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Hellbear Camp.jpg

The Hellbear camp is a large camp of neutral creeps. It contains 1 Hellbear Smasher and 1 Hellbear, and gives a total of 156XP and 97‒123 Gold.

Hellbear Smasher
Hellbear Smasher model.png
Jungle Creep
Level 5
Health 950
Health regeneration 1
Mana 300
Mana regeneration 1
Armor 4
Magic resistance 0%
Status resistance 0%
Attack damage 49‒55
Acquisition range 500
Attack range 100
Base attack time 1.55
Attack animation 0.3+0.3
Movement speed 320
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800 (G)
Bounty 61‒79
Experience 90
Model scale 0.95
Abilities Thunder Clap
Swiftness Aura
Hellbear
Hellbear model.png
Jungle Creep
Level 4
Health 700
Health regeneration 0.5
Mana regeneration 1
Armor 3
Magic resistance 0%
Status resistance 0%
Attack damage 39‒44
Acquisition range 500
Attack range 100
Base attack time 1.5
Attack animation 0.3+0.3
Movement speed 320
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800 (G)
Bounty 36‒44
Experience 66
Model scale 0.8
Abilities Cloak Aura

Abilities[]

Hellbear Smasher

Thunder Clap
Thunder Clap (Hellbear Smasher) icon.png
Ability
No Target
Affects
Enemies
The Hellbear Smasher claps his massive hands together, creating a deafening blast. The blast damages nearby enemies and throws them off their footing.
Cast Animation: 0.4+0.6
Radius: 300
Damage: 150
Move Speed Slow: 25%
Attack Speed Slow: 25
Slow Duration: 3
Cooldown: 12
Mana: 50
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff modifier_polar_furbolg_ursa_warrior_thunder_clap: Dispellable with any dispel.

Notes:

  • The clap first applies the debuff, then the damage.
  • As a neutral unit:
    • The hellbear only casts this spell when there are 3 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 3 invulnerable units, however, it does when it is aggroed.
    • All 3 units must be valid targets for the spell. Units which are not affected by the spell do not count.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.6 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Swiftness Aura
Can be used by illusions. Disabled by Break. Pierces spell immunity.
Swiftness Aura (Hellbear Smasher) icon.png
Ability
Aura
Affects
Allies
The fearsome Hellbear Smasher attacks more quickly and bullies nearby allies into following suit.
Radius: 1200
Attack Speed Bonus: 15
Aura Linger Duration: 0.5
Modifiers
Buff modifier_centaur_khan_endurance_aura: Undispellable. Persists death.
Buff modifier_centaur_khan_endurance_aura_bonus: Undispellable. Persists death.

Notes:

  • The aura's buff lingers for 0.5 seconds.


Hellbear

Cloak Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
Cloak Aura (Hellbear) icon.png
Ability
Aura
Affects
Allies
This creature protects its allies with a Magic resistance aura. Creeps are better protected.
Radius: 1200
Hero Magic Resistance Bonus: 10%
Non-Hero Magic Resistance Bonus: 20%
Aura Linger Duration: 0.5
Partially usable by illusions. Illusions can bestow the aura, but are not affected by the magic resistance.
Modifiers
Buff modifier_mudgolem_cloak_aura: Undispellable. Persists death.
Buff modifier_mudgolem_cloak_aura_bonus: Undispellable. Persists death.

Notes:

  • The aura's buff lingers for 0.5 seconds.
  • Multiple instances of Cloak Aura do not stack.
  • Increases most heroes' total magic resistance to 32.5%, assuming basic 25% magic resistance and no other sources of magic resistance.


Trivia[]

  • In the original DotA, the Hellbear Smasher was known as "Polar Furbolg Ursa Warrior", and the Hellbear was known as "Polar Furbolg Champion".

Gallery[]

Version History[]

Version
Description
Unknown version

Patch History[]

Patch
Description
  • Renamed Furbolg Camp to Hellbear Camp.