Version History[]
Version
Description
- Heal [?]
- Increased cast range from 350 to 350/375/400/450.
- Reduced cooldown from 10 to 10/9/8/6.
- Increased base attack time from 1.8 to 2.
- Increased attack speed from 100 to 125.
- Increased turn rate from 0.5 to 0.9.
- Increased gold bounty from 19‒22 to 20‒22.
- Increased experience bounty from 26XP to 28XP.
- Changedattack class from Pierce to Piercing.
- Changeddefense class from Basic to Default. [?]
- Heal
- UNo longer casts Heal as a neutral creep.
- Increased heal from 15 to 100
- Increased mana cost from 5 to 60.
- Increased cooldown from 0.5 10.
- RemovedMana Aura.
- Addednew Heal Amplification Aura ability.
- Reduced experience bounty from 29XP to 26XP.
- Reduced experience bounty from 31XP to 29XP.
- UChangedHeal ability operations.
- Giving a single Heal order now makes the troll continuously re-cast the Heal on the same target again, spamming the heal is no longer required [?]
- This re-casting can be canceled by giving the troll any other order.
- This is not limited to the Hill Troll Priest. Heroes behave the same way when acquiring the ability.
- Mana Aura
- Increased radius from 900 to 1200.
- Increased mana regeneration bonus from 1.5 to 2.5.
- Increased mana regeneration from 0.75 to 1.
- Fixed the following abilities' interactions with Heal:
- Adjusted neutral creep active abilities to all be on the bottom left most spot.
- Fixed unit pathing issues.
- Reworked neutral creep abilities and mechanics to better balance them out.
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- Updated Inner Fire ability tooltips.
Unknown
- Created
- Addedto Troll Camp.
Patch History[]
Patch
Description
- Heal Amplification Aura now shows its aura radius on Mouse hover.
- Added a boolean to Mana Aura's
npc_abilities
entry that determines whether multiple instances of the aura stack or not.- Default is set to 0, non-stacking.
- Fixed a number of bugs with the Hill Troll Priest and Heal.
- Fixed the Hill Troll Priest still playing the Heal animations even after it was dead.
- Fixed the Hill Troll Priest in the small camp sometimes not moving when the rest of the camp was pulled by taking damage.
- Updated Mana Aura ability icon.
- Updated unit model and textures.
- Unit will now only focus on Healing a single target.
- Fixed Heal from procing Magic Stick-based items and granting charges.
- Implemented Heal ability.