Version History[]
Version
Description
- ReworkedCall Down.
- OldCall Down
- Call down an aerial missile strike on enemy units in a target area. After seconds, two missiles arrive in succession, with seconds between them.
- Cast Range: 1000
- Effect Radius: 600
- Number of Call Downs: 1
- Number of Missiles per Call Down: 2
- Delay per Missile: 2
- Missile One Damage: 150/250/350
- Missile One Move Speed Slow: 30%
- Missile One Slow Duration: 2
- Missile Two Damage: 250/325/400
- Missile Two Move Speed Slow: 60%
- Missile Two Slow Duration: 4
- Cooldown : 90/75/60
- Mana cost: 125
- NewCall Down
- Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one and is delayed by 1 seconds.
- Now always shoots 3 missile strikes in the vector targeted direction, but with a single missile per strike
- Cast Range: 1000
- Effect Radius: 400
- Number of Call Downs: 3
- Number of Missiles per Call Down: 1
- Delay per Missile: 1
- Missile Damage: 250/400/550
- Missile One Move Speed Slow: 50%
- Missile Slow Duration: 4
- Cooldown : 90/75/60
- Mana cost :150/200/250
Talents:
- LVL 25x3 Call Down ➜ -30s Call Down Cooldown and Global Range.
- Increased Rocket Barrage damage per rocket from 6/12/18/24 to 8/14/20/26.
- Aghanim's Scepter upgrade:
- Increased Flak Cannon Side Gunner attack interval from 1.2 to 1.3.
- Reduced agility gain from 3.4 to 3.1.
- Reduced Homing Missile stun duration from 1.55/1.9/2.25/2.6 to 1.3/1.7/2.1/2.5.
- Increased Flak Cannon cooldown from 18 on each level to 26/24/22/20.
- Rocket Barrage now grants 20%/30%/40%/50% slow resistance bonus while active.
- Flak Cannon
- Now also grants 200
nighttime vision bonus.
- Increased radius from 1000 to 1250.
- Now also grants 200
- Aghanim's Scepter upgrade:
- Side Gunner now attacks 2 targets at the same time while Flak Cannon is active, prioritizing the furthest unit away within its range.
- Increased base movement speed from 315 to 320.
- Reduced base health from 200 to 120.
- Homing Missile
- Reduced stun duration from 1.8/2.2/2.6/3 to 1.55/1.9/2.25/2.5.
- Increased cooldown from 26/21/16/11 to 30/24/18/12.
- Flak Cannon
- Increased the number of attacks from 3/4/5/6 to 4/5/6/7.
- Increased duration from 10 to 12.
- Aghanim's Shard upgrade:
- Reduced Homing Missile Rocket Barrage radius from 725 to 700.
Talents:
- LVL 15+0.4s Homing Missile stun duration reduced to +0.3s.LVL 20+16 Rocket Barrage damage per rocket reduced to +14.
Talents:
- LVL 15+2 Flak Cannon attacks increased to +3.
- Flak Cannon
- Reduced cooldown from 20 to 18.
- Reduced mana cost from 50/60/70/80 to 40/50/60/70.
- Rocket Barrage
- Rescaled damage per rocket from 7/12/17/22 to 6/12/18/24.
- Reduced mana cost from 90 on each level to 75/80/85/90.
Talents:
- LVL 10LVL 20+30 movement speed ➜ +40 Flak Cannon damage.
- Homing Missile
- Rescaled damage from 100/175/250/325 to 90/180/270/360.
- Reduced stun duration from 2.25/2.5/2.75/3 to 1.8/2.2/2.6/3.
- Rescaled Flak Cannon cooldown from 24/22/20/18 to 20 on each level.
- Increased Flak Cannon mana cost from 50 on each level to 50/60/70/80.
- Aghanim's Shard upgrade:
- Increased Homing Missile Rocket Barrage radius from 700 to 725.
- Reduced agility gain from 3.6 to 3.3.
- Increased intelligence gain from 2.1 to 2.4.
- Increased health regeneration from 0 to 0.25.
- Reduced Flak Cannon radius from 1250 to 1000.
- UReduced Homing Missile acceleration rate per second from 20 to 15.
- Reduced Call Down cooldown from 90 on each level to 90/75/60.
- ReworkedAghanim's Shard upgrade:
- OldRocket Barrage
- Increases duration by 1.
- Increases the number of targets from 1 to 2.
- NewCauses Homing Missile to constantly fire a 700-radius Rocket Barrage of the current level, starting 1 second after being deployed. The Rocket Barrage prioritizes the Homing Missile's target.
