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Version History[]

Version
Description
Talents Level 10 Talent Bushwhack Cooldown Reduction decreased from 3s to 2s
  • Reduced Acorn Shot Slow Duration from 0.45 to 0.35.
  • Increased Acorn Shot attack damage bonus from 50/80/110/140 to 55/90/125/160.
  • Increased Bushwhack total damage from 90/160/230/300 to 90/180/270/360.
  • Rescaled Scurry active duration from 4 on each level to 3.5/4/4.5/5.
  • Increased Bushwhack stun duration from 1.25/1.5/1.75/2 to 1.4/1.6/1.8/2.
  • Reduced Sharpshooter mana cost from 125/175/225 to 100/150/200.
  • Acorn Shot
    • Increased slow duration from 0.35 to 0.45.
    • Reduced mana cost from 75/85/95/105 to 70/75/80/85.
  • Increased Bushwhack damage from 75/150/225/300 to 90/160/230/300.
  • Increased Acorn Shot instant attack damage bonus from 50/75/100/125 to 50/80/110/140.
  • Increased Acorn Shot initial projectile speed from 2100 to 2200.
  • Increased Bushwhack projectile speed from 1200 to 1300.
  • Aghanim's Scepter upgrade:
    • Replaced
      Hunter's Boomerang with Decoy.
      • Added
        new Decoy active component.
        • Now turns Hoodwink invisible while granting self 15% movement speed bonus upon cast.
        • Creates a decoy illusion that starts aiming Sharpshooter at the nearest hero, dealing 60% damage based on its current level.
        • U
          The decoy illusion deals 200% outgoing damage.
        • The illusion is destroyed when it is hit by an attack or a unit-targeted ability while channeling, then a lesser Bushwhack is sent toward the target's location. [?]
  • Aghanim's Shard upgrade:
    • Replaced
      Decoy with Hunter's Boomerang.
      • No longer reduces the affected target's status resistance by 25%.
      • Reduced damage from 350 to 200.
      • Reduced incoming spell damage amplification from 25% to 20%.
  • Increased Acorn Shot slow duration from 0.25 to 0.35.
  • Reduced base movement speed from 320 to 310.
  • Bushwhack now deals its damage over time in 0.3-second intervals, rather than instantly upon landing. [?]
  • Aghanim's Scepter upgrade:
  • Aghanim's Shard upgrade:
    • Decoy
      • Now throws the lesser Bushwhack towards the triggering enemy's location, instead of applying it around the Decoy. [?]
      • Increased stun duration from 1 to 2.
      • Reduced cooldown from 60 to 25.
  • Bushwhack
    • Increased radius from 250 to 265.
    • Increased projectile speed from 1000 to 1200.
    • Increased stun duration from 1.4/1.7/2/2.3 to 1.5/1.8/2.1/2.4.
  • Increased strength gain from 1.8 to 2.
  • Increased Acorn Shot instant attack damage from 65% to 75%.
  • Added
    to Captain's Mode.
  • Reduced turn rate from 1 to 0.9.
  • Acorn Shot
    • Added
      Autocast functionality, Autocast On turns the ability targeting type to ground-targeted by default.
    • The created tree is now treated like a regular tree by Tango.
    • Changed
      initial projectile speed from a fixed 2000 to 1 * CasterProjectileSpeed.
    • Changed
      bounce projectile speed from a fixed 2000 to 0.5 * CasterProjectileSpeed.
    • Reduced instant attack damage from 100% to 65%.
    • Increased instant attack damage bonus from 20/40/60/80 to 50/75/100/125.
  • Bushwhack
    • Fixed units dying sometimes causing the tree to be destroyed, which freed other units that were affected by it.
    • Reduced radius from 275 to 250.
    • Reduced damage from 90/180/270/360 to 75/150/225/300.
    • Increased stun duration from 1.3/1.6/1.9/2.2 to 1.4/1.7/2/2.3.
  • Scurry
    • Reduced active movement speed bonus from 25%/30%/35%/40% to 20%/25%/30%/35%.
    • Reduced charge replenish time from 30/25/20/15 to 30/24/18/12.
  • Sharpshooter
    • No longer grants vision along the indicator while charging.
    • Now starts off at 20% power and scales up from there, instead of starting at 0%. [?]
    • Reduced max damage from 600/1000/1400 to 550/900/1250.
    • Reduced movement speed slow from 50% on each level to 30%/40%/50%.
    • Reduced max slow duration from 6 to 5.
    • Rescaled mana cost from 150 on each level to 125/175/225.
  • Added
    Aghanim's Scepter upgrade for Hoodwink:
Tosses a boomerang in an arc at a target enemy. Upon contact, it returns to Hoodwink. The boomerang deals damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed, take more spell damage and have reduced status resistance.
Cast time: 0.2
Cast range: 1000
Boomerang radius: 150
Damage: 350
Movement speed slow: 20%
Incoming spell damage amplification: 25%
Status resistance reduction: 25%
Debuff duration: 7
Mana cost: 125
Cooldown: 18
Notes: The boomerang has a base speed of 900, but travels for a minimum of 0.5 and a maximum of 1.2 seconds. Travels in an arc that is 400 range wide. Cannot be disjointed.
Sends a decoy illusion with Scurry to the target location. When the illusion is attacked by a hero or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it.
Cast time: 0
Cast range: Global
Mana cost: 50
Cooldown: 60
Bushwhack radius: 250
Bushwhack stun duration: 1
Illusion damage dealt: 0%
Illusion damage taken: 100%
Illusion duration: 12
Tree duration: 20
Notes: Does not interrupt Hoodwink's channeling abilities or any other orders upon cast. The Scurry buff is based on the ability's current level, but is always placed. This means when not learned, the buff only grants tree-walking. Although thematically based on Bushwhack, the area stun is independent from the ability. Uses Spell Block, so when triggered by a targeted ability, the ability gets nullified. This means abilities that do not trigger Spell Block do not trigger Decoy's effect either.
  • Created

