Changelogs
Version History[]
Version
Description
- Increased Burning Spear duration from 8 to 9.
- Life Break now applies a 60/100/140 attack speed slow on the affected target for its duration.
- Reduced base health from 200 to 120.
- Life Break now grants Debuff Immunity with 50% magic resistance bonus for its leap duration. [?]
- Aghanim's Shard upgrade:
- Talents:
- LVL 20+30% Berserker's Blood strength as health regeneration reduced to +25%.
- Increased Inner Fire debuff duration from 1.75/2.5/3.25/4 to 1.9/2.6/3.3/4.
- Talents:
- LVL 20-4s Life Break cooldown increased to -5s.
- Increased Berserker's Blood strength as max health regeneration bonus from 16%/34%/52%/70% to 25%/40%/55%/70%.
- Aghanim's Scepter upgrade:
- Reduced Life Break cast range bonus from 300 to 250.
- Aghanim's Shard upgrade:
- No longer increases Inner Fire damage by 65.
- Talents:
- LVL 10+1s Inner Fire debuff duration reduced to +0.75s.LVL 20-3s Life Break cooldown increased to -4s.
- Rescaled Inner Fire damage from 100/170/240/310 to 120/180/240/300.
- Aghanim's Scepter upgrade:
- UNow also increases Inner Fire damage by 65.
- Reduced Berserker's Blood strength as max health regeneration bonus from 20%/40%/60%/80% to 16%/34%/52%/70%.
- Reduced base agility and gain from 13 + 1.6 to 10 + 1.5.
- Increased Inner Fire cooldown from 14/13/12/11 to 17/15/13/11.
- Talents:
- LVL 15+5 Burning Spear damage per second reduced to +4.
- Reduced base strength and gain from 21 + 3.4 to 20 + 3.3.
- Berserker's Blood now also grants up to 10%/15%/20%/25% magic resistance bonus based on missing health.
- Talents:
- LVL 20+35% Berserker's Blood strength as health regeneration reduced to +30%.LVL 25+16% Life Break target current health as damage increased to +20%.
- Increased base health regeneration from 0 to 0.25.
- Increased base movement speed from 290 to 295.
- Aghanim's Shard upgrade:
- Inner Fire
- No longer reduces enemy health restoration by 50%.
- Now self-heals for
100/170/240/310 * 0.5
per enemy hit upon cast. - Increased creep heal multiplier from 0 to 0.2.
- Inner Fire
- Talents:
- LVL 10+12 attack damage ➜ +2s Life Break slow duration.LVL 10+175 health ➜ +1s Inner Fire debuff duration.LVL 2525% spell lifesteal ➜ +16% Life Break target current health as damage.
- Reduced base agility and gain from 15 + 1.8 to 13 + 1.6.
- Reduced Berserker's Blood strength as max health regeneration bonus from 25%/45%/65%/85% to 20%/40%/60%/80%.
- Increased Life Break cooldown from 12 on each level to 16/14/12.
- Talents:
- LVL 15+6 Burning Spear damage per second reduced to +5.LVL 20+40% Berserker's Blood strength as health regeneration reduced to +35%.
- Increased strength gain from 3.2 to 3.4.
- Increased turn rate from 0.5 to 0.6.
- Increased Inner Fire knockback duration from 0.6 to 1.
- Reduced Burning Spear current health as health cost from 4% to 3%.
- Aghanim's Shard upgrade:
- Inner Fire
- Now allows ability to be cast while disabled.
- Now has an instant cast time.
- Inner Fire
- Talents:
- LVL 25+200 attack range ➜ 25% spell lifesteal.
- Aghanim's Shard upgrade:
- Inner Fire
- Increased movement speed slow from 35% to 40%.
- Increased cooldown reduction bonus from 2 to 3.
- Inner Fire
- Increased Berserker's Blood max attack speed bonus from 130/190/250/310 to 160/210/260/310.
- Aghanim's Scepter upgrade:
- Life Break
- Now also increases cast range by 300.
- Increased taunt duration from 2.5 to 3.
- Life Break
- AddedAghanim's Shard upgrade for Huskar:
- Inner Fire
- Causes the debuff to apply 50% health restoration reduction and 35% movement speed slow to all affected enemies.
- Reduces cooldown by 2.
- Inner Fire
- Talents:
- LVL 20LVL 25+175 attack range reduced to +200.
- Increased agility gain from 1.4 to 1.8.
- Increased base attack damage from 19‒24 to 21‒26.
- Reduced Inner Fire knockback distance from 550 to 400.
- Life Break can no longer deal damage to Roshan. [?]
- Talents:
- LVL 25+150 attack range reduced to +175.