- Flak Cannon
- Increased number of attacks from 2/3/4/5 to 3/4/5/6.
- Increased cooldown from 18 on each level to 24/22/20/18.
- AddedAttribute Bonus.
- Increased base agility from 19 to 26.
- Reduced base attack damage from 21‒31 to 16‒22.
- Reduced attack backswing from 0.65 to 0.1.
- AddedAghanim's Shard upgrade for Gyrocopter:
- Rocket Barrage
- Increases duration by 1.
- Increases the number of targets from 1 to 2.
- Rocket Barrage
- Increased base intelligence from 19 to 21.
- Reduced Homing Missile launch delay from 3 to 2.5.
- Reduced Flak Cannon cooldown from 20 to 18.
Talents:
- LVL 10+175 health increased to +200.LVL 10+12 attack damage increased to +16.LVL 20+12 Rocket Barrage damage per rocket increased to +16.
Talents:
- LVL 10+250 health reduced to +200.LVL 10+20 attack damage reduced to +15.LVL 15+11 Rocket Barrage damage per rocket reduced to +9.LVL 15+0.5s Homing Missile stun duration reduced to +0.4s.LVL 20-50s Call Down cooldown reduced to -40s.LVL 20+40 movement speed reduced to +30.
- Increased strength gain from 2.3 to 2.5.
- Reduced attack backswing from 0.97 to 0.65.
- Flak Cannon
- Reduced number of attacks from 3/4/5/6 to 2/3/4/5.
- Reduced duration from 15 to 10.
- Reduced cooldown from 40 to 20.
- Call Down
- Increased missile two damage from 100/150/200 to 200/275/350.
- Increased cooldown from 55/50/45 to 90 on each level.
- Aghanim's Scepter upgrade:
- Side Gunner
- Changedfrom attacking random targets within the radius to prioritizing the furthest enemy within the radius.
- Increased radius from 600 to 700.
- Side Gunner
- Aghanim's Scepter upgrade:
- Increased Side Gunner attack interval from 1.1 to 1.2.
- Increased base attack speed from 100 to 125.
- Increased base attack damage from 18‒28 to 21‒31.
- Increased base strength from 19 to 22.
- Increased agility gain from 3.1 to 3.6.
- Reduced base movement speed from 320 to 315.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Reduced base agility from 24 to 19.
- Increased base attack damage from 13‒23 to 18‒28.
- Increased base armor from 1 to 2.
Talents:
- LVL 15LVL 20+45 movement speed reduced to +40.
- Reduced Call Down missile one damage from 200/275/350 to 150/250/350.
Talents:
- LVL 10+25 attack damage reduced to +20.LVL 20+50 movement speed reduced to +45.
- Homing Missile
- Reduced attacks to destroy from 3/3/4/4 to 3 on each level.
- Reduced tower attacks to destroy from 6/6/8/8 to 6 on each level.
- Increased Flak Cannon cooldown from 30 to 40.
- Homing Missile
- Increased cooldown from 20/17/14/11 to 26/21/16/11.
- Homing Missile
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 325 to 320.
- Homing Missile
- Reduced cast point from 0.3 to 0.
- UNo longer has a cast backswing.
- Now finds a new target within 700 radius of its current target if its current target dies, prioritizing heroes.
- Increased initial speed from 340 to 500. [?]
- Increased initial launch delay from 2.5 to 3.
- Changeddamage from
50 ‒ 125/250/375/500
based on distance traveled to a fixed 100/175/250/325. - Reduced attacks to destroy from 3/3/4/5 to 3/3/4/4.
- Reduced tower attacks to destroy from 6/6/8/10 to 6/6/8/8.
Talents:
- LVL 10+225 health reduced to +200.LVL 10+6% spell damage amplification ➜ +25 attack damage.LVL 15+30 attack damage ➜ +11 Rocket Barrage damage per rocket.LVL 15+15% magic resistance ➜ +3 Flak Cannon attacks.LVL 2020% cooldown reduction ➜ -25s Call Down cooldown.LVL 20+35 movement speed increased to +50.LVL 25
- Increased base movement speed from 320 to 325.
- Increased Homing Missile stun duration from 2.2/2.4/2.6/2.8 to 2.25/2.5/2.75/3.
- Increased Flak Cannon radius from 1000 to 1250.
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Increased base movement speed from 315 to 320.
- Reduced Homing Missile launch delay from 3 to 2.5.
Talents:
- LVL 10+200 health increased to +225.LVL 15+12% magic resistance increased to +15%.
