Dota 2 Wiki
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| trait3 = Duration
 
| trait3 = Duration
 
| value3 = 5
 
| value3 = 5
  +
  +
| cooldown = 0
   
 
| notes = * Interrupts the user's [[channeling]] spells upon cast.
 
| notes = * Interrupts the user's [[channeling]] spells upon cast.
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* Restores health and mana in form of regeneration, so it restores 8 health and 3 mana in 0.1 second intervals, which is 80 health and 30 mana per second.
 
* Restores health and mana in form of regeneration, so it restores 8 health and 3 mana in 0.1 second intervals, which is 80 health and 30 mana per second.
   
* Is dispelled by any damage greater than 20 (before reductions), including self afflicted damage.
+
* Is dispelled by any damage greater than 20 ([[Damage manipulation|before reductions]]), including self-inflicted damage.
   
  +
* Is not dispelled by damage flagged as [[HP Removal]].
* Is not dispelled by health cost of spells, health manipulating spells, [[Damage Types#Negative Regeneration|negative regeneration]], {{Ability ID|Poison Sting|Venomancer}} and {{Ability ID|Dispersion|Spectre}}.
 
   
 
* Is always dispelled by attacks, even when the attack dealt no damage.
 
* Is always dispelled by attacks, even when the attack dealt no damage.

Revision as of 13:40, 16 March 2016

?
Greeviling/Greevil Chow
File:Greeviling/Greevil Chow icon.png
Cost - Gold
Sell Value Full price refunded within 10s. Expression error: Unexpected * operator. Gold
Active Eat
Charges 2 INIT
Bonus ?
Shareable No
Usage Alert ? No
Recipe

The Greevil Chow is an item found during the Greeviling event. It's one of the possible items you can get when transforming into a greevil.

Abilities

Ability
N/A
Affects
Self
Use the chow to heal your greevil 400 health and 150 mana over 5 seconds.
Total Health Restored: 400
Total Mana Restored: 150
Duration: 5
Cooldown symbol
 0

  • Interrupts the user's channeling spells upon cast.
  • Successive casts do not stack, but refresh the duration instead.
  • Restores health and mana in form of regeneration, so it restores 8 health and 3 mana in 0.1 second intervals, which is 80 health and 30 mana per second.
  • Is dispelled by any damage greater than 20 (before reductions), including self-inflicted damage.
  • Is always dispelled by attacks, even when the attack dealt no damage.
  • Fully stacks with other health regeneration increasing effects.


Trivia