- Talents:
- LVL 20
- Talents:
- LVL 10+15 attack damage reduced to +12.LVL 10+225 health reduced to +175.LVL 1520% lifesteal reduced to 15%.LVL 15+8 Burning Spear damage per second reduced to +6.LVL 20+400 Life Break cast range reduced to +325.LVL 20+20 strength reduced to +16.LVL 25+175 attack range reduced to +150.
- Reduced Berserker's Blood max attack speed bonus from 140/200/260/320 to 130/190/250/310.
- Talents:
- LVL 15+10 Burning Spear damage per second reduced to +8.
- Reduced Berserker's Blood max attack speed bonus from 160/220/280/340 to 140/200/260/320.
- ChangedBurning Spear health cost from a fixed 15 to 4% of current health.
- Life Break
- Current health as cost and target current health as damage now pierces spell immunity. [?]
- Reduced slow duration from 4/5/6 to 3/4/5.
- ReworkedAghanim's Scepter upgrade:
- Life Break
- Old
- Increases target current health as damage to 65%.
- Reduces cooldown to 4.
- NewNow applies a 2.5-second taunt on the affected target upon impact.
- Increased Inner Fire damage from 100/155/210/265 to 100/170/240/310.
- Increased Life Break movement speed slow from 40%/50%/60% to 60% on each level.
- Increased base armor from -2 to -1.
- Reduced Inner Fire cooldown from 18/16/14/12 to 14/13/12/11.
- Increased Berserker's Blood strength as max health regeneration bonus from 20%/40%/60%/80% to 25%/45%/65%/85%.
- Increased strength gain from 2.7 to 3.1.
- Reduced attack point from 0.4 to 0.3.
- Reduced Berserker's Blood max attack speed bonus from 220/260/300/340 to 160/220/280/340.
- Life Break
- Reduced current health as cost from 34%/39%/44% to 32%/38%/44%.
- Reduced target current health as damage from 34%/39%/44% to 32%/38%/44%.
- Talents:
- LVL 15+15 Burning Spear damage per second reduced to +10.
- Talents:
- LVL 10+20 attack damage reduced to +15.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- ReplacedInner Vitality with Inner Fire.
- OldInner Vitality
- Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35%, it will heal faster. Lasts 16 seconds.
- Cast range: 800
- Health regeneration Bonus: 12
- Primary attribute as health regen above threshold: 6%/8%/10%/12%
- Primary attribute as health regen below threshold: 22%/30%/38%/46%
- Health threshold: 35%
- Duration: 16
- Mana cost: 140/150/160/170
- Cooldown: 22/18/14/10
- NewInner Fire
- Active: In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.
- Radius: 500
- Damage: 100/155/210/265
- Knockback distance: 550
- Disarm duration: 1.75/2.5/3.25/4
- Mana cost: 75/100/125/150
- Cooldown: 18/16/14/12
- Notes: The knockback distance is fixed from Huskar's location.
- Talents:
- LVL 1515% lifesteal increased to 20%.LVL 15+10 Burning Spear damage per second increased to +15.LVL 20+15 strength increased to +20.LVL 25+150 attack range increased to +175.
- Reduced base attack damage from 21‒30 to 19‒24.
- Talents:
- LVL 25LVL 25+125 attack range increased to +150..
- Inner Vitality
- Increased base health regeneration bonus from 10 to 12.
- Reduced mana cost from 170 on each level to 140/150/160/170.
- Life Break
- Increased current health as cost from 34%/38%/42% to 34%/39%/44%.
- Increased target current health as damage from 34%/38%/42% to 34%/39%/44%.
- Reduced base armor from -1 to -2.
- Reduced base movement speed from 295 to 290.
- Reduced base movement speed from 300 to 295.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Inner Vitality
- Reduced primary attribute as health regeneration above threshold from 5%/10%/15%/20% to 6%/8%/10%/12%.
- Reduced primary attribute as health regeneration below threshold from 20%/40%/60%/80% to 22%/30%/38%/46%.
- Talents:
- LVL 10LVL 15+30 attack damage ➜ +10 Burning Spear damage per second.LVL 20+40 attack speed ➜ +400 Life Break cast range.LVL 25LVL 25+100 attack range increased to +125..
- Increased strength gain from 2.4 to 2.7.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Life Break
- Increased leap speed from 1000 to 1200.
- Rescaled current health as cost from 35% on each level to 34%/38%/42%.
- Rescaled target current health as damage from 35% on each level to 34%/38%/42%.
- Talents:
- LVL 25+400 Life Break cast range increased to +500.
- Talents:
- LVL 10+15 movement speed ➜ +5 Burning Spear damage per second.LVL 10+150 health increased to +175.
- addedTalents:
- Reduced Inner Vitality health threshold from 40% to 35%.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased Berserker's Blood max attack speed bonus from 196/224/252/280 to 220/260/300/340.