Patch History[]

Patch
Description
  • Updated Acorn Shot ability effects.
  • Bushwhack
    • Updated ability effects.
    • Fixed area-targeting indicator not highlighting the correct trees in the area.
  • Fixed illusions creating sources (e.g. Decoy) being unable to cycle through its units.
  • Typing HW in the hero selection now highlights Hoodwink.
  • Reduced versus scale from 1.2 to 0.8.
  • Reduced loadout scale from 0.95 to 0.8.
  • Added
    new Adjectives attributes. [?]
    • Hoodwink has the following values: Cute 1, Female 1, Fuzzy 1, Green 1, Legs 4 and Nose 1.
  • Updated hero backend strings.
  • Fixed Talent Acorn Shot talent values.
  • Decoy
    • Fixed illusion not casting Sharpshooter when it does not have enough mana.
    • Fixed illusion running towards its target when it does not have enough mana.
  • Updated default hero model.
  • Bushwhack
    • Fixed planted tree from the ability to have too large of a hitbox causing it to sometimes not connect when it looks like they should.
    • Updated planted tree model.
  • Updated default hero model.
  • Fixed ability interactions between winding up Sharpshooter and using another Target Unit ability in Hero Demo mode.
  • Sharpshooter
    • Fixed being unable to change ability firing direction upon cast.
    • Fixed being unable to use items that are not directly in front of Hoodwink.
    • Fixed unable to use End Sharpshooter to prematurely fire the projectile.
  • Enabled rivalry and allied responses with Primal Beast.
  • Fixed cast range bonuses being applied twice to Acorn Shot.
  • Increased max polygons of armor and tail loadout slots.
    • Increased armor LOD0/LOD1 polygons from 2000/800 to 3000/1200.
    • Increased tail LOD0/LOD1 polygons to 2500/1000.
  • Increased texture height and width of armor slot from 256px x 256px to 512px x 512px.
  • Increased texture height and width of tail slot from 256px x 256px to 512px x 512px.
  • Fixed +2 Talent Acorn Shot bounce values to be integers instead of floats.
  • Fixed Acorn Shot slow debuff modifiers missing descriptions.
  • Updated default hero model.
  • Increased max polygons of all loadout slots.
    • Increased back LOD0/LOD1 polygons from 700/400 to 3000/1200.
    • Increased armor LOD0/LOD1 polygons from 700/400 to 2000/800.
    • Increased tail LOD0/LOD1 polygons from 700/400 to 2500/1000.
    • Increased weapon LOD0/LOD1 polygons from 700/400 to 4000/1600.
  • Added Chinese subtitles.
  • Enabled rivalry and allied responses towards Dawnbreaker.
  • Updated default hero model.
  • Added alpha ability icons and particle effects: Heavy Quiver, Hunter's Boomerang.
  • Sharpshooter description no longer mentions the Break.
  • Updated materials and textures.
  • Is no longer restricted from buying the following items:
  • Removed the custom text from Aghanim's Scepter and Aghanim's Shard descriptions.
    • Aghanim the Generous has yet to grant this hero an Aghanim's Scepter Upgrade.No Aghanim's upgrade found.
    • Aghanim the Contemplative has yet to craft an Aghanim's Shard for this hero.No Aghanim's upgrade found.
  • Updated Sharpshooter's charge-up sound:
    • Changed mixgroup from Weapons to Ultimates
    • The sound no longer initially fades in over 1 second.
  • Enabled Hoodwink for the following challenges:
    • Win as Hoodwink.
    • Deal damage from invisibility as Hoodwink.
    • Get kills on stunned enemies as Hoodwink.
    • Long-ranged kills with Hoodwink.
    • Updated default hero model.
    • Reduced base agility from 28 to 24.
    • Acorn Shot
      • Reduced number of bounces from 3/4/5/6 to 2/3/4/5.
      • Reduced attack damage bonus from 25/50/75/100 to 20/40/60/80.
    • Bushwhack
      • Reduced cast range from 1200 to 1000.
      • Reduced radius from 325 to 275.
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