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Version History[]

Version
Description
  • Increased health regeneration from 0 to 0.25.
  • Reduced movement speed from 280 to 275.
  • Rescaled Tornado cyclone duration from 0.8/1.1/1.4/1.7/2/2.3/2.6/2.9 to 0.85/1.1/1.35/1.6/1.85/2.1/2.35/2.6.
    • Ability formula: 0.5 + (0.3 * Quas)0.6 + (0.25 * Quas)
  • Chaos Meteor
    • Rescaled contact damage per interval from 57.5/75/92.5/110/127.5/145/162.5/180 to 52/71/90/109/128/147/166/185.
      • Ability formula: 40 + (17.5 * Exort)33 + (19 * Exort)
    • Rescaled burn damage per second from 11.5/15/18.5/22/25.5/29/32.5/36 to 10/14/18/22/26/30/34/38.
      • Ability formula: 8 + (3.5 * Exort)6 + (4 * Exort)
  • Deafening Blast
    • Reduced damage from 40/80/120/160/200/240/280/320 to 20/60/100/140/180/220/260/300.
      • Ability formula: 0 + (40 * Exort)-20 + (40 * Exort)
    • Reduced knockback duration from 0.25/0.5/0.75/1/1.25/1.5/1.75/2 to 0.2/0.4/0.6/0.8/1/1.2/1.4/1.6.
      • Ability formula: 0 + (0.25 * Quas)0 + (0.2 * Quas)
  • Talents:
Level 15 right talent changed: +60 Ice Wall damage per second ➜ +1 Melting Strike armor reduction.
Level 25 left talent changed: +2 Melting Strike armor reduction ➜ 2.5x Quas regen, Wex speed, Exort damage.
  • Increased Cold Snap trigger cooldown from 0.77/0.74/0.71/0.69/0.66/0.63/0.60/0.57 to 0.83/0.80/0.77/0.74/0.71/0.68/0.65/0.62.
    • Ability formula: 0.8 - (0.02875 * Quas)0.83 - (0.03 * Quas)
  • Alacrity
    • Reduced attack speed bonus from 10/25/40/55/70/85/100/115 to 10/22/34/46/58/70/82/94.
      • Ability formula: -5 + (15 * Wex)-2 + (12 * Wex)
    • Reduced attack damage bonus from 10/25/40/55/70/85/100/115 to 10/22/34/46/58/70/82/94.
      • Ability formula: -5 + (15 * Exort)-2 + (12 * Exort)
  • Reduced Wex attack speed bonus per active instance from 2/4/6/8/10/12/14 to 1/2/3/4/5/6/7.
  • Increased turn rate from 0.5 to 0.6.
  • Quas
    • Now passively grants 2/4/6/8/10/12/14 Strength attribute symbol.png strength.
    • Reduced health regeneration bonus per active instance from 1/3/5/7/9/11/13 to 1/2/3/4/5/6/7.
  • Wex now passively grants 2/4/6/8/10/12/14 Agility attribute symbol.png agility.
  • Exort
    • Now passively grants 2/4/6/8/10/12/14 Intelligence attribute symbol.png intelligence.
    • Reduced attack damage bonus per active instance from 2/6/10/14/18/22/26 to 2/4/6/8/10/12/14.
  • Reworked Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Old: Increases Ice Wall length by 320 and turns it into a vector targeting ability with a 1100 cast range.
    • New: Reduces Chaos Meteor cooldown by 15 and causes it to release 3 meteors, one going centered and the others 225 range away from the middle one at 30° angles towards the left and right.
  • Talents:
Level 15 right talent: +40 Ice Wall damage per second increased to +60.
Level 10 left talent: +30% Chaos Meteor damage increased to +40%.
Level 15 right talent changed: +1 Invoker Forged Spirit icon.png Forged Spirit summoned ➜ +40 Ice Wall damage per second.
Level 20 left talent: +40 Alacrity attack damage/speed reduced to +35.
Level 20 right talent: -8s Tornado cooldown increased to -10s.
Level 10 left talent changed: +50 Chaos Meteor contact damage ➜ +30% Chaos Meteor damage.
  • Talents:
Level 10 left talent: +30 Chaos Meteor contact damage increased to +50.
  • Talents:
Level 10 left talent: +40 Chaos Meteor contact damage reduced to +30.
Level 10 right talent: -30s Ghost Walk cooldown reduced to -24s.