- Increased base health from 150 to 180.
- ChangedBerserker's Blood ability bonuses granted from step-wise per 7% of max health to linearly
100% ‒ 10%
health.- Magic resistance bonus is now decided by a max value of 20%/30%/40%/50%, instead of 3%/4%/5%/6% per stack. [?]
- Attack speed bonus is now decided by a max value of 196/224/252/280, instead of 14/16/18/20 per stack. [?]
- Reduced Berserker's Blood magic resistance bonus per stack from 4%/5%/6%/7% to 3%/4%/5%/6%.
- Inner Vitality
- Increased cast range from 550 to 800.
- Reduced cooldown from 25/22/19/16 to 22/18/14/10.
- Inner Vitality
- Increased base health regeneration bonus from 2/4/6/8 to 10 on each level.
- Rescaled health regeneration bonus while below threshold from 30%/45%/60%/75% to 20%/40%/60%/80%.
- Reduced Inner Vitality cooldown from 25 to 25/22/19/16.
- Increased Berserker's Blood attack speed bonus per stack from 8/12/16/20 to 14/16/18/20.
- Life Break
- Reduced target current health as damage from 50% to 35%.
- Rescaled current health as cost from 40%/35%/30% to 35% on each level.
- Rescaled movement speed slow duration from 5 on each level to 4/5/6.
- Rescaled movement speed slow from 50% on each level to 40%/50%/60%.
- Reduced cooldown from 45/30/15 to 12 on each level.
- Burning Spear is no longer a Unique Attack Modifier.
- Increased Burning Spear duration from 7 to 8.
- Inner Vitality
- Increased cast range from 450 to 550.
- Increased health regeneration bonus while below threshold from 15%/30%/45%/60% to 30%/45%/60%/75%.
- Addedto Captain's Mode.
- UFixed ability interactions between Burning Spear and Ghost Form. [?]
- Reduced base agility and gain from 20 + 2.4 to 15 + 1.4.
- Berserker's Blood is now disabled by Doom.
- Removedfrom Captain's Mode.
- Increased base strength from 18 to 21.
- Increased Burning Spear damage per second from 4/8/12/16 to 5/10/15/20.
- Increased Life Break current health as cost from 35%/30%/25% to 40%/35%/30%.
- Berserker's Blood
- No longer grants 2/4/6/8 attack damage bonus per stack.
- Now grants 4%/5%/6%/7% magic resistance bonus per stack.
- Increased attack speed bonus per stack from 3/6/9/12 to 8/12/16/20.
- Inner Vitality can now be cast on spell immune units.
- Increased Burning Spear duration from 6 to 7.
- Aghanim's Scepter upgrade:
- Reduced Life Break cooldown from 24/16/8 to 4 on each level.
- Life Break
- Reduced cast range from 600 to 550.
- Fixed ability interactions with Hookshot.
- Burning Spear no longer has a 100 min health requirement.
- ReworkedLife Break.
- OldLife Break
- Huskar moves into melee range and damages him and the target by a percentage of their lives and slows the target.
- Cast range: 100
- NewLife Break
- Huskar leaps towards the target and damages him and the target by a percentage of their lives and slows the target upon reaching it.
- Cast Range: 600
- Leap speed: 1000 (he cannot be disjointed).
- Notes: Huskar is spell immune during the leap. If Huskar gets disabled during the leap, it stops and gets canceled.
- Reduced Life Break current health as cost from 40%/33%/25% to 35%/30%/25%.
- Addednew Bound Radius mechanic. [?]
- Huskar has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Huskar has the
- Increased Berserker's Blood attack speed bonus per stack from 2/4/6/8 to 3/6/9/12.
- Updated Berserker's Blood ability effects.
- Reduced Inner Vitality heal interval from 1 to 0.1 seconds (same overall heal).
- Aghanim's Scepter upgrade:
- Updated Life Break ability effects.
- Rescaled Burning Spear damage from 6/8/10/12 to 4/8/12/16.
- Berserker's Blood no longer has a stack limit of 7.
- Fixed lags upon picking Huskar.
- Burning Spear no longer has a stack limit of 5.
- Life Break is now properly blocked by Spellblock.
- AddedAghanim's Scepter upgrade for Huskar:
- Life Break
- Increased target current health as damage to 65%.
- Reduces cooldown to 24/16/8.
- Life Break
- Life Break movement speed slow now pierces spell immunity. [?]
- Life Break
- Increased target current health as damage from 40% to 50%.
- Reduced cooldown from 45 on each level to 45/30/15.
- Reduced Inner Vitality cooldown from 30 to 25.
- AddedBurning Spear Unique Attack Modifier ability notes.
- Increased attack range from 350 to 400.
