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Changelogs
 
 

Version History[]

Version
Description
  • Talents:
Level 20 right talent: +35% Berserker's Blood strength as health regen reduced to +30%.
Level 25 right talent: +16% Life Break target current health as damage increased to +20%.
Level 10 left talent changed: +12 attack damage ➜ +2s Life Break slow duration.
Level 10 right talent changed: +175 health ➜ +1s Inner Fire debuff duration.
Level 25 right talent changed: 25% spell lifesteal ➜ +16% Life Break target current health as damage.
  • Reduced base Agility attribute symbol.png agility and gain from 15 + 1.8 to 13 + 1.6.
  • Reduced Berserker's Blood strength as max health regeneration bonus from 25%/45%/65%/85% to 20%/40%/60%/80%.
  • Increased Life Break cooldown from 12 on each level to 16/14/12.
  • Talents:
Level 15 right talent: +6 Burning Spear damage per second reduced to +5.
Level 20 right talent: +40% Berserker's Blood strength as health regen reduced to +35%.
Level 25 right talent changed: +200 attack range ➜ 25% spell lifesteal.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Inner Fire
      • Increased movement speed slow from 35% to 40%.
      • Increased cooldown reduction from 2 to 3.
  • Increased Berserker's Blood max attack speed bonus from 130/190/250/310 to 160/210/260/310.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Life Break
      • Now also increases cast range by 300.
      • Increased taunt duration from 2.5 to 3.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Huskar minimap icon.png Huskar:
    • Reduces Inner Fire cooldown by 2 seconds and causes its debuff to reduce health restoration by 50% and movement speed by 35%.
  • Talents:
Level 20 left talent changed: +325 Life Break cast range ➜ -3s Life Break cooldown.
Level 25 right talent: +175 attack range increased to +200.
Level 25 right talent: +150 attack range increased to +175.
  • Talents:
Level 20 right talent changed: +16 Strength attribute symbol.png strength ➜ +40% Berserker's Blood strength as health regen.
  • Talents:
Level 10 left talent: +15 attack damage reduced to +12.
Level 10 right talent: +225 health reduced to +175.
Level 15 left talent: 20% lifesteal reduced to 15%.
Level 15 right talent: +8 Burning Spear damage per second reduced to +6.
Level 20 left talent: +400 Life Break cast range reduced to +325.
Level 20 right talent: +20 Strength attribute symbol.png strength reduced to +16.
Level 25 right talent: +175 attack range reduced to +150.
  • Reduced Berserker's Blood max attack speed bonus from 140/200/260/320 to 130/190/250/310.
  • Talents:
Level 15 right talent: +10 Burning Spear damage per second reduced to +8.
  • Reduced Berserker's Blood max attack speed bonus from 160/220/280/340 to 140/200/260/320.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.4.
  • Changed Burning Spear health cost from a fixed 15 to 4% of current health.
  • Life Break
    • Current health as cost and target's current health as damage now pierces spell immunity. [?]
    • Reduced slow duration from 4/5/6 to 3/4/5.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Life Break target's current health as damage to 65% and reduces cooldown to 4.
    • New: Causes Life Break to taunt the target for 2.5 seconds upon impact.
  • Increased Inner Fire damage from 100/155/210/265 to 100/170/240/310.
  • Increased Life Break movement speed slow from 40%/50%/60% to 60% on each level.
  • Increased base armor from -2 to -1.
  • Reduced Inner Fire cooldown from 18/16/14/12 to 14/13/12/11.
  • Increased Berserker's Blood strength as max health regeneration bonus from 20%/40%/60%/80% to 25%/45%/65%/85%.
  • Increased Strength attribute symbol.png strength gain from 2.7 to 3.1.
  • Reduced attack point from 0.4 to 0.3.
  • Reduced Berserker's Blood max attack speed bonus from 220/260/300/340 to 160/220/280/340.
  • Life Break
    • Reduced current health as cost from 34%/39%/44% to 32%/38%/44%.
