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Hero animations are the way a Hero moves in game, these animations vary based on situation. Heroes can have different animation for the same scenario.

Aggressive[]

Animations used when a hero is near an enemy. Aggressive animation exists for Idle and Walk/Jog/Run animation sets. Not all heroes have a aggressive animation.

To trigger aggressive animation hero must meet the following conditions:

  • Have vision over the enemy.
  • Be within a certain range of the enemy hero.

Melee[]

Most Melee melee heroes have an aggressive animation trigger range of 600.

Melee Melee Heroes Range
Abaddon minimap icon Alchemist minimap icon Brewmaster minimap icon Bristleback minimap icon Dawnbreaker minimap icon Earth Spirit minimap icon Juggernaut minimap icon Lifestealer minimap icon Ember Spirit minimap icon Mars minimap icon Pangolier minimap icon Void Spirit minimap icon 600

Ranged[]

Ranged Ranged Heroes Range
Hoodwink minimap icon Gyrocopter minimap icon Huskar minimap icon Muerta minimap icon 800
Medusa minimap icon Skywrath Mage minimap icon 850
Sniper minimap icon 900

This can be useful against enemies with aggressive animations, to know if they have vision over the hero. For invisible Heroes, the animations trigger once they are exposed by True Sight, and/or when the enemy has high-ground vision over them (e.g. via a high-ground Observer Ward icon Observer Ward or etc.).

Attack[]

Heroes can have multiple attack animations when attacking a unit. The attack animation may change based on the hero's max health, current attack speed, or enemy proximity.

Heroes with varying attack animations based on attack speed are tagged with AttackSpeedActivityModifiers in their hero attributes, and may have the following attack animations:

Base < Fast < Faster < Fastest < Super Fast < Mega Fast Animation
Heroes with varying Attack Animations based on Attack Speed Fast Faster Fastest Super Fast Mega Fast
Anti-Mage minimap icon Dawnbreaker minimap icon 180 300
Arc Warden minimap icon 170 275 375
Axe minimap icon 170
Crystal Maiden minimap icon Windranger minimap icon Primal Beast minimap icon 200
Drow Ranger minimap icon 150 190 220 300 420
Dark Willow minimap icon 200 300
Dragon Knight minimap icon 140
Faceless Void minimap icon 180 250 350
Grimstroke minimap icon 150 240 330
Hoodwink minimap icon 150
Juggernaut minimap icon Monkey King minimap icon Pangolier minimap icon Phantom Assassin minimap icon Underlord minimap icon 170 275 350
Lycan minimap icon ( Shapeshift icon and Wolf Bite icon ) Ogre Magi minimap icon Razor minimap icon 150 250
Muerta minimap icon 170 250 300
Mars minimap icon 140 180 230 300
Marci minimap icon 180 250
Oracle minimap icon 145 195 350
Queen of Pain minimap icon 190 300
Rubick minimap icon 200 350
Shadow Fiend minimap icon 175 275 360
Snapfire minimap icon 170 320
Sniper minimap icon 266 376 487
Spectre minimap icon 130 200
Troll Warlord minimap icon 200 320 430
Viper minimap icon 142 275 350
Void Spirit minimap icon 150 200
Winter Wyvern minimap icon 155 205 300
Wraith King minimap icon 175 250 350
These values triggering attack animations are the actual attack speed, not the attack speed displayed on HUD assuming with the BAT of 1.8.
Not all heroes listed above have a unique animation present for different attack speeds.


Heroes with varying attack animations based on attack range are tagged with AttackRangeActivityModifiers in their hero attributes, and may have the following attack animations:

Closest < Close/Short < Medium/Normal < Long

Not all heroes tagged have a unique animation present for different attack ranges. Heroes that have a unique animations are listed below.

Heroes with varying Attack Animations based on Attack Range Closest Close/Short Medium/Normal Long
Dawnbreaker minimap icon 0-79 >80
Monkey King minimap icon 0-199 >200
Mars minimap icon 0-89 90-149 150-249 >250

Channel[]

Main Article: Channeling

These are a set of animations played when a hero is channeling an ability for which no specialized animation exists.

Town Portal Scroll icon Teleport[]

Main Article: Teleport

Used when teleporting using Town Portal Scroll icon Town Portal Scroll, Boots of Travel icon Boots of Travel, Boots of Travel 2 icon Boots of Travel 2. At the teleport destination, the Hero hovers in it's Idle animation.

Chase[]

These are a set of animations played when a hero is chasing a unit with low health. The target chased can be an enemy, neutral or an ally unit in deny range.