Talents:
- LVL 10+150 health increased to +200.LVL 10+10% magic resistance increased to +12%.LVL 20+25 movement speed increased to +35.
- Homing Missile
- Changedunit type from Summons to Ward, and now has low attack priority.
- Aghanim's Scepter upgrade:
- Reduced Side Gunner attack interval from 1.2 to 1.1.
- RemovedAttribute Bonus.
- added
Talents:
- Aghanim's Scepter upgrade:
- Reduced Side Gunner attack interval from 1.4 to 1.2.
- Increased base health from 180 to 200.
- Reduced base attack damage from 17‒27 to 13‒23.
- ReworkedAghanim's Scepter upgrade:
- OldCall Down
- Increases cast range to Global.
- Increases missile two damage to 175/225/275.
- NewAdds a passive component to Flak Cannon, can be disabled by Break.
- Instantly attacks a random enemy within 600 range every 1.4 seconds.
- Does not require Flak Cannon to be learned to work. [?]
- Reduced Rocket Barrage damage per rocket from 8/13/18/23 to 7/12/17/22.
- Call Down no longer pierces spell immunity.
- Reduced Rocket Barrage damage per rocket from 11/15/19/23 to 8/13/18/23.
- Reduced base intelligence from 23 to 19.
- Reduced Rocket Barrage cast point from 0.3 to 0.
- Call Down
- No longer ignores ancient creeps, Roshan and creep-heroes.
- Increased missile two slow duration from 3 to 4.
- Homing Missile
- Can now be targeted by Force Staff-based items.
- Call Down
- Increased radius from 450 to 600.
- Reduced missile one movement speed slow from 50% to 30%.
- Increased missile two movement speed slow from 20% to 60%.
- Increased Homing Missile max damage from 110/220/330/440 to 125/250/375/500.
- Reduced attack range from 375 to 365.
- Fixed ability interactions between True Sight and Flak Cannon.
- Increased Flak Cannon cooldown from 20 to 30.
- Call Down
- Updated ability tooltips.
- Fixed ability duration.
- Increased Rocket Barrage damage per rocket from 11/14/17/20 to 11/15/19/23.
- Homing Missile
- Reduced distance required to reach max damage from 2000 to 1500.
- Rescaled stun duration from 2.5 on each level to 2.2/2.4/2.6/2.8.
- Increased base movement speed from 305 to 315.
- Increased Flak Cannon radius from 800 to 1000.
- Increased Call Down radius from 400 to 450.
- Increased Homing Missile max damage from 100/200/300/400 to 110/220/330/440.
- Increased Rocket Barrage damage per rocket from 10/13/16/19 to 11/14/17/20.
- Increased agility gain from 2.4 to 2.8.
- Rescaled Rocket Barrage cooldown from 6.5 on each level to 7/6.5/6/5.5.
- Homing Missile
- Fixed ability interactions between Corruption and the unit.
- AddedAghanim's Scepter upgrade for Gyrocopter:
- Call Down
- Increases cast range to Global.
- Increases missile two damage to 175/225/275.
- Call Down
- Fixed Plague Ward instant killing Homing Missile.
- Fixed ability interactions between Call Down and the Forged Spirit.
- Addedto Captain's Mode.
- Addednew Bound Radius mechanic. [?]
- Gyrocopter has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Gyrocopter has the
- Fixed ability interactions between Call Down and Nether Blast.
- Increased Rocket Barrage damage per rocket from 10/12/14/16 to 10/13/16/19.
- Homing Missile
- Added a visual indicator visible to allies only over the target's head.
- Increased cast range from 900 to 1050.
- Reduced cooldown from 20/18/16/14 to 20/17/14/11.
- Fixed the following interactions with Flak Cannon:
- Created
Patch History[]
Patch
Description
- Typing
Aurel
in the hero selection now highlights Gyrocopter.
- Increased versus scale from 0.65 to 0.84.
- Addednew Adjectives attributes. [?]
- Gyrocopter has the following values: Flying
1
, Steed1
, Legs2
and Nose1
.
- Gyrocopter has the following values: Flying
- Fixed Flak Cannon ability modifier not updating its remaining attacks when refreshed.
-
- Fixed vector targeting abilities (e.g.
Call Down) malfunctioning.
- Fixed vector targeting abilities (e.g.
- Fixed
Call Down dealing less damage when there are more units in range.
- Fixed
Rocket Barrage increasing Flak Cannon's range.
- The
Side Gunner now requires Flak Cannon to be learned at least once to work, and now also works for other heroes than Gyrocopter.
- Updated Call Down ability particles.
