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Hellbear Smasher
Hellbear Smasher
Hellbear Smasher model.png
Hellbear Smasher icon.png
Neutral Creep
Level 5
Armor Armor 4
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Default
49 ‒ 55
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.68 attack(s) per second. 135 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 320 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 24
Vision Range (G) 800
Bounty Gold 6468
Experience 90
Model Scale 0.95
Abilities Thunder Clap
Death Throe: Power

Hellbear Smasher is a neutral creep found in:


Thunder Clap
Thunder Clap (Hellbear Smasher) icon.png
No Target
The Hellbear Smasher claps his massive hands together, creating a deafening blast. The blast damages nearby enemies and throws them off their footing.
Cast Animation: 0.4+0.6
Radius: 300
Damage: 150
Move Speed Slow: 25%
Attack Speed Slow: 25
Slow Duration: 3
Cooldown: 12
Mana: 50
Modifiers [?]


  • The clap first applies the debuff, then the damage.
  • As a neutral unit:
    • The hellbear only casts this spell when there are 3 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 3 invulnerable units, however, it does when it is aggroed.
    • All 3 units must be valid targets for the spell. Units which are not affected by the spell do not count.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.6 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).

Death Throe: Power
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Death Throe Power (Hellbear Smasher) icon.png
When Hellbear Smasher dies, all nearby allies go into a rampage gaining bonus attack damage for a short amount of time.
Radius: 700
Attack Damage Bonus: 50%
Duration: 5
Modifiers [?]


Version History[]

When the Hellbear Smasher dies, nearby allies temporarily gain bonus attack damage.
Radius: 700
Attack damage bonus: 50%
Duration: 5
Notes: Passive ability that triggers on death. Disabled by Break.
  • Increased gold bounty from 55‒63Gold to 61‒79Gold.
  • Reduced gold bounty from 61‒70Gold to 55‒63Gold.
  • Reduced experience bounty from 95XP to 90XP.
  • Thunder Clap
    • Reduced cast time from 0.5 to 0.4.
    • Reduced mana cost from 100 to 50.
  • Reduced gold bounty from 76‒88Gold to 61‒70Gold.
  • Reduced experience bounty from 119XP to 95XP.
  • Increased mana regeneration from 0 to 1.
Swiftness Aura
The fearsome Hellbear Smasher attacks more quickly and bullies nearby allies into following suit.
Radius: 900
Attack speed bonus: 15
Aura linger duration: 0.5
Note: This ability originally belongs to Centaur Conqueror icon.png Centaur Conqueror.
  • Reduced health from 1100 to 950.
  • Adjusted neutral creep active abilities to all be on the bottom left most spot.
Old War Stomp
Slams the ground, stunning and damaging nearby enemy units.
Radius: 250
Damage: 25
Hero stun duration: 2
Non-hero stun duration: 3
Mana cost: 100
Cooldown: 20
New Thunder Clap
The Hellbear Smasher claps his massive hands together, creating a deafening blast. The blast damages nearby enemies and throws them off their footing.
Radius: 300
Damage: 150
Movement speed slow: 25%
Attack speed slow: 25
Slow duration: 3
Mana cost: 50
Cooldown: 12
  • Reworked neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.

Patch History[]

  • Updated default model and textures.