Heroes with Chase Animations
Axe minimap icon Beastmaster minimap icon Broodmother minimap icon Dawnbreaker minimap icon Dark Willow minimap icon Death Prophet minimap icon Enigma minimap icon Pangolier minimap icon Pudge minimap icon Shadow Shaman minimap icon

Critical Strike[]

Main Article: Critical Strike

Certain heroes have a different attack animation when they land a critical strike, this is usually true for heroes with a built in critical strike ability.

Heroes with Critical Strike Attack Animations
Brewmaster minimap icon Chaos Knight minimap icon Dawnbreaker minimap icon Juggernaut minimap icon Phantom Assassin minimap icon Wraith King minimap icon

Death[]

Animation played when a hero dies. Heroes can have multitple death animations.

Overkill[]

The Overkill animation is played when a hero dies by a damage instance that is greater than 33% of the heroes' max health.

Heroes with Overkill Animations
Hoodwink minimap icon Mars minimap icon Ogre Magi minimap icon Primal Beast minimap icon Pudge minimap icon Rubick minimap icon Sniper minimap icon

Defeat[]

Animation played at the end game when the player loses the game.

Flail[]

The following abilities trigger the Flail animation:

1 Affected hero is upside down, so is the flail animation

Force Staff icon Force Staff[]

Animation played when the hero is affected by ally-based forced movement sources from the following items:

Heroes with Custom ForceStaff Animation(Friendly)
Arc Warden minimap icon Axe minimap icon Bounty Hunter minimap icon Centaur Warrunner minimap icon Dawnbreaker minimap icon Dark Willow minimap icon Dazzle minimap icon Elder Titan minimap icon Grimstroke minimap icon Hoodwink minimap icon Jakiro minimap icon Juggernaut minimap icon Legion Commander minimap icon Luna minimap icon Marci minimap icon Monkey King minimap icon Muerta minimap icon Ogre Magi minimap icon Oracle minimap icon Phoenix minimap icon Primal Beast minimap icon Pudge minimap icon Rubick minimap icon Shadow Fiend minimap icon Shadow Shaman minimap icon Slardar minimap icon Snapfire minimap icon Troll Warlord minimap icon Underlord minimap icon Undying minimap icon Venomancer minimap icon Void Spirit minimap icon Wraith King minimap icon Zeus minimap icon

Stun/Disable[]

Main Article: Stun

These animations trigger when the hero is being affected by stun sources listed on the stun mechanics page. Not all stun sources trigger the Stun animation, some trigger Flail.

Sources that don't trigger any animations, but instead the hero is frozen in place: Cold Feet icon Cold Feet, Enchant Remnant icon Enchant Remnant, Echo Stomp icon Echo Stomp, Time Lock icon Time Lock, Chronosphere icon Chronosphere, Cold Snap icon Cold Snap, Ice Path icon Ice Path, Mystic Snake icon Mystic Snake, Stone Gaze icon Stone Gaze, Cold Embrace icon Cold Embrace, Winter's Curse icon Winter's Curse,

Haste[]

Main Article: Haste

Hastes increase a unit's minimum and maximum movement speed to a specific value. When a unit is hasted, the Run animation is replaced by Haste animation.

Heroes with Haste Animations
Anti-Mage minimap icon Arc Warden minimap icon Ancient Apparition minimap icon Alchemist minimap icon Axe minimap icon Bane minimap icon Beastmaster minimap icon Bloodseeker minimap icon Bounty Hunter minimap icon Brewmaster minimap icon Broodmother minimap icon Centaur Warrunner minimap icon Dawnbreaker minimap icon Dark Willow minimap icon Disruptor minimap icon Doom minimap icon Dazzle minimap icon Elder Titan minimap icon Ember Spirit minimap icon Enchantress minimap icon Enigma minimap icon Grimstroke minimap icon Huskar minimap icon Jakiro minimap icon Legion Commander minimap icon Lifestealer minimap icon Lone Druid minimap icon Marci minimap icon Mars minimap icon Muerta minimap icon Naga Siren minimap icon Night Stalker minimap icon Oracle minimap icon Pangolier minimap icon Phantom Assassin minimap icon Phantom Lancer minimap icon Phoenix minimap icon Primal Beast minimap icon Pudge minimap icon Rubick minimap icon Shadow Fiend minimap icon Shadow Shaman minimap icon Slardar minimap icon Snapfire minimap icon Techies minimap icon Troll Warlord minimap icon Underlord minimap icon Undying minimap icon Venomancer minimap icon Void Spirit minimap icon Wraith King minimap icon Zeus minimap icon

Idle[]

These are set of animation played when a hero is standing still. Heroes can have multiple Idle animation, and different idle animation based on enemy presence or low health.

