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Hawk
 
 
Hawk
Beastmaster Hawk model.png
Unknown Unit icon.png
Summoned Creep
150/200/250/300
+1.5
Talent
400/450/500/550HP
This unit has no mana.
Level 1
Duration Ability Duration 60
Armor Defense Class Basic
5
Magic Resistance 0%
Status Resistance 0%
Movement Speed 300/340/380/420 (100)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (F) 750/800/850/900
Bounty Gold 30/40/50/60
Experience 77
Model Scale 1.2
Abilities Upgradable by Aghanim's Shard.
Dive Bomb
Invisibility
Source Call of the Wild Hawk
Notes Uncontrollable
Main Article: Beastmaster

Abilities[]

Dive Bomb (Hawk) icon.png
Affects
Enemies / Self
Channels for 1 second, revealing itself, and then flying towards the target enemy, dealing 250 damage and stunning them for 2 second, killing the hawk.
Cast Animation: 1+0
Cast Range: 1200
Damage: 250
Stun Duration: 2
Dive Duration: 0.4
Cooldown: 0
Mana: 0
Partially pierces spell immunity. Pierces spell immunity on couriers only.
Modifiers
Buff modifier_beastmaster_hawk_reveal: Dispellable with any dispel.
Buff modifier_beastmaster_hawk_dive: Undispellable. Persists death.
Debuff modifier_stunned: Dispellable with strong dispels.


Notes:

  • Despite the description, Dive Bomb uses a cast time, and not channel time.
    • The reveal modifier is placed on the Hawk as soon as it begins casting, and lasts until the dive ends.
  • Once the cast begins, the player cannot manually cancel it anymore, since casting Dive Bomb is the only order that can be given to the Hawk.
  • The hawk dives in an arc for to 0.4 seconds, so the speed varies based on the distance.
    • The speed does not instantly adapt if the distance changes, but rather accelerates or decelerates at a very slow rate.
  • Uses forced movement to move the Hawk. This means, it can be interrupted by applying other sources of forced movement on it.
    • The dive cannot be interrupted by anything else. It fully ignores all disables.
  • The Hawk first applies the damage, then the stun, and then dies.
    • The Hawk's death cannot be prevented in any way.


Invisibility
Not disabled by Break.
Unknown icon.png
Ability
Passive
Affects
Self
This unit is permanently invisible.
Fade Time: 0


Notes:

  • The ability and modifier are not displayed in-game.
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