- Reduced attack point from 0.5 to 0.4.
- AddedBerserker's Blood ability effects when reaching high stacks.
- Fixed Burning Spear ability animations causing Huskar to swing incorrectly when the enemy target is moving.
- Updated the following ability icons:
- Increased Inner Vitality mana cost from 50/90/130/170 to 170 on each level.
- Updated Life Break ability tooltips.
- Created
Patch History[]
Patch
Description
-
- Fixed the following abilities' interaction with debuff immune sources (e.g. Life Break):
- Reduced versus scale from 0.89 to 0.79.
- Reduced loadout scale from 0.87 to 0.79.
- Addednew Adjectives attributes. [?]
- Huskar has the following values: Fiery
1
, NicePecs1
, Undead1
, Legs2
and Nose1
.
- Huskar has the following values: Fiery
- Fixed ability interactions between Arena Of Blood and Life Break.
- Fixed the following ability interactions with Life Break:
- False Promise
- Forced movement sources (e.g. Force) granting unobstructed movement.
- Added the following Life Break ability modifiers:
- Taunt debuff.
- Spell immune debuff.
- Updated Inner Fire ability backend strings.
- Fixed ability interactions between Life Break and Latent Toxicity.
-
- Fixed not being able to use Inner Fire while being disabled.
- Inner Fire
- Updated ability descriptions.
- Updated Ability Upgrade backend strings.
- Updated Burning Spear damage type tooltips.
- Updated Berserker's Blood damage type tooltips.
- Updated Life Break ability descriptions.
- Fixed ability interaction between Pulverize and Taunt sources (e.g. Life Break).
-
- Fixed the following abilities' interaction with disarms and taunt (i.e. Life Break):
- Updated default hero model.
- Updated default hero model and animations.
- Fixed Berserker's Blood tooltip issues.
- Added lore text to Inner Fire.
-
- Added descriptions to Inner Fire knockback debuffs.
- Added descriptions to Life Break taunt debuffs.
- Fixed Inner Fire particle effect visibility bounds in Fog of War.
- Added the old custom Berserker's Blood ability icon for The Spoils of Dezun.
- Updated animations and spear model.
- Added old Inner Vitality custom effect to Berserker's Blood.
- Added damage type, dispel interaction, and spell immunity interaction to the tooltip of Inner Fire.
- Reworkeddefault hero model.
- Adjusted all existing cosmetics and portraits to work with the new updated hero model.
- Fixed Life Break slow not working.
- Fixed ability tooltips.
- Reduced loadout scaled from 1 to 0.87.
- Updated animation set and imported to the game again.
- Added Arcane Rune responses.
- Fixed Berserker's Blood's attack speed bonus not affecting illusions.
-
- Updated default item build.
- Inner Vitality now correctly applies its non-attribute based component to non-hero units
- Life Break
- Fixed ability sometimes killing Huskar.
- Fixed ability's spell immunity not lasting long enough.
- Fixed performance bug relating to Searing Dominator and Life Break.
- Fixed causing significant framerate loss.
- Life Break
- Fixed ability not dispelling Pounce.
-
- Fixed ability not dispelling disarms.
- Fixed Burning Spear malfunctioning on rare occasions.
- Fixed Burning Spear being unable to miss.
- Autocast abilities (e.g. Burning Spear) now check target type rules consistently.
- Fixed being able to attack while leaping in Life Break.
-
- Fixed Life Break not moving Huskar properly.
- Fixed Burning Spear counter logic getting forgotten when dispelled.
- Fixed Berserker's Blood attack speed.
- Fixed Life Break leaping too fast.
- Fixed Berserker's Blood not stacking at the proper health thresholds.
- Fixed Life Break not properly dispelling buffs on you when cast.
-
- Fixed Burning Spear ability tooltip.
- UBroken down default hero model into multiple parts for loadout.
- Fixed Life Break not removing health as cost if Huskar leaped on a spell immune unit.
- Fixed having 1 more armor than intended.
- Fixed Burning Spear counter being removed by spell immunity sources.
- UAdded an injured running animation.
- Life Break
- Fixed partially ignoring Spellblock.
- Fixed ability continuing to follow a target that teleported away.
- Fixed Disarm not disarming Burning Spear.
- UUpdated the default hero portrait.
- Fixed Life Break being disjointable.
- Fixed Burning Spear working through silence.
- Added more movement lines.
- Fixed Inner Vitality being able to self-cast when spell immune.
- Fixed Burning Spear working against wards.
- Fixed Inner Vitality ability interactions with Repel/Purge.
- Addedto Captain's Mode.
- Fixed not attacking target right after Life Break.
- Fixed the first tick of Berserker's Blood requiring you to be hurt.
- AddedHuskar.