Level 15 left talent: -10s Cold Snap cooldown reduced to -8s.
Level 20 left talent: +50 Alacrity attack damage/speed reduced to +40.
Level 20 right talent: -10s Tornado cooldown reduced to -8s.
Level 15 left talent: -15s Cold Snap cooldown reduced to -10s.
Level 20 right talent changed: Cataclysm ➜ -10s Tornado cooldown.
Level 25 left talent changed: -16s Tornado cooldown ➜ +2 Melting Strike armor reduction.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 15.
  • Increased Cold Snap damage from 7/14/21/28/35/42/49/56 to 8/16/24/32/40/48/56/64.
    • Ability formula 0 + (7 *Quas)0 + (8 * Quas)
  • Talents:
Level 15 left talent: -12s Cold Snap cooldown increased to -15s.
Level 20 left talent: +45 Alacrity attack damage/speed increased to +50.
  • Increased base armor from -1 to 0.
  • Increased base attack damage from 24-30 to 27-33.
  • Reduced Exort attack damage bonus per instance from 3/7/11/15/19/23/27 to 2/6/10/14/18/22/26.
  • Talents:
Level 10 left talent: +30 Chaos Meteor contact damage increased to +40.
Level 20 left talent: +35 Alacrity attack damage/speed increased to +45.
  • Increased Intelligence attribute symbol.png intelligence gain from 4 to 4.6.
  • Increased base attack damage from 21-27 to 24-30.
  • Reduced Exort attack damage bonus per instance from 4/8/12/16/20/24/28 to 3/7/11/15/19/23/27.
  • Talents:
Level 10 right talent changed: +1.25s Tornado cylone duration ➜ -30s Ghost Walk cooldown.
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.4.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Talents:
Level 10 right talent: +0.5s Tornado cyclone duration increased to +1.25s.
Level 15 left talent changed: +2.5s Cold Snap debuff duration ➜ -12s Cold Snap cooldown.
  • Talents:
Level 20 right talent: Reduced Cataclysm max spawn distances from 160-220 to 160-200. [?]
  • Invoke no longer has a 40 mana cost.
  • Reduced Invoke mana cost from 60 to 40.
  • Talents:
Level 10 right talent: +0.3s Tornado cyclone duration increased to +0.5s.
Level 15 left talent: +1.5s Cold Snap debuff duration increased to +2.5s.
Level 20 right talent: Reduced Cataclysm min-max spawn distances from 175-250 to 160-220. [?]
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +125 health or +15 attack damage
Level 15: +30% experience gain or +1 Invoker Forged Spirit icon.png Forged Spirit summoned
Level 20: +35 attack speed or +7 all stats
Level 25: -18s Tornado cooldown or Deafening Blast sends blasts in all directions
New:
Level 10: +30 Chaos Meteor contact damage or +0.3s Tornado lift duration
Level 15: +1.5s Cold Snap debuff duration or +1 Invoker Forged Spirit icon.png Forged Spirit summmoned
Level 20: +35 Alacrity attack damage/attack speed or Cataclysm [?]
Level 25: -16s Tornado cooldown or Radial Deafening Blast [?]
  • Increased Alacrity cooldown from 15 to 17.
  • Increased Strength attribute symbol.png strength gain from 1.9 to 2.2.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Alacrity mana cost from 45 to 60.
  • Talents:
Level 15 left talent: +25% experience gain increased to +30%.
Level 25 left talent: -15s Tornado cooldown increased to -18s.
  • Increased Strength attribute symbol.png strength gain from 1.7 to 1.9.
  • Increased Quas health regeneration bonus per active instance from 1.5/3/4.5/6/7.5/9/10.5 to 1/3/5/7/9/11/13.
  • Talents:
Level 15 left talent: +20% experience gain increased to +25%.
  • No longer has a +6 Attribute Bonus ability at level 25.
  • Quas
    • No longer passively grants 2/4/6/8/10/12/14 Strength attribute symbol.png strength.
    • Increased health regeneration bonus per active instance from 1/2/3/4/5/6/7 to 1.5/3/4.5/6/7.5/9/10.5.
  • Wex no longer passively grants 2/4/6/8/10/12/14 Agility attribute symbol.png agility.
  • Exort
    • No longer passively grants 2/4/6/8/10/12/14 Intelligence attribute symbol.png intelligence.
    • Increased attack damage bonus per active instance from 3/6/9/12/15/18/21 to 4/8/12/16/20/24/28.