    • Reduced target's current health as damage from 34%/39%/44% to 32%/38%/44%.
  • Talents:
Level 15 right talent: +15 Burning Spear damage per second reduced to +10.
  • Talents:
Level 10 left talent: +20 attack damage reduced to +15.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Replaced Inner Vitality with Inner Fire.
Old Inner Vitality
Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35%, it will heal faster. Lasts 16 seconds.
Cast range: 800
Health regen Bonus: 12
Primary attribute as regen above threshold: 6%/8%/10%/12%
Primary attribute as regen below threshold: 22%/30%/38%/46%
Health threshold: 35%
Duration: 16
Mana cost: 140/150/160/170
Cooldown: 22/18/14/10
New Inner Fire
Active: In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.
Radius: 500
Damage: 100/155/210/265
Knockback distance: 550
Disarm duration: 1.75/2.5/3.25/4
Mana cost: 75/100/125/150
Cooldown: 18/16/14/12
Notes: The knockback distance is fixed from Huskar's location.
  • Berserker's Blood
    • No longer grants up to 20%/30%/40%/50% magic resistance, based on missing health.
    • Now grants health regeneration for up to 20%/40%/60%/80% of strength, based on missing health.
    • The bonuses now ramp up faster the lower Huskar minimap icon.png Huskar's health is, instead of growing linearly.
  • Talents:
Level 15 left talent: 15% lifesteal increased to 20%.
Level 15 right talent: +10 Burning Spear damage per second increased to +15.
Level 20 right talent: +15 Strength attribute symbol.png strength increased to +20.
Level 25 right talent: +150 attack range increased to +175.
Level 10 right talent: +175 health increased to +225.
  • Talents:
Level 25 left talent changed: 0s Inner Vitality cooldown ➜ Burning Spear pure damage and pierce spell immunity.
Level 25 right talent: +125 attack range increased to +150.
  • Inner Vitality
    • Increased base health regeneration bonus from 10 to 12.
    • Reduced mana cost from 170 on each level to 140/150/160/170.
  • Life Break
    • Increased current health as cost from 34%/38%/42% to 34%/39%/44%.
    • Increased target's current health as damage from 34%/38%/42% to 34%/39%/44%.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Inner Vitality
    • Reduced primary attribute as health regeneration above threshold from 5%/10%/15%/20% to 6%/8%/10%/12%.
    • Reduced primary attribute as health regeneration below threshold from 20%/40%/60%/80% to 22%/30%/38%/46%.
  • Reworked talents:
Old:
Level 10: +5 Burning Spear damage per second or +175 health
Level 15: 15% lifesteal or +30 attack damage
Level 20: +40 attack speed or +15 Strength attribute symbol.png strength
Level 25: +500 Life Break cast range or +100 attack range
New:
Level 10: +20 attack damage or +175 health
Level 15: 15% lifesteal or +10 Burning Spear damage per second
Level 20: +400 Life Break cast range or +15 Strength attribute symbol.png strength
Level 25: 0s Inner Vitality cooldown or +125 attack range
  • Increased Strength attribute symbol.png strength gain from 2.4 to 2.7.
  • Reduced base health regeneration from 0.25 to 0.
  • Life Break
    • Increased leap speed from 1000 to 1200.
    • Rescaled current health as cost from 35% on each level to 34%/38%/42%.
    • Rescaled target's current health as damage from 35% on each level to 34%/38%/42%.
  • Talents:
Level 25 left talent: +400 Life Break cast range increased to +500.
  • Talents:
Level 10 left talent changed: +15 movement speed ➜ +5 Burning Spear damage per second.
Level 10 right talent: +150 health increased to +175.
  • Added talents:
Level 10: +15 movement speed or +150 health
Level 15: 15% lifesteal or +30 attack damage
Level 20: +40 attack speed or +15 Strength attribute symbol.png strength
Level 25: +400 Life Break cast range or +100 attack range
  • Berserker's Blood
    • Bonuses are now provided linearly from 100% to 10% health, instead of step-wise with every 7% health missing.
