
“ | ▶️ Off with you!
— Shadow Demon
|
” |
Hiding (also referred to as banishing) a unit causes it to temporarily disappear from the game.
Mechanics[]
Hide renders the unit unable to move, attack, cast abilities and items. All Hide sources also turn the affected unit invulnerable. Hidden units still gain ExperienceXP and Gold . While hidden, a unit cannot be affected by any abilities, with very few exceptions (e.g. Shadow Poison). For example, a Meat Hook would just fly through and possibly hit a unit behind the hidden unit.
Affecting Hidden Units[]
Abilities Affecting Hidden Units
- 1 Self stun is applied even while hidden.
- 2 Most of Shadow Demon's abilities only affect the target under the effect of the most recent Disruption cast.
- 3 Only affects the unit under Astral Imprisonment.
Sources[]
Hide Sources
Brewmaster – Primal Split
Chaos Knight – Phantasm
Dawnbreaker – Solar Guardian
Earth Spirit – Enchant Remnant
Fallen Sky – Fallen Sky
Lifestealer – Infest
Manta Style – Mirror Image
Meepo – Dig
Meepo – MegaMeepo
Monkey King – Wukong's Command
Naga Siren – Mirror Image
Necrophos – Death Seeker
Outworld Destroyer – Astral Imprisonment
Phantom Lancer – Doppelganger
Phoenix – Supernova
Puck – Phase Shift
Pudge – Dismember2b
Riki – Tricks of the Trade
Shadow Demon – Disruption
Snapfire – Gobble Up
Snapfire – Spit Out
Sven – Storm Hammer2a
Terrorblade – Reflection
Tusk – Snowball
Void Spirit – Dissimilate
Witch Doctor – Voodoo Switcheroo
- 1 Requires a
Talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Patch History[]
Patch
Description
- Fixed Avatar being castable with ⇧ Shift-queue while being Doomed after returning from being hidden (e.g. Disruption).
- Created new healthbar status called
BANISHED
. - Added status duration indicator for the following abilities:
- Fixed a selection issue with non-hero units when they became temporarily hidden (i.e. during Astral Imprisonment).
- Fixed kill assist gold not being given to heroes that are hidden (i.e. Phase Shift).