The Healing Salve is an item purchasable at the Base Shop, under Consumables. They may also be dug up with a Trusty Shovel.
A magical salve that can quickly mend even the deepest of wounds. | ||||||||||||||||||||||||||||||||||||||
|
Additional Information[]
- Healing Salves dug up with Trusty Shovel are fully shareable, but cannot be sold.
Ability[]
Salve
Ability
Target Unit
Target Unit
Affects
Allied Heroes
Allied Heroes
Grants 30 health regeneration to the target for 13 seconds.
If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Heals for half the amount when cast on an ally.
If the unit is attacked by an enemy hero or Roshan, the effect is lost.
Heals for half the amount when cast on an ally.
Health Regen Bonus: 30
Self Duration: 13
Allied Duration: 6.5
- ↓↓ Double-tapping automatically targets self.
- Can be cast on allies with Ctrl.
- Can only target heroes, illusions and creep-heroes.
- Can be cast on untargetable units (e.g. when affected by Shadow Realm) indirectly through their hero portrait.
- The owner of the item does not have to face the selected target to use Salve on them.
- Successive casts on the same target do not stack but refresh the duration.
- Can regenerate up to 390 health over its full duration when cast on self.
- Can regenerate up to 195 health over its full duration when cast on allies.
- Targeting own creep-heroes, clones or illusions also regenerates for half value.
- Player-based damage, regardless of factions, and Roshan-based damage greater than 0 (after reductions) dispels the effect.
- Does not get dispelled by self-damage sources and damage flagged as HP Removal.
Trivia[]
- Prior to version 6.54 in DotA, Healing Salve was known as "Flask of Sapphire Water". The name, along with its icon, was likely changed to help visually differentiate it from Bottle.
Gallery[]
Recent Changes[]
Main Article: Healing Salve/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Reduced initial stock from Infinite to 4.
- Reduced max stock from Infinite to 4.
- Increased restock time from 0 to 120.
- Salve
- Reduced health regeneration bonus from 40 to 30.
- Increased duration from 10 to 13.
- Total health restored from 400 to 390.
</div> </div>
|
|