  • Reworked Invoke into Invoker minimap icon.png Invoker's innate ability:
    • No longer an upgradeable ability. [?]
    • No longer expends mana if it only swaps the invoked abilities' slots.
    • Reduced cooldown from 22/17/12/5 to 6.
    • Rescaled mana cost from 20/40/60/80 to 60.
  • EMP
    • Changed damage type from pure to magical.
    • Increased damage per mana burned from 50% to 60%.
  • Deafening Blast now always creates a single blast towards the targeted direction, regardless of Quas/Wex/Exort levels. [?]
  • Forge Spirit now always summons 1 Invoker Forged Spirit icon.png Forged Spirit, regardless of Quas/Exort levels. [?]
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Reduces Invoke cooldown from 6 to 2.
  • Added talents:
Level 10: +125 health or +15 attack damage
Level 15: +20% experience gain or +1 Forge Spirit summoned
Level 20: +35 attack speed or +7 all stats
Level 25: -15s Tornado cooldown or Radial Deafening Blast [?]
  • Reduced Invoker Forged Spirit icon.png Forged Spirit attack damage from 29/38/47/56/65/74/83/92 to 22/32/42/52/62/72/82/92.
    • Ability formula 20 + (9 * Exort)12 + (10 * Exort)
  • Reduced base Intelligence attribute symbol.png intelligence from 22 to 16.
  • Increased base attack damage from 13-19 to 19-25.
  • Increased cast time of all invoked spells from 0 to 0.05 [?].
  • Cold Snap's initial debuff is now dispellable.
  • Increased Ghost Walk cooldown from 35 to 45.
  • Reduced Tornado vision radius from 600 to 200.
  • Forge Spirit
    • Health is now based on Quas, instead of Exort.
    • Mana is now based on Exort, instead of Quas.
    • Values remain unchanged.
  • Deafening Blast
    • Hit enemies are no longer disabled during the knockback [?]
    • Now applies the disarm instantly upon hit, instead of right after the knockback.
    • Increased disarm duration from 1/1.5/2/2.5/3/3.5/4/4.5 to 1.25/2/2.75/3.5/4.25/5/5.75/6.5.
      • Ability formula 0.5 + (0.5 * Wex)0.5 + (0.75 * Wex)
  • Reduced base Strength attribute symbol.png strength from 19 to 17.
  • Alacrity
    • Rescaled attack speed bonus from 30/40/50/60/70/80/90/100 to 10/25/40/55/70/85/100/115.
      • Ability formula 20 + (10 * Wex)-5 + (15* Wex)
    • Rescaled attack damage bonus from 30/40/50/60/70/80/90/100 to 10/25/40/55/70/85/100/115.
      • Ability formula 20 + (10 * Exort)-5 + (15* Exort)
  • Invoker minimap icon.png Invoker now has a +6 Attribute Bonus ability at level 25.
  • Invoke
    • Now starts at level 1 at the beginning of the game.
    • Now has the standard 6/11/16 leveling.
Notes: This was added since Invoker is now missing an ability level.
  • Increased Intelligence attribute symbol.png intelligence gain from 3.2 to 4.
  • Alacrity
    • Increased attack speed bonus from 20/30/40/50/60/70/80/90 to 30/40/50/60/70/80/90/100.
      • Ability formula 10 + (10 * Wex)20 + (10 * Wex)
    • Increased attack damage bonus from 20/30/40/50/60/70/80/90 to 30/40/50/60/70/80/90/100.
      • Ability formula 10 + (10 * Exort)20 + (10 * Exort)
  • [U] Increased Tornado duration at level 7 from 2.5 to 2.6.
    • Ability formula still is 0.5 + (0.3 * Quas), but no longer capped at 2.5.
  • Deafening Blast is now ground-targeted at max level again, instead of instant cast. [?]
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
Notes: Spell immuned units already counted towards the damage spread, but did not take the damage.
  • Tornado
    • Reduced flying vision radius from 1200 to 600.
    • Changed bonus damage formula to only use Wex, instead of Quas and Wex. [?]
    • Ability formula: 70 + (2 * Wex + Quas) * 1570 + (3 * Wex * 15).
  • Rescaled Ghost Walk movement speed change on self from -30%/-25%/-20%/-15%/-10%/-5%/0% to -30%/-20%/-10%/0%/10%/20%/30%.
