaut's low mana pool, an early Iron Branch gives the possibility of casting both Blade Fury and Omnislash back to back. It can later be upgraded into a Magic Wand.
- Slippers of Agility gives Juggernaut additional damage, allowing him to get easier last hits and denies in lane.
Early game:
- Boots of Speed give a passive speed boost, offering better escape and catch-up. They can later be built into Phase Boots.
- Quelling Blade helps Juggernaut last hit by increasing damage against creeps.
- Magic Stick is a useful burst healing/mana item if the enemies in lane cast many spells. It can later be built into a Magic Wand.
- Wraith Band gives Juggernaut additional damage and attributes.
Mid game:
- Phase Boots provide increased movement speed so Juggernaut can keep enemies in range of Blade Fury.
- Magic Wand is good for burst health and mana while providing bonus attributes compared to the Magic Stick.
- Diffusal Blade provides cost-effective attack damage bonus in Manabreak, while increasing Juggernaut's agility and intelligence. Its active, Inhibit, allows Juggernaut to slow down enemies.
- Manta Style can remove silences and help with split push. When coupled with Diffusal Blade, you can get some nice boost to damage output.
- Mask of Madness grants lifesteal and a cheap attack speed boost to improve Juggernaut's farming efficiency. The active can also be used during Omnislash for more slashes.
Late game:
- Butterfly gives an enormous boost to his damage, attack speed, and armor, as well as having the ability to evade physical attacks. It greatly increasing the physical damage Juggernaut can take, while Blade Fury protects against the magical damage. The increased attack speed also allows Blade Dance to occur more often.
- Abyssal Blade grants bash chance, which Juggernaut welcomes with low base attack time and decent agility, as well as active stun to lock down targets in the late game.
- Black King Bar is helpful when the enemy team has more magical damage than Blade Fury can protect. Unlike Blade Fury, the Black King Bar also allows Juggernaut to attack while active, and has a maximum duration of 9 seconds.
Situational items:
- Drum of Endurance allows Juggernaut to run faster and push much earlier than other carries.
- Blink Dagger is useful as an escape item or initiation as Juggernaut's Omnislash requires a fairly close range.
- Monkey King Bar allows Juggernaut to attack enemies with evasion during Omnislash.
- Sange and Yasha is a fair pick on Juggernaut, since he does not have any gap-closing abilities. This item provides a good strength, agility, movement and attack speed bonus, which helps chase better.
- Desolator reduces the target's armor, increasing the damage from Juggernaut's attacks and Omnislash. It can also be effective for pushing since this effect works on towers.
- Battle Fury provides cleave to boost Juggernaut's farming and pushing, as well as making Omnislash much more lethal to grouped enemies.
- Eye of Skadi grants attributes and a slow on attacks, keeping targets within Juggernaut's attack range and Blade Fury's radius.
- Mjollnir is a natural upgrade to Maelstrom, and gives a large attack speed buff for more lightning procs and Omnislash attacks.
- Nullifier can Dispel certain troublesome items like Ghost Scepter and Eul’s Scepter of Divinity, and Juggernaut's high attack speed complements the slow effect.
- Satanic has status resistance, strength, attack damage, and active lifesteal that mesh well with Juggernaut's high attack speed, vastly enhancing his survivability in teamfights.
- Aghanim's Scepter unlocks Swiftslash, letting Juggernaut delete lone enemies without committing Omnislash.
Gameplay[]
Audio[]
History[]
Equipment[]
|
Trivia[]
- Juggernaut's backstory and appearance bear many similarities to that of the Seguleh people in the "Malazan Book of the Fallen" series of books by Steven Erikson.
- Juggernaut's ultimate, Omnislash, is inspired by and named after the signature move of Cloud Strife from the game Final Fantasy VII.[1]
- The rare line ▶️ "Screw it, I'm going to five blades!" is a reference to an article from The Onion about the increasing number of blades put into razors.[2]
- The line ▶️ "And then... there were none..." may be a reference to the Agatha Christie book by the same name.
- The line ▶️ "I'm the Juggernaut, Lich!" is a play on the quote "I'm the Juggernaut, bitch.", taken from a YouTube parody featuring re-dubbed scenes from X-Men: The Animated Series.
Gallery[]
Envisioning Juggernaut Loading Screen concept art