- Fixed Homing Missile stun duration being wrongly reduced from 2.25/2.5/2.75/3 to 1.2/1.6/2.2/2.8 in the 7.30 gameplay patch.
-
- Fixed Homing Missile ability modifiers missing its description.
- Updated Call Down ability particles.
-
- Fixed Psychic Headband destroying Homing Missile.
- Updated default hero model.
- Updated default hero model.
- Updated Homing Missile sound effect to match the changed durations.
- Updated default hero model and animations.
- Updated default hero model.
- Updated animations.
- Updated Homing Missile tooltip.
- Attack projectiles are now more visible, leaving a short glowing tail for a second.
- This affects the Flak Cannon projectiles as well.
- UShortened Flak Cannon's cast sound a bit.
-
- Fixed Homing Missile charge replenish time still using the old cooldown values.
- Homing Missile
- Fixed still taking 5 attacks to destroy on level 4, instead of 4.
- Fixed ability triggering Spell Block and Spell Reflection even when the target was invulnerable on impact.
- Fixed visual bug with Flak Cannon secondary attack projectiles using the custom projectiles (i.e. Eye of Skadi and Desolator).
- Added a cast sound and an overhead effect for Flak Cannon.
- Added more smoke effects and slightly increased the size of Gyrocopter's attack projectiles, to make them more visible.
-
- Fixed Homing Missile animations not being updated to 7.06.
- Added Arcane Rune responses.
- Minor cosmetic fix to default hero model.
- Fixed Homing Missile animations.
-
- Updated default item build.
-
- Updated Homing Missile ability tooltips.
- Homing Missile now has a health bar offset of 220.
- Fixed the missing animations and hitboxes on the Homing Missile.
- UFixed
Call Down description showing incorrect cooldown.
- Fixed Hurricane Thrust ability interaction with Homing Missile.
- Added Russian voiceover.
-
- Added radius indicators for the following abilities:
- Fixed a bug where Homing Missile particles would not render when in Fog of War.
- Fixed some cases where the Homing Missile did not allow placement in very small spaces.
- Fixed a bug where sometimes the Homing Missile portrait would be empty after selecting the unit.
-
- Homing Missile
- Fixed Shadow Walk debuff affecting unit.
- Is now reflected by Echo Shell and blocked by Spellblock on impact rather than on cast.
- Homing Missile
-
- Fixed Break causing Rocket Barrage to deal no damage.
- Added stack counter to indicate the remaining number of the Flak Cannon buff.
- Removed Homing Missile loadout slot.
- Added new voice files for allied and rivalry towards Techies.
- Fixed overhead indicator for Homing Missile target showing for enemy players.
- Added to the Dota2 workshop.
- Updated default hero model.
- Fixed Fountain doing no damage to Homing Missile.
- Fixed Doom not disabling Flak Cannon.
- Reduced attack range from 375 to 365.
- Fixed a minor issue with Rocket Barrage doing 31 rockets instead of 30.
- Fixed Flak Cannon hitting Familiar.
- Fixed Call Down 50% slow happening on second impact if you were already slowed by the first (instead of 20%).
- Fixed Flak Cannon killing Courier.
- Fixed Rocket Barrage firing while under the following status effects:
- Hide sources
- Chronosphere
- Doom
- Hex sources
- Fixed Flak Cannon hurting units affected by Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nightmare". without waking them up.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed Call Down first and second impact slow values being swapped.
- Fixed Call Down not slowing magic immune units.
- Homing Missile now starts 150 units in front Gyrocopter.
- Updated Homing Missile ability description.
-
- Fixed abilities with 0 cast point missing its ability effects:
-
- Fixed Soul Rip being able to target on Homing Missile.
- Reduced default hero model scale a little.
- Fixed Homing Missile not giving any bounty.
- Addedto Captain's Mode.
- Rocket Barrage
- Fixed not damaging Siege Creep.
- Fixed ability not hitting Roshan.
- Flak Cannon
- Fixed not attacking spell immune units.
- Fixed not hitting ancient creeps.
- Fixed not hurting Siege Creep.
- Fixed having cast time.
- Homing Missile
- Fixed not keeping vision around the area when it impacts a unit.
- Fixed ability ignoring Spellblock.
- Homing Missile
- Fixed portrait name.
- Fixed creeps hurting unit.
- Coup de Grace no longer works on unit.
- Fixed Call Down not providing vision over its area.
- AddedGyrocopter.
- Added an allied only visual effect on target for Homing Missile.
-
- Fixed players being able to play as Gyrocopter.