    • Ability formula: -35 + (5 * Wex)-40 + (10 * Wex)
  • EMP
    • Rescaled effect delay from 3.75/3.45/3.2/2.9/2.6/2.35/2.05 to 2.6 on each level.
      • Ability formula: 4 - (0.28 * Wex) round32.6
    • Increased mana burn from 100/150/200/250/300/350/400 to 100/175/250/325/400/475/550.
      • Ability formula: 50 + (50 * Wex)25 + (75 * Wex)
  • Reduced Alacrity mana cost from 75 to 45.
  • Invoker Forged Spirit icon.png Forged Spirit
    • Reduced attack range from 300/400/500/600/700/800/900 to 300/365/430/495/560/625/690.
      • Ability formula: 200 + (100 * Quas)235 + (65 * Quas)
    • Reduced spirit armor from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
      • Ability formula: 1 + (1 * Exort)-1 + (1 * Exort)
  • Increased Invoke max abilities from 1/2/2/2 to 2 on each level.
  • EMP now restores Invoker minimap icon.png Invoker's mana for 50% of the mana it drained from heroes (excluding illusions).
  • Ghost Walk
    • Increased enemy movement speed slow from 20%/23%/26%/30%/33/36%/40% to 20%/25%/30%/35%/40%/45%/50%.
      • Ability formula: 16.66 + (3.33 * Quas) round down15 + (5 * Quas)
    • Reduced cooldown from 60 to 35.
  • Increased Tornado damage from 110/150/190/230/270/310/350 to 115/160/205/250/295/340/385.
    • Ability formula: 70 + ((Quas + Wex) * 20)70 + ((2 * Wex + Quas) * 15
  • Reduced Alacrity mana cost from 100 to 75.
  • EMP
    • No longer affects invulnerable units.
    • Increased cooldown from 25 to 30.
  • Tornado
    • Reduced damage from 123.5/169.5/215.5/261.5/307.5/353.5/399.5 to 110/150/190/230/270/310/350.
    • Increased cooldown from 25 to 30.
  • Sun Strike
    • Now provides vision at the targeted area during the effect delay.
    • Changed damage type from Magical to Pure.
  • Chaos Meteor
    • Reduced effect delay from 1.5 to 1.3.
    • Increased contact damage per interval from 55/70/85/100/115/130/145 to 57.5/75/95.5/110/127.5/145/162.5.
      • Ability formula: 40 + (15 * Exort)40 + (17.5 * Exort)
    • Increased burn damage per second from 11/14/17/20/23/26/29 to 11.5/15/18.5/22/25.5/29/32.5.
      • Ability formula: 8 + (3 * Exort)8 + (3.5 * Exort)
  • EMP now has an area targeting cursor.
  • Reduced base attack damage from 22-28 to 17-23.
  • Casting Quas, Wex, Exort and Invoke no longer interrupt Invoker minimap icon.png Invoker.
  • Invoke now considers the older invoked abilities as the new one when re-invoking it, instead of doing nothing.
  • Cold Snap no longer triggers on less than 10 damage.
  • Ice Wall no longer affects spell immune enemies.
  • Alacrity
    • Can now be cast on siege creeps.
    • Reduced attack damage bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
      • Ability formula: 20 + (10 * Exort)10 + (10 * Exort)
    • Reduced attack speed bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
      • Ability formula: 20 + (10 * Wex)10 + (10 * Wex)
    • Increased mana cost from 50 to 100.
  • Increased Strength attribute symbol.png strength gain from 1.4 to 1.7.
  • Increased Quas health regeneration per level per instance from 0.75 to 1.
  • Invoke
    • Reduced mana cost from 20/50/80/110 to 20/40/60/80.
    • Reduced cooldown from 30/25/12/5 to 22/17/12/5.
  • Cold Snap
    • Now also applies the mini-stun initially upon cast.
    • Now also deals 60 damage initially upon cast.
  • Ghost Walk
    • Increased enemy movement speed slow from 10%/15%/20%/25%/30%/35%/40% to 20%/23/26%/30%/33%/36%/40%.
      • Ability formula: 5 + (5 * Quas)6.66 + (3.33 * Quas) round down
    • Reduced mana cost from 300 to 200.
  • Ice Wall
    • Increased mana cost from 125 to 175.
    • Increased cooldown from 20 to 25.
  • Tornado
    • Increased travel distance from 700/1100/1500/1900/2300/2700/3100 to 800/1200/1600/2000/2400/2800/3200.