Injured[]

These are set of animation used when a hero is below 25% max health. Injured animations exist for Attack, Idle and Walk/Jog/Run animation sets. Not all heroes have injured animation.

Heroes with Injured Animations
Anti-Mage minimap icon Arc Warden minimap icon Ancient Apparition minimap icon Abaddon minimap icon Alchemist minimap icon Axe minimap icon Bane minimap icon Beastmaster minimap icon Bloodseeker minimap icon Bounty Hunter minimap icon Brewmaster minimap icon Broodmother minimap icon Centaur Warrunner minimap icon Chaos Knight minimap icon Clinkz minimap icon Dawnbreaker minimap icon Dark Willow minimap icon Death Prophet minimap icon Disruptor minimap icon Doom minimap icon Dazzle minimap icon Dragon Knight minimap icon Earth Spirit minimap icon Elder Titan minimap icon Ember Spirit minimap icon Enigma minimap icon Grimstroke minimap icon Gyrocopter minimap icon Hoodwink minimap icon Invoker minimap icon Jakiro minimap icon Juggernaut minimap icon Keeper of the Light minimap icon Legion Commander minimap icon Lifestealer minimap icon Lina minimap icon Lone Druid minimap icon Luna minimap icon Lycan minimap icon Marci minimap icon Mars minimap icon Magnus minimap icon Meepo minimap icon Monkey King minimap icon Muerta minimap icon Naga Siren minimap icon Nature's Prophet minimap icon Necrophos minimap icon Night Stalker minimap icon Nyx Assassin minimap icon Ogre Magi minimap icon Oracle minimap icon Pangolier minimap icon Phantom Assassin minimap icon Phantom Lancer minimap icon Phoenix minimap icon Primal Beast minimap icon Pudge minimap icon Rubick minimap icon Sand King minimap icon Shadow Fiend minimap icon Shadow Shaman minimap icon Skywrath Mage minimap icon Slardar minimap icon Spirit Breaker minimap icon Slark minimap icon Snapfire minimap icon Storm Spirit minimap icon Techies minimap icon Templar Assassin minimap icon Terrorblade minimap icon Timbersaw minimap icon Treant Protector minimap icon Troll Warlord minimap icon Tusk minimap icon Underlord minimap icon Ursa minimap icon Undying minimap icon Venomancer minimap icon Viper minimap icon Visage minimap icon Void Spirit minimap icon Winter Wyvern minimap icon Weaver minimap icon Wraith King minimap icon Zeus minimap icon

Spawn[]

Main Article: Death

Spawn animations are played when a hero respawns from death or Reincarnation sources.

Victory[]

Animation played at the end game when the player wins the game.

Walk/Jog/Run[]

Main Article: Movement Speed

Hero animations are played when a hero is moving. Heroes can have multiple move animation, these can vary depending on the heroes' movement speed, health, enemy presence, or chasing a low-health target.

Heroes with varying move animations based on movement speed are tagged with MovementSpeedActivityModifiers in their hero attributes, and may have the following move animations:

Walk < Run < Run Fast/Sprint < Haste
Heroes with varying Move Animations based on Movement speed Run Run Fast/Sprint Haste
Axe minimap icon Dark Willow minimap icon 340
Arc Warden minimap icon 325
Crystal Maiden minimap icon 320 345
Drow Ranger minimap icon - 430
Juggernaut minimap icon 345 373
Mirana minimap icon 335
Shadow Fiend minimap icon - 385
Muerta minimap icon Razor minimap icon - 400
Wraith King minimap icon 360
Phantom Assassin minimap icon Void Spirit minimap icon 345 400
Viper minimap icon 375
Troll Warlord minimap icon 350 400
Chaos Knight minimap icon 350
Underlord minimap icon 395
Monkey King minimap icon 390 440
Pangolier minimap icon 400
Snapfire minimap icon Dawnbreaker minimap icon 350 440 540
Not all heroes listed above have a unique animation present for different move animations.

Spell Steal icon Spell Steal[]

Due to Rubick's nature of using the abilities of other heroes, he has custom animations for all abilities of the following heroes, and for the following individual abilities. All other abilities share 2 generic animations and 1 generic channeling animation.

Stolen Spell Animations of Other Heroes
Anti-Mage minimap icon Crystal Maiden minimap icon Dark Willow minimap icon Earthshaker minimap icon Lina minimap icon Monkey King minimap icon Nature's Prophet minimap icon Omniknight minimap icon Queen of Pain minimap icon Shadow Fiend minimap icon Sniper minimap icon Storm Spirit minimap icon Sven minimap icon Ursa minimap icon Venomancer minimap icon

Custom Ability Animations[]


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