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The Healing Salve is an item purchasable at the Base Shop, under Consumables. They may also be dug up with a Trusty Shovel icon.png Trusty Shovel.

Available in the Base Shop
Healing Salve
Healing Salve icon.png
A magical salve that can quickly mend even the deepest of wounds.
Consumables
Cost 110 Gold
Sell Value Full price refunded within 10s. 55 Gold  / Count
Stacks NO LIMIT / Inventory Slot
Active Salve
Charges 1 INIT
Bonus ?
Shareable No
Usage Alert ? No
Recipe
Healing Salve (110)

Additional Information[]

  • Can be cast on allies with Ctrl.
  • Healing Salves dug up with Trusty Shovel icon.png Trusty Shovel are fully shareable, but cannot be sold.

Ability[]

Salve
Grants 30 health regeneration to the target for 13 seconds.

If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Cast Range: 250
Health Regen Bonus: 30
Duration: 13
Cooldown: 0
Mana: 0
Buff/Debuff
Modifiers [?]
modifier_flask_healing

Notes:

  • The owner of the item does not have to face the selected target to use the item on them.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • Can regenerate up to 390 health over its full duration.
  • Damage greater than 0 from any player (including allies, excluding self) or Roshan icon.png Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.


Tips[]

  • The Healing Salve's effect gets dispelled upon taking player-based damage, so do not use it in the middle of combat.
    • In some situations however, it may be worth it to use it in combat. Even one second long of it healing can be enough to prevent deaths in some situations.
  • Depending on the hero, in the early-game, one Salve can refill almost all of a hero's health. It spares the hero from having to move back to the team's fountain to heal back up, which can take a lot of time, or cost the player a Town Portal Scroll icon.png Town Portal Scroll.
    • Unlike Tango icon.png Tango, Healing Salve is more suited for a defensive lane. If the lane carry tries to farm and takes some damage, he can fall back for a short time to quickly heal back up and continue farming.

Trivia[]

  • Prior to version 6.54 in DotA, Healing Salve was known as "Flask of Sapphire Water". The name, along with its icon, was likely changed to help visually differentiate it from Bottle (Full) icon.png Bottle.

Gallery[]

Recent Changes[]

Version
Description
  • Salve
    • Reduced health regeneration bonus from 40 to 30.
    • Increased duration from 10 to 13.
    • Total health restored from 400 to 390.
  • [U] Salve no longer has a 250 buffer cast range.
  • Salve
    • Reduced health regeneration bonus from 50 to 40.
    • Increased duration from 8 to 10.
    • Total health restored remains 400.


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