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Version History[]

Version
Description
  • No longer casts Heal (Hill Troll Priest) icon Heal when first attacked.
  • Heal (Hill Troll Priest) icon Heal [?]
    • Increased cast range from 350 to 350/375/400/450.
    • Reduced cooldown from 10 to 10/9/8/6.
Passively grants nearby allies heal amplification.
Neutral radius: 800
Player controlled radius: 1200
Heal amplification bonus: 15%
Aura linger duration: 0.5
Notes: Increases outgoing healing from affected allies, not incoming healing. Multiple instances of aura do not stack. Disabled by Break.
  • Reduced experience bounty from 29XP to 26XP.
  • Increased gold bounty from 17‒20Gold to 19‒22Gold.
  • Reduced gold bounty from 19‒22Gold to 17‒20Gold.
  • Reduced experience bounty from 31XP to 29XP.
  • U
    Changed
    Heal (Hill Troll Priest) icon Heal ability operations.
    • Giving a single Heal order now makes the troll continuously re-cast the Heal on the same target again, spamming the heal is no longer required [?]
    • This re-casting can be canceled by giving the troll any other order.
    • This is not limited to the Hill Troll Priest. Heroes behave the same way when acquiring the ability.
  • Mana Aura (Hill Troll Priest) icon Mana Aura
    • Increased radius from 900 to 1200.
    • Increased mana regeneration bonus from 1.5 to 2.5.
  • Reduced Mana Aura (Hill Troll Priest) icon Mana Aura mana regeneration bonus from 3 to 1.5.
  • Increased gold bounty from 17‒20Gold to 19‒22Gold.
  • Reduced gold bounty from 21‒25Gold to 17‒20Gold.
  • Reduced experience bounty from 41XP to 31XP.
  • Increased mana regeneration from 0.75 to 1.
  • Increased Mana Aura (Hill Troll Priest) icon Mana Aura mana regeneration bonus from 2 to 3.
  • Heal (Hill Troll Priest) icon Heal
    • Can now heal while moving and attacking.
    • No longer uses cast time. This is to prevent it from messing up creep-pulling.
    • This changes do not apply to player controlled troll priests, or when Devour icon Devoured.
Radius: 900
Mana regeneration bonus: 2
Aura linger duration: 0.5
  • Reduced Heal (Hill Troll Priest) icon Heal cooldown from 0.75 to 0.5.
  • Increased Heal (Hill Troll Priest) icon Heal cast range from 250 to 350.
  • Adjusted neutral creep active abilities to all be on the bottom left most spot.
  • Fixed unit pathing issues.
  • Reworked neutral creep abilities and mechanics to better balance them out.
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
Unknown

Patch History[]

Patch
Description
  • Added a boolean to Mana Aura (Hill Troll Priest) icon Mana Aura's npc_abilities entry that determines whether multiple instances of the aura stack or not.
    • Default is set to 0, non-stacking.
  • Fixed a number of bugs with the Hill Troll Priest and Heal (Hill Troll Priest) icon Heal.
  • Fixed the Hill Troll Priest still playing the Heal (Hill Troll Priest) icon Heal animations even after it was dead.
  • Fixed the Hill Troll Priest in the small camp sometimes not moving when the rest of the camp was pulled by taking damage.
  • Updated unit model and textures.
  • Unit will now only focus on Heal (Hill Troll Priest) icon Healing a single target.
  • Implemented Heal (Hill Troll Priest) icon Heal ability.
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