      • Ability formula: 300 + (400 * Wex)400 + (400 * Wex)
    • Increased cyclone duration from 0.6/0.85/1.1/1.35/1.6/1.85/2.1 to 0.8/1.1/1.4/1.7/2/2.3/2.5.
      • Ability formula: 0.35 + (0.25 * Quas)0.5 + (0.3 * Quas), max(x) = 2.5
    • Increased damage from 120/162.5/205/247.5/290/332.5/375 to 123.5/169.5/215.5/261.5/307.5/353.5/399.5.
      • Ability formula: 77.5 + (Quas + Wex) * 21.2577.5 + (Quas + Wex) * 23
  • Alacrity
    • Increased attack damage bonus from 20/30/40/50/60/70/80 to 30/40/50/60/70/80/90.
      • Ability formula: 10 + (10 * Exort)20 + (10 * Exort)
    • Increased duration from 8 to 9.
  • Increased Sun Strike damage from 75/137.5/200/262.5/325/387.5/450 to 100/162.5/225/287.5/350/412.5/475.
    • Ability formula: 12.5 + (62.5 * Exort)37.5 + (62.5 * Exort)
  • Forge Spirit
    • Armor is now based on Exort, instead of Quas (values remain same).
    • Attack range is now based on Quas, instead of Exort (values remain same).
  • Chaos Meteor
    • Increased contact damage per interval from 40/55/70/85/100/115/130 to 55/70/85/100/115/130/145.
      • Ability formula: 25 + (15 * Exort)40 + (15 * Exort)
    • Increased burn damage per second from 8/11/14/17/20/23/26 to 11/14/17/20/23/26/29.
      • Ability formula: 5 + (3 * Exort)8 + (3 * Exort)
  • Added an ally/observer only visual effect to Sun Strike that plays during its delay at the targeted area.
  • Invoke
    • Reduced level requirement from 5/10/15/20 to 2/7/12/17.
    • Reduced cooldown from 30/30/15/5 to 30/25/12/5.
    • Increased mana cost from 20/40/60/80 to 20/50/80/110.
  • Ice Wall
    • Increased damage per second from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42.
      • Ability formula: 0 + (5 * Exort)0 + (6 * Exort)
    • Increased duration from 4/5/6/7/8/9/10 to 3/4.5/6/7.5/9/10.5/12.
      • Ability formula: 3 + (1 * Quas)1.5 + (1.5 * Quas)
  • EMP
    • Now requires Wex Wex Wex to be invoked, instead of Wex Wex Exort.
    • Now deals 50% of mana burned as damage, instead of a set amount of 120/150/180/210/240/270/300 based on Exort. [?]
      • Ability formula: 90 + (30 * Exort)50% of Max Mana
    • Changed damage type from Magical to HP Removal. [?]
    • Increased cast range from 600 to 950.
    • Reduced mana cost from 250 to 125.
    • Reduced cooldown from 40 to 25.
  • Tornado
    • Increased cyclone duration from 0.4/0.7/1/1.3/1.6/1.9/2.2 to 0.6/0.85/1.1/1.35/1.6/1.85/2.1.
      • Ability formula: 0.1 + (0.3 * Quas)0.35 + (0.25 * Quas)
    • Reduced damage from 190.76/221.52/252.28/283.04/313.8/344.56/375.32 to 120/162.5/205/247.5/290/332.5/375.
      • Ability formula: 160 + ((Quas + Wex) * 15.38)77.5 + ((Quas + Wex) * 21.25)
  • Alacrity
    • Now requires Wex Wex Exort to be invoked, instead of Wex Wex Wex.
    • Now also grants 20/30/40/50/60/70/80 attack damage based on Exort.
      • Ability formula: 10 + (10 * Exort)
    • Reduced attack speed bonus from 40/60/80/100/120/140/160 to 30/40/50/60/70/80/90.
      • Ability formula: 20 + (20 * Wex)20 + (10 * Wex)
    • Increased duration from 5 to 6.
    • Reduced mana cost from 125 to 50.
    • Reduced cooldown from 20 to 15.
  • Sun Strike
    • Reduced mana cost from 250 to 175.
    • Reduced cooldown from 60 to 30.
  • Forge Spirit
    • Recasting the spell now destroys Invoker Forged Spirit icon.png Forged Spirits from the previous cast.
    • Reduced level requirement of Quas and Exort to summon 2 spirits from 7 to 4.
