Dota 2 Wiki
Helm of the Overlord
Helm of the Overlord icon.png
The powerful headpiece of a dead necromancer.
6325 (1325)
Bought From
Active Dominate
Passive [?] Vladmir's Aura
Bonus [?] +7 Strength
+7 Agility
+7 Intelligence
+7 Health Regeneration
+7 Armor
Disassemble? No
Alert allies? No
Helm of the Overlord (6325)Components3.png
Helm of the Dominator (2400)
Vladmir's Offering (2600)
Recipe (1325)

The Helm of the Overlord is an upgradable item purchasable at the Main Shop, under Accessories.

Additional Information[]


Enemy Units
Takes control of one neutral target unit and sets its movement speed to 400 and max health to a minimum of 1800. Also provides the unit with +80 base attack damage, +12 health regen, +4 mana regen and +8 armor.

Dominated units with a max health of greater than 1800 retain their original max health. Dominated unit's bounty is set to 250 gold.
Cast Range: 700
Max Units: 1
Min Base Health: 1800
Set Move Speed: 400
Set Gold Bounty: 250
Base Attack Damage Bonus: 80
Health Regen Bonus: 12
Mana Regen Bonus: 4
Armor Bonus: 8
Cooldown: 45
Mana: 0
Pierces spell immunity. Can dominate spell immune units.
Buff modifier_dominated: Dispellable with death only.
Buff modifier_item_helm_of_the_dominator_bonushealth: Dispellable with death only.


  • Applies a basic dispel on the target which removes buffs and debuffs.
  • When dominating a new creep while already having the maximum amount, the oldest dominated creep dies.
  • The number of max allowed units is bound to the player. Buying a new Helm of the Overlord does not allow dominating additional units.
    • When owning both, Helm of the Dominator icon.png Helm of the Dominator and Helm of the Overlord, Helm of the Overlord takes priority, allowing 1 units.
    • This also goes for the Arc Warden Tempest Double minimap icon.png Tempest Double's copied Helm of the Overlord.
    • When an enemy steals a dominated creep (e.g. Enchant), it no longer counts towards the max limit.
    • When the item gets sold or destroyed, the dominated creeps die.
    • The deaths are not credited to anyone so that no one gets experience from it.
  • Sets the target's movement speed to 400, regardless of its default movement speed.
  • Sets the target's gold bounty to 250 Gold, regardless of its default bounty.
    • The target's default gold bounty is not granted upon killing it, only the set value is. Its experience bounty is unchanged.
  • When the unit's maximum health is below the minimum health threshold, its maximum and current health are increased by the difference.
    • This current health increase does not count as a heal. The unit has its health set to a value.
  • The attack damage bonus is added directly to the unit's base attack damage. It is not added as a raw attack damage bonus.
  • Does not restore the creep's mana.

Vladmir's Aura
Can be used by illusions. Pierces spell immunity.
Grants 15% lifesteal, 18% bonus damage, 1.75 mana regeneration, and 3 armor to nearby allies.
Radius: 1200
Lifesteal: 15%
Mana Regeneration Bonus: 1.75
Attack Damage Bonus: 18%
Armor Bonus: 3
Aura Linger Duration: 0.5
Can be used by illusions. Illusions bestow the aura and benefit from all except the damage bonus.
Buff modifier_item_vladmir: Undispellable. Persists death.
Buff modifier_item_vladmir_aura: Undispellable. Persists death.


  • Multiple instances of Vladmir's Aura do not stack. This includes the aura from Vladmir's Offering icon.png Vladmir's Offering.
    • Fully stacks with other sources of armor, including Buckler (Inactive) icon.png Buckler and its other upgrades.
    • Fully stacks with other sources of mana regeneration, including Ring of Basilius (Active) icon.png Ring of Basilius and its other upgrades.
    • Fully stacks with other sources of attack damage.
    • Fully stacks additively with other sources of lifesteal.
  • Can regenerate up to 105 mana in one minute.
  • The aura's buff lingers for 0.5 seconds.
  • Unlike with other items, Helm of the Overlord's aura is not provided by the item's own modifier, but instead it places Vladmir's Offering icon.png Vladmir's Offering's item modifier on the wielder, which provides the aura.

Recommended Heroes[]

Lycan icon.png


  • Dominated creeps can be used to remotely stack an ancient camp. Some creeps have abilities that are very useful, such as Dark Troll Summoner icon.png Dark Troll Summoner and Ogre Frostmage icon.png Ogre Frostmage.
  • You can dominate the Alpha Wolf icon.png Alpha Wolf for the helpful damage aura and have it follow your carry.
  • A dominated creep can be used as a scout that can be placed inside Roshan icon.png Roshan's pit. Just be sure not to place it too close to Roshan, so he does not attack it.
  • Dominate always sets the creep's base movement speed to 400. The only units which have more than 425 movement speed are Lycan Wolf icon.png Lycan Wolves at level 3 or higher. This means dominating one of them actually reduces their base speed down to 400. Besides these, all other dominatable creeps have lower movement speed than 400.


Recent Changes[]

  • Item cost changes:
    • Increased Helm of Iron Will icon.png Helm of Iron Will cost from 925 Gold to 950 Gold.
    • Reduced Default recipe icon.png Recipe cost from 1250 Gold to 1225 Gold.
    • Total gold cost remains at 6300 Gold.
  • Reduced Strength attribute symbol.png / Agility attribute symbol.png / Intelligence attribute symbol.png all attributes bonus from 8 to 7.
  • Reduced health regeneration bonus from 8 to 7.
  • Reduced armor bonus from 8 to 7.
  • Increased Dominate dominated unit gold bounty from 200 Gold to 250 Gold.
  • Increased Default recipe icon.png Recipe cost from 1000 Gold to 1250 Gold (total cost increases from 6050 Gold to 6300 Gold).