Old Abilities

Decoy illusion as they appear to allies.
Ability
Target Point
Target Point
Affects
Enemies
Enemies
Hoodwink sends a decoy illusion to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.
Cast Range: Global
Number of Illusions: 1
Illusion Damage Dealt: 0%
Illusion Damage Taken: 200%
Illusion Duration: 12
Trigger Distance: 1000
Stun Radius: 250
Stun Duration: 2
Tree Duration: 20
Modifiers
Does not require Bushwhack to be drafted for it to get applied.
Requires drafting Sharpshooter to be unlocked.
- Requires Aghanim's Shard to be unlocked.
- ↓↓ Double-tapping automatically targets the cursor's current location. Ignores the HUD, so cannot be cast through the minimap this way.
- Decoy can be cast without having to face towards the targeted point.
- Does not interrupt Hoodwink's channeling abilities or any other current order upon cast.
- The illusion automatically walks to the targeted point once created.
- The illusion is fully controllable, and can be given new orders to override this movement.
- The illusion spawns with the Scurry buff based on its current level.
- If Scurry is not learned, the buff is still placed, but without any values.
- This means it does not grant the movement speed bonus, but still grants the phased movement and tree-walking.
- The Scurry duration increasing
talent does not increase the duration of the Decoy's Scurry.
- The illusion is permanently phased.
- If re-cast while Decoy illusions from previous cast still exist, all Decoy illusions return to Hoodwink's current position and begin moving to the targeted location by the most recently-cast Decoy.
- Decoy illusions that existed when another Decoy illusion was triggered are exempt from this behavior, and do not return with additional casts of Decoy.
- When hit by an attack or a unit-targeted ability within range, the Decoy's effects trigger.
- This means that evaded enemy attacks (including attacks evaded by the illusion's Scurry evasion) do not trigger the Decoy.
- Only triggers on attacks of enemy heroes (including illusions, clones, and creep-heroes).
- Triggers on abilities of any unit, not just heroes, following the rules of Spell Block. The triggering ability is blocked as well.
- Triggers even when affected by an allied Transfer Spellblock.
- Attacks and abilities coming from more than range away do not trigger the Decoy.
- However, abilities from outside that distance still get fully blocked. Attacks affect the Decoy normally.
- When triggered, the illusion gets destroyed, and a lesser Bushwhack is sent towards the target's location.
- Upon reaching the location, it first creates a planted tree. This tree is smaller than the other trees on the map and has a smaller collision size.
- Tango heals for twice as long when targeting a Decoy tree.
- Although using Bushwhack's modifier, the area stun is completely independent from the ability.
- The triggering enemy does not get kill credits for the Decoy's destruction.