    • Increased armor from 1/2/3/4/5/6/7 to 2/3/4/5/6/7/8.
      • Ability formula: 0 + (1 * Quas)1 + (1 * Quas)
    • Reduced mana cost from 200 to 75
    • Reduced cooldown from 70 to 30.
    • Fixed a bug with Melting Strike.
  • Increased Chaos Meteor cooldown from 30 to 70.
  • Increased Deafening Blast cooldown from 25 to 40.
  • Created. [?]

Patch History[]

Patch
Description
  • Chaos Meteor
    • Loop sound
      • Fixed the sound not following the meteors anymore.
      • The sound now fades in/out when the meteor leaves/enters the Fog of War.
      • Removed the 0.01-second volume fade-in.
      • Removed the 450 spread radius.
      • Changed mixgroup from Ultimates to Physics.
    • Impact sound
      • Reduced spread radius from 900 to 450.
      • Added a random delay of up to 0.15 seconds.
      • The sound can no longer play more than once within 0.1 seconds and within a 600 radius.
  • Added new "soft" Wex and Exort particle effects. [?]
  • Enabled Invoker minimap icon.png Invoker in Ability Draft, with all his invoked abilities.
    • Added a 4-level versions of all of Invoker's invoked abilities.
    • These abilities do not rely on Quas, Wex and Exort.
    • They are leveled normally like other abilities.
  • Reduced the hero model scale of in the loadout and the versus screen.
  • Added facial expressions to default hero portrait.
  • Fixed Upgradable by Aghanim's Scepter. Cataclysm displaying high above ground if created when enemies were up in the air.
  • Fixed Invoke list being blank.
  • Fixed Tornado blocking neutral creep camps.
  • Fixed Chaos Meteor blocking neutral creep camps while rolling.
  • Update 2
    • Added new sound events for Talent Cataclysm so the audio is clearly defined for the ability's effect.
  • Update 2
    • Invoke
      • Updated ability tooltip.
      • Fixed Esc not closing SPELL list.
  • Added tooltip modifiers for Invoker minimap icon.png Invoker's attribute bonus.
  • Extra ability slots for Invoke now have tooltip stating Invoked Spell rather than Empty Slot.
  • Fixed Deafening Blast max level not starting off the waves in the direction of your cursor.
  • Added Russian voiceover lines.
  • Updated and improved default cape textures.
  • Adjusted custom Invoker Forged Spirit icon.png Forged Spirit hitboxes to be more consistent with default models.
  • Chaos Meteor
    • Fixed multiple instances of ability to stack correctly.
    • Fixed ability dealing the proper number of damage instances at level 1 and 2 Wex.
  • Fixed Sun Strike impact sound effects not respecting the Fog of War.
  • Updated default hero workshop files, including separated fbx and smd.
  • Invoker Forged Spirit icon.png Forged Spirit
    • Fixed default model and animations.
    • Updated workshop files, including separated fbx and smd.
  • Updated default hero cloth settings and skinning.
  • Updated default hero cloth settings and skinning.
  • Update 3
    • Fixed cast backswing behaviors for the following abilities:
  • Fixed backswing behavior on some of Invoker minimap icon.png Invoker's abilities.
  • Ion Shell interval damage no longer triggers Cold Snap.
  • Fixed default hero model's head disappearing when head items are equipped in the loadout.
  • Fixed damage per second burn from Chaos Meteor not stacking per tick.
  • Fixed having 1 more armor than intended.
  • [U] Updated the hero selection portrait.
  • Fixed default hero model.
  • Added to Captain's Mode.
  • Added Legacy Keys.
  • Fixed Quas, Wex, Exort not providing their respective bonus attribute properly when learned.
  • Fixed Invoke to properly swap the invoked abilities in the 1st and 2nd slots if the ability already exists in the 2nd slot is invoked again.
  • Fixed Cold Snap not being castable on Roshan icon.png Roshan.
  • Fixed EMP cast range.
  • When hit by Deafening Blast, lane creeps will now stand still if they become unable to attack instead of charging past enemy creeps and towers.
  • Fixed Quas, Wex, Exort not providing their respective bonus attributes when learned.
  • Fixed Invoke to properly swap the invoked abilities if the new ability already exists.
  • Fixed Cold Snap not being castable on Roshan icon.png Roshan.
  • Fixed EMP cast range.
  • [U] Added new portrait and ability icons.
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