      Magic resistance bonus is now decided by a max value of 20%/30%/40%/50%, instead of 3%/4%/5%/6% per stack. [?]
      Attack speed bonus is now decided by a max value of 196/224/252/280, instead of 14/16/18/20 per stack. [?]
  • Reduced Berserker's Blood magic resistance bonus per stack from 4%/5%/6%/7% to 3%/4%/5%/6%.
  • Inner Vitality
    • Increased cast range from 550 to 800.
    • Reduced cooldown from 25/22/19/16 to 22/18/14/10.
  • Inner Vitality
    • Increased base health regeneration bonus from 2/4/6/8 to 10 on each level.
    • Rescaled health regeneration bonus while below threshold from 30%/45%/60%/75% to 20%/40%/60%/80%.
  • Reduced Inner Vitality cooldown from 25 to 25/22/19/16.
  • Increased Berserker's Blood attack speed bonus per stack from 8/12/16/20 to 14/16/18/20.
  • Life Break
    • Reduced cooldown from 45/30/15 to 12.
    • Reduced target's current health as damage from 50% to 35%.
    • Rescaled current health as cost from 40%/35%/30% to 35%.
    • Rescaled slow duration from 5 to 4/5/6.
    • Rescaled slow from 50% to 40%/50%/60%.
  • Increased Burning Spear duration from 7 to 8.
  • Inner Vitality
    • Increased regeneration bonus while below threshold from 15%/30%/45%/60% to 30%/45%/60%/75%.
    • Increased cast range from 450 to 550.
  • Removed from Captain's Mode.
  • Increased base Strength attribute symbol.png strength from 18 to 21.
  • Increased Burning Spear damage per second from 4/8/12/16 to 5/10/15/20.
  • Increased Life Break current health as cost from 35%/30%/25% to 40%/35%/30%.
  • Berserker's Blood
    • No longer grants 2/4/6/8 attack damage bonus per stack.
    • Now grants 4%/5%/6%/7% magic resistance bonus per stack.
    • Increased attack speed bonus per stack from 3/6/9/12 to 8/12/16/20.
Old Life Break
Huskar moves into melee range and damages him and the target by a percentage of their lives and slows the target.
Cast range: 100
New Life Break
Huskar leaps towards the target and damages him and the target by a percentage of their lives and slows the target upon reaching it.
Cast Range: 600
Leap speed: 1000 (he cannot be disjointed).
Notes: Huskar is spell immune during the leap. If Huskar gets disabled during the leap, it stops and gets canceled.
  • Reduced Life Break current health as cost from 40%/33%/25% to 35%/30%/25%.
  • Reduced Inner Vitality heal interval from 1 to 0.1 seconds (same overall heal).
  • Life Break
    • Increased target's current health as damage from 40% to 50%.
    • Reduced cooldown from 45 on each level to 45/30/15.
  • Increased Inner Vitality mana cost from 50/90/130/170 to 170 on each level.
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model and animations.
  • Updated animations and spear model.
  • Remodeled default hero model.
  • Adjusted all existing cosmetics and portraits to work with the new updated hero model.
  • Fixed ability tooltips.
  • Reduced loadout scaled from 1 to 0.87.
  • Updated animation set and imported to the game again.
  • Inner Vitality now correctly applies its non-attribute based component to non-hero units
  • Life Break
    • Fixed ability sometimes killing Huskar.
    • Fixed ability's spell immunity not lasting long enough.
  • Fixed Huskar minimap icon.png Huskar causing significant framerate loss.
  • Fixed being able to attack while leaping in Life Break.
  • Fixed Life Break not properly dispelling buffs on you when cast.
  • [U] Broken down default hero model into multiple parts for loadout.
  • Fixed having 1 more armor than intended.
  • [U] Added an injured running animation.
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